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opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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Increment version number of a folder when an object it contains is deleted.
Justin Clark-Casey (justincc)
2012-11-06
1
-3
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+25
*
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HG: Hopefully this fixes the issues with port 80 once and for all.
Diva Canto
2012-11-07
2
-2
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+23
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Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
2012-11-05
1
-5
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+5
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Prevent IMs being sent to prims when avies decline inventory offers from them.
Diva Canto
2012-11-04
1
-9
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+12
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Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
2
-0
/
+18
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BulletSim: update the DLLs and SOs
Robert Adams
2012-11-03
4
-0
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+0
*
BulletSim: fix compound linkset crash by not freeing shape of child prims.
Robert Adams
2012-11-03
6
-17
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+25
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BulletSim: search the mesh and hull lists to find shapes if type is not known...
Robert Adams
2012-11-03
4
-20
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+96
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BulletSim: Move construction of compound linkset from ShapeCollection
Robert Adams
2012-11-03
3
-61
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+120
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BulletSim: parameterize selection of linkset implementation
Robert Adams
2012-11-03
3
-10
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+24
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BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
2012-11-03
10
-132
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+274
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BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...
Robert Adams
2012-11-03
5
-17
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+39
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BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...
Robert Adams
2012-11-03
7
-266
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+256
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BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
2012-11-03
9
-176
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+328
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BulletSim: vehicle tweeking.
Robert Adams
2012-11-03
3
-93
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+90
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BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
2012-11-03
5
-54
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+33
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BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2012-11-03
2
-124
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+68
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BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
2012-11-03
1
-2
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+6
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BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
2012-11-03
1
-3
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+4
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BulletSim: add definitions for linkset collision mask
Robert Adams
2012-11-03
1
-0
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+3
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BulletSim: code rearrangement
Robert Adams
2012-11-03
2
-8
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+6
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BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
2012-11-03
1
-29
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+36
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BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
2012-11-03
1
-16
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+122
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BulletSim: remove unneeded parameter from Refresh().
Robert Adams
2012-11-03
1
-1
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+1
*
BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
2012-11-03
3
-18
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+38
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BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
2012-11-03
3
-6
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+6
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BulletSim: many small changes for vehicles simulation.
Robert Adams
2012-11-03
1
-31
/
+40
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BulletSim: add ForEachMember(action) call for linkset.
Robert Adams
2012-11-03
1
-8
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+28
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BulletSim: Add activations after vehicle properties change. Problem was the v...
Robert Adams
2012-11-03
1
-12
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+62
*
BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Robert Adams
2012-11-03
3
-3
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+7
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BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
2012-11-03
13
-188
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+351
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HG Suitcase Inventory: if RootFolder type doesn't work, look for any folder w...
Diva Canto
2012-11-03
1
-0
/
+9
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HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2012-11-02
6
-80
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+117
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Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
-3
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+3
*
Add [AssetService] AllowRemoteDeleteAllTypes (default false).
Justin Clark-Casey (justincc)
2012-11-02
3
-16
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+65
*
Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ...
Justin Clark-Casey (justincc)
2012-11-02
3
-34
/
+18
*
Comment out checks not to overwrite existing IAR/OAR files for now on "save i...
Justin Clark-Casey (justincc)
2012-11-01
2
-4
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+6
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-11-01
2
-1
/
+7
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\
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*
Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
2
-1
/
+7
*
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Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit v...
Justin Clark-Casey (justincc)
2012-11-01
1
-0
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+0
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/
*
Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+3
*
Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+1
*
Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
2012-10-31
1
-2
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+2
*
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
7
-35
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+77
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-30
3
-7
/
+21
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*
Only create a new list to check if objects have reached targets if there actu...
Justin Clark-Casey (justincc)
2012-10-30
1
-5
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+9
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Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv...
Justin Clark-Casey (justincc)
2012-10-30
1
-0
/
+6
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*
Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining...
Justin Clark-Casey (justincc)
2012-10-30
1
-1
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+5
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Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce...
Justin Clark-Casey (justincc)
2012-10-30
1
-1
/
+1
*
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Store and send the current movement animation state to a new sim on crossing
Melanie
2012-10-30
2
-0
/
+17
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