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opensim-SC_OLD
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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2012-02-25
27
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+135
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PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implemented
PixelTomsen
2012-02-25
2
-4
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+8
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Move libopenjpeg native libraries into lib32 and lib64 as appropriate.
Justin Clark-Casey (justincc)
2012-02-25
5
-5
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+5
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Remove some more unused Bullet libraries.
Justin Clark-Casey (justincc)
2012-02-25
3
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+0
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Remove old libbulletnet native libraries. These are not used in the current ...
Justin Clark-Casey (justincc)
2012-02-25
2
-0
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+0
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Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as ...
Justin Clark-Casey (justincc)
2012-02-25
9
-9
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+9
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Remove xunit.dll, Fadd.Globalization.Yaml.dll and Fadd.dll. It looks like th...
Justin Clark-Casey (justincc)
2012-02-25
3
-0
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+0
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Remove EXPERIMENTAL tags from load iar/save iar commands.
Justin Clark-Casey (justincc)
2012-02-25
1
-3
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+0
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Establish a distsrc nant target for producing the source distribution.
Justin Clark-Casey (justincc)
2012-02-25
1
-4
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+10
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llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...
PixelTomsen
2012-02-24
3
-27
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+105
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Merge branch 'master' into careminster
Melanie
2012-02-24
17
-53
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+122
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Take watchdog alarm calling back outside the m_threads lock.
Justin Clark-Casey (justincc)
2012-02-24
2
-5
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+18
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Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually ...
Justin Clark-Casey (justincc)
2012-02-24
2
-2
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+2
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Get rid of some of the identical exception catching in Scene.Update().
Justin Clark-Casey (justincc)
2012-02-24
1
-17
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+1
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Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
10
-26
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+65
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In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set s...
Justin Clark-Casey (justincc)
2012-02-24
1
-1
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+3
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llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTarget
PixelTomsen
2012-02-24
3
-5
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+33
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Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.
Justin Clark-Casey (justincc)
2012-02-23
1
-0
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+3
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Partially apply the core banlines fix
Melanie
2012-02-23
2
-6
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+9
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Merge branch 'master' into careminster
Melanie
2012-02-23
0
-0
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+0
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Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
2012-02-23
3
-16
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+41
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Fix preserving the animation state of a crossing seated avatar
Melanie
2012-02-23
1
-2
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+10
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Properly sequence updates of avatars and attachments so that we don't
Melanie
2012-02-23
2
-0
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+11
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Merge branch 'ubitwork'
Melanie
2012-02-23
1
-3
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+5
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-23
11
-31
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+94
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fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...
UbitUmarov
2012-02-23
1
-1
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+3
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fix my bug on ChODE terrain heightmap build
UbitUmarov
2012-02-23
1
-3
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+3
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Show avatars as sitting on proot prims only to avoid motion jitter
Melanie
2012-02-23
1
-5
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+31
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Merge branch 'master' into careminster
Melanie
2012-02-23
8
-29
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+28
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-23
1
-8
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+2
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Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...
Justin Clark-Casey (justincc)
2012-02-22
1
-8
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+2
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Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
8
-18
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+25
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Add permission checks to scripted object movements, which didn't respect bans
Melanie
2012-02-23
3
-1
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+59
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Count agents for LSL instead of relying on SceneGraph to have the correct
Melanie
2012-02-22
1
-1
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+7
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Adjust sit target and the llSetLinkPrimitiveParams sit position hack
Melanie
2012-02-22
2
-16
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+68
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Merge branch 'master' into careminster
Melanie
2012-02-21
1
-0
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+9
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Restore the taskItem null check that I accidentally blatted in 5397a6d
Justin Clark-Casey (justincc)
2012-02-21
1
-0
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+9
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Merge branch 'master' into careminster
Melanie
2012-02-21
1
-1
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+1
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Fix:LINK_ROOT flag for llGetLinkName() by SinglePrim
PixelTomsen
2012-02-21
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-02-21
2
-35
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+5
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Fix problem with dragging child part inventory item to user inventory.
Justin Clark-Casey (justincc)
2012-02-21
2
-30
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+4
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Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...
Justin Clark-Casey (justincc)
2012-02-21
1
-8
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+4
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Reverse the changed to ODE heightmap. It results in SERIOUS issues like an
Melanie
2012-02-21
1
-4
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-21
1
-4
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+8
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Fix:Cannot drag inventory from child prim into inventory http://opensimulator...
PixelTomsen
2012-02-21
1
-4
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+8
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Also preserve angular velocity on crossing.
Melanie
2012-02-21
1
-0
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+3
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Merge branch 'master' into careminster
Melanie
2012-02-21
22
-979
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+68
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Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 ...
Justin Clark-Casey (justincc)
2012-02-21
1
-0
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+0
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Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
Justin Clark-Casey (justincc)
2012-02-21
3
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+3
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Replace previous windows 64-bit sqlite3.dll with one from http://system.data....
Justin Clark-Casey (justincc)
2012-02-21
1
-0
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+0
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