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-rw-r--r--src/Config/SimConfig/Db4SimConfig.cs177
1 files changed, 0 insertions, 177 deletions
diff --git a/src/Config/SimConfig/Db4SimConfig.cs b/src/Config/SimConfig/Db4SimConfig.cs
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--- a/src/Config/SimConfig/Db4SimConfig.cs
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1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28using System.Collections.Generic;
29using OpenSim;
30using OpenSim.world;
31using Db4objects.Db4o;
32
33namespace Db40SimConfig
34{
35 public class Db40ConfigPlugin: ISimConfig
36 {
37 public SimConfig GetConfigObject()
38 {
39 ServerConsole.MainConsole.Instance.WriteLine("Loading Db40Config dll");
40 return ( new DbSimConfig());
41 }
42 }
43
44 public class DbSimConfig :SimConfig
45 {
46 private IObjectContainer db;
47
48 public void LoadDefaults() {
49 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
50
51 this.RegionName=ServerConsole.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test");
52 this.RegionLocX=(uint)Convert.ToInt32(ServerConsole.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997"));
53 this.RegionLocY=(uint)Convert.ToInt32(ServerConsole.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996"));
54 this.IPListenPort=Convert.ToInt32(ServerConsole.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000"));
55 this.IPListenAddr=ServerConsole.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1");
56
57 if(!OpenSim_Main.sim.sandbox)
58 {
59 this.AssetURL=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server URL: ");
60 this.AssetSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server key: ");
61 this.GridURL=ServerConsole.MainConsole.Instance.CmdPrompt("Grid server URL: ");
62 this.GridSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
63 this.GridRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
64 this.UserURL=ServerConsole.MainConsole.Instance.CmdPrompt("User server URL: ");
65 this.UserSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
66 this.UserRecvKey=ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
67 }
68 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
69 }
70
71 public override void InitConfig() {
72 try {
73 db = Db4oFactory.OpenFile("opensim.yap");
74 IObjectSet result = db.Get(typeof(DbSimConfig));
75 if(result.Count==1) {
76 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
77 foreach (DbSimConfig cfg in result) {
78 this.RegionName = cfg.RegionName;
79 this.RegionLocX = cfg.RegionLocX;
80 this.RegionLocY = cfg.RegionLocY;
81 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
82 this.IPListenPort = cfg.IPListenPort;
83 this.IPListenAddr = cfg.IPListenAddr;
84 this.AssetURL = cfg.AssetURL;
85 this.AssetSendKey = cfg.AssetSendKey;
86 this.GridURL = cfg.GridURL;
87 this.GridSendKey = cfg.GridSendKey;
88 }
89 } else {
90 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
91 LoadDefaults();
92 ServerConsole.MainConsole.Instance.WriteLine("Writing out default settings to local database");
93 db.Set(this);
94 }
95 } catch(Exception e) {
96 db.Close();
97 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
98 ServerConsole.MainConsole.Instance.WriteLine(e.ToString());
99 }
100
101 ServerConsole.MainConsole.Instance.WriteLine("Sim settings loaded:");
102 ServerConsole.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
103 ServerConsole.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
104 ServerConsole.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
105 ServerConsole.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
106 ServerConsole.MainConsole.Instance.WriteLine("Sandbox Mode? " + OpenSim_Main.sim.sandbox.ToString());
107 ServerConsole.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
108 ServerConsole.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
109 ServerConsole.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
110 ServerConsole.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
111 }
112
113 public override World LoadWorld()
114 {
115 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world....");
116 World blank = new World();
117 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
118 IObjectSet world_result = db.Get(typeof(MapStorage));
119 if(world_result.Count>0) {
120 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
121 MapStorage map=(MapStorage)world_result.Next();
122 blank.LandMap = map.Map;
123 } else {
124 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
125 HeightmapGenHills hills = new HeightmapGenHills();
126 blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
127 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
128 MapStorage map= new MapStorage();
129 map.Map = blank.LandMap;
130 db.Set(map);
131 db.Commit();
132 }
133 return blank;
134 }
135
136 public override void SaveMap()
137 {
138 IObjectSet world_result = db.Get(typeof(MapStorage));
139 if(world_result.Count>0) {
140 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database");
141 MapStorage map=(MapStorage)world_result.Next();
142 db.Delete(map);
143 }
144 MapStorage map1= new MapStorage();
145 map1.Map = OpenSim_Main.local_world.LandMap;
146 db.Set(map1);
147 db.Commit();
148 }
149
150 public override void LoadFromGrid() {
151 ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
152 // TODO: Make this crap work
153 /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
154 WebResponse GridResponse = GridLogin.GetResponse();
155 byte[] idata = new byte[(int)GridResponse.ContentLength];
156 BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
157
158 br.Close();
159 GridResponse.Close();
160 */
161 }
162
163 public void Shutdown() {
164 db.Close();
165 }
166 }
167
168 public class MapStorage
169 {
170 public float[] Map;
171
172 public MapStorage()
173 {
174
175 }
176 }
177}