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-rw-r--r--src/physics/plugins/default.build51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/physics/plugins/default.build b/src/physics/plugins/default.build
deleted file mode 100644
index 66056a5..0000000
--- a/src/physics/plugins/default.build
+++ /dev/null
@@ -1,51 +0,0 @@
1<?xml version="1.0"?>
2 <project name="OpenSim" default="build" basedir=".">
3 <description>nant buildfile for OpenSim</description>
4 <property name="debug" value="true" overwrite="false" />
5 <target name="clean" description="remove all generated files">
6 <delete file="../../../bin/Physics/PhysXplugin.dll" failonerror="false" />
7 </target>
8
9 <target name="svnupdate" description="updates to latest SVN">
10 <exec program="svn">
11 <arg value="update" />
12 </exec>
13 </target>
14
15 <target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
16
17 </target>
18
19 <target name="build" description="compiles the source code">
20
21 <loadfile file="../../../VERSION" property="svnver"/>
22 <asminfo output="AssemblyInfo.cs" language="CSharp">
23 <imports>
24 <import namespace="System" />
25 <import namespace="System.Reflection" />
26 <import namespace="System.Runtime.InteropServices" />
27 </imports>
28 <attributes>
29 <attribute type="ComVisibleAttribute" value="false" />
30 <attribute type="CLSCompliantAttribute" value="false" />
31 <attribute type="AssemblyVersionAttribute" value="${svnver}" />
32 <attribute type="AssemblyTitleAttribute" value="opensim-physicsmanager-physx" />
33 <attribute type="AssemblyDescriptionAttribute" value="PhysX plugin for OpenSim" />
34 <attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
35 </attributes>
36 </asminfo>
37
38 <mkdir dir="../../../bin/Physics"/>
39
40 <csc target="library" output="../../../bin/Physics/PhysXplugin.dll" debug="${debug}" verbose="true" warninglevel="4">
41 <references basedir="../../../bin" failonempty="true">
42 <include name="System.dll" />
43 <include name="System.Xml.dll" />
44 <include name="PhysicsManager.dll" />
45 </references>
46 <sources basedir="./">
47 <include name="*.cs" />
48 </sources>
49 </csc>
50 </target>
51</project>