diff options
Diffstat (limited to 'src/world/Entity.cs')
-rw-r--r-- | src/world/Entity.cs | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/src/world/Entity.cs b/src/world/Entity.cs deleted file mode 100644 index 7880a46..0000000 --- a/src/world/Entity.cs +++ /dev/null | |||
@@ -1,65 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using Axiom.MathLib; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.types; | ||
7 | using libsecondlife.Packets; | ||
8 | |||
9 | namespace OpenSim.world | ||
10 | { | ||
11 | public class Entity | ||
12 | { | ||
13 | protected libsecondlife.LLUUID uuid; | ||
14 | protected uint localid; | ||
15 | public LLVector3 position; | ||
16 | public LLVector3 velocity; | ||
17 | protected Quaternion rotation; | ||
18 | protected string name; | ||
19 | protected List<Entity> children; | ||
20 | public bool needupdate; | ||
21 | |||
22 | public Entity() | ||
23 | { | ||
24 | uuid = new libsecondlife.LLUUID(); | ||
25 | localid = 8880000 + (OpenSim_Main.local_world._localNumber++); // FIXME - race condition! | ||
26 | position = new LLVector3(); | ||
27 | velocity = new LLVector3(); | ||
28 | rotation = new Quaternion(); | ||
29 | name = "(basic entity)"; | ||
30 | children = new List<Entity>(); | ||
31 | } | ||
32 | |||
33 | public virtual void update() { | ||
34 | // Do any per-frame updates needed that are applicable to every type of entity | ||
35 | foreach (Entity child in children) | ||
36 | { | ||
37 | if(child.needupdate) | ||
38 | child.update(); | ||
39 | } | ||
40 | this.needupdate=false; | ||
41 | } | ||
42 | |||
43 | public virtual ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() { | ||
44 | return null; | ||
45 | } | ||
46 | |||
47 | |||
48 | public virtual string getName() | ||
49 | { | ||
50 | return name; | ||
51 | } | ||
52 | |||
53 | public virtual Mesh getMesh() | ||
54 | { | ||
55 | Mesh mesh = new Mesh(); | ||
56 | |||
57 | foreach (Entity child in children) | ||
58 | { | ||
59 | mesh += child.getMesh(); | ||
60 | } | ||
61 | |||
62 | return mesh; | ||
63 | } | ||
64 | } | ||
65 | } | ||