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2009-02-12* Added XEngine tests and gathered other ScriptEngineSean Dague1-4/+2
Tests together From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-6/+4
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-09* Reinstate tests that are now in CoreModulesJustin Clarke Casey1-0/+2
2009-02-06* reinstate OpenSim/Region/Framework/Scenes/TestsJustin Clarke Casey1-0/+13
* should bring us back up to 240 tests
2008-12-22* Make build work again while working on a different strategy.Teravus Ovares1-14/+1
2008-12-22* Add odeplugin to the nant locals.. Teravus Ovares1-0/+15
2008-12-10* Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey1-0/+13
* No valid tests yet
2008-10-30fix nant file breakSean Dague1-3/+0
From: Sean Dague <sdague@gmail.com>
2008-10-30- Inserted code coverage monocov. To run do nant test-cov.Sean Dague1-0/+3
Creates a new directory cov and exports to html files in subdirectories. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-10-22- Final fixes to the code coverage test (nant test-cov).Sean Dague1-9/+11
Observation: Monocov currently works only with mono 1.2.x, implementation will be halted until it supports mono 2.0. Will be left in tree for future development.
2008-10-22- Inserted code coverage monocov. To run do nant test-cov.Sean Dague1-0/+82
Creates a new directory cov and exports to html files in subdirectories.
2008-10-09* Create project for LindenUDP ClientStack testsJustin Clarke Casey1-0/+2
* No functional tests yet
2008-10-06cleaning up OSHttpRequest removing old Http stuff. also adding testDr Scofield1-0/+2
case for OSHttpRequest (not very fancy yet, but still).
2008-09-24-remove Common.Tests from nant.localMike Mazur1-2/+1
-add MySQL tests to test-xml target in nant.local
2008-09-23check in stubbing for mysql tests. This is ignored withSean Dague1-0/+1
Assert.Ignore() for now, so it won't change anything, but I want to make sure it doesn't break the bamboo infrastructure in it's current state.
2008-09-11add doxygen targetSean Dague1-0/+4
2008-09-10added the first couple of sqlite tests. we'll see how bambooSean Dague1-0/+2
handles them.
2008-09-10add shell for SQLite testing. No tests yet.Sean Dague1-0/+18
add another nant target for test-xml to get the verbose version
2008-09-08rejigger tests out of OpenSim.Region.Environment and into ↵Sean Dague1-1/+1
OpenSim.Region.Environment.Tests.dll
2008-09-08changes to Test directory structure per opensim-dev conversationSean Dague1-4/+4
2008-09-08Fix dll filenames in test targets.Mike Mazur1-2/+2
2008-09-04create a "nant test" target to make it very simple to run the nunitSean Dague1-0/+15
tests on the console on linux.
2008-04-23* Committing improved bamboo.buildAdam Frisby1-1/+1
* Incremented OpenSim version counter to 0.5.5 (from 0.4)
2007-09-17added top level README file. It would be good ifSean Dague1-0/+1
people looked this over
2007-09-17I think this is the last bits for a consistant pristineSean Dague1-4/+8
source build with "nant dist" target
2007-09-17getting closer to a dist that will runSean Dague1-4/+10
2007-09-17the beginnings of a workable dist targetSean Dague1-4/+27
2007-09-17attempt to add extra set of nant local rulesSean Dague1-0/+7