Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Mantis#1566. Thank you kindly for a number of | Charles Krinke | 2008-06-19 | 21 | -1/+189 |
| | | | | | sounds for the OpenSim library. | ||||
* | typo in xml | Sean Dague | 2008-06-18 | 1 | -3/+3 |
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* | * Refactors call to OutPacket out of AssetCache and into LLClientView | Teravus Ovares | 2008-06-18 | 6 | -68/+165 |
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* | commit justin's grafitti board to the base OpenSim script | Sean Dague | 2008-06-18 | 3 | -1/+96 |
| | | | | | | library. | ||||
* | clean up the nhibernate definitions to work with mysql | Sean Dague | 2008-06-18 | 8 | -117/+30 |
| | | | | | | integrate migration support into nhibernate | ||||
* | add mysql migrations for nhibernate driver | Sean Dague | 2008-06-18 | 3 | -10/+136 |
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* | Mantis#1567. Thank you kindly, Dmiles for a patch that addresses: | Charles Krinke | 2008-06-18 | 1 | -1/+10 |
| | | | | | | Add a .Trim() that was forgotten in a previous patch titled: [PATCH] Adds an API for for plugins to create new Console commands and Help | ||||
* | add inventory store migration | Sean Dague | 2008-06-18 | 1 | -0/+40 |
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* | contribute weather map cycling script using osDynamicTextures. | Sean Dague | 2008-06-18 | 3 | -0/+63 |
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* | fix minor xml fubar. | Sean Dague | 2008-06-18 | 1 | -1/+1 |
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* | prune all the empty script directories. Contribute | Sean Dague | 2008-06-18 | 4 | -99/+71 |
| | | | | | | my text board script to be part of the stock scripts. | ||||
* | * By popular demand, skipping trees from the map tile generation routine. ↵ | Teravus Ovares | 2008-06-18 | 1 | -0/+6 |
| | | | | Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items. | ||||
* | revert 5134. Changing these bitmaps to 24bit just breaks things, and they ↵ | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | | | never display on the client. | ||||
* | Minor formatting cleanup. | Jeff Ames | 2008-06-18 | 5 | -72/+55 |
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* | make neb happy. I found where we initialized the dynamic textures to | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | 32bit images and changed them to 24bit images. | ||||
* | change the default drawing font from Times -> Arial, as | Sean Dague | 2008-06-18 | 1 | -4/+12 |
| | | | | | | | | san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type. | ||||
* | tweak dynamic texture stuff after the meeting today. This should | Sean Dague | 2008-06-17 | 1 | -1/+7 |
| | | | | | | | now preserve the bulk of the texture attributes, and force on full bright. Not tested yet, but shouldn't bother most people. | ||||
* | * Refactor: Move the responsibility for applying physics and sending the ↵ | Justin Clarke Casey | 2008-06-17 | 6 | -52/+16 |
| | | | | | | | | | | initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors * I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis * This also has the effect of stopping the archiver generating ghost in-world prims * Some code dupliction also removed | ||||
* | * refactor: Remove largely duplicate code from ↵ | Justin Clarke Casey | 2008-06-17 | 4 | -29/+18 |
| | | | | SceneXmlLoader.CreatePrimFromXml2() | ||||
* | Update svn properties. | Jeff Ames | 2008-06-17 | 2 | -187/+187 |
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* | * Increase WEBMAP tile jpeg quality. | Teravus Ovares | 2008-06-17 | 1 | -1/+29 |
| | | | | | * I'm not sure if this method works on Linux.. but I guess I'll find out :P | ||||
* | * Fix a bug in the archiver where I didn't realize a shape still needs its ↵ | Justin Clarke Casey | 2008-06-16 | 2 | -3/+13 |
| | | | | default texture as well as its face textures | ||||
* | * Enables binary data in BaseHttpServer with 'image' in content type. | Teravus Ovares | 2008-06-16 | 2 | -2/+90 |
| | | | | | | | | | * Enables regular jpeg map images to be served directly from the region. * EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5 * This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes> * The Webmap image location gets printed on the console when the simulator starts up. * JPEG data is cached so we only create the webjpeg once. | ||||
* | * minor: Get rid of rogue "Current node RootPart" message in the ↵ | Justin Clarke Casey | 2008-06-16 | 1 | -2/+0 |
| | | | | SceneObjectGroup | ||||
* | * Allow archiver to save and load objects within other objects to arbitrary ↵ | Justin Clarke Casey | 2008-06-16 | 3 | -55/+100 |
| | | | | | | | | | | levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use | ||||
* | I really didn't expect that one to work out of the box, but just managed | Sean Dague | 2008-06-16 | 1 | -0/+14 |
| | | | | | | to get NHibernate + MySQL + Assets working. | ||||
* | set CommandTimeout = 0 in the migration commands so that long | Sean Dague | 2008-06-16 | 1 | -0/+2 |
| | | | | | | | migrations (like converting asset ids) don't run into the normal 30 second kill switch. | ||||
* | be a bit more verbose about what we are doing on the migration | Sean Dague | 2008-06-16 | 1 | -0/+7 |
| | | | | | | side so that people don't think we're hung. | ||||
* | fix nhibernate driver so that it starts (based on the appearance | Sean Dague | 2008-06-16 | 4 | -4/+8 |
| | | | | | | | | | | changes it wouldn't come up). include embedded dialect specific sql files for nhibernate migrations figure out how to get the raw db connection so that migrations can work with nhibernate. create initial migration for NHibernate + SQLite + Assets. | ||||
* | futzing around on the NHibernate side again trying to connect | Sean Dague | 2008-06-16 | 3 | -8/+25 |
| | | | | | | migrations into it. | ||||
* | * refactor: Fission ArchiveWriteRequest into prepare and execute classes | Justin Clarke Casey | 2008-06-16 | 4 | -40/+96 |
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* | change some messages on the migrations front to be | Sean Dague | 2008-06-16 | 1 | -5/+4 |
| | | | | | | more clear | ||||
* | * Refactor: Break out AssetsRequest to a separate file in the Archiver module | Justin Clarke Casey | 2008-06-16 | 3 | -70/+113 |
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* | the beginning of the great id format migration. This makes | Sean Dague | 2008-06-16 | 3 | -6/+15 |
| | | | | | | | | | asset uuids no longer binary. I've tested this migration a few times, and it seems working in all the scenarios I've found but it wouldn't hurt to backup your asset db before running this as it does touch a very sensitive part of our content system. | ||||
* | * 0001558: [PATCH] Add support for full collision geometry feature set for ↵ | Teravus Ovares | 2008-06-15 | 2 | -88/+296 |
| | | | | | | | linear path prims (patch attached) By Dahlia. Thanks Dahlia! * This update re-does the cube/cylinder/prism prims to dynamically add faces as twist is used. | ||||
* | Update svn properties. | Jeff Ames | 2008-06-15 | 0 | -0/+0 |
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* | Change VersionInfo string from | Charles Krinke | 2008-06-15 | 1 | -1/+1 |
| | | | | | | | "Opensimulator release (0.5.8)" to "Opensimulator trunk (post 0.5.8)" as we move forward with trunk again. | ||||
* | Change VersionInfo string from: | Charles Krinke | 2008-06-14 | 1 | -1/+1 |
| | | | | | | | | "OpenSimulator trunk (post 0.5.7)" to "OpenSimulator release 0.5.8" in preparation for tagging this minor release. | ||||
* | * minor: A few miscellaneous doc comments before I break and start on ↵ | Justin Clarke Casey | 2008-06-14 | 3 | -3/+5 |
| | | | | something else | ||||
* | * Vintage 2, a good year. | Teravus Ovares | 2008-06-14 | 1 | -4/+6 |
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* | * Fixes: 0001554: r5106 update fails to load on some regions with NullRef ↵ | Teravus Ovares | 2008-06-14 | 1 | -0/+20 |
| | | | | error on volume portion of maptile drawing routine. | ||||
* | * Start recording asset request failures | Justin Clarke Casey | 2008-06-14 | 2 | -14/+27 |
| | | | | | | * This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service. | ||||
* | * Enables maptile display in grid mode for simulators that are not on the ↵ | Teravus Ovares | 2008-06-14 | 5 | -6/+110 |
| | | | | | | | | | same instance. * Only generates a new maptile after a refresh interval * Maptile names have the UnixTimeSinceEpoch that they were generated and the regionUUID they're from, so you can know which ones are no longer necessary. * Updates RegionInfo, so backup your /bin/Region/*.xml files. | ||||
* | save_assets_to_file path shouldn't always assume uploaded | Sean Dague | 2008-06-13 | 1 | -1/+8 |
| | | | | | | content are images and use .jp2 for the file extension. | ||||
* | the first pass at Asset Fridays. Contribution of a handshake | Sean Dague | 2008-06-13 | 5 | -5/+19 |
| | | | | | | | animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future. | ||||
* | rename to index.xml just to make this more consistant | Sean Dague | 2008-06-13 | 1 | -0/+0 |
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* | * refactor: catch asset service request exceptions at the AssetServerBase ↵ | Justin Clarke Casey | 2008-06-13 | 2 | -26/+35 |
| | | | | | | | | level rather than in the GridAssetClient * this is to enable logging of asset request exceptions soon | ||||
* | * minor: Remove LINK_SET debug Console Writeline | Justin Clarke Casey | 2008-06-13 | 1 | -2/+0 |
| | | | | | | | * only appeared in DotNetEngine's LSL_BuildIn_Commands.cs * Nice spot Ewe Loon (http://opensimulator.org/mantis/view.php?id=1548) | ||||
* | * minor: Print out uptime as well as stats in periodic diagnostics logging, ↵ | Justin Clarke Casey | 2008-06-13 | 2 | -6/+30 |
| | | | | so it's easier to tell which isntances each print out of information is from | ||||
* | * Double timeout on region registration XMLRPC call to the grid service | Justin Clarke Casey | 2008-06-13 | 1 | -1/+4 |
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