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-rw-r--r--prebuild.xml56
1 files changed, 56 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index f46a1aa..0ebc3f8 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2617,6 +2617,62 @@
2617 <Match path="Modules/World/Terrain/Tests" pattern="*.cs" recurse="true" /> 2617 <Match path="Modules/World/Terrain/Tests" pattern="*.cs" recurse="true" />
2618 <Match path="Modules/World/Archiver/Tests" pattern="*.cs" recurse="true" /> 2618 <Match path="Modules/World/Archiver/Tests" pattern="*.cs" recurse="true" />
2619 <Match path="Modules/Agent/TextureSender/Tests" pattern="*.cs" recurse="true" /> 2619 <Match path="Modules/Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
2620 </Files>
2621 </Project>
2622
2623 <Project name="OpenSim.Region.Framework.Tests" path="OpenSim/Region/Framework" type="Library">
2624 <Configuration name="Debug">
2625 <Options>
2626 <OutputPath>../../../bin/</OutputPath>
2627 </Options>
2628 </Configuration>
2629 <Configuration name="Release">
2630 <Options>
2631 <OutputPath>../../../bin/</OutputPath>
2632 </Options>
2633 </Configuration>
2634
2635 <ReferencePath>../../../bin/</ReferencePath>
2636 <Reference name="System" localCopy="false"/>
2637 <Reference name="System.Xml"/>
2638 <Reference name="System.Drawing"/>
2639 <Reference name="System.Runtime.Remoting"/>
2640 <Reference name="OpenMetaverseTypes.dll"/>
2641 <Reference name="OpenMetaverse.dll"/>
2642 <Reference name="OpenSim.Data"/>
2643 <Reference name="OpenSim.Framework"/>
2644 <Reference name="OpenSim.Framework.Communications"/>
2645 <Reference name="OpenSim.Framework.Console"/>
2646 <Reference name="OpenSim.Framework.Servers"/>
2647 <Reference name="OpenSim.Framework.Statistics"/>
2648 <Reference name="OpenSim.Region.Communications.Local"/>
2649 <Reference name="OpenSim.Region.Framework"/>
2650 <Reference name="OpenSim.Region.Environment"/>
2651 <Reference name="OpenSim.Region.Physics.Manager"/>
2652
2653 <!-- Unit tests -->
2654 <!-- <Reference name="OpenSim.Tests.Common"/> -->
2655 <Reference name="OpenSim.Tests.Common"/>
2656 <Reference name="Nini.dll"/>
2657 <Reference name="nunit.framework.dll"/>
2658
2659 <!-- For scripting in funny languages by default -->
2660 <Reference name="Microsoft.JScript"/>
2661 <Reference name="XMLRPC.dll"/>
2662 <Reference name="OpenSim.Framework.Communications"/>
2663 <Reference name="OpenSim.Data.Base"/>
2664 <Reference name="Nini.dll" />
2665 <Reference name="log4net.dll"/>
2666 <Reference name="DotNetOpenMail.dll"/>
2667
2668 <!--
2669 TODO: this is kind of lame, we basically build a duplicate
2670 assembly but with tests added in, just so that we don't
2671 need to hard code in a bunch of Test directories here. If
2672 pattern="Tests/*.cs" worked, we wouldn't need this.
2673 -->
2674 <Files>
2675 <!-- SADLY the way this works means you need to keep adding these paths -->
2620 <Match path="Scenes/Tests" pattern="*.cs" recurse="false" /> 2676 <Match path="Scenes/Tests" pattern="*.cs" recurse="false" />
2621 </Files> 2677 </Files>
2622 </Project> 2678 </Project>