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* WOOHOO! Avatar/Asset loading works!gareth2007-03-012-4/+4
* Broken asset code + ObjectUpdate FIXMEgareth2007-03-014-4/+59
* Brought in newer libslgareth2007-02-282-0/+2
* Half-working asset system, but avatar objectupdate stuff needs to be done by ...gareth2007-02-282-0/+58
* Adding monodevelop projectcw2007-02-282-0/+60
* Assets?gareth2007-02-281-0/+32
* Got LayerData working, need asset management to get the avatar to displaygareth2007-02-285-13/+26
* Imported MW's terrain encoder/decodergareth2007-02-281-0/+683
* Brought in other OGS server components and the all-important caffeine scriptgareth2007-02-2719-0/+1687
* Brought in code from branches/garethgareth2007-02-2738-0/+5350
* Removed old trunk codegareth2007-02-2725-4516/+0
* Patch Applied regarding Bug #51jmalthus2007-02-142-0/+32
* [0000050] Animations stop/start issue fixedMW2007-02-133-147/+183
* [0000047] System.IO.Path combine pathcw2007-02-123-13/+13
* [0000048] Animationscw2007-02-124-113/+293
* (no commit message)MW2007-02-092-23/+60
* Clean upMW2007-02-0411-889/+867
* Basic Inventory support and clean upMW2007-02-037-642/+503
* (no commit message)MW2007-02-032-0/+0
* Added Basic Inventory supportMW2007-02-0316-105/+965
* (no commit message)MW2007-02-021-2/+3
* (no commit message)MW2007-02-022-0/+13
* Fixed missing filesMW2007-02-023-0/+490
* Clean up. Added GridManager and teleport between regions/sims.MW2007-02-0211-442/+725
* Clean upMW2007-02-021-3/+3
* Cleanupcw2007-02-0114-523/+269
* Making trunk; applying appropriate license to each filecw2007-01-3115-0/+2999