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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
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+7
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Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
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+42
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BulletSim: update DLLs and SOs to eliminate terrain update crash which manife...
Robert Adams
2012-08-21
4
-0
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+0
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-21
0
-0
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+0
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testing github bot take 2
nebadon
2012-08-20
1
-1
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+0
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testing github commit bot
nebadon
2012-08-20
1
-0
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+1
*
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Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
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+5
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refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
-54
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+17
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making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
-22
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+27
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single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
-2
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+50
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fix typo
SignpostMarv
2012-08-20
1
-1
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+1
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no-op change for cia.vc test
Justin Clark-Casey (justincc)
2012-08-20
1
-0
/
+1
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When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+62
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Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
Justin Clark-Casey (justincc)
2012-08-20
1
-30
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+53
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Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
14
-22
/
+69
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
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+2
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Fix llDialog responses so that they can be heard throughout the region. This ...
Melanie
2012-08-19
1
-1
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+1
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Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
-0
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+2
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integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
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+7
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Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
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+11
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constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
/
+6
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implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
/
+5
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
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+1
*
Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
-0
/
+18
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Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
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+2
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refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
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+119
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
23
-346
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+469
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When reporting a thread timeout, create a copy of the info rather than passin...
Justin Clark-Casey (justincc)
2012-08-18
1
-1
/
+14
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
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+1
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*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
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+6
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implemented
SignpostMarv
2012-08-17
3
-0
/
+64
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attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
/
+17
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
2
-17
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+33
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BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
/
+33
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Add information to ThreadStackSize about possibly increasing if suffering Sta...
Justin Clark-Casey (justincc)
2012-08-17
1
-1
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+3
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
7
-278
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+149
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BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
/
+51
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Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
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+12
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BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
4
-48
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+37
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BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
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+30
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BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
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+20
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*
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minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
2012-08-17
1
-7
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
8
-3
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+28
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Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
/
+1
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BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
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+27
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BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...
Robert Adams
2012-08-15
4
-0
/
+0
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*
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adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
2
-6
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+11
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enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
7
-42
/
+149
*
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Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
/
+1
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/
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-15
18
-234
/
+482
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