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1using System;
2using System.Threading;
3using libsecondlife;
4using libsecondlife.Packets;
5using System.Collections.Generic;
6using System.Text;
7
8namespace OpenSim.world
9{
10 public class PhysicsEngine
11 {
12
13 public PhysicsEngine() {
14 }
15
16 public void Startup() {
17 Console.WriteLine("PhysicsEngine.cs:Startup() - DOING NOTHING, DUMMY FUNCTION!");
18 }
19
20 }
21}