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* Begun creating /releng directory to place release engineering scriptsgareth2007-05-051-0/+0
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* Cleaned up Adam's messgareth2007-05-055-4/+11
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* Prebuild needs some lovin too.Adam Frisby2007-05-041-5/+52
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* * Removed superfluous int to prevent warningAdam Frisby2007-05-042-2/+11
| | | | | | * Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port * Added support for the grid server to tell us who we are (optional)
* Comments sucker!Adam Frisby2007-05-041-4/+49
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* Sims can now load their datastore (their localworld class - ↵Adam Frisby2007-05-042-21/+29
| | | | prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time.
* Part 1/2 - loading sim datafiles from remote servers. (Floating grid, here ↵Adam Frisby2007-05-041-0/+3
| | | | we come!)
* * Added support for user/asset server keys per-region (warning: changes ↵Adam Frisby2007-05-043-0/+57
| | | | table layout in SQL storages)
* * Deleted old sim profilesAdam Frisby2007-05-042-328/+286
| | | | | | * Added new grid manager replacement
* Grid server V2.0! Now with extra crunchy SQL support.Adam Frisby2007-05-045-9/+38
| | | | | | | | Status: * Prebuild will be broken, someone needs to update prebuild.xml with the new dependencies. * The sim status check function does not yet function. * Sims must be manually added to the database - automatic insertion isnt supported yet.
* Added Close() function to sanely terminate the grid data interfaces. ↵Adam Frisby2007-05-042-2/+34
| | | | Declaring this complete (other than bugfixes), going to work on integrating into GridServer.
* I dub thee working. Maybe.Adam Frisby2007-05-042-6/+8
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* Dunno, I must have changed something.Adam Frisby2007-05-041-3/+3
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* MySQL could now work in theory. Any testers?Adam Frisby2007-05-041-2/+26
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* Semi-functional (in theory!)Adam Frisby2007-05-043-4/+33
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* Committing OpenGrid.Framework.Data and MySql Adaptor - not in functional ↵Adam Frisby2007-05-0411-1/+432
| | | | state yet, posted for reference and future use.
* fix array sizemorphw2007-05-041-1/+1
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* Saving project / small changes. Will do more tomorrow.Adam Frisby2007-05-032-0/+5
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* * Added NOOP, POP, POPV, POPQ, DUP, DUPV, DUPQ instructions.Adam Frisby2007-05-031-0/+90
| | | | | * Placeholders for POPS, POPL, POPIP, POPBP, POPSP, POPSLR, DUPS, DUPL
* Shellin' out a frameworkAdam Frisby2007-05-032-4/+43
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* ASDASDASDASDASDS.Adam Frisby2007-05-032-0/+330
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* * Added /libraries directory to trunk (for related-but-independent libraries ↵Adam Frisby2007-05-033-0/+92
| | | | | | | such as libTerrain) * Added /libraries/libLSL shell for future LSL Object Interpreter
* fixed the VS 2005 solution/ project files.MW2007-04-3010-71/+252
| | | | | and a couple of other small changes
* And it's fixedgareth2007-04-302-134/+138
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* Fixing stuffgareth2007-04-301-0/+23
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* let's hope this fixes build issuesgareth2007-04-301-0/+49
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* It kinda works...gareth2007-04-302-3/+31
| | | | | | Loads assets across the network, body shape still broken and not displaying properly in grid mode
* W00t! It loads a DB!gareth2007-04-301-10/+132
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* Oops! I done an AdamZaius (forgot to test build before submitgareth2007-04-301-1/+7
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* Done some more conversion work on the asset servergareth2007-04-308-427/+64
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* Copied gridserver ready to convert to asset servergareth2007-04-2930-1368/+2118
| | | | | | I'M THAT NUTS!!!!!!!!
* BugfixesAdam Frisby2007-04-282-1/+5
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* Dumb mistake #2Adam Frisby2007-04-271-0/+1
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* Dumb mistake - forgot to assign the datastore variableAdam Frisby2007-04-273-1/+4
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* Major ass commitAdam Frisby2007-04-276-11/+46
| | | | | Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
* * Added new commandline option -config <configfile.xml>Adam Frisby2007-04-272-3/+17
| | | | | Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
* Clearing up comment to reflect true strength of GenerateChallenge()Adam Frisby2007-04-271-1/+1
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* Added challenge generation function to generate cryptographic strength ↵Adam Frisby2007-04-271-0/+19
| | | | challenges.
* Cryptographic framework for authenticating and verifying remoting messages. ↵Adam Frisby2007-04-271-0/+90
| | | | Must be implemented as per the suggested implementation in the comments. Buyer beware - this code has not been peer reviewed by an expert cryptologist and needs to be done so before this security is relied upon for important transactions.
* added just what opensim needs...yet another command line option: -noverbose ↵MW2007-04-265-10/+22
| | | | . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console)
* At last: avatar-template.dat is no moreMW2007-04-263-5/+13
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* Mostly working again.MW2007-04-267-169/+153
| | | | | | Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
* attempted bug fixMW2007-04-251-1/+1
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* updated to use lastest version of libsl but is currently broke when using SL ↵MW2007-04-2548-135/+2539
| | | | viewer 1.15.02, due to big changes in the message templates.
* Can now use the xml config file for setting up things like sandbox mode, ↵MW2007-04-252-3/+97
| | | | | | | | login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc) A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml). The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
* Small clean up of files and directoriesMW2007-04-2556-580/+501
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* * Added try{}catch{} to RunTerrainCmdAdam Frisby2007-04-241-70/+99
| | | | | | * Exposed Thermal Erosion functions to RunTerrainCmd * Exposed Aerobic Erosion functions to RunTerrainCmd
* Moved console input-handling function "RunTerrainCmd" into BasicTerrain ↵Adam Frisby2007-04-242-80/+85
| | | | itself, this allows independent versions of BasicTerrain to have different functionality exposed directly.
* Added mutex instead of lock for updateAdam Frisby2007-04-221-37/+37
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* Needs testing.Adam Frisby2007-04-223-3/+11
| | | | | | 1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side.