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* Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)2010-10-228-20/+54
| | | | This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
* Revert "* more url / hg cleanup"Justin Clark-Casey (justincc)2010-10-228-56/+45
| | | | This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
* Revert "* remove some spurious debug info"Justin Clark-Casey (justincc)2010-10-223-22/+20
| | | | This reverts commit 017b83d0a3e3ac6a1c8bc86b9bef1ee47cba059e.
* Fix llParcelMediaCommandList() so that it applies commands only to the ↵Justin Clark-Casey (justincc)2010-10-221-4/+4
| | | | | | | parcel that the script is in, not all parcels. Patch from http://opensimulator.org/mantis/view.php?id=2738 Thanks snoopy and fineman.
* Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)2010-10-221-0/+2
| | | | | | Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
* print IAR version number on console when savingJustin Clark-Casey (justincc)2010-10-221-2/+6
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* Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2010-10-222-3/+20
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* start parsing iar control fileJustin Clark-Casey (justincc)2010-10-223-2/+21
| | | | This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
* slightly simplify oar control file loading codeJustin Clark-Casey (justincc)2010-10-221-10/+3
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* write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2010-10-222-5/+8
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* minor: add some text to the oar abort messages on assets timeout to make it ↵Justin Clark-Casey (justincc)2010-10-221-1/+1
| | | | clear that the oar will not be usable
* Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2010-10-222-8/+71
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* This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF2010-10-211-1/+6
| | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
* Deleted a verbose and unneeded log message.Diva Canto2010-10-211-1/+1
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* Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2010-10-212-9/+3
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* Remove a bit of dead code relating to ObjectCapacityMelanie2010-10-211-2/+0
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* Fix the OOB error (#5102). Sorry, my bad.Melanie2010-10-211-1/+1
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* Skip empty strings in ParseString* functionsMelanie2010-10-211-0/+6
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* Merge branch 'master' of ssh://MyConnection01/var/git/opensimdahlia2010-10-2021-166/+123
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| * * remove some spurious debug infoJonathan Freedman2010-10-203-20/+22
| | | | | | | | | | | | * The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
| * * more url / hg cleanupJonathan Freedman2010-10-208-45/+56
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| * * additional serveruri cleanupJonathan Freedman2010-10-208-54/+20
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| * * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-2014-94/+72
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* | fix combining of multiple physics submeshesdahlia2010-10-201-3/+4
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* Deleted verbose debug messages that are bringing sims to an halt. Increased ↵Diva Canto2010-10-192-3/+3
| | | | the user cache expiration period to 33 hours.
* * One more goofy thing. I note that the sculpt texture id is broken out of ↵Teravus Ovares (Dan Olivares)2010-10-201-1/+4
| | | | the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.
* * This removes an ugly extraparams hack that I used and makes ↵Teravus Ovares (Dan Olivares)2010-10-201-17/+62
| | | | UploadObjectAsset into a generic linkset upload tool.
* It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto2010-10-191-3/+3
| | | | | | time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
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* Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto2010-10-191-4/+15
| | | | | | seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
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* * This concludes UploadObjectAsset for now until the permissions and physics ↵Teravus Ovares (Dan Olivares)2010-10-191-48/+76
| | | | | | | shape are added to the message serialization. * You should now be able to upload multiple mesh collada mesh objects. They should appear in front of you (or on top of you!) when you upload them. * Once again, thanks to John Hurliman and Latif Khalifa for insight and smxy for cheering me on :D
* * Almost complete implementation of UploadObjectAsset cap. all meshes get ↵Teravus Ovares (Dan Olivares)2010-10-181-0/+301
| | | | uploaded but they're improperly positioned/oriented at the moment.
* Add 'contributors' notice for zlib.net.dll to keep track of its origin and ↵Justin Clark-Casey (justincc)2010-10-191-0/+1
| | | | version. Dahlia, please correct the details if they're wrong.
* Stop the InventoryTransferModule logging every IM notification it receives, ↵Justin Clark-Casey (justincc)2010-10-191-3/+3
| | | | even if they are nothing to do with it.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-191-2/+2
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| * COmmented the wrong line instead, now I commented them all to be on the safe ↵Melanie2010-10-191-2/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-1915-175/+292
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| * Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
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| * Change substring matching to prefix matching in region search. This affectsMelanie2010-10-181-1/+1
| | | | | | | | both map and login, as they use the same method.
| * Alphabetize results on region search by prefix matchingMelanie2010-10-181-0/+2
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-187-165/+180
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| | * remove some cruft from last commitdahlia2010-10-181-8/+0
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| | * initial support for meshies physics. Must set ini option ↵dahlia2010-10-184-44/+101
| | | | | | | | | | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
| | * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-10-175-7/+107
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| | * | Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-172-58/+58
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| | * | .NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto2010-10-173-62/+28
| | | | | | | | | | | | | | | | across the board.
| * | | Bump migration version on LastSeen field so it is actually runMelanie2010-10-181-1/+1
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| * | Adding osFunctions for light projectionBlueWall2010-10-174-5/+105
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
| * | typical non-effectual build triggerTeravus Ovares (Dan Olivares)2010-10-161-1/+1
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