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1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6
7namespace libsecondlife.TestClient
8{
9 public class GotoLandmarkCommand : Command
10 {
11 public GotoLandmarkCommand(TestClient testClient)
12 {
13 Name = "goto_landmark";
14 Description = "Teleports to a Landmark ";
15 }
16
17 public override string Execute(string[] args, LLUUID fromAgentID)
18 {
19 LLUUID landmark = new LLUUID();
20 if ( ! LLUUID.TryParse(args[0], out landmark) ) {
21 return "Invalid LLUID";
22 } else {
23 Console.WriteLine("Teleporting to " + landmark.ToString());
24 }
25 if ( Client.Self.Teleport(landmark) ) {
26 return "Teleport Succesful";
27 } else {
28 return "Teleport Failed";
29 }
30 }
31 }
32}