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-rw-r--r--src/ServerConsole/ServerConsole/AssemblyInfo.cs31
-rw-r--r--src/ServerConsole/ServerConsole/ServerConsole.cs91
-rw-r--r--src/ServerConsole/ServerConsole/ServerConsole.csproj35
-rw-r--r--src/ServerConsole/ServerConsole/ServerConsole.sln7
-rw-r--r--src/ServerConsole/default.build48
5 files changed, 212 insertions, 0 deletions
diff --git a/src/ServerConsole/ServerConsole/AssemblyInfo.cs b/src/ServerConsole/ServerConsole/AssemblyInfo.cs
new file mode 100644
index 0000000..00a9b7d
--- /dev/null
+++ b/src/ServerConsole/ServerConsole/AssemblyInfo.cs
@@ -0,0 +1,31 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// Information about this assembly is defined by the following
6// attributes.
7//
8// change them to the information which is associated with the assembly
9// you compile.
10
11[assembly: AssemblyTitle("ServerConsole")]
12[assembly: AssemblyDescription("")]
13[assembly: AssemblyConfiguration("")]
14[assembly: AssemblyCompany("")]
15[assembly: AssemblyProduct("ServerConsole")]
16[assembly: AssemblyCopyright("")]
17[assembly: AssemblyTrademark("")]
18[assembly: AssemblyCulture("")]
19
20// This sets the default COM visibility of types in the assembly to invisible.
21// If you need to expose a type to COM, use [ComVisible(true)] on that type.
22[assembly: ComVisible(false)]
23
24// The assembly version has following format :
25//
26// Major.Minor.Build.Revision
27//
28// You can specify all values by your own or you can build default build and revision
29// numbers with the '*' character (the default):
30
31[assembly: AssemblyVersion("1.0.*")]
diff --git a/src/ServerConsole/ServerConsole/ServerConsole.cs b/src/ServerConsole/ServerConsole/ServerConsole.cs
new file mode 100644
index 0000000..93c8114
--- /dev/null
+++ b/src/ServerConsole/ServerConsole/ServerConsole.cs
@@ -0,0 +1,91 @@
1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28
29namespace ServerConsole
30{
31 public class MainConsole {
32
33 private static ConsoleBase instance;
34
35 public static ConsoleBase Instance
36 {
37 get
38 {
39 return instance;
40 }
41 set
42 {
43 instance = value;
44 }
45 }
46
47 public MainConsole()
48 {
49
50 }
51 }
52
53 public abstract class ConsoleBase
54 {
55
56 public enum ConsoleType {
57 Local, // Use stdio
58 TCP, // Use TCP/telnet
59 SimChat // Use in-world chat (for gods)
60 }
61
62 public abstract void Close();
63
64 // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
65 public abstract void WriteLine(string Line) ;
66
67 public abstract string ReadLine();
68
69 public abstract int Read() ;
70
71 public abstract void Write(string Line) ;
72
73 // Displays a command prompt and waits for the user to enter a string, then returns that string
74 public abstract string CmdPrompt(string prompt) ;
75
76 // Displays a command prompt and returns a default value if the user simply presses enter
77 public abstract string CmdPrompt(string prompt, string defaultresponse);
78
79 // Displays a command prompt and returns a default value, user may only enter 1 of 2 options
80 public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) ;
81
82 // Runs a command with a number of parameters
83 public abstract Object RunCmd(string Cmd, string[] cmdparams) ;
84
85 // Shows data about something
86 public abstract void ShowCommands(string ShowWhat) ;
87
88 // Displays a prompt to the user and then runs the command they entered
89 public abstract void MainConsolePrompt() ;
90 }
91}
diff --git a/src/ServerConsole/ServerConsole/ServerConsole.csproj b/src/ServerConsole/ServerConsole/ServerConsole.csproj
new file mode 100644
index 0000000..3d85860
--- /dev/null
+++ b/src/ServerConsole/ServerConsole/ServerConsole.csproj
@@ -0,0 +1,35 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <OutputType>Library</OutputType>
4 <RootNamespace>ServerConsole</RootNamespace>
5 <AssemblyName>ServerConsole</AssemblyName>
6 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
8 <ProjectGuid>{C9A6026D-8E0C-4FE4-8691-FB2A566AA245}</ProjectGuid>
9 </PropertyGroup>
10 <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
11 <OutputPath>bin\Debug\</OutputPath>
12 <Optimize>False</Optimize>
13 <DefineConstants>DEBUG;TRACE</DefineConstants>
14 <DebugSymbols>True</DebugSymbols>
15 <DebugType>Full</DebugType>
16 <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
17 </PropertyGroup>
18 <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
19 <OutputPath>bin\Release\</OutputPath>
20 <Optimize>True</Optimize>
21 <DefineConstants>TRACE</DefineConstants>
22 <DebugSymbols>False</DebugSymbols>
23 <DebugType>None</DebugType>
24 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
25 </PropertyGroup>
26 <ItemGroup>
27 <Reference Include="System" />
28 <Reference Include="System.Xml" />
29 </ItemGroup>
30 <ItemGroup>
31 <Compile Include="ServerConsole.cs" />
32 <Compile Include="AssemblyInfo.cs" />
33 </ItemGroup>
34 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
35</Project> \ No newline at end of file
diff --git a/src/ServerConsole/ServerConsole/ServerConsole.sln b/src/ServerConsole/ServerConsole/ServerConsole.sln
new file mode 100644
index 0000000..07445db
--- /dev/null
+++ b/src/ServerConsole/ServerConsole/ServerConsole.sln
@@ -0,0 +1,7 @@
1
2Microsoft Visual Studio Solution File, Format Version 9.00
3# SharpDevelop 2.1.0.2017
4Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ServerConsole", "ServerConsole.csproj", "{C9A6026D-8E0C-4FE4-8691-FB2A566AA245}"
5EndProject
6Global
7EndGlobal
diff --git a/src/ServerConsole/default.build b/src/ServerConsole/default.build
new file mode 100644
index 0000000..a6f6dc2
--- /dev/null
+++ b/src/ServerConsole/default.build
@@ -0,0 +1,48 @@
1<?xml version="1.0"?>
2 <project name="OpenSim" default="build" basedir=".">
3 <description>nant buildfile for OpenSim</description>
4 <property name="debug" value="true" overwrite="false" />
5 <target name="clean" description="remove all generated files">
6 <delete file="../../bin/ServerConsole.dll" failonerror="false" />
7 </target>
8
9 <target name="svnupdate" description="updates to latest SVN">
10 <exec program="svn">
11 <arg value="update" />
12 </exec>
13 </target>
14
15 <target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
16
17 </target>
18
19 <target name="build" description="compiles the source code">
20
21 <loadfile file="../../VERSION" property="svnver"/>
22 <asminfo output="ServerConsole/AssemblyInfo.cs" language="CSharp">
23 <imports>
24 <import namespace="System" />
25 <import namespace="System.Reflection" />
26 <import namespace="System.Runtime.InteropServices" />
27 </imports>
28 <attributes>
29 <attribute type="ComVisibleAttribute" value="false" />
30 <attribute type="CLSCompliantAttribute" value="false" />
31 <attribute type="AssemblyVersionAttribute" value="${svnver}" />
32 <attribute type="AssemblyTitleAttribute" value="opensim-serverconsole" />
33 <attribute type="AssemblyDescriptionAttribute" value="The default server console" />
34 <attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
35 </attributes>
36 </asminfo>
37
38 <csc target="library" output="../../bin/ServerConsole.dll" debug="${debug}" verbose="true" warninglevel="4">
39 <references>
40 <include name="System" />
41 <include name="System.Xml" />
42 </references>
43 <sources basedir="ServerConsole/">
44 <include name="*.cs" />
45 </sources>
46 </csc>
47 </target>
48</project>