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| * One more module converted: TreePopulator.Diva Canto2012-11-092-11/+20
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-11-092-35/+70
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-11-101-19/+55
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| | * | Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...Justin Clark-Casey (justincc)2012-11-102-35/+70
| * | | One more module converted: Vegetation.Diva Canto2012-11-092-5/+22
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| * | Minor improvement in the MapSearchModule. Stop blocking the client thread if ...Diva Canto2012-11-091-19/+55
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| * MapSearchModule also converted to new region module interface (37 to go).Diva Canto2012-11-092-5/+23
| * Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto2012-11-094-95/+107
| * Converted the SunModule to the new region module interface. (39 to go...)Diva Canto2012-11-092-20/+28
| * llSetLinkCamera implementationPixelTomsen2012-11-093-0/+36
| * marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...SignpostMarv2012-11-091-0/+2
| * minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to ma...Justin Clark-Casey (justincc)2012-11-091-6/+6
| * Update parent inventory folder version numbers when folders are moved/created...Justin Clark-Casey (justincc)2012-11-096-57/+222
| * ODECharacter overrides TargetVelocity. No change to existing behaviorDan Lake2012-11-081-1/+15
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-11-0718-115/+682
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| | * BulletSim: add skeleton classes for shape objectification. This will eventual...Robert Adams2012-11-071-0/+213
| | * BulletSim: add classes for physics motors. Eventually these will replace the ...Robert Adams2012-11-071-0/+104
| | * BulletSim: update the DLLs and SOsRobert Adams2012-11-064-0/+0
| | * BulletSim: many changes to tune vehicles for BulletSim.Robert Adams2012-11-061-63/+161
| | * BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...Robert Adams2012-11-064-28/+82
| | * BulletSim: remove limit on taints that can happen before a step. Remove some ...Robert Adams2012-11-061-12/+16
| | * BulletSim: recalculate the compound shape bounding box when built.Robert Adams2012-11-061-0/+2
| | * BulletSim: only compute linkset mass when membership changes rather than ever...Robert Adams2012-11-061-2/+6
| | * BulletSim: Add separate linear and angular damping function calls. Add functi...Robert Adams2012-11-061-0/+9
| | * To keep things consistent allowing an UnregisterModuleInterface... Force the...teravus2012-11-061-5/+13
| | * Update folder version numbers when moving items and making the Delete(string[...Justin Clark-Casey (justincc)2012-11-062-4/+53
| | * Increment version number of a folder when an object it contains is deleted.Justin Clark-Casey (justincc)2012-11-061-3/+25
| * | HG: Hopefully this fixes the issues with port 80 once and for all.Diva Canto2012-11-072-2/+23
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| * Change user message on TeskInventoryAccepted to let the viewer format itMelanie2012-11-051-5/+5
| * Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto2012-11-041-9/+12
| * Add a method to query all registered script constants to allow non-XEngineMelanie2012-11-042-0/+18
| * BulletSim: update the DLLs and SOsRobert Adams2012-11-034-0/+0
| * BulletSim: fix compound linkset crash by not freeing shape of child prims.Robert Adams2012-11-036-17/+25
| * BulletSim: search the mesh and hull lists to find shapes if type is not known...Robert Adams2012-11-034-20/+96
| * BulletSim: Move construction of compound linkset from ShapeCollectionRobert Adams2012-11-033-61/+120
| * BulletSim: parameterize selection of linkset implementationRobert Adams2012-11-033-10/+24
| * BulletSim: debugging of compound shape implementation of linksets.Robert Adams2012-11-0310-132/+274
| * BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...Robert Adams2012-11-035-17/+39
| * BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...Robert Adams2012-11-037-266/+256
| * BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...Robert Adams2012-11-039-176/+328
| * BulletSim: vehicle tweeking.Robert Adams2012-11-033-93/+90
| * BulletSim: remove center-of-mass setting for linksets because it causes the c...Robert Adams2012-11-035-54/+33
| * BulletSim: Use the PostTaints operation to build the linkset once before the ...Robert Adams2012-11-032-124/+68
| * BulletSim: Add gravity force to vehicle. Some debugging additions.Robert Adams2012-11-031-2/+6
| * BulletSim: fix problem with multiple linksets stepping on each other if they ...Robert Adams2012-11-031-3/+4
| * BulletSim: add definitions for linkset collision maskRobert Adams2012-11-031-0/+3
| * BulletSim: code rearrangementRobert Adams2012-11-032-8/+6
| * BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...Robert Adams2012-11-031-29/+36
| * BulletSim: add post taint taints and post step taints. The post taints operat...Robert Adams2012-11-031-16/+122
| * BulletSim: remove unneeded parameter from Refresh().Robert Adams2012-11-031-1/+1