Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 6 | -57/+241 |
| | | | | | | | | * It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive. | ||||
* | * removed another superfluous debug message | lbsa71 | 2008-01-09 | 1 | -2/+2 |
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* | * ok, last mySQL webloginkey related update tonight. | Teravus Ovares | 2008-01-09 | 1 | -1/+1 |
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* | * almost an oops | Teravus Ovares | 2008-01-09 | 1 | -1/+1 |
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* | * Added a hashtable based HTTP processor in preparation of the web_login_key | Teravus Ovares | 2008-01-09 | 15 | -133/+323 |
| | | | | | | | | * Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables! | ||||
* | dump_assets_to_file=true will now cause the asset to go into a UserAssets ↵ | Brian McBee | 2008-01-09 | 2 | -10/+62 |
| | | | | subdirectory of bin instead of cluttering up your bin directory (Thanks CharlieO!) | ||||
* | Third part of CharlieO's library rework. We now have library organization! ↵ | Brian McBee | 2008-01-09 | 9 | -1127/+198 |
| | | | | Thanks CharlieO! | ||||
* | make Stopped a property of the SceneObjectPart instead of in the | Sean Dague | 2008-01-08 | 2 | -12/+14 |
| | | | | | | database code, so this is a shared concept. | ||||
* | * Removed unneeded and uneeded debug message | lbsa71 | 2008-01-08 | 1 | -2/+0 |
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* | * Removed superfluous and erroneous perms check on parts. | lbsa71 | 2008-01-08 | 1 | -392/+390 |
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* | * Heavy refactoring of MultipleObjUpdate flow for readability | lbsa71 | 2008-01-08 | 1 | -117/+106 |
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* | * Added the files for work units for the purpose of sending out updates to ↵ | Teravus Ovares | 2008-01-08 | 3 | -0/+78 |
| | | | | regions. | ||||
* | * Added more methods to MessageService | Teravus Ovares | 2008-01-08 | 1 | -49/+161 |
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* | * Switched over to RegionProfileData from using RegionInfo because ↵ | Teravus Ovares | 2008-01-08 | 2 | -22/+64 |
| | | | | | | | RegionInfo was missing the httpURI on the MessageService. * Fixed some code, added a method. | ||||
* | Minor prim inventory method refactoring | Justin Clarke Casey | 2008-01-07 | 2 | -36/+21 |
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* | Trigger persistence of the scripts in a prim's inventory when that inventory ↵ | Justin Clarke Casey | 2008-01-07 | 3 | -6/+36 |
| | | | | | | | | is changed/updated/deleted (before the trigger only happened if the prim was moved). This is still development code - experimental prim inventory persistence cannot yet be enabled by users. | ||||
* | * Added Tribal Media to CONTRIBUTORS.txt | lbsa71 | 2008-01-07 | 1 | -1/+1 |
| | | | | | * Ignored some genned files | ||||
* | * Deleted outdated shared regions | lbsa71 | 2008-01-07 | 257 | -270/+0 |
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* | * Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵ | Teravus Ovares | 2008-01-07 | 2 | -3/+5 |
| | | | | on OpenSim again. | ||||
* | * Message Server stuff. | Teravus Ovares | 2008-01-07 | 1 | -11/+11 |
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* | *Added ability to update only necessary data on insertRegion for the grid ↵ | mingchen | 2008-01-07 | 2 | -6/+24 |
| | | | | server. | ||||
* | * More message server methods | Teravus Ovares | 2008-01-07 | 3 | -2/+105 |
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* | Very minor refactoring. Remove unused prim inventory bool returns for now | Justin Clarke Casey | 2008-01-07 | 2 | -7/+2 |
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* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 3 | -47/+65 |
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* | Shameless self-promotion :) | Johan Berntsson | 2008-01-07 | 1 | -0/+1 |
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* | Commenting out InnerScene.SceneObjects for now since it was unpopulated and ↵ | Justin Clarke Casey | 2008-01-07 | 3 | -27/+30 |
| | | | | | | | | not used by active code (as far as I can see), so a source of confusion. All current code uses the Entities dictionary | ||||
* | Persistent prim inventory phase 5. Restart scripts contained in persisted ↵ | Justin Clarke Casey | 2008-01-07 | 9 | -29/+111 |
| | | | | | | | | prims on region start. No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do. | ||||
* | * Adding More to the MessageServer classes. | Teravus Ovares | 2008-01-07 | 7 | -0/+333 |
| | | | | | * Don't forget to prebuild | ||||
* | More inventory work for CharlieO. Final patch to make it all work yet to come. | Brian McBee | 2008-01-07 | 76 | -0/+3511 |
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* | Factor out inventory code in SceneObjectGroup into seperate class. | Justin Clarke Casey | 2008-01-06 | 2 | -96/+137 |
| | | | | | | As was true for the previous update, this might require nant users to re-run prebuild.[sh|bat] | ||||
* | Factor out inventory related code in SceneObjectPart into separate class | Justin Clarke Casey | 2008-01-06 | 2 | -205/+245 |
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* | For CharlieO: new folders created for new asset set stuff. Mantis 313 | Brian McBee | 2008-01-06 | 62 | -0/+40 |
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* | * A few more Message Server comms related updates | Teravus Ovares | 2008-01-06 | 6 | -10/+95 |
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* | Added code to gridserver to prevent new region from connecting at X,Y ↵ | Brian McBee | 2008-01-06 | 1 | -112/+128 |
| | | | | location already used by an existing region. | ||||
* | * Added some userserver glue for communications with the message server | Teravus Ovares | 2008-01-06 | 6 | -75/+330 |
| | | | | | * Added some code for the message server, fixed a few references and starting to flesh it out. | ||||
* | Set svn:eol-style. | Jeff Ames | 2008-01-06 | 2 | -277/+277 |
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* | Factor out TaskInventoryItem | Justin Clarke Casey | 2008-01-06 | 4 | -83/+116 |
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* | Prim inventory phase 4. Properly recover the prim folder ID from storage. ↵ | Justin Clarke Casey | 2008-01-06 | 3 | -31/+97 |
| | | | | | | | | | Scripts now show up in prim inventories after region restart. Probably doesn't yet work for any items other than scripts. Still some work to do. No user functionality exposed. Not yet user tieable into normal code. | ||||
* | Thank you, CharlieO for: miscellaneous folders for inventory files | Charles Krinke | 2008-01-05 | 1 | -0/+7 |
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* | Persistent prim inventory phase 3. Now retrieving prim item data from ↵ | Justin Clarke Casey | 2008-01-05 | 2 | -28/+77 |
| | | | | | | | | | persistent store, but this doesn't yet show up for the client. Still no user functionality and not enabled in normal code. | ||||
* | * Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ↵ | Teravus Ovares | 2008-01-05 | 2 | -4/+7 |
| | | | | | | | are most definitely handled. * My guess is someone was using them to diagnose a problem and they've been in the console output ever since. | ||||
* | * Re-enabling parcel prim count updates, as it doesn't cause errors on the ↵ | Teravus Ovares | 2008-01-05 | 1 | -2/+2 |
| | | | | console and border crossing problems anymore | ||||
* | Dah, don't try and commit the primitems table if we're not running with prim ↵ | Justin Clarke Casey | 2008-01-05 | 1 | -1/+37 |
| | | | | inventories | ||||
* | Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!) | Brian McBee | 2008-01-05 | 1 | -1/+1 |
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* | Checked in my own Mono.Addins.dll by mistake. Here is correction. | Tedd Hansen | 2008-01-05 | 1 | -0/+0 |
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* | Only one queue is used for load/unload of scripts. | Tedd Hansen | 2008-01-05 | 3 | -20/+22 |
| | | | | | So loading/unloading of scripts are now done in same sequence as they are called. | ||||
* | Prim inventory storage phase 2. Add a prim inventory script item to sqlite ↵ | Justin Clarke Casey | 2008-01-05 | 1 | -6/+129 |
| | | | | | | | | experimentally. This is not yet enabled in the codebase. No user functionality yet - next phase is to write the code to restore the script in prim inventory on region load | ||||
* | Inventory subfolders working again in grid mode. | Brian McBee | 2008-01-05 | 1 | -56/+58 |
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* | Removed ModuleName because its like that and thats the way it is (according ↵ | Tedd Hansen | 2008-01-05 | 4 | -11/+0 |
| | | | | to Mono) | ||||
* | Implicit interface definitions (maybe Mono won't crash?) | Tedd Hansen | 2008-01-05 | 2 | -2/+2 |
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