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* * ChatModule is now shared between all scenes. (May be buggy.)Adam Frisby2007-10-191-18/+24
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* * Major structural change: Begun converting Events to use (caller, args) ↵Adam Frisby2007-10-198-28/+209
| | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
* enable IRC bridge via runtime configurationSean Dague2007-10-192-36/+56
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* get rid of all the ^M line endingsSean Dague2007-10-1916-3126/+3126
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* changes to pass nini config object to the modules that getSean Dague2007-10-1921-1858/+1885
| | | | | | loaded so that they may read out any bits they are interested in
* * Test thy commits! (oops, sorry!)Adam Frisby2007-10-191-3/+5
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* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-193-39/+41
| | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in.
* *Added -useexecutepath to use the path of the .exe as the path to find ↵mingchen2007-10-193-0/+33
| | | | configuration and libraries and not the current working directory.
* * normalized line endings...lbsa712007-10-191-15/+15
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* couple of tiny changes to what is outputted to the console during the start ↵MW2007-10-191-2/+4
| | | | up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.
* VS .sln and proj files for sqliteTleiades Hax2007-10-192-0/+984
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* * some more refactoring + bugfixlbsa712007-10-194-126/+134
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* changed the RegionID config name (that loaded from the region.xml files back ↵MW2007-10-191-1/+1
| | | | to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.
* * Total refactoring of Asset Server for massive winlbsa712007-10-199-572/+351
| | | | | | * There is now a AssetServerBase * lolcat in ur assets
* Fix for assetserver crashing (Thank you Chi11ken)Tleiades Hax2007-10-191-7/+4
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* build notes for linux openjpegdan miller2007-10-191-0/+21
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* r 2113 introduced a leak, this should fix the leakTleiades Hax2007-10-191-2/+12
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* checking in linux libode.so and configdan miller2007-10-192-176/+378
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* windows: ODE binaries and build patchesdan miller2007-10-195-318/+546
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* from the start... checking in ode-0.9dan miller2007-10-19612-0/+202268
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* trying to fix my screwup part deuxdan miller2007-10-19642-205759/+0
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* trying to fix my screwup, please hold ondan miller2007-10-19612-202268/+0
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* one more for the gipperdan miller2007-10-19612-0/+202268
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* dont askdan miller2007-10-19612-202268/+0
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* resubmitting odedan miller2007-10-19612-0/+202268
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* adding ode source to /librariesdan miller2007-10-19642-0/+205759
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* small bit of refactoringMW2007-10-182-476/+484
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* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-1814-82/+148
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Removed some commentslbsa712007-10-181-6/+0
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* cleanupdan miller2007-10-1829-4/+0
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* one more timedan miller2007-10-1843-0/+14991
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* hmm... trying again to get everything committeddan miller2007-10-1837-0/+1019
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* putting openjpeg-libsl source in /libraries; updating binariesdan miller2007-10-185-0/+333
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* Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵Charles Krinke2007-10-183-0/+10
| | | | sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
* Add "force-update", "command-script" & "show modules" to console help.Charles Krinke2007-10-181-0/+3
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* * Some asset loading refactoringlbsa712007-10-172-9/+17
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* Renamed SimProfileData to RegionProfileDataTleiades Hax2007-10-1712-71/+73
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* this might help with ODE errors. Or maybe not. YMMVdan miller2007-10-171-1/+1
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* couple of small event changesMW2007-10-162-4/+4
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* Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵MW2007-10-162-4/+6
| | | | effect anything).
* Added support for 64 bit windowsTleiades Hax2007-10-161-1/+5
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* updated prebuild.xmlMW2007-10-151-0/+1
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* Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵MW2007-10-153-4/+132
| | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa712007-10-159-30/+35
| | | | consolidated port number defaults. Thankx Chillken!
* * Added #474 Chillken Windows Installer generating script - haven't tried ↵lbsa712007-10-152-0/+176
| | | | it, just adding it for reference
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa712007-10-1526-2/+732
| | | | messages. Thanks Chillken!
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-15136-100/+3852
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* * Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo ↵lbsa712007-10-153-38/+38
| | | | tho. Thanxs Chillken!
* * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa712007-10-153-3/+3
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* * normalized line endingslbsa712007-10-151-305/+305
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