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1 | As of version 0.6, ODE has two new build systems, one for Visual Studio | ||
2 | and another for just about everything else. | ||
3 | |||
4 | 1. Building with Visual Studio | ||
5 | 2. Building with Autotools (Linux, OS X, etc.) | ||
6 | 3. Building with Code::Blocks | ||
7 | 4. Building with Something Else | ||
8 | |||
9 | |||
10 | 1. BUILDING WITH VISUAL STUDIO (2002 and up) | ||
11 | |||
12 | If you downloaded the source code from Subversion you must first copy | ||
13 | the file build/config-default.h to include/ode/config.h. If you | ||
14 | downloaded a source code package from SourceForge this has already | ||
15 | been done for you. | ||
16 | |||
17 | The directory ode/build contains project files for all supported versions | ||
18 | of Visual Studio. Open the appropriate solution for your version, build, | ||
19 | and go! | ||
20 | |||
21 | Single-precision math is used by default. If you would like to switch to | ||
22 | doubles instead, edit ode/include/ode/config.h and replace | ||
23 | |||
24 | #define dSINGLE 1 | ||
25 | |||
26 | with the line | ||
27 | |||
28 | #define dDOUBLE 1 | ||
29 | |||
30 | and the rebuild everything. | ||
31 | |||
32 | Note that Visual Studio 6 is no longer supported; please upgrade to | ||
33 | Visual Studio 2005 C++ Express (it's free!). | ||
34 | |||
35 | |||
36 | 2. BUILDING WITH AUTOTOOLS (Linux, OS X, etc.) | ||
37 | |||
38 | If you downloaded the source code from Subversion you must bootstrap the | ||
39 | process by running the command: | ||
40 | |||
41 | $ sh autogen.sh | ||
42 | |||
43 | If you downloaded a source code package from SourceForge this has | ||
44 | already been done for you. You may see some "underquoted definition" | ||
45 | warnings depending on your platform, these are (for now) harmless | ||
46 | warnings regarding scripts from other m4 installed packages. | ||
47 | |||
48 | Run the configure script to autodetect your build environment. | ||
49 | |||
50 | $ ./configure | ||
51 | |||
52 | By default this will build ODE as a static library with single-precision | ||
53 | math, trimesh support, and debug symbols enabled. You can modify these | ||
54 | defaults by passing additional parameters to configure. For a full list | ||
55 | of available options, type | ||
56 | |||
57 | $ ./configure --help | ||
58 | |||
59 | Some of the more popular options are | ||
60 | |||
61 | --enable-double-precision enable double-precision math | ||
62 | --with-trimesh=none disables the trimesh support | ||
63 | --with-trimesh=opcode use OPCODE for trimesh code | ||
64 | --with-trimesh=gimpact use GIMPACT for trimesh code | ||
65 | |||
66 | --enable-release builds an optimized library | ||
67 | --enabled-shared builds a shared library | ||
68 | |||
69 | Once configure has run successfully, build and install ODE: | ||
70 | |||
71 | $ make | ||
72 | $ make install | ||
73 | |||
74 | The latter command will also create an `ode-config` script which you can | ||
75 | use to pass cflags and ldflags to your projects. run `ode-config` from a | ||
76 | command prompt to find out how it works. | ||
77 | |||
78 | In addition the option `--with-arch=` allows the user to pass the -march | ||
79 | flag to GCC, in order to tune the library for a particular architecture. | ||
80 | The arguments for --with-arch are listed on this page for -mtune: | ||
81 | |||
82 | http://gcc.gnu.org/onlinedocs/gcc-3.4.1/gcc/i386-and-x86-64-Options.html#i386%20and%20x86-64%20Options | ||
83 | |||
84 | Note that the link points to posible values for Intel processors, but | ||
85 | other processors are also supported, check the page for your particular | ||
86 | processor to see what parameters can be passed to -march in your case. | ||
87 | |||
88 | |||
89 | 3. Building with Code::Blocks | ||
90 | |||
91 | Because Code::Blocks supports so many different platforms, we do not | ||
92 | provide workspaces. Instead, use Premake (http://www.premake.sourceforge.net/) | ||
93 | to create a workspace tailored for your platform and project. | ||
94 | |||
95 | Download Premake and place it on your system path (or anywhere convenient). | ||
96 | Then create a workspace like so: | ||
97 | |||
98 | $ cd ode/build | ||
99 | $ premake --with-tests --target cb-gcc | ||
100 | |||
101 | To see a complete list of options: | ||
102 | |||
103 | $ cd ode/build | ||
104 | $ premake --help | ||
105 | |||
106 | |||
107 | 4. Building with Something Else | ||
108 | |||
109 | ODE uses the Premake tool to provide support for several different toolsets. | ||
110 | Premake adds support for new toolsets on a regular basis, so yours might be | ||
111 | supported. Check the Premake website at http://premake.sourceforge.net/, | ||
112 | and then follow the directions for Code::Blocks above, substituting your | ||
113 | toolset target in place of `cb-gcc`. | ||
114 | |||
115 | |||
116 | |||
117 | |||
118 | |||