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-rw-r--r--tools/mass test client/Commands/Communication/ShoutCommand.cs49
1 files changed, 49 insertions, 0 deletions
diff --git a/tools/mass test client/Commands/Communication/ShoutCommand.cs b/tools/mass test client/Commands/Communication/ShoutCommand.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6
7namespace libsecondlife.TestClient
8{
9 public class ShoutCommand : Command
10 {
11 public ShoutCommand(TestClient testClient)
12 {
13 Name = "shout";
14 Description = "Shout something.";
15 }
16
17 public override string Execute(string[] args, LLUUID fromAgentID)
18 {
19 int channel = 0;
20 int startIndex = 0;
21 string message = String.Empty;
22 if (args.Length < 1)
23 {
24 return "usage: shout (optional channel) whatever";
25 }
26 else if (args.Length > 1)
27 {
28 try
29 {
30 channel = Convert.ToInt32(args[0]);
31 startIndex = 1;
32 }
33 catch (FormatException)
34 {
35 channel = 0;
36 }
37 }
38
39 for (int i = startIndex; i < args.Length; i++)
40 {
41 message += args[i] + " ";
42 }
43
44 Client.Self.Chat(message, channel, MainAvatar.ChatType.Shout);
45
46 return "Shouted " + message;
47 }
48 }
49}