| Commit message (Expand) | Author | Age | Files | Lines |
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| * | Implement the FetchInventoryDescendents2 capability using the same code as We... | Justin Clark-Casey (justincc) | 2011-11-25 | 3 | -22/+46 |
| * | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-11-25 | 6 | -13/+13 |
| * | Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv... | Justin Clark-Casey (justincc) | 2011-11-25 | 3 | -61/+5 |
* | | Add missing property to llGetLinkPrimitiveParams | BlueWall | 2011-11-26 | 2 | -0/+4 |
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* | Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory... | Justin Clark-Casey (justincc) | 2011-11-25 | 2 | -8/+17 |
* | Adding missing CrossBehaviour.cs file to fix build | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -0/+169 |
* | Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos... | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -4/+2 |
* | On pCampBot, add bot as a property on behaviours instead of passing it in eve... | Justin Clark-Casey (justincc) | 2011-11-24 | 7 | -56/+115 |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -1/+1 |
* | When setting packet level logging via "debug packet", apply to all clients, n... | Justin Clark-Casey (justincc) | 2011-11-24 | 2 | -21/+21 |
* | comment out a noisy log line I accidentally left in from the last commit | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -1/+1 |
* | Stop passing a request handler to the initial caps.RegisterHandler in EventQu... | Justin Clark-Casey (justincc) | 2011-11-24 | 2 | -161/+165 |
* | Add a "debug eq" console command for debugging. | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -6/+79 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-24 | 2 | -102/+104 |
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| * | Append asset ID to URL for storage requests to allow caching proxies to work ... | Dan Lake | 2011-11-23 | 1 | -1/+3 |
| * | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-23 | 11 | -27/+231 |
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| * | | Line endings | Dan Lake | 2011-11-23 | 1 | -101/+101 |
* | | | Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots... | Justin Clark-Casey (justincc) | 2011-11-24 | 5 | -15/+19 |
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* | | Print out what behaviours are active when pCampBot starts up | Justin Clark-Casey (justincc) | 2011-11-23 | 5 | -12/+42 |
* | | Add teleport behaviour to pCampBot | Justin Clark-Casey (justincc) | 2011-11-23 | 3 | -1/+77 |
* | | In pCampbot, change "show status" command to "show bots" | Justin Clark-Casey (justincc) | 2011-11-23 | 1 | -2/+2 |
* | | Rename Bot.BotManager to Manager | Justin Clark-Casey (justincc) | 2011-11-23 | 1 | -9/+16 |
* | | get pCampBot to extract nearby and store nearby region information | Justin Clark-Casey (justincc) | 2011-11-23 | 2 | -4/+62 |
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-23 | 4 | -3/+30 |
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| * \ | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-11-23 | 11 | -293/+288 |
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| * | | Shell Environment Variables in config | BlueWall | 2011-11-23 | 4 | -3/+30 |
* | | | Change random number generator property name in pCampbot | Justin Clark-Casey (justincc) | 2011-11-23 | 1 | -1/+7 |
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* | | Log error if we attempt to add/remove an OdeCharacter from the _characters li... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -23/+33 |
* | | Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -6/+1 |
* | | Comment out uncalled OdeScene.UnCombine() | Justin Clark-Casey (justincc) | 2011-11-22 | 2 | -66/+60 |
* | | Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion() | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -27/+27 |
* | | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -1/+1 |
* | | Stop an exception being thrown and a teleport/border cross failing if the des... | Justin Clark-Casey (justincc) | 2011-11-22 | 5 | -32/+41 |
* | | slightly simplify OdeScene.Simulate() by removing bool processtaints, since w... | Justin Clark-Casey (justincc) | 2011-11-22 | 3 | -141/+128 |
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* | Improve the error messages returned if the HelloNeighbour call fails. | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -19/+46 |
* | Slightly improve "Unable to space collide" logging message, though I don't th... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+2 |
* | Get rid of OdeCharacter != null checks since OdeScene._characters can never c... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -17/+4 |
* | remove unnecessary OdeScene._activeprims locking. Code is single-threaded | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -53/+46 |
* | Restore defects list. In hindsight, the reason for this is becuase we can't ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -92/+112 |
* | simplify operation of OdeScene._perloopContact | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -45/+51 |
* | don't bother locking OdeScene._perloopContact in single threaded code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -47/+42 |
* | don't lock OdeScene.contacts since only ever accessed by a single thread | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -10/+24 |
* | rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -8/+10 |
* | refactor: Eliminate one line ODECharacter.doForce() method for code clarity | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -15/+3 |
* | Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -23/+24 |
* | Reduce complexity of OdeScene.Simulate() by fully removing bad characters at ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -70/+29 |
* | move geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+9 |
* | When changing avatar size in ODE, remove the old actor from the name and acto... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -8/+14 |
* | When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+23 |
* | Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -9/+14 |