diff options
Diffstat (limited to '')
-rw-r--r-- | src/world/Primitive.cs | 83 |
1 files changed, 73 insertions, 10 deletions
diff --git a/src/world/Primitive.cs b/src/world/Primitive.cs index 0d7d951..6be33ef 100644 --- a/src/world/Primitive.cs +++ b/src/world/Primitive.cs | |||
@@ -5,6 +5,7 @@ using OpenSim.types; | |||
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using libsecondlife.Packets; | 6 | using libsecondlife.Packets; |
7 | using GridInterfaces; | 7 | using GridInterfaces; |
8 | using PhysicsSystem; | ||
8 | 9 | ||
9 | namespace OpenSim.world | 10 | namespace OpenSim.world |
10 | { | 11 | { |
@@ -16,8 +17,21 @@ namespace OpenSim.world | |||
16 | protected bool newPrimFlag; | 17 | protected bool newPrimFlag; |
17 | protected bool updateFlag; | 18 | protected bool updateFlag; |
18 | protected bool dirtyFlag; | 19 | protected bool dirtyFlag; |
19 | protected ObjectUpdatePacket OurPacket; | 20 | private ObjectUpdatePacket OurPacket; |
21 | private PhysicsActor _physActor; | ||
22 | private bool physicsEnabled; | ||
20 | 23 | ||
24 | public bool PhysicsEnabled | ||
25 | { | ||
26 | get | ||
27 | { | ||
28 | return physicsEnabled; | ||
29 | } | ||
30 | set | ||
31 | { | ||
32 | physicsEnabled = value; | ||
33 | } | ||
34 | } | ||
21 | public bool UpdateFlag | 35 | public bool UpdateFlag |
22 | { | 36 | { |
23 | get | 37 | get |
@@ -41,6 +55,14 @@ namespace OpenSim.world | |||
41 | return this.primData.Scale; | 55 | return this.primData.Scale; |
42 | } | 56 | } |
43 | } | 57 | } |
58 | public PhysicsActor PhysActor | ||
59 | { | ||
60 | set | ||
61 | { | ||
62 | this._physActor = value; | ||
63 | } | ||
64 | } | ||
65 | |||
44 | public Primitive() | 66 | public Primitive() |
45 | { | 67 | { |
46 | mesh_cutbegin = 0.0f; | 68 | mesh_cutbegin = 0.0f; |
@@ -61,6 +83,16 @@ namespace OpenSim.world | |||
61 | return mesh; | 83 | return mesh; |
62 | } | 84 | } |
63 | 85 | ||
86 | public void UpdatePosition( LLVector3 pos) | ||
87 | { | ||
88 | this.position = pos; | ||
89 | if(this._physActor != null && this.physicsEnabled) | ||
90 | { | ||
91 | this._physActor.Position = new PhysicsVector(pos.X, pos.Y, pos.Z); | ||
92 | } | ||
93 | this.updateFlag = true; | ||
94 | } | ||
95 | |||
64 | public override void update() | 96 | public override void update() |
65 | { | 97 | { |
66 | if(this.newPrimFlag) | 98 | if(this.newPrimFlag) |
@@ -89,13 +121,39 @@ namespace OpenSim.world | |||
89 | } | 121 | } |
90 | this.dirtyFlag = false; | 122 | this.dirtyFlag = false; |
91 | } | 123 | } |
92 | 124 | else | |
125 | { | ||
126 | if(this._physActor != null && this.physicsEnabled) | ||
127 | { | ||
128 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
129 | terse.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle; // FIXME | ||
130 | terse.RegionData.TimeDilation = 64096; | ||
131 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
132 | terse.ObjectData[0] = this.CreateImprovedBlock(); | ||
133 | foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) { | ||
134 | client.OutPacket(terse); | ||
135 | } | ||
136 | } | ||
137 | } | ||
93 | } | 138 | } |
94 | 139 | ||
95 | public void UpdateClient(OpenSimClient RemoteClient) | 140 | public void UpdateClient(OpenSimClient RemoteClient) |
96 | { | 141 | { |
97 | byte[] pb = this.position.GetBytes(); | 142 | |
143 | LLVector3 lPos; | ||
144 | if( this._physActor != null && this.physicsEnabled) | ||
145 | { | ||
146 | PhysicsVector pPos = this._physActor.Position; | ||
147 | lPos = new LLVector3( pPos.X, pPos.Y, pPos.Z); | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | lPos = this.position; | ||
152 | } | ||
153 | byte[] pb = lPos.GetBytes(); | ||
98 | Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length); | 154 | Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length); |
155 | |||
156 | // OurPacket should be update with the follwing in updateShape() rather than having to do it here | ||
99 | OurPacket.ObjectData[0].OwnerID = this.primData.OwnerID; | 157 | OurPacket.ObjectData[0].OwnerID = this.primData.OwnerID; |
100 | OurPacket.ObjectData[0].PCode = this.primData.PCode; | 158 | OurPacket.ObjectData[0].PCode = this.primData.PCode; |
101 | OurPacket.ObjectData[0].PathBegin = this.primData.PathBegin; | 159 | OurPacket.ObjectData[0].PathBegin = this.primData.PathBegin; |
@@ -137,7 +195,6 @@ namespace OpenSim.world | |||
137 | this.primData.PathCurve = addPacket.PathCurve; | 195 | this.primData.PathCurve = addPacket.PathCurve; |
138 | this.primData.ProfileCurve = addPacket.ProfileCurve; | 196 | this.primData.ProfileCurve = addPacket.ProfileCurve; |
139 | this.primData.ProfileHollow = addPacket.ProfileHollow; | 197 | this.primData.ProfileHollow = addPacket.ProfileHollow; |
140 | |||
141 | this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; | 198 | this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; |
142 | this.primData.PathRevolutions = addPacket.PathRevolutions; | 199 | this.primData.PathRevolutions = addPacket.PathRevolutions; |
143 | this.primData.PathTaperX = addPacket.PathTaperX; | 200 | this.primData.PathTaperX = addPacket.PathTaperX; |
@@ -145,7 +202,6 @@ namespace OpenSim.world | |||
145 | this.primData.PathTwist = addPacket.PathTwist; | 202 | this.primData.PathTwist = addPacket.PathTwist; |
146 | this.primData.PathTwistBegin =addPacket.PathTwistBegin; | 203 | this.primData.PathTwistBegin =addPacket.PathTwistBegin; |
147 | this.dirtyFlag = true; | 204 | this.dirtyFlag = true; |
148 | |||
149 | } | 205 | } |
150 | 206 | ||
151 | public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID) | 207 | public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID) |
@@ -162,7 +218,6 @@ namespace OpenSim.world | |||
162 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | 218 | objupdate.ObjectData[0].ExtraParams = new byte[1]; |
163 | objupdate.ObjectData[0].MediaURL = new byte[0]; | 219 | objupdate.ObjectData[0].MediaURL = new byte[0]; |
164 | objupdate.ObjectData[0].NameValue = new byte[0]; | 220 | objupdate.ObjectData[0].NameValue = new byte[0]; |
165 | objupdate.ObjectData[0].PSBlock = new byte[0]; | ||
166 | objupdate.ObjectData[0].Text = new byte[0]; | 221 | objupdate.ObjectData[0].Text = new byte[0]; |
167 | objupdate.ObjectData[0].TextColor = new byte[4]; | 222 | objupdate.ObjectData[0].TextColor = new byte[4]; |
168 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0); | 223 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0); |
@@ -232,7 +287,6 @@ namespace OpenSim.world | |||
232 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | 287 | objupdate.ObjectData[0].ExtraParams = new byte[1]; |
233 | objupdate.ObjectData[0].MediaURL = new byte[0]; | 288 | objupdate.ObjectData[0].MediaURL = new byte[0]; |
234 | objupdate.ObjectData[0].NameValue = new byte[0]; | 289 | objupdate.ObjectData[0].NameValue = new byte[0]; |
235 | objupdate.ObjectData[0].PSBlock = new byte[0]; | ||
236 | objupdate.ObjectData[0].Text = new byte[0]; | 290 | objupdate.ObjectData[0].Text = new byte[0]; |
237 | objupdate.ObjectData[0].TextColor = new byte[4]; | 291 | objupdate.ObjectData[0].TextColor = new byte[4]; |
238 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0); | 292 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0,0,0); |
@@ -291,7 +345,6 @@ namespace OpenSim.world | |||
291 | uint ID = this.localid; | 345 | uint ID = this.localid; |
292 | byte[] bytes = new byte[60]; | 346 | byte[] bytes = new byte[60]; |
293 | 347 | ||
294 | |||
295 | int i = 0; | 348 | int i = 0; |
296 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 349 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); |
297 | dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; | 350 | dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; |
@@ -302,8 +355,18 @@ namespace OpenSim.world | |||
302 | bytes[i++] = (byte)((ID >> 24) % 256); | 355 | bytes[i++] = (byte)((ID >> 24) % 256); |
303 | bytes[i++]= 0; | 356 | bytes[i++]= 0; |
304 | bytes[i++]= 0; | 357 | bytes[i++]= 0; |
305 | 358 | ||
306 | byte[] pb = this.position.GetBytes(); | 359 | LLVector3 lPos; |
360 | if( this._physActor != null && this.physicsEnabled) | ||
361 | { | ||
362 | PhysicsVector pPos = this._physActor.Position; | ||
363 | lPos = new LLVector3( pPos.X, pPos.Y, pPos.Z); | ||
364 | } | ||
365 | else | ||
366 | { | ||
367 | lPos = this.position; | ||
368 | } | ||
369 | byte[] pb = lPos.GetBytes(); | ||
307 | Array.Copy(pb, 0, bytes, i, pb.Length); | 370 | Array.Copy(pb, 0, bytes, i, pb.Length); |
308 | i += 12; | 371 | i += 12; |
309 | ushort ac = 32767; | 372 | ushort ac = 32767; |