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-rw-r--r--src/LocalServers/LocalGridServers/AssemblyInfo.cs21
-rw-r--r--src/LocalServers/LocalGridServers/LocalGrid.cs211
-rw-r--r--src/LocalServers/LocalGridServers/LocalGridServers.csproj48
3 files changed, 0 insertions, 280 deletions
diff --git a/src/LocalServers/LocalGridServers/AssemblyInfo.cs b/src/LocalServers/LocalGridServers/AssemblyInfo.cs
deleted file mode 100644
index 4b17ba2..0000000
--- a/src/LocalServers/LocalGridServers/AssemblyInfo.cs
+++ /dev/null
@@ -1,21 +0,0 @@
1using System;
2using System.Reflection;
3using System.Runtime.InteropServices;
4
5// ------------------------------------------------------------------------------
6// <autogenerated>
7// This code was generated by a tool.
8// Mono Runtime Version: 2.0.50727.42
9//
10// Changes to this file may cause incorrect behavior and will be lost if
11// the code is regenerated.
12// </autogenerated>
13// ------------------------------------------------------------------------------
14
15[assembly: ComVisibleAttribute(false)]
16[assembly: CLSCompliantAttribute(false)]
17[assembly: AssemblyVersionAttribute("0.1.0.240")]
18[assembly: AssemblyTitleAttribute("opensim-localservers")]
19[assembly: AssemblyDescriptionAttribute("local grid servers")]
20[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
21
diff --git a/src/LocalServers/LocalGridServers/LocalGrid.cs b/src/LocalServers/LocalGridServers/LocalGrid.cs
deleted file mode 100644
index bd377d3..0000000
--- a/src/LocalServers/LocalGridServers/LocalGrid.cs
+++ /dev/null
@@ -1,211 +0,0 @@
1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28using System.Collections.Generic;
29using System.Threading;
30using OpenSim.GridServers;
31using libsecondlife;
32
33namespace LocalGridServers
34{
35 /// <summary>
36 ///
37 /// </summary>
38 ///
39 public class LocalGridPlugin : IGridPlugin
40 {
41 public LocalGridPlugin()
42 {
43
44 }
45
46 public IGridServer GetGridServer()
47 {
48 return(new LocalGridServer());
49 }
50 }
51
52 public class LocalAssetPlugin : IAssetPlugin
53 {
54 public LocalAssetPlugin()
55 {
56
57 }
58
59 public IAssetServer GetAssetServer()
60 {
61 return(new LocalAssetServer());
62 }
63 }
64
65 public class LocalAssetServer : IAssetServer
66 {
67 private IAssetReceiver _receiver;
68 private BlockingQueue<ARequest> _assetRequests;
69
70 public LocalAssetServer()
71 {
72 this._assetRequests = new BlockingQueue<ARequest>();
73 ServerConsole.MainConsole.Instance.WriteLine("Local Asset Server class created");
74 }
75
76 public void SetReceiver(IAssetReceiver receiver)
77 {
78 this._receiver = receiver;
79 }
80
81 public void RequestAsset(LLUUID assetID, bool isTexture)
82 {
83 ARequest req = new ARequest();
84 req.AssetID = assetID;
85 req.IsTexture = isTexture;
86 //this._assetRequests.Enqueue(req);
87 }
88
89 public void UpdateAsset(AssetBase asset)
90 {
91
92 }
93
94 public void UploadNewAsset(AssetBase asset)
95 {
96
97 }
98
99 public void SetServerInfo(string ServerUrl, string SendKey)
100 {
101
102 }
103
104 private void RunRequests()
105 {
106 while(true)
107 {
108 Thread.Sleep(1000);
109 }
110 }
111 }
112
113 public class LocalGridServer : LocalGridBase
114 {
115 public List<Login> Sessions = new List<Login>();
116
117 public LocalGridServer()
118 {
119 Sessions = new List<Login>();
120 ServerConsole.MainConsole.Instance.WriteLine("Local Grid Server class created");
121 }
122
123 public override string GetName()
124 {
125 return "Local";
126 }
127
128 public override bool RequestConnection()
129 {
130 return true;
131 }
132 public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
133 {
134 //we are running local
135 AuthenticateResponse user = new AuthenticateResponse();
136
137 lock(this.Sessions)
138 {
139
140 for(int i = 0; i < Sessions.Count; i++)
141 {
142 if((Sessions[i].Agent == agentID) && (Sessions[i].Session == sessionID))
143 {
144 user.Authorised = true;
145 user.LoginInfo = Sessions[i];
146 }
147 }
148 }
149 return(user);
150 }
151
152 public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
153 {
154 return(true);
155 }
156
157 public override UUIDBlock RequestUUIDBlock()
158 {
159 UUIDBlock uuidBlock = new UUIDBlock();
160 return(uuidBlock);
161 }
162
163 public override neighbourinfo[] RequestNeighbours(ulong regionhandle)
164 {
165 return new neighbourinfo[8];
166 }
167
168 public override void SetServerInfo(string GridServerUrl, string GridSendKey, string GridRecvKey, string UserServerUrl, string UserSendKey, string UserRecvKey)
169 {
170
171 }
172
173 /// <summary>
174 /// used by the local login server to inform us of new sessions
175 /// </summary>
176 /// <param name="session"></param>
177 public override void AddNewSession(Login session)
178 {
179 lock(this.Sessions)
180 {
181 this.Sessions.Add(session);
182 }
183 }
184 }
185
186 public class BlockingQueue< T > {
187 private Queue< T > _queue = new Queue< T >();
188 private object _queueSync = new object();
189
190 public void Enqueue(T value)
191 {
192 lock(_queueSync)
193 {
194 _queue.Enqueue(value);
195 Monitor.Pulse(_queueSync);
196 }
197 }
198
199 public T Dequeue()
200 {
201 lock(_queueSync)
202 {
203 if( _queue.Count < 1)
204 Monitor.Wait(_queueSync);
205
206 return _queue.Dequeue();
207 }
208 }
209 }
210
211}
diff --git a/src/LocalServers/LocalGridServers/LocalGridServers.csproj b/src/LocalServers/LocalGridServers/LocalGridServers.csproj
deleted file mode 100644
index 7a5ce3d..0000000
--- a/src/LocalServers/LocalGridServers/LocalGridServers.csproj
+++ /dev/null
@@ -1,48 +0,0 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <OutputType>Library</OutputType>
4 <RootNamespace>LocalGridServers</RootNamespace>
5 <AssemblyName>LocalGridServers</AssemblyName>
6 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
8 <ProjectGuid>{D7F0395B-FADC-4936-80A0-D95AACE92F62}</ProjectGuid>
9 </PropertyGroup>
10 <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
11 <OutputPath>bin\Debug\</OutputPath>
12 <Optimize>False</Optimize>
13 <DefineConstants>DEBUG;TRACE</DefineConstants>
14 <DebugSymbols>True</DebugSymbols>
15 <DebugType>Full</DebugType>
16 <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
17 </PropertyGroup>
18 <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
19 <OutputPath>bin\Release\</OutputPath>
20 <Optimize>True</Optimize>
21 <DefineConstants>TRACE</DefineConstants>
22 <DebugSymbols>False</DebugSymbols>
23 <DebugType>None</DebugType>
24 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
25 </PropertyGroup>
26 <ItemGroup>
27 <Reference Include="System" />
28 <Reference Include="System.Xml" />
29 <Reference Include="libsecondlife">
30 <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
31 <SpecificVersion>False</SpecificVersion>
32 </Reference>
33 </ItemGroup>
34 <ItemGroup>
35 <Compile Include="LocalGrid.cs" />
36 </ItemGroup>
37 <ItemGroup>
38 <ProjectReference Include="..\..\ServerConsole\ServerConsole\ServerConsole.csproj">
39 <Project>{C9A6026D-8E0C-4FE4-8691-FB2A566AA245}</Project>
40 <Name>ServerConsole</Name>
41 </ProjectReference>
42 <ProjectReference Include="..\..\GridInterfaces\GridInterfaces.csproj">
43 <Project>{5DA3174D-42F9-416D-9F0B-AF41FA2BE2F9}</Project>
44 <Name>GridInterfaces</Name>
45 </ProjectReference>
46 </ItemGroup>
47 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
48</Project> \ No newline at end of file