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* * experimental: archive out and reload textures within a prim's inventoryJustin Clarke Casey2008-06-031-0/+9
* * Change single assets/ archiver directory to be textures/ insteadJustin Clarke Casey2008-06-033-6/+5
* temporarily disable the last bit of code as it prevents startup on Sean Dague2008-06-031-1/+2
* From: Dong Jun Lan <landj@cn.ibm.com>Sean Dague2008-06-031-0/+6
* * minor: Attempted method documentation clarifications related to last two co...Justin Clarke Casey2008-06-031-3/+3
* * Remove what should be unnecessary locking in InnerScene.GetEntitites()Justin Clarke Casey2008-06-031-8/+1
* * Remove what should be unnecessary locking of GetScenePresences()Justin Clarke Casey2008-06-031-9/+3
* * This should fix presence issues.Teravus Ovares2008-06-035-16/+33
* * It's probably safe to remove the 'Warning Duplicate packet detected Packet ...Teravus Ovares2008-06-031-1/+1
* provide slightly more sane defaults in the file based asset loaderSean Dague2008-06-021-3/+3
* remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague2008-06-021-12/+6
* * Fixed default ports on the MessagingServer config.Teravus Ovares2008-06-021-2/+2
* * minor: doc tweak on last commitJustin Clarke Casey2008-06-021-1/+1
* * Add information and documentation about web region loading to OpenSim.ini.e...Justin Clarke Casey2008-06-021-8/+46
* * experimental: Once we've received all the required assets from the asset se...Justin Clarke Casey2008-06-021-1/+13
* * experimental: Make OpenSim archiver save and reload all prim textures when ...Justin Clarke Casey2008-06-023-4/+14
* * Submitting 3 files for the messagingserver that I've kept to myself.Teravus Ovares2008-06-023-0/+157
* * Add 'show version' help information into base OpenSim serverJustin Clarke Casey2008-06-021-1/+2
* * This update enables grid wide presence updates.Teravus Ovares2008-06-029-44/+374
* Fixed half completed comment in OpenSim.ini.example.Teravus Ovares2008-06-021-0/+2
* * Fixes a bug saving the current sun phase to the estate_settings file.Teravus Ovares2008-06-023-2/+25
* cleanup: uncommenting null-op else tree in TaskInventoryItem.csDr Scofield2008-06-021-6/+6
* PATCH : 0001431: corrections to torus physical mesh for default hollow shape ...Teravus Ovares2008-06-022-19/+38
* * While I couldn't reproduce it, I was able to see how it *might* happen, so ...Teravus Ovares2008-06-021-2/+5
* * This enables grid-wide instant messaging in a peer to peer with tracker sty...Teravus Ovares2008-06-013-25/+169
* * Committing more unfinished stuff. Nothing significant at the moment. IM ...Teravus Ovares2008-06-015-11/+362
* * Applying Dahlia's patch : 0001429: Patch to fix prism physical mesh and add...Teravus Ovares2008-06-012-60/+132
* Update svn properties.Jeff Ames2008-06-0120-14949/+14945
* * Committing some stuff I'm working to make it so I can commit an upcoming pa...Teravus Ovares2008-06-011-3/+169
* * Move most bookending startup/shutdown messages to BaseOpenSimServer so they...Justin Clarke Casey2008-06-014-31/+6
* * Fix build break by eliminating remaining IScenePermissions references - mus...Justin Clarke Casey2008-06-0112-21/+26
* * Put IScenePermissions out of its miseryJustin Clarke Casey2008-06-011-35/+0
* * Move log version printing up into BaseOpenSimServerJustin Clarke Casey2008-06-015-19/+23
* * Refactor: Split opensim background server into a separate classJustin Clarke Casey2008-06-0112-52/+106
* * Updates permission module so that GenericCommunicationPermission returns tr...Teravus Ovares2008-06-011-2/+3
* * Duh, actually returning from the CreateAsset method once we know the asset ...Justin Clarke Casey2008-05-311-0/+1
* * Remove the mysql logging noise I accidentally left in a few commits agoJustin Clarke Casey2008-05-311-2/+2
* * Enable loading of textures in OpenSim archives with load-oar/save-oarJustin Clarke Casey2008-05-311-2/+0
* * Change MySQL to check whether an asset already exists before inserting it i...Justin Clarke Casey2008-05-311-1/+40
* * minor: comment out old debugging messages in task inventory item restoratio...Justin Clarke Casey2008-05-311-5/+5
* * Put in preparatory code to restore whole prim textures on archive loadJustin Clarke Casey2008-05-313-3/+35
* Mantis#1428. Thank you kindly, fdg for a patch that solves:Charles Krinke2008-05-311-0/+5
* * Make version information common to all serversJustin Clarke Casey2008-05-316-83/+89
* * Made UpdateUserCurrentRegion a bit more forgiving.lbsa712008-05-311-9/+35
* * Propogate OpenSimMain hack to stop mono-addins scanning warnings to the gri...Justin Clarke Casey2008-05-312-2/+9
* * Ignored some bins and genslbsa712008-05-310-0/+0
* * Enabled the Yield Prolog Script Enginelbsa712008-05-311-8/+25
* * minor: Add copyright statementJustin Clarke Casey2008-05-311-0/+28
* * Remove rogue ? to get things compiling againJustin Clarke Casey2008-05-311-1/+1
* Mantis#1314. Thank you kindly, Kinoc for YieldProlog.Charles Krinke2008-05-3117-0/+13548