diff options
Diffstat (limited to 'tools/mass test client/Commands/Stats/StatsCommand.cs')
-rw-r--r-- | tools/mass test client/Commands/Stats/StatsCommand.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/tools/mass test client/Commands/Stats/StatsCommand.cs b/tools/mass test client/Commands/Stats/StatsCommand.cs new file mode 100644 index 0000000..cf3e4e9 --- /dev/null +++ b/tools/mass test client/Commands/Stats/StatsCommand.cs | |||
@@ -0,0 +1,44 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | |||
7 | namespace libsecondlife.TestClient | ||
8 | { | ||
9 | public class StatsCommand : Command | ||
10 | { | ||
11 | public StatsCommand(TestClient testClient) | ||
12 | { | ||
13 | Name = "stats"; | ||
14 | Description = "Provide connection figures and statistics"; | ||
15 | } | ||
16 | |||
17 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
18 | { | ||
19 | StringBuilder output = new StringBuilder(); | ||
20 | |||
21 | lock (Client.Network.Simulators) | ||
22 | { | ||
23 | for (int i = 0; i < Client.Network.Simulators.Count; i++) | ||
24 | { | ||
25 | Simulator sim = Client.Network.Simulators[i]; | ||
26 | |||
27 | output.AppendLine(String.Format( | ||
28 | "[{0}] Dilation: {1} InBPS: {2} OutBPS: {3} ResentOut: {4} ResentIn: {5}", | ||
29 | sim.ToString(), sim.Dilation, sim.IncomingBPS, sim.OutgoingBPS, sim.ResentPackets, | ||
30 | sim.ReceivedResends)); | ||
31 | } | ||
32 | } | ||
33 | output.Append("Packets in the queue: " + Client.Network.InboxCount); | ||
34 | output.AppendLine(String.Format("FPS : {0} PhysicsFPS : {1} AgentUpdates : {2} Objects : {3} Scripted Objects : {4}", | ||
35 | Client.Network.CurrentSim.FPS, Client.Network.CurrentSim.PhysicsFPS, Client.Network.CurrentSim.AgentUpdates, Client.Network.CurrentSim.Objects, Client.Network.CurrentSim.ScriptedObjects)); | ||
36 | output.AppendLine(String.Format("Frame Time : {0} Net Time : {1} Image Time : {2} Physics Time : {3} Script Time : {4} Other Time : {5}", | ||
37 | Client.Network.CurrentSim.FrameTime, Client.Network.CurrentSim.NetTime, Client.Network.CurrentSim.ImageTime, Client.Network.CurrentSim.PhysicsTime, Client.Network.CurrentSim.ScriptTime, Client.Network.CurrentSim.OtherTime)); | ||
38 | output.AppendLine(String.Format("Agents : {0} Child Agents : {1} Active Scripts : {2}", | ||
39 | Client.Network.CurrentSim.Agents, Client.Network.CurrentSim.ChildAgents, Client.Network.CurrentSim.ActiveScripts)); | ||
40 | |||
41 | return output.ToString(); | ||
42 | } | ||
43 | } | ||
44 | } | ||