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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
...
*
don't break if they haven't defined the Sun section of their config
Sean Dague
2007-11-09
1
-2
/
+10
*
make Sun progression configurable for the Sim from OpenSim.ini
Sean Dague
2007-11-09
2
-2
/
+12
*
* Moved BulletX off of the 'constant terse update' method. It now only sends...
Teravus Ovares
2007-11-09
3
-8
/
+44
*
* Protip: Commit AFTER compiling.
Adam Frisby
2007-11-09
1
-1
/
+1
*
* Added some code to prevent a spinlock.
Adam Frisby
2007-11-09
1
-3
/
+7
*
* Tweaked how the throttle works.
Adam Frisby
2007-11-09
1
-1
/
+9
*
* Tweaked throttle sizes. Throttle is now 256kbps outbound per client.
Adam Frisby
2007-11-09
1
-2
/
+3
*
* Added some *VERY* experimental highly dodgy throttling of outbound packets ...
Adam Frisby
2007-11-09
1
-4
/
+31
*
* Fixed compile issue.
Adam Frisby
2007-11-09
1
-1
/
+2
*
* Added a mutex to the LoginService allowing only a single login simultaneous...
Adam Frisby
2007-11-09
1
-82
/
+93
*
* Fixed Resending Terse Updates Message on the console causing CPU usage to s...
Teravus Ovares
2007-11-09
1
-2
/
+2
*
* Stopped printing the prim's X cordinate difference from the last movement o...
Teravus Ovares
2007-11-08
1
-1
/
+1
*
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
2007-11-08
4
-16
/
+111
*
reformatted OpenSimAssetSet.xml (whitespace only)
Jeff Ames
2007-11-08
1
-426
/
+414
*
fixed case of name key in OpenSimAssetSet.xml
Jeff Ames
2007-11-08
1
-19
/
+19
*
fixed non-ASCII chat and IM
Jeff Ames
2007-11-08
3
-5
/
+6
*
converted hard-coded chat type values to ChatTypeEnum
Jeff Ames
2007-11-08
9
-30
/
+28
*
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
2007-11-08
10
-30
/
+130
*
set svn:eol-style
Jeff Ames
2007-11-08
0
-0
/
+0
*
get rid of the debug line, that's just going to drive everyone nuts
Sean Dague
2007-11-07
1
-1
/
+1
*
move Sun into a Region Module, pass 1. Currently this works fine with
Sean Dague
2007-11-07
3
-3
/
+182
*
Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ...
darok
2007-11-07
2
-0
/
+0
*
add SendSunPos function to IClientAPI to let us pull all the sun
Sean Dague
2007-11-07
3
-2
/
+19
*
disable profuse logging messages for not saving physical
Sean Dague
2007-11-07
1
-1
/
+1
*
refactored some duplicate SceneObjectGroup searching code in Scene
Jeff Ames
2007-11-07
2
-236
/
+98
*
* Moved /branches/ruby to /trunk/share/ruby
Adam Frisby
2007-11-06
5
-0
/
+291
*
set svn:eol-style
Jeff Ames
2007-11-06
0
-0
/
+0
*
* fix for Bug 563
Teravus Ovares
2007-11-06
2
-2
/
+9
*
* Added better logging to AssetCache
lbsa71
2007-11-06
5
-96
/
+103
*
teravus debug patch of libode.so from libs
dan miller
2007-11-05
1
-0
/
+0
*
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
dan miller
2007-11-05
1
-0
/
+1
*
physical prims
dan miller
2007-11-05
1
-75
/
+452
*
New ode.dll from Teravus.
MW
2007-11-05
1
-0
/
+0
*
tevarus ODE debug patch. note: NOT TESTED!
dan miller
2007-11-05
1
-0
/
+0
*
teravus debugging patched ode.dll, windows
dan miller
2007-11-05
1
-0
/
+0
*
added ODE back to prebuild
dan miller
2007-11-05
1
-2
/
+0
*
adding missing ODE files for mesh
dan miller
2007-11-05
4
-0
/
+841
*
* Reverted local xsd copy
lbsa71
2007-11-05
2
-259
/
+1
*
* prebuild now creates .exe references in NAntTarget
lbsa71
2007-11-05
4
-386
/
+658
*
Fixed the MyNpcCharacter errors
MW
2007-11-05
1
-4
/
+4
*
disable ODE as it is breaking the build
Sean Dague
2007-11-05
1
-0
/
+2
*
* Substituted som 'GenericCall' with Action<>
lbsa71
2007-11-05
4
-35
/
+33
*
add a fixup for linux building
Sean Dague
2007-11-05
1
-0
/
+2
*
Started to cleanup/close down childagent connections when a user teleports. ...
MW
2007-11-05
8
-63
/
+125
*
prim cuts in ODE
dan miller
2007-11-05
8
-508
/
+499
*
Changed it so opensim.exe should scan for new application plugins every time ...
MW
2007-11-05
1
-0
/
+1
*
* UpdateWearable should SendOurAppearance
lbsa71
2007-11-05
1
-0
/
+2
*
Thank you, Teravus for: Solution for 'after using physical prim with MonoSql...
Charles Krinke
2007-11-05
2
-4
/
+15
*
removed duplicated BOMs
Jeff Ames
2007-11-05
2
-2
/
+2
*
* Temporarily reverted SQL syntax.
Adam Frisby
2007-11-05
1
-3
/
+3
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