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* Restore the independent LocalID numbering for avatars. Fixes an issue whereMelanie Thielker2008-11-103-1/+13
* * refactor: Make xml (orig format) loading method reuse existing set root par...Justin Clarke Casey2008-11-101-9/+15
* fix unit tests use SetRootPart nowSean Dague2008-11-101-3/+3
* make things compile, but the test still fails because of the root partSean Dague2008-11-101-3/+0
* Lock tests on EntityList.cs, multithreaded object additionSean Dague2008-11-102-1/+290
* * minor: remove useless exception catchJustin Clarke Casey2008-11-102-10/+2
* * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...Justin Clarke Casey2008-11-109-29/+19
* Removed some debug output I forgot to remove...Homer Horwitz2008-11-101-13/+0
* * Take out the 1 second sleep debugging line in ScenePresenceJustin Clarke Casey2008-11-101-1/+0
* * Refactor the callers of SOG.SetPartAsRoot() to use common codeJustin Clarke Casey2008-11-101-31/+18
* * minor: Remove old dead and buried datastore codeJustin Clarke Casey2008-11-103-1288/+0
* minor: remove mono compiler warningsJustin Clarke Casey2008-11-107-16/+16
* * Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey2008-11-106-72/+37
* this changeset adds an option to RemoteAdmin to limit the number ofDr Scofield2008-11-102-1/+13
* Keep dropped prims from being temp-on-rez and getting cleaned upMelanie Thielker2008-11-101-0/+1
* another small bit of startup refactoringMW2008-11-101-0/+5
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague2008-11-101-1/+7
* The region proxy for the load balancer module works again. The incoming proxy...Johan Berntsson2008-11-102-16/+20
* Prevent AO from crashing the sim if the user logs out before the script Melanie Thielker2008-11-101-0/+3
* Add a MinTimerInterval, defaulted at 0.5s, to the scripting configurationMelanie Thielker2008-11-101-0/+5
* Stop attachments from causing an update to be sent on every frame in whichMelanie Thielker2008-11-104-7/+13
* Thank you, idb, for a patch that fixes avatar height calculationMelanie Thielker2008-11-102-17/+11
* * Fixed asset bug.Adam Frisby2008-11-091-2/+2
* Prevent updates about other people's HUD objects being sentMelanie Thielker2008-11-091-0/+3
* Enabled SoftERP for the contact structure but not SoftCFM.Charles Krinke2008-11-091-1/+6
* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-0913-32/+157
* Cause llGetInventoryType to return the asset type, which corresponds withMelanie Thielker2008-11-091-1/+1
* Clean up a few comments.Charles Krinke2008-11-091-11/+3
* Clean up the mass < 0 logic a tiny bit whenCharles Krinke2008-11-091-2/+1
* * Applying EventQueueGetModule patch to try debug the case of the missing EQG.Adam Frisby2008-11-091-1/+2
* * Added license file for previous commit.Adam Frisby2008-11-091-0/+477
* * Enabled GTCache for AssetCache Adam Frisby2008-11-094-204/+100
* * Adding GlynnTucker.Cache.dll, from http://gtcache.sourceforge.net/Adam Frisby2008-11-091-0/+0
* Refactoring: Moved component creation to "ComponentFactory" as dictated by co...Tedd Hansen2008-11-094-108/+155
* Update svn properties. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-0926-140/+653
* Reintroduce transactionID to the parameter list for SendInstantMessage.Melanie Thielker2008-11-097-13/+21
* Mantis#2591. Thank you kindly, Ruud Lathrop for a patch that:Charles Krinke2008-11-092-0/+50
* Refactor the detectparams variable from 'd' to Charles Krinke2008-11-081-30/+30
* * Quick test for Dahlia, returns Packet Processing Loop to Infinite Loop.Adam Frisby2008-11-081-1/+1
* Mantis#2590. Thank you kindly, Diva for a patch that solves:Charles Krinke2008-11-081-1/+10
* Mantis#2583. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-11-081-16/+31
* Mantis#2589: Thanks StrawberryFride, for a patch that fixes the build on VS2005.Homer Horwitz2008-11-081-2/+3
* * Fixed issue where incorrect braces nesting resulted in a section of PacketQ...Adam Frisby2008-11-081-24/+22
* * Fixed a major memory leak in packet processing - PacketQueue.Close is never...Adam Frisby2008-11-083-27/+64
* * "Fixed" a NRE with the new script engine Tedd committedAdam Frisby2008-11-081-8/+14
* Mantis#2598: Thanks Fly-Man- for a patch that fixes a client-thread crash byHomer Horwitz2008-11-081-1/+1
* Mantis #2553: Thank you, idb, for a fix that helps to persist changes in prim...Homer Horwitz2008-11-081-0/+8
* * Missed a file from previous checkin.Adam Frisby2008-11-081-0/+15
* * Added IClientChat to IClientCoreAdam Frisby2008-11-082-102/+187
* - Try to fix build again...Homer Horwitz2008-11-081-2/+2