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* Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)2010-07-271-2/+10
* Merge branch 'moap' of ssh://opensimulator.org/var/git/opensim into moapJustin Clark-Casey (justincc)2010-07-260-0/+0
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| * add mssql support for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+15
| * add mysql support for media on a primJustin Clark-Casey (justincc)2010-07-262-3/+14
| * provide config option for media on a primJustin Clark-Casey (justincc)2010-07-263-4/+26
| * relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-263-55/+76
| * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-263-5/+46
| * Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-263-9/+46
| * Put a wrapper around the media texture region serializationJustin Clark-Casey (justincc)2010-07-261-15/+43
| * also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)2010-07-211-1/+1
| * Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-211-3/+43
| * start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-211-12/+16
| * add missing regionstore migration file for new fields. D'oh!Justin Clark-Casey (justincc)2010-07-151-0/+6
| * Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-151-8/+22
| * refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-151-7/+8
| * Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-151-1/+5
| * properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-153-1/+19
| * fix bug where prim persistence would fail if media had never been setJustin Clark-Casey (justincc)2010-07-141-6/+9
| * fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2010-07-142-10/+91
| * implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-141-3/+34
| * implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2010-07-133-8/+52
| * factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)2010-07-131-4/+9
| * implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-133-24/+127
| * discard an object media update message if it tries to set more media textures...Justin Clark-Casey (justincc)2010-07-131-0/+8
| * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-123-1/+8
| * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-123-0/+35
| * fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)2010-07-121-1/+2
| * fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-122-2/+15
| * factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-121-41/+27
| * factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-121-35/+21
| * minor: correct a few method names and change accessabilityJustin Clark-Casey (justincc)2010-07-121-3/+3
| * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-126-13/+184
| * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-124-2/+193
| * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-013-5/+54
| * handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-011-14/+55
| * send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-011-6/+2
| * start sending media url in object full updatesJustin Clark-Casey (justincc)2010-07-011-2/+1
| * start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-012-7/+30
| * replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)2010-07-011-60/+31
| * start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-012-3/+67
| * have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-011-2/+14
| * do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-012-7/+90
| * Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-06-301-5/+53
| * add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-06-301-0/+56
* | add mssql support for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+15
* | add mysql support for media on a primJustin Clark-Casey (justincc)2010-07-262-3/+14
* | provide config option for media on a primJustin Clark-Casey (justincc)2010-07-263-4/+26
* | relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-263-55/+76
* | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-263-5/+46
* | Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-263-9/+46