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* Fixed problem with link to CAPS\SimHttp.cs in second-server projectMW2007-03-141-1/+0
* Added the physics plugin projects to the VS solution.MW2007-03-1415-258/+74
* Replaced VS2005 compatible versions of AssemblyInfo.csMW2007-03-148-168/+248
* Imported libsl (yes, messy - need to make this truly common)gareth2007-03-141-0/+0
* Missed a fewgareth2007-03-144-886/+0
* Cleaned up PHPgareth2007-03-146-131/+0
* merged new OpenSim from branches/ogs-csgareth2007-03-1417-33/+230
* Merged ogs-cs into trunkgareth2007-03-1422-371/+1820
* added movement etc from r191gareth2007-03-1315-58/+180
* Rolled back all but the VS solutiongareth2007-03-1315-421/+219
* -- Trying to get trunk to run from first buildlbsa712007-03-138-43/+273
* (no commit message)MW2007-03-113-0/+0
* A PhysX physics plugin (that actually uses physX now but currently only works...MW2007-03-1014-35/+674
* Another attempt to fix the project filesMW2007-03-105-8/+8
* Updated Project filesMW2007-03-106-12/+12
* When a user logs off , the server now tells the other clients to kill that av...MW2007-03-081-0/+8
* Primitive's shape and scale are now saved into database and reloaded.MW2007-03-088-48/+211
* Changed water height to default of 20gareth2007-03-081-1/+1
* Added nant for LocalStorage.dllgareth2007-03-082-0/+54
* Another attemp to fix the Session Logout bugMW2007-03-0816-52/+524
* Brought OGS.sql back into trunkgareth2007-03-081-0/+134
* Primitives movement and rotation updates are now sent to all clientsMW2007-03-074-3/+125
* Hopefully fixed the Session logout bug.MW2007-03-074-12/+80
* fixed genvers.shgareth2007-03-071-1/+1
* Added MW's fix for prim editinggareth2007-03-071-1/+2
* Added OGSgareth2007-03-0717-0/+1545
* fixed last screwupgareth2007-03-0765-0/+0
* Imported branchgareth2007-03-0765-0/+5278
* Deleted old trunk codegareth2007-03-0749-3856/+0
* * Updating libsecondlife.dll to the latest version with a working LayerData f...jhurliman2007-03-0710-1427/+846
* NEVER COMMIT WITHOUT A TEST COMPILE!gareth2007-03-071-1/+1
* < babblever> hey i think you need to add a "this.sandbox = cfg.sandbox" to th...gareth2007-03-071-0/+1
* Attempted to fix Db4o/world thing (and failed, but it still runs!) will need ...gareth2007-03-063-17/+17
* Updated help message on consolegareth2007-03-061-0/+5
* Implemented local console and VERY rough skeleton for TCP/Worldchat consolegareth2007-03-068-128/+293
* Added sandbox mode and setup facilitygareth2007-03-052-43/+113
* Added MW's fix for smooth movementgareth2007-03-041-6/+10
* Implemented chatgareth2007-03-042-5/+26
* Fixed up bugs from patch in PREV:gareth2007-03-043-21/+30
* Keeping the MSVC project file up to datejhurliman2007-03-041-0/+1
* Updating to a version of libsecondlife that isn't thousands of years oldjhurliman2007-03-041-0/+0
* Merged makomk's patch as per bug #61gareth2007-03-046-13/+147
* Rollback to r117gareth2007-03-033-30/+5
* Begun porting a (STABLE) version of MW's movement codegareth2007-03-033-5/+30
* Lock the world so we don't cause nastiness and crashesgareth2007-03-031-2/+4
* We have a main update loop!gareth2007-03-034-3/+15
* Added usersessions/delete functiongareth2007-03-021-0/+4
* Implemented logouts (so you can logout and then return later! woohoo)gareth2007-03-021-0/+12
* Began implementing basic physics engine plugin frameworkgareth2007-03-024-12/+43
* r105 somehow got put in wrong place, so replacing filesMW2007-03-023-253/+138