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* this should fix 443 and compile!dan miller2007-09-271-1/+1
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* this should fix mantis #443dan miller2007-09-271-3/+6
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-2737-1155/+425
| | | | Tleiades patch 444 and 445.
* revert change to libsecondlife.dll.config which breaks LinuxSean Dague2007-09-271-2/+2
| | | | | | loading of native libraries
* added missing inventory xml filesSean Dague2007-09-272-0/+125
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* oops, I broke the build. Fixed nowSean Dague2007-09-271-3/+3
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* * Tleiades patch #445 - the inventory folders displayed does not show the ↵lbsa712007-09-271-2/+2
| | | | | | | expected folder icons Tahnx, Tleiades; keep up the good work!
* That weren't supposed to go there.lbsa712007-09-271-8/+8
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* implement something in sqlite inventory that wasn't beforeSean Dague2007-09-271-3/+7
| | | | | | not sure how we missed this function
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-2737-432/+1033
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* Terrain:Adam Frisby2007-09-257-62/+66
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
* fix order issue with prebuild.xml, we need to build Local beforeSean Dague2007-09-251-14/+14
| | | | | | building OGS1.
* * Added missing project reflbsa712007-09-251-0/+1
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* * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa712007-09-259-111/+135
| | | | | | | intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
* * Fixed Culture-variant parsing of config optionslbsa712007-09-257-16/+44
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* More reorganizing of new SE. Added debug print of application exception.Tedd Hansen2007-09-255-5/+17
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* * Removed some more fields from CommunicationsLocallbsa712007-09-245-208/+196
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* * Added time dilation property to SceneAdam Frisby2007-09-243-0/+15
| | | | | | * Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat
* * Fixed an issue where it chose the smaller rather than larger of the two ↵Adam Frisby2007-09-241-1/+1
| | | | numbers for the update call.
* * Renamed ScriptConsole to PluginConsole for clarityAdam Frisby2007-09-244-10/+10
| | | | | * Fixed a bug where ODE tries to do a physics update for zero frames.
* * Refactored the central update loop - now easier to work with. Switching ↵Adam Frisby2007-09-241-90/+158
| | | | from per-framecounts to per-second time periods and moving to OpenSim.ini shortly.
* More structural changes to new SETedd Hansen2007-09-246-34/+61
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* Reorganized some filesTedd Hansen2007-09-248-33/+55
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* * Long days journey towards nightlbsa712007-09-241-4/+5
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* * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ↵lbsa712007-09-242-11/+11
| | | | | | | make sense, but maybe we need to handle agentUpdates form children too. * Ignored some bins
* * Now login swallows WebException.Timeout; (thanks cfk!)lbsa712007-09-241-3/+18
| | | | | (we should really implement some nearby/default known-up algorithm here)
* * the worlds most insignificant commitlbsa712007-09-242-3/+2
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* * Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)lbsa712007-09-241-3/+12
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* * Console output killed the cat. s/cat/sim/lbsa712007-09-241-2/+2
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* * So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa712007-09-242-9/+7
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* * Now there's only one UserServicelbsa712007-09-241-4/+4
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* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-2423-262/+241
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* * Trying to streamline CommunicationsManagerlbsa712007-09-243-22/+17
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* * reorder and renamelbsa712007-09-242-24/+22
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* * Encapsulated all CommunicationsManager serviceslbsa712007-09-2418-178/+225
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* * Added TryGetAvatarByNamelbsa712007-09-243-6/+37
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* *** CHANGED CONFIG BEHAVIOUR ***lbsa712007-09-244-56/+47
| | | | | | * Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filename
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-243-3/+4
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* * Renamed methods on IUserDatalbsa712007-09-247-84/+92
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* * minor renameslbsa712007-09-241-10/+10
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* * Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa712007-09-247-37/+29
| | | | IUserServices (instead of stubs)
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-239-125/+16
| | | | | | * Changed so prims aren't loaded until AFTER parcels. * The region startup flow is still an ungodly rats nest.
* fix to do hollow prims correctly. Reported fromSean Dague2007-09-221-1/+1
| | | | | | | http://bug.opensecondlife.org/view.php?id=394
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵Tedd Hansen2007-09-2212-18/+492
| | | | yet, will go through major reorganizing). Still a LOT of things needs to be solved...
* * There. I think this concludes todays work on moving stuff to Broadcast()lbsa712007-09-211-2/+2
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* * Slowly but surely working my way towards Regionality...lbsa712007-09-213-44/+44
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* * Yeah, I placed Close() in the wrong file. So sue me.lbsa712007-09-212-9/+5
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* * Continued work on Region layerlbsa712007-09-215-45/+59
| | | | | | * Added Close() to ScenePresence to remove and destroy PhysicsActor
* * Removed unused RegenerateTerrain functionslbsa712007-09-211-54/+0
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* * Removed unused LandRenegerated flaglbsa712007-09-213-26/+2
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