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* * Yeah, I placed Close() in the wrong file. So sue me.lbsa712007-09-212-9/+5
* * Continued work on Region layerlbsa712007-09-215-45/+59
* * Removed unused RegenerateTerrain functionslbsa712007-09-211-54/+0
* * Removed unused LandRenegerated flaglbsa712007-09-213-26/+2
* * First example of moving stuff to a Region layerlbsa712007-09-218-65/+77
* * Continuing refactoring of presencelbsa712007-09-2116-187/+151
* physics-related fixes; should stabilize border crossingsdan miller2007-09-213-5/+29
* * Removed Unused 'Entity' superclasslbsa712007-09-212-114/+71
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-2013-96/+95
* * Some more presence refactoringlbsa712007-09-206-470/+470
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-2010-84/+79
* * moved SceneManager to RegionApplicationBaselbsa712007-09-206-25/+49
* * Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa712007-09-204-26/+19
* * Added TryGetAvatar to SceneManagerlbsa712007-09-204-458/+489
* * A feeble attempt at adding Grid db support to SQLite, just adding some code...lbsa712007-09-192-3/+69
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-196-75/+39
* * Deleted unused RegionManager.cslbsa712007-09-192-6/+0
* * 'Use format string' ftwlbsa712007-09-191-131/+132
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-1947-1461/+1456
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-184-10/+21
* * Now at least we're not creating physActors for child agents.lbsa712007-09-182-10/+20
* * Gave Connectivity some more (manly) love.lbsa712007-09-181-11/+20
* * Yet some more connectivity restructuringlbsa712007-09-1810-231/+120
* * Handlerized ViewerEffectlbsa712007-09-1810-68/+108
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-189-64/+78
* * Merged ClientViewBase into ClientView for great justicelbsa712007-09-184-12/+5
* * Made ClientViewBase abstractlbsa712007-09-182-19/+4
* RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller2007-09-182-1/+8
* fixed typo in READMEdan miller2007-09-171-1/+1
* added top level README file. It would be good ifSean Dague2007-09-172-0/+98
* fixing me some line endingsSean Dague2007-09-1789-9444/+9444
* I think this is the last bits for a consistant pristineSean Dague2007-09-171-4/+8
* getting closer to a dist that will runSean Dague2007-09-171-4/+10
* the beginnings of a workable dist targetSean Dague2007-09-171-4/+27
* updated prebuildSean Dague2007-09-171-0/+0
* allow for raw inject of nant files to aid in buildingSean Dague2007-09-171-2/+39
* attempt to add extra set of nant local rulesSean Dague2007-09-171-0/+7
* added a way to pull in external nant targets for release processingSean Dague2007-09-171-9/+10
* Forgot to check in prebuild.xml on sat, see someone already did :)Tedd Hansen2007-09-171-2/+10
* * Moved some commands from Scene into SceneManager so they could be used with...lbsa712007-09-173-217/+163
* *doh*lbsa712007-09-171-1/+1
* * CHANGED SOME CONSOLE COMMAND BEHAVIOURSlbsa712007-09-174-145/+316
* added versionSean Dague2007-09-161-2/+1
* Some more work on passing enough info to nant to make Sean Dague2007-09-162-1/+15
* Fixed missing Axiom references.Brian McBee2007-09-162-0/+2
* Implemented: llSetText, llResetScript Tedd Hansen2007-09-167-188/+330
* Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, llXorBas...Tedd Hansen2007-09-151-7/+57
* Bugfixed: llListRandomizeTedd Hansen2007-09-151-7/+69
* llList2Key, llList2Rot, llList2ListTedd Hansen2007-09-151-3/+9
* Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, llListFin...Tedd Hansen2007-09-151-13/+118