Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | converted hard-coded chat type values to ChatTypeEnum | Jeff Ames | 2007-11-08 | 9 | -30/+28 |
| | |||||
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 10 | -30/+130 |
| | | | | | * Added Angular Velocity reporting for smooth-ish rotations on object collisions | ||||
* | set svn:eol-style | Jeff Ames | 2007-11-08 | 0 | -0/+0 |
| | |||||
* | get rid of the debug line, that's just going to drive everyone nuts | Sean Dague | 2007-11-07 | 1 | -1/+1 |
| | |||||
* | move Sun into a Region Module, pass 1. Currently this works fine with | Sean Dague | 2007-11-07 | 3 | -3/+182 |
| | | | | | | | | | a fixed 30 minute day and the sun going East -> West again. It gets rid of super noon as well. It's a bit debug heavy right now, which I'll clean up tomorrow. I also plan to make time progression configurable in OpenSim.ini, but that will be tomorrow. | ||||
* | Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ↵ | darok | 2007-11-07 | 2 | -0/+0 |
| | | | | on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. | ||||
* | add SendSunPos function to IClientAPI to let us pull all the sun | Sean Dague | 2007-11-07 | 3 | -2/+19 |
| | | | | | | calculation logic into a module | ||||
* | disable profuse logging messages for not saving physical | Sean Dague | 2007-11-07 | 1 | -1/+1 |
| | | | | | | objects, as it clouds up the console a bit too much | ||||
* | refactored some duplicate SceneObjectGroup searching code in Scene | Jeff Ames | 2007-11-07 | 2 | -236/+98 |
| | |||||
* | * Moved /branches/ruby to /trunk/share/ruby | Adam Frisby | 2007-11-06 | 5 | -0/+291 |
| | |||||
* | set svn:eol-style | Jeff Ames | 2007-11-06 | 0 | -0/+0 |
| | |||||
* | * fix for Bug 563 | Teravus Ovares | 2007-11-06 | 2 | -2/+9 |
| | | | | | * fix for ODE geoms not getting disposed of properly when resizing. | ||||
* | * Added better logging to AssetCache | lbsa71 | 2007-11-06 | 5 | -96/+103 |
| | | | | | | | * AssetCache now ignores duplicate uploads * some m_ refactoring * ignored some bins | ||||
* | teravus debug patch of libode.so from libs | dan miller | 2007-11-05 | 1 | -0/+0 |
| | |||||
* | physical prims AND other changes in ODE (Teravus) -- note this is experimental! | dan miller | 2007-11-05 | 1 | -0/+1 |
| | |||||
* | physical prims | dan miller | 2007-11-05 | 1 | -75/+452 |
| | |||||
* | New ode.dll from Teravus. | MW | 2007-11-05 | 1 | -0/+0 |
| | |||||
* | tevarus ODE debug patch. note: NOT TESTED! | dan miller | 2007-11-05 | 1 | -0/+0 |
| | |||||
* | teravus debugging patched ode.dll, windows | dan miller | 2007-11-05 | 1 | -0/+0 |
| | |||||
* | added ODE back to prebuild | dan miller | 2007-11-05 | 1 | -2/+0 |
| | |||||
* | adding missing ODE files for mesh | dan miller | 2007-11-05 | 4 | -0/+841 |
| | |||||
* | * Reverted local xsd copy | lbsa71 | 2007-11-05 | 2 | -259/+1 |
| | |||||
* | * prebuild now creates .exe references in NAntTarget | lbsa71 | 2007-11-05 | 4 | -386/+658 |
| | | | | | * prebuild now uses local copy of schema (for future expansions) | ||||
* | Fixed the MyNpcCharacter errors | MW | 2007-11-05 | 1 | -4/+4 |
| | |||||
* | disable ODE as it is breaking the build | Sean Dague | 2007-11-05 | 1 | -0/+2 |
| | |||||
* | * Substituted som 'GenericCall' with Action<> | lbsa71 | 2007-11-05 | 4 | -35/+33 |
| | | | | | | * OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client * Fixed SendOwnWearables to always operate on self, as that's what it does | ||||
* | add a fixup for linux building | Sean Dague | 2007-11-05 | 1 | -0/+2 |
| | |||||
* | Started to cleanup/close down childagent connections when a user teleports. ↵ | MW | 2007-11-05 | 8 | -63/+125 |
| | | | | | | | As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule. | ||||
* | prim cuts in ODE | dan miller | 2007-11-05 | 8 | -508/+499 |
| | | | | | | | | Much thanks to Gerhard! Merged with Darok's recent changes re: physical prims | ||||
* | Changed it so opensim.exe should scan for new application plugins every time ↵ | MW | 2007-11-05 | 1 | -0/+1 |
| | | | | its ran, rather than just the first time (or when the addins and addin-db-000 directories were deleted). | ||||
* | * UpdateWearable should SendOurAppearance | lbsa71 | 2007-11-05 | 1 | -0/+2 |
| | | | | | * Ignored some bins | ||||
* | Thank you, Teravus for: Solution for 'after using physical prim with ↵ | Charles Krinke | 2007-11-05 | 2 | -4/+15 |
| | | | | MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX. | ||||
* | removed duplicated BOMs | Jeff Ames | 2007-11-05 | 2 | -2/+2 |
| | |||||
* | * Temporarily reverted SQL syntax. | Adam Frisby | 2007-11-05 | 1 | -3/+3 |
| | |||||
* | * Changed MySQL Syntax on Region Updates for Grid Server. | Adam Frisby | 2007-11-04 | 1 | -2/+3 |
| | |||||
* | Some more refactoring | MW | 2007-11-04 | 9 | -196/+268 |
| | |||||
* | Added forgotten ApplicationPlugins directory and moved the load region code ↵ | MW | 2007-11-04 | 4 | -45/+121 |
| | | | | | | | | out to a plugin. To make opensim search for the new plugin, you will need to delete the "addin-db-000" and "addins" sub directories in bin if you have them. | ||||
* | * Small touchup of console messages | Adam Frisby | 2007-11-04 | 1 | -5/+5 |
| | |||||
* | forgot change in prebuild.xml | MW | 2007-11-04 | 1 | -2/+2 |
| | |||||
* | another attempt to fix problem | MW | 2007-11-04 | 1 | -0/+0 |
| | |||||
* | trying to fix the problem of Mono not liking to work with Mono.Addins, but ↵ | MW | 2007-11-04 | 2 | -2/+2 |
| | | | | MS .net is fine with it. | ||||
* | normalized line endings | Jeff Ames | 2007-11-04 | 1 | -17/+17 |
| | |||||
* | Deleted Regionloader .csproj files. | MW | 2007-11-04 | 2 | -224/+0 |
| | |||||
* | Added forgotten IApplicationPlugin file | MW | 2007-11-04 | 1 | -0/+17 |
| | |||||
* | normalized line endings | Jeff Ames | 2007-11-04 | 8 | -1197/+1197 |
| | |||||
* | Applying Teravus patch # 557. Some glue code for the updating of prim's ↵ | MW | 2007-11-04 | 4 | -15/+76 |
| | | | | velocity. | ||||
* | Added support for OpenSim application plugins (as requested by Adam), which ↵ | MW | 2007-11-04 | 10 | -57/+102 |
| | | | | | | | use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. A little bit more refactoring of Scene. | ||||
* | add a IAssetProvider.CommitAssets() call to the grid asset server, when a ↵ | MW | 2007-11-04 | 1 | -0/+1 |
| | | | | asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file. | ||||
* | Do I really have to write a log entry, can't I just hide this commit ↵ | MW | 2007-11-04 | 1 | -1/+2 |
| | | | | somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice. | ||||
* | removed our own inplementation of UUID's, it wasn't used anywhere. | Tleiades Hax | 2007-11-04 | 1 | -155/+0 |
| |