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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Make changes to a friend rights reach him on another sim; find on map does sh...
UbitUmarov
2015-10-26
2
-17
/
+78
*
add basic SendFindAgent() to lludp. Future use may require a list of pairs (...
UbitUmarov
2015-10-26
5
-7
/
+40
*
try fix IRC connector issue on mantis 7731 but with code a bit diferent from...
UbitUmarov
2015-10-26
1
-12
/
+14
*
merge issue: fix missing '/'
UbitUmarov
2015-10-24
1
-2
/
+3
*
Removed invalid dependencies from prebuild (those dlls no longer exist)
Diva Canto
2015-10-22
1
-2
/
+0
*
replace objects scale clamp by a more readable clamp. Simplify GroupResize a...
UbitUmarov
2015-10-23
2
-139
/
+83
*
let ode also finish internal representation of prim actors, before simulation
UbitUmarov
2015-10-22
1
-0
/
+40
*
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
2015-10-22
4
-6
/
+13
*
rename terrain for opensim and respective configuration flag that a future c...
UbitUmarov
2015-10-22
3
-34
/
+37
*
Mark XAssetService obsolete and warn users.
Diva Canto
2015-10-21
1
-0
/
+2
*
Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I accide...
Diva Canto
2015-10-21
1
-0
/
+1
*
recover scripts execution time stat i lost on previus changes. Behing async,...
UbitUmarov
2015-10-21
2
-5
/
+10
*
update ubOde hashspaces levels
UbitUmarov
2015-10-21
1
-3
/
+3
*
we do not have prims with size 2^128, missing file
UbitUmarov
2015-10-21
1
-11
/
+6
*
we do not have prims with size 2^128...
UbitUmarov
2015-10-21
1
-6
/
+5
*
also on OpenSimDefaults.ini
UbitUmarov
2015-10-21
1
-15
/
+5
*
fix or remove some wrong ODE configuration settings
UbitUmarov
2015-10-21
1
-34
/
+7
*
remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
2015-10-21
7
-26
/
+13
*
the inertia matrix inversions and body inertia changes to implement axis loc...
UbitUmarov
2015-10-21
1
-288
/
+59
*
stop using a vector3 to store axis locks 3bit flags also in ode
UbitUmarov
2015-10-20
2
-56
/
+47
*
stop using a vector3 to store axis locks 3bit flags in ubOde
UbitUmarov
2015-10-20
2
-38
/
+46
*
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
2
-21
/
+16
*
add axis locks to sop serializer. Now they are also saved to inventory
UbitUmarov
2015-10-20
1
-0
/
+8
*
also apply axis locks, when creating a prim physics actor
UbitUmarov
2015-10-20
1
-0
/
+14
*
store rotation axis locks in MySql and SQlite dbs ( others need to be update...
UbitUmarov
2015-10-20
4
-5
/
+26
*
stop using a Vector3 to store 3bits
UbitUmarov
2015-10-20
2
-22
/
+57
*
STATUS_ROTATE are linkset flags and not prim
UbitUmarov
2015-10-20
2
-18
/
+20
*
update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux wi...
UbitUmarov
2015-10-20
2
-0
/
+0
*
On to 0.8.3!
Diva Canto
2015-10-18
44
-44
/
+44
*
Added warning in RegionCombinerModule about it being considered obsolete and ...
Diva Canto
2015-10-18
1
-0
/
+2
*
Fixed merge conflicts
Diva Canto
2015-10-18
9
-120
/
+35
*
The protocol version checking on the grid server connector seemed to have a b...
Diva Canto
2015-10-17
1
-1
/
+18
*
stop a object when making it not physical
UbitUmarov
2015-10-18
1
-2
/
+9
*
Fix wrong active angularlock detection (it was only burning cpu), stop tryin...
UbitUmarov
2015-10-17
2
-16
/
+11
*
fix GetTerrainHeightAtXY for large regions. Also change ode dispose()
UbitUmarov
2015-10-17
1
-386
/
+30
*
bug fix. Some rare meshs reported as having +-infinity dimensions
UbitUmarov
2015-10-15
1
-6
/
+28
*
More exception catching in ODE at shutdown. Not sure why the exception happens.
Diva Canto
2015-10-14
1
-1
/
+10
*
Restored authentication in AssetServicesConnector.
Diva Canto
2015-10-14
1
-2
/
+2
*
Also restoring proper function for Simian external GetTexture functionality.
Diva Canto
2015-10-14
1
-6
/
+5
*
Fixed Robust-bound GetTexture handler that had been knocked off with the new ...
Diva Canto
2015-10-14
2
-3
/
+434
*
Fixed exception upon shutting down in plain ODE.
Diva Canto
2015-10-14
1
-2
/
+5
*
fix a typo..
UbitUmarov
2015-10-14
1
-1
/
+0
*
bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer
UbitUmarov
2015-10-14
1
-68
/
+74
*
reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
2015-10-13
1
-37
/
+87
*
change fps and dilation (still something not that usefull). make collisions ...
UbitUmarov
2015-10-13
1
-86
/
+77
*
rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
2015-10-13
1
-1
/
+1
*
in stats use real integration time, not the wanted one. Dont let stats calls...
UbitUmarov
2015-10-12
1
-20
/
+29
*
detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
2015-10-12
2
-1
/
+18
*
use System.IO.Compression.DeflateStream for mesh decompression like master, s...
UbitUmarov
2015-10-11
2
-10
/
+9
*
display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...
UbitUmarov
2015-10-11
1
-1
/
+1
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