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1The Open Dynamics Engine (ODE), Copyright (C) 2001-2007 Russell L. Smith.
2-------------------------------------------------------------------------
3
4ODE is a free, industrial quality library for simulating articulated
5rigid body dynamics - for example ground vehicles, legged creatures,
6and moving objects in VR environments. It is fast, flexible, robust
7and platform independent, with advanced joints, contact with friction,
8and built-in collision detection.
9
10This library is free software; you can redistribute it and/or
11modify it under the terms of EITHER:
12 (1) The GNU Lesser General Public License as published by the Free
13 Software Foundation; either version 2.1 of the License, or (at
14 your option) any later version. The text of the GNU Lesser
15 General Public License is included with this library in the
16 file LICENSE.TXT.
17 (2) The BSD-style license that is included with this library in
18 the file LICENSE-BSD.TXT.
19
20This library is distributed in the hope that it will be useful,
21but WITHOUT ANY WARRANTY; without even the implied warranty of
22MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
23LICENSE.TXT and LICENSE-BSD.TXT for more details.
24
25 * Installation instructions are in the INSTALL file
26
27 * The ODE web pages are at http://ode.org/
28
29 * An online manual is at http://opende.sf.net/wiki/index.php/Manual
30
31 * API documentation is in the file ode/docs/index.html, or you
32 can view it on the web at http://opende.sf.net/docs/index.html
33
34All contributions are copyright by their owners, but the owners
35automatically transfer unrestricted rights in those changes to the ODE
36project, which is released under the dual licenses as indicated. The
37owners can also use the contributions in other projects under other
38licenses if they want (including sell them), but they can't prevent
39anyone from releasing the contributions under the dual ODE licenses as
40part of an ODE release.
41