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1 | Premake-based Windows Build System | ||
2 | Contributed by Jason Perkins (jason379@users.sourceforge.net) | ||
3 | ------------------------------------------------------------------- | ||
4 | |||
5 | SVN USERS: Before using these project files you must copy | ||
6 | config-default.h to ode/include/ode/config.h (or run Premake to | ||
7 | generate a new set of project files, see below). | ||
8 | |||
9 | |||
10 | ABOUT THESE FILES | ||
11 | |||
12 | These project files are automatically generated using a tool called | ||
13 | Premake, available from http://premake.sourceforge.net/. The scripts | ||
14 | used to build them have the ".lua" file extension. To regenerate the | ||
15 | stock project files for inclusion in a new release, type: | ||
16 | |||
17 | premake --makeall | ||
18 | |||
19 | |||
20 | CREATING CUSTOM PROJECT FILES | ||
21 | |||
22 | To create a set of custom project files, first type `premake --help` | ||
23 | to see the options that you have available. Then generate the new | ||
24 | project files using the form: | ||
25 | |||
26 | premake [options] --target [toolset] | ||
27 | |||
28 | For instance: | ||
29 | |||
30 | premake --no-trimesh --target vs2005 | ||
31 | |||
32 | To build the test applications and Drawstuff library, use the form: | ||
33 | |||
34 | premake --with-tests --target [toolset] | ||
35 | |||
36 | If you ever decide that you want to remove your custom project, you | ||
37 | can just type: | ||
38 | |||
39 | premake --with-tests --clean | ||
40 | |||
41 | Feel free to direct any questions or comments to myself or the ODE | ||
42 | mailing list. | ||
43 | |||
44 | |||