index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
remove now unncessary parts of SceneObjectGroup.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-21
/
+5
|
*
refactor: replace scale limiting code with more elegant Math.Min calls
Justin Clark-Casey (justincc)
2011-07-16
1
-12
/
+6
|
*
refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
4
-56
/
+32
|
*
add test for resizing one part in a group
Justin Clark-Casey (justincc)
2011-07-16
3
-2
/
+36
|
*
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
Justin Clark-Casey (justincc)
2011-07-16
2
-33
/
+38
|
*
minor: add a log warning if a sculpt/mesh async asset request returns no data
Justin Clark-Casey (justincc)
2011-07-16
1
-0
/
+4
|
*
refactor: remove pointless sender != null tests, etc, in AssetReceived, since...
Justin Clark-Casey (justincc)
2011-07-16
1
-6
/
+9
|
*
eliminate unused and redundant SceneObjectGroup.AssetReceived()
Justin Clark-Casey (justincc)
2011-07-16
1
-17
/
+0
|
*
fix build break from last commit
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
|
*
Eliminate the pointless textured id argument to SculptTextureCallback
Justin Clark-Casey (justincc)
2011-07-16
1
-15
/
+6
|
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-07-16
3
-4
/
+7
|
*
remove the need to supply SceneObjectGroup.GroupResize() with a localId.
Justin Clark-Casey (justincc)
2011-07-16
3
-132
/
+133
|
*
Add very basic test for resizing a scene object with one prim
Justin Clark-Casey (justincc)
2011-07-16
2
-1
/
+69
|
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-07-16
1
-35
/
+36
|
*
If resized shape is a mesh/sculpt, leave it to the mesh asset callback to tri...
Justin Clark-Casey (justincc)
2011-07-16
1
-2
/
+8
|
*
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
2011-07-16
4
-2
/
+25
|
*
use constants in llGetObjectDetails() rather than magic numbers
Justin Clark-Casey (justincc)
2011-07-16
1
-22
/
+21
|
*
change async parameter name in AddLocalPacketHandler since it becomes a reser...
Justin Clark-Casey (justincc)
2011-07-15
1
-2
/
+22
|
*
If object is an attachment, make llGetVel() return the avatar's speed rather ...
Justin Clark-Casey (justincc)
2011-07-15
2
-2
/
+16
|
*
minor: method doc for baked texture uploading
Justin Clark-Casey (justincc)
2011-07-15
2
-3
/
+17
|
*
Fix some local id issues in physics glue
root
2011-07-15
10
-68
/
+36
|
*
fix duplication of physical objects for physics engines that care about the i...
Robert Adams
2011-07-15
1
-6
/
+6
|
*
minor: remove whitespace
Justin Clark-Casey (justincc)
2011-07-13
1
-1
/
+0
|
*
Remove an unused 404 checker since on a 404, GetResponse() throws a WebExcept...
Justin Clark-Casey (justincc)
2011-07-13
1
-3
/
+0
|
*
if a SynchronousRestObjectRequester request fails, then unless it's due to a ...
Justin Clark-Casey (justincc)
2011-07-13
1
-0
/
+11
|
*
Remove the obsoleted SynchronousRestObjectPoster
Justin Clark-Casey (justincc)
2011-07-13
1
-9
/
+0
|
*
refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginP...
Justin Clark-Casey (justincc)
2011-07-13
3
-10
/
+9
|
*
Add experimental module to check status of services that the simulator is con...
Justin Clark-Casey (justincc)
2011-07-13
1
-0
/
+119
|
*
Add a warning to URI config in GridCommon.ini.example not to add a slash to t...
Justin Clark-Casey (justincc)
2011-07-12
2
-19
/
+18
|
*
Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
6
-33
/
+298
|
*
temporarily fix the build break with building the OdePlugin tests assembly.
Justin Clark-Casey (justincc)
2011-07-12
2
-3
/
+4
|
*
minor: remove whitespace to trigger another build
Justin Clark-Casey (justincc)
2011-07-12
1
-1
/
+0
|
*
Make OdePlugin tests build from their own directory rather than from the main...
Justin Clark-Casey (justincc)
2011-07-12
1
-9
/
+10
|
*
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2011-07-12
5
-29
/
+39
|
*
Fix permissions problem where newly uploaded meshes rezzed from inventory cou...
Justin Clark-Casey (justincc)
2011-07-11
3
-8
/
+4
*
|
Merge branch 'master' into bulletsim
Dan Lake
2011-07-11
77
-4526
/
+5799
|
\
\
|
|
/
|
*
minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
|
*
Properly regenerate physics proxy when a mesh is resized.
Justin Clark-Casey (justincc)
2011-07-11
1
-0
/
+8
|
*
refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall...
Justin Clark-Casey (justincc)
2011-07-11
2
-17
/
+49
|
*
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2011-07-11
5
-11
/
+26
|
*
comment out accidential ProcessTaints physics debug line left in code
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
|
*
refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-6
/
+11
|
*
refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-6
/
+8
|
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
|
*
refactor: very minor space insertion
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
|
*
refactor: make argument to SOP.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-14
/
+19
|
*
refactor: slightly simplify test
Justin Clark-Casey (justincc)
2011-07-09
1
-4
/
+1
|
*
Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...
Justin Clark-Casey (justincc)
2011-07-09
8
-11
/
+11
|
*
Add scratch AvatarFactoryModuleTests with one test to do a partial check on A...
Justin Clark-Casey (justincc)
2011-07-09
3
-9
/
+88
|
*
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...
Justin Clark-Casey (justincc)
2011-07-09
1
-9
/
+7
[prev]
[next]