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Diffstat (limited to 'libraries/ode-0.9/GIMPACT/include')
11 files changed, 4754 insertions, 0 deletions
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_boxpruning.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_boxpruning.h new file mode 100644 index 0000000..68b68d0 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_boxpruning.h | |||
@@ -0,0 +1,323 @@ | |||
1 | #ifndef GIM_BOXPRUNING_H_INCLUDED | ||
2 | #define GIM_BOXPRUNING_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_boxpruning.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | |||
35 | #include "GIMPACT/gim_radixsort.h" | ||
36 | #include "GIMPACT/gim_geometry.h" | ||
37 | |||
38 | /*! \defgroup BOX_PRUNNING | ||
39 | |||
40 | \brief | ||
41 | Tools for find overlapping objects on a scenary. These functions sort boxes for faster collisioin queries, using radix sort or quick sort as convenience. See \ref SORTING . | ||
42 | <ul> | ||
43 | <li> For using these collision routines, you must create a \ref GIM_AABB_SET by using this function : \ref gim_aabbset_alloc. | ||
44 | <li> The GIM_AABB_SET objects must be updated on their boxes on each query, and they must be update by calling \ref gim_aabbset_update | ||
45 | <li> Before calling collision functions, you must create a pair set with \ref GIM_CREATE_PAIR_SET | ||
46 | <li> For finding collision pairs on a scene (common space for objects), call \ref gim_aabbset_self_intersections | ||
47 | <li> For finding collision pairs between two box sets , call \ref gim_aabbset_box_collision | ||
48 | <li> After using collision routines, you must destroy the pairset with \ref GIM_DESTROY_PAIR_SET | ||
49 | <li> When the box set is no longer used, you must destroy it by calling \ref gim_aabbset_destroy | ||
50 | </ul> | ||
51 | */ | ||
52 | //! @{ | ||
53 | //! Overlapping pair | ||
54 | struct GIM_PAIR | ||
55 | { | ||
56 | GUINT m_index1; | ||
57 | GUINT m_index2; | ||
58 | }; | ||
59 | //typedef struct _GIM_PAIR GIM_PAIR; | ||
60 | |||
61 | //! Box container | ||
62 | struct GIM_AABB_SET | ||
63 | { | ||
64 | GUINT m_count; | ||
65 | aabb3f m_global_bound;//!< Global calculated bound of all boxes | ||
66 | aabb3f * m_boxes; | ||
67 | GUINT * m_maxcoords;//!<Upper corners of the boxes, in integer representation | ||
68 | GIM_RSORT_TOKEN * m_sorted_mincoords;//!< sorted min coords (lower corners), with their coord value as the m_key and m_value as the box index | ||
69 | char m_shared;//!< if m_shared == 0 then the memory is allocated and the set must be destroyed, else the pointers are shared and the set should't be destroyed | ||
70 | }; | ||
71 | //typedef struct _GIM_AABB_SET GIM_AABB_SET; | ||
72 | |||
73 | //! Function for creating an overlapping pair set | ||
74 | #define GIM_CREATE_PAIR_SET(dynarray) GIM_DYNARRAY_CREATE(GIM_PAIR,dynarray,G_ARRAY_GROW_SIZE) | ||
75 | //! Function for destroying an overlapping pair set | ||
76 | #define GIM_DESTROY_PAIR_SET(dynarray) GIM_DYNARRAY_DESTROY(dynarray) | ||
77 | |||
78 | //! Allocate memory for all aabb set. | ||
79 | void gim_aabbset_alloc(GIM_AABB_SET * aabbset, GUINT count); | ||
80 | |||
81 | //! Destroys the aabb set. | ||
82 | void gim_aabbset_destroy(GIM_AABB_SET * aabbset); | ||
83 | |||
84 | //! Calcs the global bound only | ||
85 | /*! | ||
86 | \pre aabbset must be allocated. And the boxes must be already set. | ||
87 | */ | ||
88 | void gim_aabbset_calc_global_bound(GIM_AABB_SET * aabbset); | ||
89 | |||
90 | //! Sorts the boxes for box prunning. | ||
91 | /*! | ||
92 | 1) find the integer representation of the aabb coords | ||
93 | 2) Sorts the min coords | ||
94 | 3) Calcs the global bound | ||
95 | \pre aabbset must be allocated. And the boxes must be already set. | ||
96 | \param aabbset | ||
97 | \param calc_global_bound If 1 , calcs the global bound | ||
98 | \post If aabbset->m_sorted_mincoords == 0, then it allocs the sorted coordinates | ||
99 | */ | ||
100 | void gim_aabbset_sort(GIM_AABB_SET * aabbset, char calc_global_bound); | ||
101 | |||
102 | //! log(N) Complete box pruning. Returns a list of overlapping pairs of boxes, each box of the pair belongs to the same set. | ||
103 | /*! | ||
104 | \pre aabbset must be allocated and sorted, the boxes must be already set. | ||
105 | \param aabbset Must be sorted. Global bound isn't required | ||
106 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
107 | */ | ||
108 | void gim_aabbset_self_intersections_sorted(GIM_AABB_SET * aabbset, GDYNAMIC_ARRAY * collision_pairs); | ||
109 | |||
110 | //! NxN Complete box pruning. Returns a list of overlapping pairs of boxes, each box of the pair belongs to the same set. | ||
111 | /*! | ||
112 | \pre aabbset must be allocated, the boxes must be already set. | ||
113 | \param aabbset Global bound isn't required. Doen't need to be sorted. | ||
114 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
115 | */ | ||
116 | void gim_aabbset_self_intersections_brute_force(GIM_AABB_SET * aabbset, GDYNAMIC_ARRAY * collision_pairs); | ||
117 | |||
118 | //! log(N) Bipartite box pruning. Returns a list of overlapping pairs of boxes, each box of the pair belongs to a different set. | ||
119 | /*! | ||
120 | \pre aabbset1 and aabbset2 must be allocated and sorted, the boxes must be already set. | ||
121 | \param aabbset1 Must be sorted, Global bound is required. | ||
122 | \param aabbset2 Must be sorted, Global bound is required. | ||
123 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
124 | */ | ||
125 | void gim_aabbset_bipartite_intersections_sorted(GIM_AABB_SET * aabbset1, GIM_AABB_SET * aabbset2, GDYNAMIC_ARRAY * collision_pairs); | ||
126 | |||
127 | //! NxM Bipartite box pruning. Returns a list of overlapping pairs of boxes, each box of the pair belongs to a different set. | ||
128 | /*! | ||
129 | \pre aabbset1 and aabbset2 must be allocated and sorted, the boxes must be already set. | ||
130 | \param aabbset1 Must be sorted, Global bound is required. | ||
131 | \param aabbset2 Must be sorted, Global bound is required. | ||
132 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
133 | */ | ||
134 | void gim_aabbset_bipartite_intersections_brute_force(GIM_AABB_SET * aabbset1,GIM_AABB_SET * aabbset2, GDYNAMIC_ARRAY * collision_pairs); | ||
135 | |||
136 | |||
137 | /* | ||
138 | Brute-Force Vs Sorted pruning | ||
139 | Different approaches must be applied when colliding sets with different number of | ||
140 | elements. When sets have less of 100 boxes, is often better to apply force brute | ||
141 | approach instead of sorted methods, because at lowlevel bruteforce routines gives | ||
142 | better perormance and consumes less resources, due of their simplicity. | ||
143 | But when sets are larger, the complexiity of bruteforce increases exponencially. | ||
144 | In the case of large sets, sorted approach is applied. So GIMPACT has the following | ||
145 | strategies: | ||
146 | |||
147 | On Sorting sets: | ||
148 | !) When sets have more of 140 boxes, the boxes are sorted by its coded min coord | ||
149 | and the global box is calculated. But when sets are smaller (less of 140 boxes), | ||
150 | Is convenient to apply brute force approach. | ||
151 | |||
152 | *******************************************************************************/ | ||
153 | |||
154 | //! Constant for apply approaches between brute force and sorted pruning on bipartite queries | ||
155 | #define GIM_MIN_SORTED_BIPARTITE_PRUNING_BOXES 600 | ||
156 | //! Constant for apply approaches between brute force and sorted pruning for box collision | ||
157 | #define GIM_MIN_SORTED_PRUNING_BOXES 140 | ||
158 | |||
159 | |||
160 | //Use these functions for general initialization | ||
161 | |||
162 | //! Initalizes the set. Sort Boxes if needed. | ||
163 | /*! | ||
164 | \pre aabbset must be allocated. And the boxes must be already set. | ||
165 | \post If the set has less of GIM_MIN_SORTED_BIPARTITE_PRUNING_BOXES boxes, only calcs the global box, | ||
166 | else it Sorts the entire set( Only applicable for large sets) | ||
167 | */ | ||
168 | void gim_aabbset_update(GIM_AABB_SET * aabbset); | ||
169 | |||
170 | ///Use these functions for general collision | ||
171 | |||
172 | //! Complete box pruning. Returns a list of overlapping pairs of boxes, each box of the pair belongs to the same set. | ||
173 | /*! | ||
174 | This function sorts the set and then it calls to gim_aabbset_self_intersections_brute_force or gim_aabbset_self_intersections_sorted. This is an example of how to use this function: | ||
175 | \code | ||
176 | //Create contact list | ||
177 | GDYNAMIC_ARRAY collision_pairs; | ||
178 | GIM_CREATE_PAIR_SET(collision_pairs); | ||
179 | //Do collision | ||
180 | gim_aabbset_self_intersections(&aabbset,&collision_pairs); | ||
181 | if(collision_pairs.m_size==0) | ||
182 | { | ||
183 | GIM_DYNARRAY_DESTROY(collision_pairs);// | ||
184 | return; //no collisioin | ||
185 | } | ||
186 | |||
187 | //pair pointer | ||
188 | GIM_PAIR *pairs = GIM_DYNARRAY_POINTER(GIM_PAIR,collision_pairs); | ||
189 | GUINT i, ti1,ti2; | ||
190 | for (i=0;i<collision_pairs.m_size; i++) | ||
191 | { | ||
192 | ti1 = pairs[i].m_index1; | ||
193 | ti2 = pairs[i].m_index2; | ||
194 | //Do something with the pairs | ||
195 | .... | ||
196 | .... | ||
197 | ... | ||
198 | |||
199 | } | ||
200 | //Terminate | ||
201 | GIM_DYNARRAY_DESTROY(dummycontacts); | ||
202 | GIM_DYNARRAY_DESTROY(collision_pairs); | ||
203 | \endcode | ||
204 | \param aabbset Set of boxes. Sorting isn't required. | ||
205 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
206 | \pre aabbset must be allocated and initialized. | ||
207 | \post If aabbset->m_count >= GIM_MIN_SORTED_PRUNING_BOXES, then it calls to gim_aabbset_sort and then to gim_aabbset_self_intersections_sorted. Global box won't be calculated. | ||
208 | */ | ||
209 | void gim_aabbset_self_intersections(GIM_AABB_SET * aabbset, GDYNAMIC_ARRAY * collision_pairs); | ||
210 | |||
211 | //! Collides two sets. Returns a list of overlapping pairs of boxes, each box of the pair belongs to a different set. | ||
212 | /*! | ||
213 | \pre aabbset1 and aabbset2 must be allocated and updated. See gim_aabbset_update. | ||
214 | \param aabbset1 Must be updated. | ||
215 | \param aabbset2 Must be updated. | ||
216 | \param collision_pairs Array of GIM_PAIR elements. Must be initialized before (Reserve size ~ 100) | ||
217 | */ | ||
218 | void gim_aabbset_bipartite_intersections(GIM_AABB_SET * aabbset1, GIM_AABB_SET * aabbset2, GDYNAMIC_ARRAY * collision_pairs); | ||
219 | |||
220 | ///Function for create Box collision result set | ||
221 | |||
222 | #define GIM_CREATE_BOXQUERY_LIST(dynarray) GIM_DYNARRAY_CREATE(GUINT,dynarray,G_ARRAY_GROW_SIZE) | ||
223 | |||
224 | //! Finds intersections between a box and a set. Return the colliding boxes of the set | ||
225 | /*! | ||
226 | \pre aabbset must be allocated and initialized. | ||
227 | \param test_aabb Box for collision query | ||
228 | \param aabbset Set of boxes .Global bound is required. | ||
229 | \param collided Array of GUINT elements, indices of boxes. Must be initialized before (Reserve size ~ 100) | ||
230 | */ | ||
231 | void gim_aabbset_box_collision(aabb3f *test_aabb, GIM_AABB_SET * aabbset, GDYNAMIC_ARRAY * collided); | ||
232 | |||
233 | //! Finds intersections between a box and a set. Return the colliding boxes of the set | ||
234 | /*! | ||
235 | \pre aabbset must be allocated and initialized. | ||
236 | \param vorigin Origin point of ray. | ||
237 | \param vdir Direction vector of ray. | ||
238 | \param tmax Max distance param for ray. | ||
239 | \param aabbset Set of boxes .Global bound is required. | ||
240 | \param collided Array of GUINT elements, indices of boxes. Must be initialized before (Reserve size ~ 100) | ||
241 | */ | ||
242 | void gim_aabbset_ray_collision(vec3f vorigin,vec3f vdir, GREAL tmax, GIM_AABB_SET * aabbset, GDYNAMIC_ARRAY * collided); | ||
243 | |||
244 | |||
245 | /* | ||
246 | For sorting, each box corner must be discretized to a 32 bit integer. | ||
247 | For this, we take the x and z coordinates from the box corner (a vector vec3f) | ||
248 | Then convert the (x,z) pair to an integer. For convenience, we choose an error | ||
249 | constant for converting the coordinates (0.05). | ||
250 | *******************************************************************************/ | ||
251 | |||
252 | /** | ||
253 | For fitting the coordinate to an integer, we need to constraint the range of its values. So each coord component (x, z) must lie between 0 and 65536. | ||
254 | 20 give us a 0.05 floating point error | ||
255 | */ | ||
256 | #define ERROR_AABB 20.0f | ||
257 | |||
258 | /** | ||
259 | An error of 0.05 allows to make coordinates up to 1638.0f and no less of -1638.0f. | ||
260 | So the maximum size of a room should be about 3276x3276 . Its dimensions must lie between [-1638,1638.0f] | ||
261 | */ | ||
262 | #define MAX_AABB_SIZE 1638.0f | ||
263 | |||
264 | //! Converts a vector coordinate to an integer for box sorting | ||
265 | /*! | ||
266 | \param vx X component | ||
267 | \param vz Z component | ||
268 | \param uint_key a GUINT | ||
269 | */ | ||
270 | #define GIM_CONVERT_VEC3F_GUINT_XZ(vx,vz,uint_key)\ | ||
271 | {\ | ||
272 | GUINT _z = ((GUINT)(vz*ERROR_AABB))+32768;\ | ||
273 | uint_key = ((GUINT)(vx*ERROR_AABB))+32768;\ | ||
274 | uint_key = (uint_key<<16) + _z;\ | ||
275 | }\ | ||
276 | |||
277 | //! Converts a vector coordinate to an integer for box sorting,rounding to the upper int | ||
278 | /*! | ||
279 | \param vx X component | ||
280 | \param vz Z component | ||
281 | \param uint_key a GUINT | ||
282 | */ | ||
283 | #define GIM_CONVERT_VEC3F_GUINT_XZ_UPPER(vx,vz,uint_key)\ | ||
284 | {\ | ||
285 | GUINT _z = ((GUINT)ceilf(vz*ERROR_AABB))+32768;\ | ||
286 | uint_key = ((GUINT)ceilf(vx*ERROR_AABB))+32768;\ | ||
287 | uint_key = (uint_key<<16) + _z;\ | ||
288 | }\ | ||
289 | |||
290 | |||
291 | //! Converts a vector coordinate to an integer for box sorting. Secure clamped | ||
292 | /*! | ||
293 | \param vx X component | ||
294 | \param vz Z component | ||
295 | \param uint_key a GUINT | ||
296 | */ | ||
297 | #define GIM_CONVERT_VEC3F_GUINT_XZ_CLAMPED(vx,vz,uint_key)\ | ||
298 | {\ | ||
299 | GREAL _cx = CLAMP(vx,-MAX_AABB_SIZE,MAX_AABB_SIZE);\ | ||
300 | GREAL _cz = CLAMP(vz,-MAX_AABB_SIZE,MAX_AABB_SIZE);\ | ||
301 | GUINT _z = ((GUINT)(_cz*ERROR_AABB))+32768;\ | ||
302 | uint_key = ((GUINT)(_cx*ERROR_AABB))+32768;\ | ||
303 | uint_key = (uint_key<<16) + _z;\ | ||
304 | }\ | ||
305 | |||
306 | //! Converts a vector coordinate to an integer for box sorting. Secure clamped, rounded | ||
307 | /*! | ||
308 | \param vx X component | ||
309 | \param vz Z component | ||
310 | \param uint_key a GUINT | ||
311 | */ | ||
312 | #define GIM_CONVERT_VEC3F_GUINT_XZ_UPPER_CLAMPED(vx,vz,uint_key)\ | ||
313 | {\ | ||
314 | GREAL _cx = CLAMP(vx,-MAX_AABB_SIZE,MAX_AABB_SIZE);\ | ||
315 | GREAL _cz = CLAMP(vz,-MAX_AABB_SIZE,MAX_AABB_SIZE);\ | ||
316 | GUINT _z = ((GUINT)ceilf(_cz*ERROR_AABB))+32768;\ | ||
317 | uint_key = ((GUINT)ceilf(_cx*ERROR_AABB))+32768;\ | ||
318 | uint_key = (uint_key<<16) + _z;\ | ||
319 | }\ | ||
320 | |||
321 | //! @} | ||
322 | |||
323 | #endif // GIM_BOXPRUNING_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_contact.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_contact.h new file mode 100644 index 0000000..bad8f0f --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_contact.h | |||
@@ -0,0 +1,115 @@ | |||
1 | #ifndef GIM_CONTACT_H_INCLUDED | ||
2 | #define GIM_CONTACT_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_contact.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | |||
35 | #include "GIMPACT/gim_geometry.h" | ||
36 | #include "GIMPACT/gim_radixsort.h" | ||
37 | |||
38 | /*! \defgroup CONTACTS | ||
39 | \brief | ||
40 | Functions for managing and sorting contacts resulting from a collision query. | ||
41 | <ul> | ||
42 | <li> Contact lists must be create by calling \ref GIM_CREATE_CONTACT_LIST | ||
43 | <li> After querys, contact lists must be destroy by calling \ref GIM_DYNARRAY_DESTROY | ||
44 | <li> Contacts can be merge for avoid duplicate results by calling \ref gim_merge_contacts | ||
45 | </ul> | ||
46 | |||
47 | */ | ||
48 | //! @{ | ||
49 | /// Structure for collision results | ||
50 | struct GIM_CONTACT | ||
51 | { | ||
52 | vec3f m_point; | ||
53 | vec3f m_normal; | ||
54 | GREAL m_depth;//Positive value indicates interpenetration | ||
55 | void * m_handle1; | ||
56 | void * m_handle2; | ||
57 | GUINT m_feature1;//Face number | ||
58 | GUINT m_feature2;//Face number | ||
59 | }; | ||
60 | //typedef struct _GIM_CONTACT GIM_CONTACT; | ||
61 | |||
62 | #define CONTACT_DIFF_EPSILON 0.00001f | ||
63 | |||
64 | #define GIM_CALC_KEY_CONTACT(pos,hash)\ | ||
65 | {\ | ||
66 | GINT _coords[] = {(GINT)(pos[0]*1000.0f+1.0f),(GINT)(pos[1]*1333.0f),(GINT)(pos[2]*2133.0f+3.0f)};\ | ||
67 | GUINT _hash=0;\ | ||
68 | GUINT *_uitmp = (GUINT *)(&_coords[0]);\ | ||
69 | _hash = *_uitmp;\ | ||
70 | _uitmp++;\ | ||
71 | _hash += (*_uitmp)<<4;\ | ||
72 | _uitmp++;\ | ||
73 | _hash += (*_uitmp)<<8;\ | ||
74 | hash = _hash;\ | ||
75 | }\ | ||
76 | |||
77 | ///Creates a contact list for queries | ||
78 | #define GIM_CREATE_CONTACT_LIST(contact_array) GIM_DYNARRAY_CREATE(GIM_CONTACT,contact_array,100) | ||
79 | |||
80 | #define GIM_PUSH_CONTACT(contact_array, point, normal, deep,handle1, handle2, feat1, feat2)\ | ||
81 | {\ | ||
82 | GIM_DYNARRAY_PUSH_EMPTY(GIM_CONTACT,contact_array);\ | ||
83 | GIM_CONTACT * _last = GIM_DYNARRAY_POINTER_LAST(GIM_CONTACT,contact_array);\ | ||
84 | VEC_COPY(_last->m_point,point);\ | ||
85 | VEC_COPY(_last->m_normal,normal);\ | ||
86 | _last->m_depth = deep;\ | ||
87 | _last->m_handle1 = handle1;\ | ||
88 | _last->m_handle2 = handle2;\ | ||
89 | _last->m_feature1 = feat1;\ | ||
90 | _last->m_feature2 = feat2;\ | ||
91 | }\ | ||
92 | |||
93 | ///Receive pointer to contacts | ||
94 | #define GIM_COPY_CONTACTS(dest_contact, source_contact)\ | ||
95 | {\ | ||
96 | VEC_COPY(dest_contact->m_point,source_contact->m_point);\ | ||
97 | VEC_COPY(dest_contact->m_normal,source_contact->m_normal);\ | ||
98 | dest_contact->m_depth = source_contact->m_depth;\ | ||
99 | dest_contact->m_handle1 = source_contact->m_handle1;\ | ||
100 | dest_contact->m_handle2 = source_contact->m_handle2;\ | ||
101 | dest_contact->m_feature1 = source_contact->m_feature1;\ | ||
102 | dest_contact->m_feature2 = source_contact->m_feature2;\ | ||
103 | }\ | ||
104 | |||
105 | //! Merges duplicate contacts with minimum depth criterion | ||
106 | void gim_merge_contacts(GDYNAMIC_ARRAY * source_contacts, | ||
107 | GDYNAMIC_ARRAY * dest_contacts); | ||
108 | |||
109 | |||
110 | //! Merges to an unique contact | ||
111 | void gim_merge_contacts_unique(GDYNAMIC_ARRAY * source_contacts, | ||
112 | GDYNAMIC_ARRAY * dest_contacts); | ||
113 | |||
114 | //! @} | ||
115 | #endif // GIM_CONTACT_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_geometry.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_geometry.h new file mode 100644 index 0000000..6d89a94 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_geometry.h | |||
@@ -0,0 +1,1872 @@ | |||
1 | #ifndef GIM_VECTOR_H_INCLUDED | ||
2 | #define GIM_VECTOR_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_geometry.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | |||
35 | #include "GIMPACT/gim_math.h" | ||
36 | |||
37 | /*! \defgroup GEOMETRIC_TYPES | ||
38 | \brief | ||
39 | Basic types and constants for geometry | ||
40 | */ | ||
41 | //! @{ | ||
42 | |||
43 | //! Integer vector 2D | ||
44 | typedef GINT vec2i[2]; | ||
45 | //! Integer vector 3D | ||
46 | typedef GINT vec3i[3]; | ||
47 | //! Integer vector 4D | ||
48 | typedef GINT vec4i[4]; | ||
49 | |||
50 | //! Float vector 2D | ||
51 | typedef GREAL vec2f[2]; | ||
52 | //! Float vector 3D | ||
53 | typedef GREAL vec3f[3]; | ||
54 | //! Float vector 4D | ||
55 | typedef GREAL vec4f[4]; | ||
56 | |||
57 | //! Matrix 2D, row ordered | ||
58 | typedef GREAL mat2f[2][2]; | ||
59 | //! Matrix 3D, row ordered | ||
60 | typedef GREAL mat3f[3][3]; | ||
61 | //! Matrix 4D, row ordered | ||
62 | typedef GREAL mat4f[4][4]; | ||
63 | |||
64 | //! Quaternion | ||
65 | typedef GREAL quatf[4]; | ||
66 | |||
67 | //! Axis aligned box | ||
68 | struct aabb3f{ | ||
69 | GREAL minX; | ||
70 | GREAL maxX; | ||
71 | GREAL minY; | ||
72 | GREAL maxY; | ||
73 | GREAL minZ; | ||
74 | GREAL maxZ; | ||
75 | }; | ||
76 | //typedef struct _aabb3f aabb3f; | ||
77 | //! @} | ||
78 | |||
79 | |||
80 | /*! \defgroup VECTOR_OPERATIONS | ||
81 | Operations for vectors : vec2f,vec3f and vec4f | ||
82 | */ | ||
83 | //! @{ | ||
84 | |||
85 | //! Zero out a 2D vector | ||
86 | #define VEC_ZERO_2(a) \ | ||
87 | { \ | ||
88 | (a)[0] = (a)[1] = 0.0f; \ | ||
89 | }\ | ||
90 | |||
91 | |||
92 | //! Zero out a 3D vector | ||
93 | #define VEC_ZERO(a) \ | ||
94 | { \ | ||
95 | (a)[0] = (a)[1] = (a)[2] = 0.0f; \ | ||
96 | }\ | ||
97 | |||
98 | |||
99 | /// Zero out a 4D vector | ||
100 | #define VEC_ZERO_4(a) \ | ||
101 | { \ | ||
102 | (a)[0] = (a)[1] = (a)[2] = (a)[3] = 0.0f; \ | ||
103 | }\ | ||
104 | |||
105 | |||
106 | /// Vector copy | ||
107 | #define VEC_COPY_2(b,a) \ | ||
108 | { \ | ||
109 | (b)[0] = (a)[0]; \ | ||
110 | (b)[1] = (a)[1]; \ | ||
111 | }\ | ||
112 | |||
113 | |||
114 | /// Copy 3D vector | ||
115 | #define VEC_COPY(b,a) \ | ||
116 | { \ | ||
117 | (b)[0] = (a)[0]; \ | ||
118 | (b)[1] = (a)[1]; \ | ||
119 | (b)[2] = (a)[2]; \ | ||
120 | }\ | ||
121 | |||
122 | |||
123 | /// Copy 4D vector | ||
124 | #define VEC_COPY_4(b,a) \ | ||
125 | { \ | ||
126 | (b)[0] = (a)[0]; \ | ||
127 | (b)[1] = (a)[1]; \ | ||
128 | (b)[2] = (a)[2]; \ | ||
129 | (b)[3] = (a)[3]; \ | ||
130 | }\ | ||
131 | |||
132 | |||
133 | /// Vector difference | ||
134 | #define VEC_DIFF_2(v21,v2,v1) \ | ||
135 | { \ | ||
136 | (v21)[0] = (v2)[0] - (v1)[0]; \ | ||
137 | (v21)[1] = (v2)[1] - (v1)[1]; \ | ||
138 | }\ | ||
139 | |||
140 | |||
141 | /// Vector difference | ||
142 | #define VEC_DIFF(v21,v2,v1) \ | ||
143 | { \ | ||
144 | (v21)[0] = (v2)[0] - (v1)[0]; \ | ||
145 | (v21)[1] = (v2)[1] - (v1)[1]; \ | ||
146 | (v21)[2] = (v2)[2] - (v1)[2]; \ | ||
147 | }\ | ||
148 | |||
149 | |||
150 | /// Vector difference | ||
151 | #define VEC_DIFF_4(v21,v2,v1) \ | ||
152 | { \ | ||
153 | (v21)[0] = (v2)[0] - (v1)[0]; \ | ||
154 | (v21)[1] = (v2)[1] - (v1)[1]; \ | ||
155 | (v21)[2] = (v2)[2] - (v1)[2]; \ | ||
156 | (v21)[3] = (v2)[3] - (v1)[3]; \ | ||
157 | }\ | ||
158 | |||
159 | |||
160 | /// Vector sum | ||
161 | #define VEC_SUM_2(v21,v2,v1) \ | ||
162 | { \ | ||
163 | (v21)[0] = (v2)[0] + (v1)[0]; \ | ||
164 | (v21)[1] = (v2)[1] + (v1)[1]; \ | ||
165 | }\ | ||
166 | |||
167 | |||
168 | /// Vector sum | ||
169 | #define VEC_SUM(v21,v2,v1) \ | ||
170 | { \ | ||
171 | (v21)[0] = (v2)[0] + (v1)[0]; \ | ||
172 | (v21)[1] = (v2)[1] + (v1)[1]; \ | ||
173 | (v21)[2] = (v2)[2] + (v1)[2]; \ | ||
174 | }\ | ||
175 | |||
176 | |||
177 | /// Vector sum | ||
178 | #define VEC_SUM_4(v21,v2,v1) \ | ||
179 | { \ | ||
180 | (v21)[0] = (v2)[0] + (v1)[0]; \ | ||
181 | (v21)[1] = (v2)[1] + (v1)[1]; \ | ||
182 | (v21)[2] = (v2)[2] + (v1)[2]; \ | ||
183 | (v21)[3] = (v2)[3] + (v1)[3]; \ | ||
184 | }\ | ||
185 | |||
186 | |||
187 | /// scalar times vector | ||
188 | #define VEC_SCALE_2(c,a,b) \ | ||
189 | { \ | ||
190 | (c)[0] = (a)*(b)[0]; \ | ||
191 | (c)[1] = (a)*(b)[1]; \ | ||
192 | }\ | ||
193 | |||
194 | |||
195 | /// scalar times vector | ||
196 | #define VEC_SCALE(c,a,b) \ | ||
197 | { \ | ||
198 | (c)[0] = (a)*(b)[0]; \ | ||
199 | (c)[1] = (a)*(b)[1]; \ | ||
200 | (c)[2] = (a)*(b)[2]; \ | ||
201 | }\ | ||
202 | |||
203 | |||
204 | /// scalar times vector | ||
205 | #define VEC_SCALE_4(c,a,b) \ | ||
206 | { \ | ||
207 | (c)[0] = (a)*(b)[0]; \ | ||
208 | (c)[1] = (a)*(b)[1]; \ | ||
209 | (c)[2] = (a)*(b)[2]; \ | ||
210 | (c)[3] = (a)*(b)[3]; \ | ||
211 | }\ | ||
212 | |||
213 | |||
214 | /// accumulate scaled vector | ||
215 | #define VEC_ACCUM_2(c,a,b) \ | ||
216 | { \ | ||
217 | (c)[0] += (a)*(b)[0]; \ | ||
218 | (c)[1] += (a)*(b)[1]; \ | ||
219 | }\ | ||
220 | |||
221 | |||
222 | /// accumulate scaled vector | ||
223 | #define VEC_ACCUM(c,a,b) \ | ||
224 | { \ | ||
225 | (c)[0] += (a)*(b)[0]; \ | ||
226 | (c)[1] += (a)*(b)[1]; \ | ||
227 | (c)[2] += (a)*(b)[2]; \ | ||
228 | }\ | ||
229 | |||
230 | |||
231 | /// accumulate scaled vector | ||
232 | #define VEC_ACCUM_4(c,a,b) \ | ||
233 | { \ | ||
234 | (c)[0] += (a)*(b)[0]; \ | ||
235 | (c)[1] += (a)*(b)[1]; \ | ||
236 | (c)[2] += (a)*(b)[2]; \ | ||
237 | (c)[3] += (a)*(b)[3]; \ | ||
238 | }\ | ||
239 | |||
240 | |||
241 | /// Vector dot product | ||
242 | #define VEC_DOT_2(a,b) ((a)[0]*(b)[0] + (a)[1]*(b)[1]) | ||
243 | |||
244 | |||
245 | /// Vector dot product | ||
246 | #define VEC_DOT(a,b) ((a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2]) | ||
247 | |||
248 | /// Vector dot product | ||
249 | #define VEC_DOT_4(a,b) ((a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] + (a)[3]*(b)[3]) | ||
250 | |||
251 | /// vector impact parameter (squared) | ||
252 | #define VEC_IMPACT_SQ(bsq,direction,position) {\ | ||
253 | GREAL _llel_ = VEC_DOT(direction, position);\ | ||
254 | bsq = VEC_DOT(position, position) - _llel_*_llel_;\ | ||
255 | }\ | ||
256 | |||
257 | |||
258 | /// vector impact parameter | ||
259 | #define VEC_IMPACT(bsq,direction,position) {\ | ||
260 | VEC_IMPACT_SQ(bsq,direction,position); \ | ||
261 | GIM_SQRT(bsq,bsq); \ | ||
262 | }\ | ||
263 | |||
264 | /// Vector length | ||
265 | #define VEC_LENGTH_2(a,l)\ | ||
266 | {\ | ||
267 | GREAL _pp = VEC_DOT_2(a,a);\ | ||
268 | GIM_SQRT(_pp,l);\ | ||
269 | }\ | ||
270 | |||
271 | |||
272 | /// Vector length | ||
273 | #define VEC_LENGTH(a,l)\ | ||
274 | {\ | ||
275 | GREAL _pp = VEC_DOT(a,a);\ | ||
276 | GIM_SQRT(_pp,l);\ | ||
277 | }\ | ||
278 | |||
279 | |||
280 | /// Vector length | ||
281 | #define VEC_LENGTH_4(a,l)\ | ||
282 | {\ | ||
283 | GREAL _pp = VEC_DOT_4(a,a);\ | ||
284 | GIM_SQRT(_pp,l);\ | ||
285 | }\ | ||
286 | |||
287 | /// Vector inv length | ||
288 | #define VEC_INV_LENGTH_2(a,l)\ | ||
289 | {\ | ||
290 | GREAL _pp = VEC_DOT_2(a,a);\ | ||
291 | GIM_INV_SQRT(_pp,l);\ | ||
292 | }\ | ||
293 | |||
294 | |||
295 | /// Vector inv length | ||
296 | #define VEC_INV_LENGTH(a,l)\ | ||
297 | {\ | ||
298 | GREAL _pp = VEC_DOT(a,a);\ | ||
299 | GIM_INV_SQRT(_pp,l);\ | ||
300 | }\ | ||
301 | |||
302 | |||
303 | /// Vector inv length | ||
304 | #define VEC_INV_LENGTH_4(a,l)\ | ||
305 | {\ | ||
306 | GREAL _pp = VEC_DOT_4(a,a);\ | ||
307 | GIM_INV_SQRT(_pp,l);\ | ||
308 | }\ | ||
309 | |||
310 | |||
311 | |||
312 | /// distance between two points | ||
313 | #define VEC_DISTANCE(_len,_va,_vb) {\ | ||
314 | vec3f _tmp_; \ | ||
315 | VEC_DIFF(_tmp_, _vb, _va); \ | ||
316 | VEC_LENGTH(_tmp_,_len); \ | ||
317 | }\ | ||
318 | |||
319 | |||
320 | /// Vector length | ||
321 | #define VEC_CONJUGATE_LENGTH(a,l)\ | ||
322 | {\ | ||
323 | GREAL _pp = 1.0 - a[0]*a[0] - a[1]*a[1] - a[2]*a[2];\ | ||
324 | GIM_SQRT(_pp,l);\ | ||
325 | }\ | ||
326 | |||
327 | |||
328 | /// Vector length | ||
329 | #define VEC_NORMALIZE(a) { \ | ||
330 | GREAL len;\ | ||
331 | VEC_INV_LENGTH(a,len); \ | ||
332 | if(len<G_REAL_INFINITY)\ | ||
333 | {\ | ||
334 | a[0] *= len; \ | ||
335 | a[1] *= len; \ | ||
336 | a[2] *= len; \ | ||
337 | } \ | ||
338 | }\ | ||
339 | |||
340 | /// Set Vector size | ||
341 | #define VEC_RENORMALIZE(a,newlen) { \ | ||
342 | GREAL len;\ | ||
343 | VEC_INV_LENGTH(a,len); \ | ||
344 | if(len<G_REAL_INFINITY)\ | ||
345 | {\ | ||
346 | len *= newlen;\ | ||
347 | a[0] *= len; \ | ||
348 | a[1] *= len; \ | ||
349 | a[2] *= len; \ | ||
350 | } \ | ||
351 | }\ | ||
352 | |||
353 | /// Vector cross | ||
354 | #define VEC_CROSS(c,a,b) \ | ||
355 | { \ | ||
356 | c[0] = (a)[1] * (b)[2] - (a)[2] * (b)[1]; \ | ||
357 | c[1] = (a)[2] * (b)[0] - (a)[0] * (b)[2]; \ | ||
358 | c[2] = (a)[0] * (b)[1] - (a)[1] * (b)[0]; \ | ||
359 | }\ | ||
360 | |||
361 | |||
362 | /*! Vector perp -- assumes that n is of unit length | ||
363 | * accepts vector v, subtracts out any component parallel to n */ | ||
364 | #define VEC_PERPENDICULAR(vp,v,n) \ | ||
365 | { \ | ||
366 | GREAL dot = VEC_DOT(v, n); \ | ||
367 | vp[0] = (v)[0] - dot*(n)[0]; \ | ||
368 | vp[1] = (v)[1] - dot*(n)[1]; \ | ||
369 | vp[2] = (v)[2] - dot*(n)[2]; \ | ||
370 | }\ | ||
371 | |||
372 | |||
373 | /*! Vector parallel -- assumes that n is of unit length */ | ||
374 | #define VEC_PARALLEL(vp,v,n) \ | ||
375 | { \ | ||
376 | GREAL dot = VEC_DOT(v, n); \ | ||
377 | vp[0] = (dot) * (n)[0]; \ | ||
378 | vp[1] = (dot) * (n)[1]; \ | ||
379 | vp[2] = (dot) * (n)[2]; \ | ||
380 | }\ | ||
381 | |||
382 | /*! Same as Vector parallel -- n can have any length | ||
383 | * accepts vector v, subtracts out any component perpendicular to n */ | ||
384 | #define VEC_PROJECT(vp,v,n) \ | ||
385 | { \ | ||
386 | GREAL scalar = VEC_DOT(v, n); \ | ||
387 | scalar/= VEC_DOT(n, n); \ | ||
388 | vp[0] = (scalar) * (n)[0]; \ | ||
389 | vp[1] = (scalar) * (n)[1]; \ | ||
390 | vp[2] = (scalar) * (n)[2]; \ | ||
391 | }\ | ||
392 | |||
393 | |||
394 | /*! accepts vector v*/ | ||
395 | #define VEC_UNPROJECT(vp,v,n) \ | ||
396 | { \ | ||
397 | GREAL scalar = VEC_DOT(v, n); \ | ||
398 | scalar = VEC_DOT(n, n)/scalar; \ | ||
399 | vp[0] = (scalar) * (n)[0]; \ | ||
400 | vp[1] = (scalar) * (n)[1]; \ | ||
401 | vp[2] = (scalar) * (n)[2]; \ | ||
402 | }\ | ||
403 | |||
404 | |||
405 | /*! Vector reflection -- assumes n is of unit length | ||
406 | Takes vector v, reflects it against reflector n, and returns vr */ | ||
407 | #define VEC_REFLECT(vr,v,n) \ | ||
408 | { \ | ||
409 | GREAL dot = VEC_DOT(v, n); \ | ||
410 | vr[0] = (v)[0] - 2.0 * (dot) * (n)[0]; \ | ||
411 | vr[1] = (v)[1] - 2.0 * (dot) * (n)[1]; \ | ||
412 | vr[2] = (v)[2] - 2.0 * (dot) * (n)[2]; \ | ||
413 | }\ | ||
414 | |||
415 | |||
416 | /*! Vector blending | ||
417 | Takes two vectors a, b, blends them together with two scalars */ | ||
418 | #define VEC_BLEND_AB(vr,sa,a,sb,b) \ | ||
419 | { \ | ||
420 | vr[0] = (sa) * (a)[0] + (sb) * (b)[0]; \ | ||
421 | vr[1] = (sa) * (a)[1] + (sb) * (b)[1]; \ | ||
422 | vr[2] = (sa) * (a)[2] + (sb) * (b)[2]; \ | ||
423 | }\ | ||
424 | |||
425 | /*! Vector blending | ||
426 | Takes two vectors a, b, blends them together with s <=1 */ | ||
427 | #define VEC_BLEND(vr,a,b,s) VEC_BLEND_AB(vr,1-s,a,sb,s) | ||
428 | |||
429 | #define VEC_SET3(a,b,op,c) a[0]=b[0] op c[0]; a[1]=b[1] op c[1]; a[2]=b[2] op c[2]; | ||
430 | //! @} | ||
431 | |||
432 | |||
433 | /*! \defgroup MATRIX_OPERATIONS | ||
434 | Operations for matrices : mat2f, mat3f and mat4f | ||
435 | */ | ||
436 | //! @{ | ||
437 | |||
438 | /// initialize matrix | ||
439 | #define IDENTIFY_MATRIX_3X3(m) \ | ||
440 | { \ | ||
441 | m[0][0] = 1.0; \ | ||
442 | m[0][1] = 0.0; \ | ||
443 | m[0][2] = 0.0; \ | ||
444 | \ | ||
445 | m[1][0] = 0.0; \ | ||
446 | m[1][1] = 1.0; \ | ||
447 | m[1][2] = 0.0; \ | ||
448 | \ | ||
449 | m[2][0] = 0.0; \ | ||
450 | m[2][1] = 0.0; \ | ||
451 | m[2][2] = 1.0; \ | ||
452 | }\ | ||
453 | |||
454 | /*! initialize matrix */ | ||
455 | #define IDENTIFY_MATRIX_4X4(m) \ | ||
456 | { \ | ||
457 | m[0][0] = 1.0; \ | ||
458 | m[0][1] = 0.0; \ | ||
459 | m[0][2] = 0.0; \ | ||
460 | m[0][3] = 0.0; \ | ||
461 | \ | ||
462 | m[1][0] = 0.0; \ | ||
463 | m[1][1] = 1.0; \ | ||
464 | m[1][2] = 0.0; \ | ||
465 | m[1][3] = 0.0; \ | ||
466 | \ | ||
467 | m[2][0] = 0.0; \ | ||
468 | m[2][1] = 0.0; \ | ||
469 | m[2][2] = 1.0; \ | ||
470 | m[2][3] = 0.0; \ | ||
471 | \ | ||
472 | m[3][0] = 0.0; \ | ||
473 | m[3][1] = 0.0; \ | ||
474 | m[3][2] = 0.0; \ | ||
475 | m[3][3] = 1.0; \ | ||
476 | }\ | ||
477 | |||
478 | /*! initialize matrix */ | ||
479 | #define ZERO_MATRIX_4X4(m) \ | ||
480 | { \ | ||
481 | m[0][0] = 0.0; \ | ||
482 | m[0][1] = 0.0; \ | ||
483 | m[0][2] = 0.0; \ | ||
484 | m[0][3] = 0.0; \ | ||
485 | \ | ||
486 | m[1][0] = 0.0; \ | ||
487 | m[1][1] = 0.0; \ | ||
488 | m[1][2] = 0.0; \ | ||
489 | m[1][3] = 0.0; \ | ||
490 | \ | ||
491 | m[2][0] = 0.0; \ | ||
492 | m[2][1] = 0.0; \ | ||
493 | m[2][2] = 0.0; \ | ||
494 | m[2][3] = 0.0; \ | ||
495 | \ | ||
496 | m[3][0] = 0.0; \ | ||
497 | m[3][1] = 0.0; \ | ||
498 | m[3][2] = 0.0; \ | ||
499 | m[3][3] = 0.0; \ | ||
500 | }\ | ||
501 | |||
502 | /*! matrix rotation X */ | ||
503 | #define ROTX_CS(m,cosine,sine) \ | ||
504 | { \ | ||
505 | /* rotation about the x-axis */ \ | ||
506 | \ | ||
507 | m[0][0] = 1.0; \ | ||
508 | m[0][1] = 0.0; \ | ||
509 | m[0][2] = 0.0; \ | ||
510 | m[0][3] = 0.0; \ | ||
511 | \ | ||
512 | m[1][0] = 0.0; \ | ||
513 | m[1][1] = (cosine); \ | ||
514 | m[1][2] = (sine); \ | ||
515 | m[1][3] = 0.0; \ | ||
516 | \ | ||
517 | m[2][0] = 0.0; \ | ||
518 | m[2][1] = -(sine); \ | ||
519 | m[2][2] = (cosine); \ | ||
520 | m[2][3] = 0.0; \ | ||
521 | \ | ||
522 | m[3][0] = 0.0; \ | ||
523 | m[3][1] = 0.0; \ | ||
524 | m[3][2] = 0.0; \ | ||
525 | m[3][3] = 1.0; \ | ||
526 | }\ | ||
527 | |||
528 | /*! matrix rotation Y */ | ||
529 | #define ROTY_CS(m,cosine,sine) \ | ||
530 | { \ | ||
531 | /* rotation about the y-axis */ \ | ||
532 | \ | ||
533 | m[0][0] = (cosine); \ | ||
534 | m[0][1] = 0.0; \ | ||
535 | m[0][2] = -(sine); \ | ||
536 | m[0][3] = 0.0; \ | ||
537 | \ | ||
538 | m[1][0] = 0.0; \ | ||
539 | m[1][1] = 1.0; \ | ||
540 | m[1][2] = 0.0; \ | ||
541 | m[1][3] = 0.0; \ | ||
542 | \ | ||
543 | m[2][0] = (sine); \ | ||
544 | m[2][1] = 0.0; \ | ||
545 | m[2][2] = (cosine); \ | ||
546 | m[2][3] = 0.0; \ | ||
547 | \ | ||
548 | m[3][0] = 0.0; \ | ||
549 | m[3][1] = 0.0; \ | ||
550 | m[3][2] = 0.0; \ | ||
551 | m[3][3] = 1.0; \ | ||
552 | }\ | ||
553 | |||
554 | /*! matrix rotation Z */ | ||
555 | #define ROTZ_CS(m,cosine,sine) \ | ||
556 | { \ | ||
557 | /* rotation about the z-axis */ \ | ||
558 | \ | ||
559 | m[0][0] = (cosine); \ | ||
560 | m[0][1] = (sine); \ | ||
561 | m[0][2] = 0.0; \ | ||
562 | m[0][3] = 0.0; \ | ||
563 | \ | ||
564 | m[1][0] = -(sine); \ | ||
565 | m[1][1] = (cosine); \ | ||
566 | m[1][2] = 0.0; \ | ||
567 | m[1][3] = 0.0; \ | ||
568 | \ | ||
569 | m[2][0] = 0.0; \ | ||
570 | m[2][1] = 0.0; \ | ||
571 | m[2][2] = 1.0; \ | ||
572 | m[2][3] = 0.0; \ | ||
573 | \ | ||
574 | m[3][0] = 0.0; \ | ||
575 | m[3][1] = 0.0; \ | ||
576 | m[3][2] = 0.0; \ | ||
577 | m[3][3] = 1.0; \ | ||
578 | }\ | ||
579 | |||
580 | /*! matrix copy */ | ||
581 | #define COPY_MATRIX_2X2(b,a) \ | ||
582 | { \ | ||
583 | b[0][0] = a[0][0]; \ | ||
584 | b[0][1] = a[0][1]; \ | ||
585 | \ | ||
586 | b[1][0] = a[1][0]; \ | ||
587 | b[1][1] = a[1][1]; \ | ||
588 | \ | ||
589 | }\ | ||
590 | |||
591 | |||
592 | /*! matrix copy */ | ||
593 | #define COPY_MATRIX_2X3(b,a) \ | ||
594 | { \ | ||
595 | b[0][0] = a[0][0]; \ | ||
596 | b[0][1] = a[0][1]; \ | ||
597 | b[0][2] = a[0][2]; \ | ||
598 | \ | ||
599 | b[1][0] = a[1][0]; \ | ||
600 | b[1][1] = a[1][1]; \ | ||
601 | b[1][2] = a[1][2]; \ | ||
602 | }\ | ||
603 | |||
604 | |||
605 | /*! matrix copy */ | ||
606 | #define COPY_MATRIX_3X3(b,a) \ | ||
607 | { \ | ||
608 | b[0][0] = a[0][0]; \ | ||
609 | b[0][1] = a[0][1]; \ | ||
610 | b[0][2] = a[0][2]; \ | ||
611 | \ | ||
612 | b[1][0] = a[1][0]; \ | ||
613 | b[1][1] = a[1][1]; \ | ||
614 | b[1][2] = a[1][2]; \ | ||
615 | \ | ||
616 | b[2][0] = a[2][0]; \ | ||
617 | b[2][1] = a[2][1]; \ | ||
618 | b[2][2] = a[2][2]; \ | ||
619 | }\ | ||
620 | |||
621 | |||
622 | /*! matrix copy */ | ||
623 | #define COPY_MATRIX_4X4(b,a) \ | ||
624 | { \ | ||
625 | b[0][0] = a[0][0]; \ | ||
626 | b[0][1] = a[0][1]; \ | ||
627 | b[0][2] = a[0][2]; \ | ||
628 | b[0][3] = a[0][3]; \ | ||
629 | \ | ||
630 | b[1][0] = a[1][0]; \ | ||
631 | b[1][1] = a[1][1]; \ | ||
632 | b[1][2] = a[1][2]; \ | ||
633 | b[1][3] = a[1][3]; \ | ||
634 | \ | ||
635 | b[2][0] = a[2][0]; \ | ||
636 | b[2][1] = a[2][1]; \ | ||
637 | b[2][2] = a[2][2]; \ | ||
638 | b[2][3] = a[2][3]; \ | ||
639 | \ | ||
640 | b[3][0] = a[3][0]; \ | ||
641 | b[3][1] = a[3][1]; \ | ||
642 | b[3][2] = a[3][2]; \ | ||
643 | b[3][3] = a[3][3]; \ | ||
644 | }\ | ||
645 | |||
646 | |||
647 | /*! matrix transpose */ | ||
648 | #define TRANSPOSE_MATRIX_2X2(b,a) \ | ||
649 | { \ | ||
650 | b[0][0] = a[0][0]; \ | ||
651 | b[0][1] = a[1][0]; \ | ||
652 | \ | ||
653 | b[1][0] = a[0][1]; \ | ||
654 | b[1][1] = a[1][1]; \ | ||
655 | }\ | ||
656 | |||
657 | |||
658 | /*! matrix transpose */ | ||
659 | #define TRANSPOSE_MATRIX_3X3(b,a) \ | ||
660 | { \ | ||
661 | b[0][0] = a[0][0]; \ | ||
662 | b[0][1] = a[1][0]; \ | ||
663 | b[0][2] = a[2][0]; \ | ||
664 | \ | ||
665 | b[1][0] = a[0][1]; \ | ||
666 | b[1][1] = a[1][1]; \ | ||
667 | b[1][2] = a[2][1]; \ | ||
668 | \ | ||
669 | b[2][0] = a[0][2]; \ | ||
670 | b[2][1] = a[1][2]; \ | ||
671 | b[2][2] = a[2][2]; \ | ||
672 | }\ | ||
673 | |||
674 | |||
675 | /*! matrix transpose */ | ||
676 | #define TRANSPOSE_MATRIX_4X4(b,a) \ | ||
677 | { \ | ||
678 | b[0][0] = a[0][0]; \ | ||
679 | b[0][1] = a[1][0]; \ | ||
680 | b[0][2] = a[2][0]; \ | ||
681 | b[0][3] = a[3][0]; \ | ||
682 | \ | ||
683 | b[1][0] = a[0][1]; \ | ||
684 | b[1][1] = a[1][1]; \ | ||
685 | b[1][2] = a[2][1]; \ | ||
686 | b[1][3] = a[3][1]; \ | ||
687 | \ | ||
688 | b[2][0] = a[0][2]; \ | ||
689 | b[2][1] = a[1][2]; \ | ||
690 | b[2][2] = a[2][2]; \ | ||
691 | b[2][3] = a[3][2]; \ | ||
692 | \ | ||
693 | b[3][0] = a[0][3]; \ | ||
694 | b[3][1] = a[1][3]; \ | ||
695 | b[3][2] = a[2][3]; \ | ||
696 | b[3][3] = a[3][3]; \ | ||
697 | }\ | ||
698 | |||
699 | |||
700 | /*! multiply matrix by scalar */ | ||
701 | #define SCALE_MATRIX_2X2(b,s,a) \ | ||
702 | { \ | ||
703 | b[0][0] = (s) * a[0][0]; \ | ||
704 | b[0][1] = (s) * a[0][1]; \ | ||
705 | \ | ||
706 | b[1][0] = (s) * a[1][0]; \ | ||
707 | b[1][1] = (s) * a[1][1]; \ | ||
708 | }\ | ||
709 | |||
710 | |||
711 | /*! multiply matrix by scalar */ | ||
712 | #define SCALE_MATRIX_3X3(b,s,a) \ | ||
713 | { \ | ||
714 | b[0][0] = (s) * a[0][0]; \ | ||
715 | b[0][1] = (s) * a[0][1]; \ | ||
716 | b[0][2] = (s) * a[0][2]; \ | ||
717 | \ | ||
718 | b[1][0] = (s) * a[1][0]; \ | ||
719 | b[1][1] = (s) * a[1][1]; \ | ||
720 | b[1][2] = (s) * a[1][2]; \ | ||
721 | \ | ||
722 | b[2][0] = (s) * a[2][0]; \ | ||
723 | b[2][1] = (s) * a[2][1]; \ | ||
724 | b[2][2] = (s) * a[2][2]; \ | ||
725 | }\ | ||
726 | |||
727 | |||
728 | /*! multiply matrix by scalar */ | ||
729 | #define SCALE_MATRIX_4X4(b,s,a) \ | ||
730 | { \ | ||
731 | b[0][0] = (s) * a[0][0]; \ | ||
732 | b[0][1] = (s) * a[0][1]; \ | ||
733 | b[0][2] = (s) * a[0][2]; \ | ||
734 | b[0][3] = (s) * a[0][3]; \ | ||
735 | \ | ||
736 | b[1][0] = (s) * a[1][0]; \ | ||
737 | b[1][1] = (s) * a[1][1]; \ | ||
738 | b[1][2] = (s) * a[1][2]; \ | ||
739 | b[1][3] = (s) * a[1][3]; \ | ||
740 | \ | ||
741 | b[2][0] = (s) * a[2][0]; \ | ||
742 | b[2][1] = (s) * a[2][1]; \ | ||
743 | b[2][2] = (s) * a[2][2]; \ | ||
744 | b[2][3] = (s) * a[2][3]; \ | ||
745 | \ | ||
746 | b[3][0] = s * a[3][0]; \ | ||
747 | b[3][1] = s * a[3][1]; \ | ||
748 | b[3][2] = s * a[3][2]; \ | ||
749 | b[3][3] = s * a[3][3]; \ | ||
750 | }\ | ||
751 | |||
752 | |||
753 | /*! multiply matrix by scalar */ | ||
754 | #define ACCUM_SCALE_MATRIX_2X2(b,s,a) \ | ||
755 | { \ | ||
756 | b[0][0] += (s) * a[0][0]; \ | ||
757 | b[0][1] += (s) * a[0][1]; \ | ||
758 | \ | ||
759 | b[1][0] += (s) * a[1][0]; \ | ||
760 | b[1][1] += (s) * a[1][1]; \ | ||
761 | }\ | ||
762 | |||
763 | |||
764 | /*! multiply matrix by scalar */ | ||
765 | #define ACCUM_SCALE_MATRIX_3X3(b,s,a) \ | ||
766 | { \ | ||
767 | b[0][0] += (s) * a[0][0]; \ | ||
768 | b[0][1] += (s) * a[0][1]; \ | ||
769 | b[0][2] += (s) * a[0][2]; \ | ||
770 | \ | ||
771 | b[1][0] += (s) * a[1][0]; \ | ||
772 | b[1][1] += (s) * a[1][1]; \ | ||
773 | b[1][2] += (s) * a[1][2]; \ | ||
774 | \ | ||
775 | b[2][0] += (s) * a[2][0]; \ | ||
776 | b[2][1] += (s) * a[2][1]; \ | ||
777 | b[2][2] += (s) * a[2][2]; \ | ||
778 | }\ | ||
779 | |||
780 | |||
781 | /*! multiply matrix by scalar */ | ||
782 | #define ACCUM_SCALE_MATRIX_4X4(b,s,a) \ | ||
783 | { \ | ||
784 | b[0][0] += (s) * a[0][0]; \ | ||
785 | b[0][1] += (s) * a[0][1]; \ | ||
786 | b[0][2] += (s) * a[0][2]; \ | ||
787 | b[0][3] += (s) * a[0][3]; \ | ||
788 | \ | ||
789 | b[1][0] += (s) * a[1][0]; \ | ||
790 | b[1][1] += (s) * a[1][1]; \ | ||
791 | b[1][2] += (s) * a[1][2]; \ | ||
792 | b[1][3] += (s) * a[1][3]; \ | ||
793 | \ | ||
794 | b[2][0] += (s) * a[2][0]; \ | ||
795 | b[2][1] += (s) * a[2][1]; \ | ||
796 | b[2][2] += (s) * a[2][2]; \ | ||
797 | b[2][3] += (s) * a[2][3]; \ | ||
798 | \ | ||
799 | b[3][0] += (s) * a[3][0]; \ | ||
800 | b[3][1] += (s) * a[3][1]; \ | ||
801 | b[3][2] += (s) * a[3][2]; \ | ||
802 | b[3][3] += (s) * a[3][3]; \ | ||
803 | }\ | ||
804 | |||
805 | /*! matrix product */ | ||
806 | /*! c[x][y] = a[x][0]*b[0][y]+a[x][1]*b[1][y]+a[x][2]*b[2][y]+a[x][3]*b[3][y];*/ | ||
807 | #define MATRIX_PRODUCT_2X2(c,a,b) \ | ||
808 | { \ | ||
809 | c[0][0] = a[0][0]*b[0][0]+a[0][1]*b[1][0]; \ | ||
810 | c[0][1] = a[0][0]*b[0][1]+a[0][1]*b[1][1]; \ | ||
811 | \ | ||
812 | c[1][0] = a[1][0]*b[0][0]+a[1][1]*b[1][0]; \ | ||
813 | c[1][1] = a[1][0]*b[0][1]+a[1][1]*b[1][1]; \ | ||
814 | \ | ||
815 | }\ | ||
816 | |||
817 | /*! matrix product */ | ||
818 | /*! c[x][y] = a[x][0]*b[0][y]+a[x][1]*b[1][y]+a[x][2]*b[2][y]+a[x][3]*b[3][y];*/ | ||
819 | #define MATRIX_PRODUCT_3X3(c,a,b) \ | ||
820 | { \ | ||
821 | c[0][0] = a[0][0]*b[0][0]+a[0][1]*b[1][0]+a[0][2]*b[2][0]; \ | ||
822 | c[0][1] = a[0][0]*b[0][1]+a[0][1]*b[1][1]+a[0][2]*b[2][1]; \ | ||
823 | c[0][2] = a[0][0]*b[0][2]+a[0][1]*b[1][2]+a[0][2]*b[2][2]; \ | ||
824 | \ | ||
825 | c[1][0] = a[1][0]*b[0][0]+a[1][1]*b[1][0]+a[1][2]*b[2][0]; \ | ||
826 | c[1][1] = a[1][0]*b[0][1]+a[1][1]*b[1][1]+a[1][2]*b[2][1]; \ | ||
827 | c[1][2] = a[1][0]*b[0][2]+a[1][1]*b[1][2]+a[1][2]*b[2][2]; \ | ||
828 | \ | ||
829 | c[2][0] = a[2][0]*b[0][0]+a[2][1]*b[1][0]+a[2][2]*b[2][0]; \ | ||
830 | c[2][1] = a[2][0]*b[0][1]+a[2][1]*b[1][1]+a[2][2]*b[2][1]; \ | ||
831 | c[2][2] = a[2][0]*b[0][2]+a[2][1]*b[1][2]+a[2][2]*b[2][2]; \ | ||
832 | }\ | ||
833 | |||
834 | |||
835 | /*! matrix product */ | ||
836 | /*! c[x][y] = a[x][0]*b[0][y]+a[x][1]*b[1][y]+a[x][2]*b[2][y]+a[x][3]*b[3][y];*/ | ||
837 | #define MATRIX_PRODUCT_4X4(c,a,b) \ | ||
838 | { \ | ||
839 | c[0][0] = a[0][0]*b[0][0]+a[0][1]*b[1][0]+a[0][2]*b[2][0]+a[0][3]*b[3][0];\ | ||
840 | c[0][1] = a[0][0]*b[0][1]+a[0][1]*b[1][1]+a[0][2]*b[2][1]+a[0][3]*b[3][1];\ | ||
841 | c[0][2] = a[0][0]*b[0][2]+a[0][1]*b[1][2]+a[0][2]*b[2][2]+a[0][3]*b[3][2];\ | ||
842 | c[0][3] = a[0][0]*b[0][3]+a[0][1]*b[1][3]+a[0][2]*b[2][3]+a[0][3]*b[3][3];\ | ||
843 | \ | ||
844 | c[1][0] = a[1][0]*b[0][0]+a[1][1]*b[1][0]+a[1][2]*b[2][0]+a[1][3]*b[3][0];\ | ||
845 | c[1][1] = a[1][0]*b[0][1]+a[1][1]*b[1][1]+a[1][2]*b[2][1]+a[1][3]*b[3][1];\ | ||
846 | c[1][2] = a[1][0]*b[0][2]+a[1][1]*b[1][2]+a[1][2]*b[2][2]+a[1][3]*b[3][2];\ | ||
847 | c[1][3] = a[1][0]*b[0][3]+a[1][1]*b[1][3]+a[1][2]*b[2][3]+a[1][3]*b[3][3];\ | ||
848 | \ | ||
849 | c[2][0] = a[2][0]*b[0][0]+a[2][1]*b[1][0]+a[2][2]*b[2][0]+a[2][3]*b[3][0];\ | ||
850 | c[2][1] = a[2][0]*b[0][1]+a[2][1]*b[1][1]+a[2][2]*b[2][1]+a[2][3]*b[3][1];\ | ||
851 | c[2][2] = a[2][0]*b[0][2]+a[2][1]*b[1][2]+a[2][2]*b[2][2]+a[2][3]*b[3][2];\ | ||
852 | c[2][3] = a[2][0]*b[0][3]+a[2][1]*b[1][3]+a[2][2]*b[2][3]+a[2][3]*b[3][3];\ | ||
853 | \ | ||
854 | c[3][0] = a[3][0]*b[0][0]+a[3][1]*b[1][0]+a[3][2]*b[2][0]+a[3][3]*b[3][0];\ | ||
855 | c[3][1] = a[3][0]*b[0][1]+a[3][1]*b[1][1]+a[3][2]*b[2][1]+a[3][3]*b[3][1];\ | ||
856 | c[3][2] = a[3][0]*b[0][2]+a[3][1]*b[1][2]+a[3][2]*b[2][2]+a[3][3]*b[3][2];\ | ||
857 | c[3][3] = a[3][0]*b[0][3]+a[3][1]*b[1][3]+a[3][2]*b[2][3]+a[3][3]*b[3][3];\ | ||
858 | }\ | ||
859 | |||
860 | |||
861 | /*! matrix times vector */ | ||
862 | #define MAT_DOT_VEC_2X2(p,m,v) \ | ||
863 | { \ | ||
864 | p[0] = m[0][0]*v[0] + m[0][1]*v[1]; \ | ||
865 | p[1] = m[1][0]*v[0] + m[1][1]*v[1]; \ | ||
866 | }\ | ||
867 | |||
868 | |||
869 | /*! matrix times vector */ | ||
870 | #define MAT_DOT_VEC_3X3(p,m,v) \ | ||
871 | { \ | ||
872 | p[0] = m[0][0]*v[0] + m[0][1]*v[1] + m[0][2]*v[2]; \ | ||
873 | p[1] = m[1][0]*v[0] + m[1][1]*v[1] + m[1][2]*v[2]; \ | ||
874 | p[2] = m[2][0]*v[0] + m[2][1]*v[1] + m[2][2]*v[2]; \ | ||
875 | }\ | ||
876 | |||
877 | |||
878 | /*! matrix times vector | ||
879 | v is a vec4f | ||
880 | */ | ||
881 | #define MAT_DOT_VEC_4X4(p,m,v) \ | ||
882 | { \ | ||
883 | p[0] = m[0][0]*v[0] + m[0][1]*v[1] + m[0][2]*v[2] + m[0][3]*v[3]; \ | ||
884 | p[1] = m[1][0]*v[0] + m[1][1]*v[1] + m[1][2]*v[2] + m[1][3]*v[3]; \ | ||
885 | p[2] = m[2][0]*v[0] + m[2][1]*v[1] + m[2][2]*v[2] + m[2][3]*v[3]; \ | ||
886 | p[3] = m[3][0]*v[0] + m[3][1]*v[1] + m[3][2]*v[2] + m[3][3]*v[3]; \ | ||
887 | }\ | ||
888 | |||
889 | /*! matrix times vector | ||
890 | v is a vec3f | ||
891 | and m is a mat4f<br> | ||
892 | Last column is added as the position | ||
893 | */ | ||
894 | #define MAT_DOT_VEC_3X4(p,m,v) \ | ||
895 | { \ | ||
896 | p[0] = m[0][0]*v[0] + m[0][1]*v[1] + m[0][2]*v[2] + m[0][3]; \ | ||
897 | p[1] = m[1][0]*v[0] + m[1][1]*v[1] + m[1][2]*v[2] + m[1][3]; \ | ||
898 | p[2] = m[2][0]*v[0] + m[2][1]*v[1] + m[2][2]*v[2] + m[2][3]; \ | ||
899 | }\ | ||
900 | |||
901 | /*! vector transpose times matrix */ | ||
902 | /*! p[j] = v[0]*m[0][j] + v[1]*m[1][j] + v[2]*m[2][j]; */ | ||
903 | #define VEC_DOT_MAT_3X3(p,v,m) \ | ||
904 | { \ | ||
905 | p[0] = v[0]*m[0][0] + v[1]*m[1][0] + v[2]*m[2][0]; \ | ||
906 | p[1] = v[0]*m[0][1] + v[1]*m[1][1] + v[2]*m[2][1]; \ | ||
907 | p[2] = v[0]*m[0][2] + v[1]*m[1][2] + v[2]*m[2][2]; \ | ||
908 | }\ | ||
909 | |||
910 | |||
911 | /*! affine matrix times vector */ | ||
912 | /** The matrix is assumed to be an affine matrix, with last two | ||
913 | * entries representing a translation */ | ||
914 | #define MAT_DOT_VEC_2X3(p,m,v) \ | ||
915 | { \ | ||
916 | p[0] = m[0][0]*v[0] + m[0][1]*v[1] + m[0][2]; \ | ||
917 | p[1] = m[1][0]*v[0] + m[1][1]*v[1] + m[1][2]; \ | ||
918 | }\ | ||
919 | |||
920 | |||
921 | /** inverse transpose of matrix times vector | ||
922 | * | ||
923 | * This macro computes inverse transpose of matrix m, | ||
924 | * and multiplies vector v into it, to yeild vector p | ||
925 | * | ||
926 | * DANGER !!! Do Not use this on normal vectors!!! | ||
927 | * It will leave normals the wrong length !!! | ||
928 | * See macro below for use on normals. | ||
929 | */ | ||
930 | #define INV_TRANSP_MAT_DOT_VEC_2X2(p,m,v) \ | ||
931 | { \ | ||
932 | GREAL det; \ | ||
933 | \ | ||
934 | det = m[0][0]*m[1][1] - m[0][1]*m[1][0]; \ | ||
935 | p[0] = m[1][1]*v[0] - m[1][0]*v[1]; \ | ||
936 | p[1] = - m[0][1]*v[0] + m[0][0]*v[1]; \ | ||
937 | \ | ||
938 | /* if matrix not singular, and not orthonormal, then renormalize */ \ | ||
939 | if ((det!=1.0f) && (det != 0.0f)) { \ | ||
940 | det = 1.0f / det; \ | ||
941 | p[0] *= det; \ | ||
942 | p[1] *= det; \ | ||
943 | } \ | ||
944 | }\ | ||
945 | |||
946 | |||
947 | /** transform normal vector by inverse transpose of matrix | ||
948 | * and then renormalize the vector | ||
949 | * | ||
950 | * This macro computes inverse transpose of matrix m, | ||
951 | * and multiplies vector v into it, to yeild vector p | ||
952 | * Vector p is then normalized. | ||
953 | */ | ||
954 | #define NORM_XFORM_2X2(p,m,v) \ | ||
955 | { \ | ||
956 | double len; \ | ||
957 | \ | ||
958 | /* do nothing if off-diagonals are zero and diagonals are \ | ||
959 | * equal */ \ | ||
960 | if ((m[0][1] != 0.0) || (m[1][0] != 0.0) || (m[0][0] != m[1][1])) { \ | ||
961 | p[0] = m[1][1]*v[0] - m[1][0]*v[1]; \ | ||
962 | p[1] = - m[0][1]*v[0] + m[0][0]*v[1]; \ | ||
963 | \ | ||
964 | len = p[0]*p[0] + p[1]*p[1]; \ | ||
965 | GIM_INV_SQRT(len,len); \ | ||
966 | p[0] *= len; \ | ||
967 | p[1] *= len; \ | ||
968 | } else { \ | ||
969 | VEC_COPY_2 (p, v); \ | ||
970 | } \ | ||
971 | }\ | ||
972 | |||
973 | |||
974 | /** outer product of vector times vector transpose | ||
975 | * | ||
976 | * The outer product of vector v and vector transpose t yeilds | ||
977 | * dyadic matrix m. | ||
978 | */ | ||
979 | #define OUTER_PRODUCT_2X2(m,v,t) \ | ||
980 | { \ | ||
981 | m[0][0] = v[0] * t[0]; \ | ||
982 | m[0][1] = v[0] * t[1]; \ | ||
983 | \ | ||
984 | m[1][0] = v[1] * t[0]; \ | ||
985 | m[1][1] = v[1] * t[1]; \ | ||
986 | }\ | ||
987 | |||
988 | |||
989 | /** outer product of vector times vector transpose | ||
990 | * | ||
991 | * The outer product of vector v and vector transpose t yeilds | ||
992 | * dyadic matrix m. | ||
993 | */ | ||
994 | #define OUTER_PRODUCT_3X3(m,v,t) \ | ||
995 | { \ | ||
996 | m[0][0] = v[0] * t[0]; \ | ||
997 | m[0][1] = v[0] * t[1]; \ | ||
998 | m[0][2] = v[0] * t[2]; \ | ||
999 | \ | ||
1000 | m[1][0] = v[1] * t[0]; \ | ||
1001 | m[1][1] = v[1] * t[1]; \ | ||
1002 | m[1][2] = v[1] * t[2]; \ | ||
1003 | \ | ||
1004 | m[2][0] = v[2] * t[0]; \ | ||
1005 | m[2][1] = v[2] * t[1]; \ | ||
1006 | m[2][2] = v[2] * t[2]; \ | ||
1007 | }\ | ||
1008 | |||
1009 | |||
1010 | /** outer product of vector times vector transpose | ||
1011 | * | ||
1012 | * The outer product of vector v and vector transpose t yeilds | ||
1013 | * dyadic matrix m. | ||
1014 | */ | ||
1015 | #define OUTER_PRODUCT_4X4(m,v,t) \ | ||
1016 | { \ | ||
1017 | m[0][0] = v[0] * t[0]; \ | ||
1018 | m[0][1] = v[0] * t[1]; \ | ||
1019 | m[0][2] = v[0] * t[2]; \ | ||
1020 | m[0][3] = v[0] * t[3]; \ | ||
1021 | \ | ||
1022 | m[1][0] = v[1] * t[0]; \ | ||
1023 | m[1][1] = v[1] * t[1]; \ | ||
1024 | m[1][2] = v[1] * t[2]; \ | ||
1025 | m[1][3] = v[1] * t[3]; \ | ||
1026 | \ | ||
1027 | m[2][0] = v[2] * t[0]; \ | ||
1028 | m[2][1] = v[2] * t[1]; \ | ||
1029 | m[2][2] = v[2] * t[2]; \ | ||
1030 | m[2][3] = v[2] * t[3]; \ | ||
1031 | \ | ||
1032 | m[3][0] = v[3] * t[0]; \ | ||
1033 | m[3][1] = v[3] * t[1]; \ | ||
1034 | m[3][2] = v[3] * t[2]; \ | ||
1035 | m[3][3] = v[3] * t[3]; \ | ||
1036 | }\ | ||
1037 | |||
1038 | |||
1039 | /** outer product of vector times vector transpose | ||
1040 | * | ||
1041 | * The outer product of vector v and vector transpose t yeilds | ||
1042 | * dyadic matrix m. | ||
1043 | */ | ||
1044 | #define ACCUM_OUTER_PRODUCT_2X2(m,v,t) \ | ||
1045 | { \ | ||
1046 | m[0][0] += v[0] * t[0]; \ | ||
1047 | m[0][1] += v[0] * t[1]; \ | ||
1048 | \ | ||
1049 | m[1][0] += v[1] * t[0]; \ | ||
1050 | m[1][1] += v[1] * t[1]; \ | ||
1051 | }\ | ||
1052 | |||
1053 | |||
1054 | /** outer product of vector times vector transpose | ||
1055 | * | ||
1056 | * The outer product of vector v and vector transpose t yeilds | ||
1057 | * dyadic matrix m. | ||
1058 | */ | ||
1059 | #define ACCUM_OUTER_PRODUCT_3X3(m,v,t) \ | ||
1060 | { \ | ||
1061 | m[0][0] += v[0] * t[0]; \ | ||
1062 | m[0][1] += v[0] * t[1]; \ | ||
1063 | m[0][2] += v[0] * t[2]; \ | ||
1064 | \ | ||
1065 | m[1][0] += v[1] * t[0]; \ | ||
1066 | m[1][1] += v[1] * t[1]; \ | ||
1067 | m[1][2] += v[1] * t[2]; \ | ||
1068 | \ | ||
1069 | m[2][0] += v[2] * t[0]; \ | ||
1070 | m[2][1] += v[2] * t[1]; \ | ||
1071 | m[2][2] += v[2] * t[2]; \ | ||
1072 | }\ | ||
1073 | |||
1074 | |||
1075 | /** outer product of vector times vector transpose | ||
1076 | * | ||
1077 | * The outer product of vector v and vector transpose t yeilds | ||
1078 | * dyadic matrix m. | ||
1079 | */ | ||
1080 | #define ACCUM_OUTER_PRODUCT_4X4(m,v,t) \ | ||
1081 | { \ | ||
1082 | m[0][0] += v[0] * t[0]; \ | ||
1083 | m[0][1] += v[0] * t[1]; \ | ||
1084 | m[0][2] += v[0] * t[2]; \ | ||
1085 | m[0][3] += v[0] * t[3]; \ | ||
1086 | \ | ||
1087 | m[1][0] += v[1] * t[0]; \ | ||
1088 | m[1][1] += v[1] * t[1]; \ | ||
1089 | m[1][2] += v[1] * t[2]; \ | ||
1090 | m[1][3] += v[1] * t[3]; \ | ||
1091 | \ | ||
1092 | m[2][0] += v[2] * t[0]; \ | ||
1093 | m[2][1] += v[2] * t[1]; \ | ||
1094 | m[2][2] += v[2] * t[2]; \ | ||
1095 | m[2][3] += v[2] * t[3]; \ | ||
1096 | \ | ||
1097 | m[3][0] += v[3] * t[0]; \ | ||
1098 | m[3][1] += v[3] * t[1]; \ | ||
1099 | m[3][2] += v[3] * t[2]; \ | ||
1100 | m[3][3] += v[3] * t[3]; \ | ||
1101 | }\ | ||
1102 | |||
1103 | |||
1104 | /** determinant of matrix | ||
1105 | * | ||
1106 | * Computes determinant of matrix m, returning d | ||
1107 | */ | ||
1108 | #define DETERMINANT_2X2(d,m) \ | ||
1109 | { \ | ||
1110 | d = m[0][0] * m[1][1] - m[0][1] * m[1][0]; \ | ||
1111 | }\ | ||
1112 | |||
1113 | |||
1114 | /** determinant of matrix | ||
1115 | * | ||
1116 | * Computes determinant of matrix m, returning d | ||
1117 | */ | ||
1118 | #define DETERMINANT_3X3(d,m) \ | ||
1119 | { \ | ||
1120 | d = m[0][0] * (m[1][1]*m[2][2] - m[1][2] * m[2][1]); \ | ||
1121 | d -= m[0][1] * (m[1][0]*m[2][2] - m[1][2] * m[2][0]); \ | ||
1122 | d += m[0][2] * (m[1][0]*m[2][1] - m[1][1] * m[2][0]); \ | ||
1123 | }\ | ||
1124 | |||
1125 | |||
1126 | /** i,j,th cofactor of a 4x4 matrix | ||
1127 | * | ||
1128 | */ | ||
1129 | #define COFACTOR_4X4_IJ(fac,m,i,j) \ | ||
1130 | { \ | ||
1131 | int __ii[4], __jj[4], __k; \ | ||
1132 | \ | ||
1133 | for (__k=0; __k<i; __k++) __ii[__k] = __k; \ | ||
1134 | for (__k=i; __k<3; __k++) __ii[__k] = __k+1; \ | ||
1135 | for (__k=0; __k<j; __k++) __jj[__k] = __k; \ | ||
1136 | for (__k=j; __k<3; __k++) __jj[__k] = __k+1; \ | ||
1137 | \ | ||
1138 | (fac) = m[__ii[0]][__jj[0]] * (m[__ii[1]][__jj[1]]*m[__ii[2]][__jj[2]] \ | ||
1139 | - m[__ii[1]][__jj[2]]*m[__ii[2]][__jj[1]]); \ | ||
1140 | (fac) -= m[__ii[0]][__jj[1]] * (m[__ii[1]][__jj[0]]*m[__ii[2]][__jj[2]] \ | ||
1141 | - m[__ii[1]][__jj[2]]*m[__ii[2]][__jj[0]]);\ | ||
1142 | (fac) += m[__ii[0]][__jj[2]] * (m[__ii[1]][__jj[0]]*m[__ii[2]][__jj[1]] \ | ||
1143 | - m[__ii[1]][__jj[1]]*m[__ii[2]][__jj[0]]);\ | ||
1144 | \ | ||
1145 | __k = i+j; \ | ||
1146 | if ( __k != (__k/2)*2) { \ | ||
1147 | (fac) = -(fac); \ | ||
1148 | } \ | ||
1149 | }\ | ||
1150 | |||
1151 | |||
1152 | /** determinant of matrix | ||
1153 | * | ||
1154 | * Computes determinant of matrix m, returning d | ||
1155 | */ | ||
1156 | #define DETERMINANT_4X4(d,m) \ | ||
1157 | { \ | ||
1158 | double cofac; \ | ||
1159 | COFACTOR_4X4_IJ (cofac, m, 0, 0); \ | ||
1160 | d = m[0][0] * cofac; \ | ||
1161 | COFACTOR_4X4_IJ (cofac, m, 0, 1); \ | ||
1162 | d += m[0][1] * cofac; \ | ||
1163 | COFACTOR_4X4_IJ (cofac, m, 0, 2); \ | ||
1164 | d += m[0][2] * cofac; \ | ||
1165 | COFACTOR_4X4_IJ (cofac, m, 0, 3); \ | ||
1166 | d += m[0][3] * cofac; \ | ||
1167 | }\ | ||
1168 | |||
1169 | |||
1170 | /** cofactor of matrix | ||
1171 | * | ||
1172 | * Computes cofactor of matrix m, returning a | ||
1173 | */ | ||
1174 | #define COFACTOR_2X2(a,m) \ | ||
1175 | { \ | ||
1176 | a[0][0] = (m)[1][1]; \ | ||
1177 | a[0][1] = - (m)[1][0]; \ | ||
1178 | a[1][0] = - (m)[0][1]; \ | ||
1179 | a[1][1] = (m)[0][0]; \ | ||
1180 | }\ | ||
1181 | |||
1182 | |||
1183 | /** cofactor of matrix | ||
1184 | * | ||
1185 | * Computes cofactor of matrix m, returning a | ||
1186 | */ | ||
1187 | #define COFACTOR_3X3(a,m) \ | ||
1188 | { \ | ||
1189 | a[0][0] = m[1][1]*m[2][2] - m[1][2]*m[2][1]; \ | ||
1190 | a[0][1] = - (m[1][0]*m[2][2] - m[2][0]*m[1][2]); \ | ||
1191 | a[0][2] = m[1][0]*m[2][1] - m[1][1]*m[2][0]; \ | ||
1192 | a[1][0] = - (m[0][1]*m[2][2] - m[0][2]*m[2][1]); \ | ||
1193 | a[1][1] = m[0][0]*m[2][2] - m[0][2]*m[2][0]; \ | ||
1194 | a[1][2] = - (m[0][0]*m[2][1] - m[0][1]*m[2][0]); \ | ||
1195 | a[2][0] = m[0][1]*m[1][2] - m[0][2]*m[1][1]; \ | ||
1196 | a[2][1] = - (m[0][0]*m[1][2] - m[0][2]*m[1][0]); \ | ||
1197 | a[2][2] = m[0][0]*m[1][1] - m[0][1]*m[1][0]); \ | ||
1198 | }\ | ||
1199 | |||
1200 | |||
1201 | /** cofactor of matrix | ||
1202 | * | ||
1203 | * Computes cofactor of matrix m, returning a | ||
1204 | */ | ||
1205 | #define COFACTOR_4X4(a,m) \ | ||
1206 | { \ | ||
1207 | int i,j; \ | ||
1208 | \ | ||
1209 | for (i=0; i<4; i++) { \ | ||
1210 | for (j=0; j<4; j++) { \ | ||
1211 | COFACTOR_4X4_IJ (a[i][j], m, i, j); \ | ||
1212 | } \ | ||
1213 | } \ | ||
1214 | }\ | ||
1215 | |||
1216 | |||
1217 | /** adjoint of matrix | ||
1218 | * | ||
1219 | * Computes adjoint of matrix m, returning a | ||
1220 | * (Note that adjoint is just the transpose of the cofactor matrix) | ||
1221 | */ | ||
1222 | #define ADJOINT_2X2(a,m) \ | ||
1223 | { \ | ||
1224 | a[0][0] = (m)[1][1]; \ | ||
1225 | a[1][0] = - (m)[1][0]; \ | ||
1226 | a[0][1] = - (m)[0][1]; \ | ||
1227 | a[1][1] = (m)[0][0]; \ | ||
1228 | }\ | ||
1229 | |||
1230 | |||
1231 | /** adjoint of matrix | ||
1232 | * | ||
1233 | * Computes adjoint of matrix m, returning a | ||
1234 | * (Note that adjoint is just the transpose of the cofactor matrix) | ||
1235 | */ | ||
1236 | #define ADJOINT_3X3(a,m) \ | ||
1237 | { \ | ||
1238 | a[0][0] = m[1][1]*m[2][2] - m[1][2]*m[2][1]; \ | ||
1239 | a[1][0] = - (m[1][0]*m[2][2] - m[2][0]*m[1][2]); \ | ||
1240 | a[2][0] = m[1][0]*m[2][1] - m[1][1]*m[2][0]; \ | ||
1241 | a[0][1] = - (m[0][1]*m[2][2] - m[0][2]*m[2][1]); \ | ||
1242 | a[1][1] = m[0][0]*m[2][2] - m[0][2]*m[2][0]; \ | ||
1243 | a[2][1] = - (m[0][0]*m[2][1] - m[0][1]*m[2][0]); \ | ||
1244 | a[0][2] = m[0][1]*m[1][2] - m[0][2]*m[1][1]; \ | ||
1245 | a[1][2] = - (m[0][0]*m[1][2] - m[0][2]*m[1][0]); \ | ||
1246 | a[2][2] = m[0][0]*m[1][1] - m[0][1]*m[1][0]); \ | ||
1247 | }\ | ||
1248 | |||
1249 | |||
1250 | /** adjoint of matrix | ||
1251 | * | ||
1252 | * Computes adjoint of matrix m, returning a | ||
1253 | * (Note that adjoint is just the transpose of the cofactor matrix) | ||
1254 | */ | ||
1255 | #define ADJOINT_4X4(a,m) \ | ||
1256 | { \ | ||
1257 | char _i_,_j_; \ | ||
1258 | \ | ||
1259 | for (_i_=0; _i_<4; _i_++) { \ | ||
1260 | for (_j_=0; _j_<4; _j_++) { \ | ||
1261 | COFACTOR_4X4_IJ (a[_j_][_i_], m, _i_, _j_); \ | ||
1262 | } \ | ||
1263 | } \ | ||
1264 | }\ | ||
1265 | |||
1266 | |||
1267 | /** compute adjoint of matrix and scale | ||
1268 | * | ||
1269 | * Computes adjoint of matrix m, scales it by s, returning a | ||
1270 | */ | ||
1271 | #define SCALE_ADJOINT_2X2(a,s,m) \ | ||
1272 | { \ | ||
1273 | a[0][0] = (s) * m[1][1]; \ | ||
1274 | a[1][0] = - (s) * m[1][0]; \ | ||
1275 | a[0][1] = - (s) * m[0][1]; \ | ||
1276 | a[1][1] = (s) * m[0][0]; \ | ||
1277 | }\ | ||
1278 | |||
1279 | |||
1280 | /** compute adjoint of matrix and scale | ||
1281 | * | ||
1282 | * Computes adjoint of matrix m, scales it by s, returning a | ||
1283 | */ | ||
1284 | #define SCALE_ADJOINT_3X3(a,s,m) \ | ||
1285 | { \ | ||
1286 | a[0][0] = (s) * (m[1][1] * m[2][2] - m[1][2] * m[2][1]); \ | ||
1287 | a[1][0] = (s) * (m[1][2] * m[2][0] - m[1][0] * m[2][2]); \ | ||
1288 | a[2][0] = (s) * (m[1][0] * m[2][1] - m[1][1] * m[2][0]); \ | ||
1289 | \ | ||
1290 | a[0][1] = (s) * (m[0][2] * m[2][1] - m[0][1] * m[2][2]); \ | ||
1291 | a[1][1] = (s) * (m[0][0] * m[2][2] - m[0][2] * m[2][0]); \ | ||
1292 | a[2][1] = (s) * (m[0][1] * m[2][0] - m[0][0] * m[2][1]); \ | ||
1293 | \ | ||
1294 | a[0][2] = (s) * (m[0][1] * m[1][2] - m[0][2] * m[1][1]); \ | ||
1295 | a[1][2] = (s) * (m[0][2] * m[1][0] - m[0][0] * m[1][2]); \ | ||
1296 | a[2][2] = (s) * (m[0][0] * m[1][1] - m[0][1] * m[1][0]); \ | ||
1297 | }\ | ||
1298 | |||
1299 | |||
1300 | /** compute adjoint of matrix and scale | ||
1301 | * | ||
1302 | * Computes adjoint of matrix m, scales it by s, returning a | ||
1303 | */ | ||
1304 | #define SCALE_ADJOINT_4X4(a,s,m) \ | ||
1305 | { \ | ||
1306 | char _i_,_j_; \ | ||
1307 | for (_i_=0; _i_<4; _i_++) { \ | ||
1308 | for (_j_=0; _j_<4; _j_++) { \ | ||
1309 | COFACTOR_4X4_IJ (a[_j_][_i_], m, _i_, _j_); \ | ||
1310 | a[_j_][_i_] *= s; \ | ||
1311 | } \ | ||
1312 | } \ | ||
1313 | }\ | ||
1314 | |||
1315 | /** inverse of matrix | ||
1316 | * | ||
1317 | * Compute inverse of matrix a, returning determinant m and | ||
1318 | * inverse b | ||
1319 | */ | ||
1320 | #define INVERT_2X2(b,det,a) \ | ||
1321 | { \ | ||
1322 | GREAL _tmp_; \ | ||
1323 | DETERMINANT_2X2 (det, a); \ | ||
1324 | _tmp_ = 1.0 / (det); \ | ||
1325 | SCALE_ADJOINT_2X2 (b, _tmp_, a); \ | ||
1326 | }\ | ||
1327 | |||
1328 | |||
1329 | /** inverse of matrix | ||
1330 | * | ||
1331 | * Compute inverse of matrix a, returning determinant m and | ||
1332 | * inverse b | ||
1333 | */ | ||
1334 | #define INVERT_3X3(b,det,a) \ | ||
1335 | { \ | ||
1336 | GREAL _tmp_; \ | ||
1337 | DETERMINANT_3X3 (det, a); \ | ||
1338 | _tmp_ = 1.0 / (det); \ | ||
1339 | SCALE_ADJOINT_3X3 (b, _tmp_, a); \ | ||
1340 | }\ | ||
1341 | |||
1342 | |||
1343 | /** inverse of matrix | ||
1344 | * | ||
1345 | * Compute inverse of matrix a, returning determinant m and | ||
1346 | * inverse b | ||
1347 | */ | ||
1348 | #define INVERT_4X4(b,det,a) \ | ||
1349 | { \ | ||
1350 | GREAL _tmp_; \ | ||
1351 | DETERMINANT_4X4 (det, a); \ | ||
1352 | _tmp_ = 1.0 / (det); \ | ||
1353 | SCALE_ADJOINT_4X4 (b, _tmp_, a); \ | ||
1354 | }\ | ||
1355 | |||
1356 | //! @} | ||
1357 | |||
1358 | /*! \defgroup BOUND_AABB_OPERATIONS | ||
1359 | */ | ||
1360 | //! @{ | ||
1361 | |||
1362 | //!Initializes an AABB | ||
1363 | #define INVALIDATE_AABB(aabb) {\ | ||
1364 | (aabb).minX = G_REAL_INFINITY;\ | ||
1365 | (aabb).maxX = -G_REAL_INFINITY;\ | ||
1366 | (aabb).minY = G_REAL_INFINITY;\ | ||
1367 | (aabb).maxY = -G_REAL_INFINITY;\ | ||
1368 | (aabb).minZ = G_REAL_INFINITY;\ | ||
1369 | (aabb).maxZ = -G_REAL_INFINITY;\ | ||
1370 | }\ | ||
1371 | |||
1372 | #define AABB_GET_MIN(aabb,vmin) {\ | ||
1373 | vmin[0] = (aabb).minX;\ | ||
1374 | vmin[1] = (aabb).minY;\ | ||
1375 | vmin[2] = (aabb).minZ;\ | ||
1376 | }\ | ||
1377 | |||
1378 | #define AABB_GET_MAX(aabb,vmax) {\ | ||
1379 | vmax[0] = (aabb).maxX;\ | ||
1380 | vmax[1] = (aabb).maxY;\ | ||
1381 | vmax[2] = (aabb).maxZ;\ | ||
1382 | }\ | ||
1383 | |||
1384 | //!Copy boxes | ||
1385 | #define AABB_COPY(dest_aabb,src_aabb)\ | ||
1386 | {\ | ||
1387 | (dest_aabb).minX = (src_aabb).minX;\ | ||
1388 | (dest_aabb).maxX = (src_aabb).maxX;\ | ||
1389 | (dest_aabb).minY = (src_aabb).minY;\ | ||
1390 | (dest_aabb).maxY = (src_aabb).maxY;\ | ||
1391 | (dest_aabb).minZ = (src_aabb).minZ;\ | ||
1392 | (dest_aabb).maxZ = (src_aabb).maxZ;\ | ||
1393 | }\ | ||
1394 | |||
1395 | //! Computes an Axis aligned box from a triangle | ||
1396 | #define COMPUTEAABB_FOR_TRIANGLE(aabb,V1,V2,V3) {\ | ||
1397 | (aabb).minX = MIN3(V1[0],V2[0],V3[0]);\ | ||
1398 | (aabb).maxX = MAX3(V1[0],V2[0],V3[0]);\ | ||
1399 | (aabb).minY = MIN3(V1[1],V2[1],V3[1]);\ | ||
1400 | (aabb).maxY = MAX3(V1[1],V2[1],V3[1]);\ | ||
1401 | (aabb).minZ = MIN3(V1[2],V2[2],V3[2]);\ | ||
1402 | (aabb).maxZ = MAX3(V1[2],V2[2],V3[2]);\ | ||
1403 | }\ | ||
1404 | |||
1405 | //! Merge two boxes to destaabb | ||
1406 | #define MERGEBOXES(destaabb,aabb) {\ | ||
1407 | (destaabb).minX = MIN((aabb).minX,(destaabb).minX);\ | ||
1408 | (destaabb).minY = MIN((aabb).minY,(destaabb).minY);\ | ||
1409 | (destaabb).minZ = MIN((aabb).minZ,(destaabb).minZ);\ | ||
1410 | (destaabb).maxX = MAX((aabb).maxX,(destaabb).maxX);\ | ||
1411 | (destaabb).maxY = MAX((aabb).maxY,(destaabb).maxY);\ | ||
1412 | (destaabb).maxZ = MAX((aabb).maxZ,(destaabb).maxZ);\ | ||
1413 | }\ | ||
1414 | |||
1415 | //! Extends the box | ||
1416 | #define AABB_POINT_EXTEND(destaabb,p) {\ | ||
1417 | (destaabb).minX = MIN(p[0],(destaabb).minX);\ | ||
1418 | (destaabb).maxX = MAX(p[0],(destaabb).maxX);\ | ||
1419 | (destaabb).minY = MIN(p[1],(destaabb).minY);\ | ||
1420 | (destaabb).maxY = MAX(p[1],(destaabb).maxY);\ | ||
1421 | (destaabb).minZ = MIN(p[2],(destaabb).minZ);\ | ||
1422 | (destaabb).maxZ = MAX(p[2],(destaabb).maxZ);\ | ||
1423 | }\ | ||
1424 | |||
1425 | //! Finds the intersection box of two boxes | ||
1426 | #define BOXINTERSECTION(aabb1, aabb2, iaabb) {\ | ||
1427 | (iaabb).minX = MAX((aabb1).minX,(aabb2).minX);\ | ||
1428 | (iaabb).minY = MAX((aabb1).minY,(aabb2).minY);\ | ||
1429 | (iaabb).minZ = MAX((aabb1).minZ,(aabb2).minZ);\ | ||
1430 | (iaabb).maxX = MIN((aabb1).maxX,(aabb2).maxX);\ | ||
1431 | (iaabb).maxY = MIN((aabb1).maxY,(aabb2).maxY);\ | ||
1432 | (iaabb).maxZ = MIN((aabb1).maxZ,(aabb2).maxZ);\ | ||
1433 | }\ | ||
1434 | |||
1435 | //! Determines if two aligned boxes do intersect | ||
1436 | #define AABBCOLLISION(intersected,aabb1,aabb2) {\ | ||
1437 | intersected = 1;\ | ||
1438 | if ((aabb1).minX > (aabb2).maxX ||\ | ||
1439 | (aabb1).maxX < (aabb2).minX ||\ | ||
1440 | (aabb1).minY > (aabb2).maxY ||\ | ||
1441 | (aabb1).maxY < (aabb2).minY ||\ | ||
1442 | (aabb1).minZ > (aabb2).maxZ ||\ | ||
1443 | (aabb1).maxZ < (aabb2).minZ )\ | ||
1444 | {\ | ||
1445 | intersected = 0;\ | ||
1446 | }\ | ||
1447 | }\ | ||
1448 | |||
1449 | #define AXIS_INTERSECT(min,max, a, d,tfirst, tlast,is_intersected) {\ | ||
1450 | if(IS_ZERO(d))\ | ||
1451 | {\ | ||
1452 | is_intersected = !(a < min || a > max);\ | ||
1453 | }\ | ||
1454 | else\ | ||
1455 | {\ | ||
1456 | GREAL a0, a1;\ | ||
1457 | a0 = (min - a) / (d);\ | ||
1458 | a1 = (max - a) / (d);\ | ||
1459 | if(a0 > a1) SWAP_NUMBERS(a0, a1);\ | ||
1460 | tfirst = MAX(a0, tfirst);\ | ||
1461 | tlast = MIN(a1, tlast);\ | ||
1462 | if (tlast < tfirst)\ | ||
1463 | {\ | ||
1464 | is_intersected = 0;\ | ||
1465 | }\ | ||
1466 | else\ | ||
1467 | {\ | ||
1468 | is_intersected = 1;\ | ||
1469 | }\ | ||
1470 | }\ | ||
1471 | }\ | ||
1472 | |||
1473 | /*! \brief Finds the Ray intersection parameter. | ||
1474 | |||
1475 | \param aabb Aligned box | ||
1476 | \param vorigin A vec3f with the origin of the ray | ||
1477 | \param vdir A vec3f with the direction of the ray | ||
1478 | \param tparam Output parameter | ||
1479 | \param tmax Max lenght of the ray | ||
1480 | \param is_intersected 1 if the ray collides the box, else false | ||
1481 | |||
1482 | */ | ||
1483 | #define BOX_INTERSECTS_RAY(aabb, vorigin, vdir, tparam, tmax,is_intersected) { \ | ||
1484 | GREAL _tfirst = 0.0f, _tlast = tmax;\ | ||
1485 | AXIS_INTERSECT(aabb.minX,aabb.maxX,vorigin[0], vdir[0], _tfirst, _tlast,is_intersected);\ | ||
1486 | if(is_intersected)\ | ||
1487 | {\ | ||
1488 | AXIS_INTERSECT(aabb.minY,aabb.maxY,vorigin[1], vdir[1], _tfirst, _tlast,is_intersected);\ | ||
1489 | }\ | ||
1490 | if(is_intersected)\ | ||
1491 | {\ | ||
1492 | AXIS_INTERSECT(aabb.minZ,aabb.maxZ,vorigin[2], vdir[2], _tfirst, _tlast,is_intersected);\ | ||
1493 | }\ | ||
1494 | tparam = _tfirst;\ | ||
1495 | }\ | ||
1496 | |||
1497 | #define AABB_PROJECTION_INTERVAL(aabb,direction, vmin, vmax)\ | ||
1498 | {\ | ||
1499 | GREAL _center[] = {(aabb.minX + aabb.maxX)*0.5f, (aabb.minY + aabb.maxY)*0.5f, (aabb.minZ + aabb.maxZ)*0.5f};\ | ||
1500 | \ | ||
1501 | GREAL _extend[] = {aabb.maxX-_center[0],aabb.maxY-_center[1],aabb.maxZ-_center[2]};\ | ||
1502 | GREAL _fOrigin = VEC_DOT(direction,_center);\ | ||
1503 | GREAL _fMaximumExtent = _extend[0]*fabsf(direction[0]) + \ | ||
1504 | _extend[1]*fabsf(direction[1]) + \ | ||
1505 | _extend[2]*fabsf(direction[2]); \ | ||
1506 | \ | ||
1507 | vmin = _fOrigin - _fMaximumExtent; \ | ||
1508 | vmax = _fOrigin + _fMaximumExtent; \ | ||
1509 | }\ | ||
1510 | |||
1511 | /*! | ||
1512 | classify values: | ||
1513 | <ol> | ||
1514 | <li> 0 : In back of plane | ||
1515 | <li> 1 : Spanning | ||
1516 | <li> 2 : In front of | ||
1517 | </ol> | ||
1518 | */ | ||
1519 | #define PLANE_CLASSIFY_BOX(plane,aabb,classify)\ | ||
1520 | {\ | ||
1521 | GREAL _fmin,_fmax; \ | ||
1522 | AABB_PROJECTION_INTERVAL(aabb,plane, _fmin, _fmax); \ | ||
1523 | if(plane[3] >= _fmax) \ | ||
1524 | { \ | ||
1525 | classify = 0;/*In back of*/ \ | ||
1526 | } \ | ||
1527 | else \ | ||
1528 | { \ | ||
1529 | if(plane[3]+0.000001f>=_fmin) \ | ||
1530 | { \ | ||
1531 | classify = 1;/*Spanning*/ \ | ||
1532 | } \ | ||
1533 | else \ | ||
1534 | { \ | ||
1535 | classify = 2;/*In front of*/ \ | ||
1536 | } \ | ||
1537 | } \ | ||
1538 | }\ | ||
1539 | //! @} | ||
1540 | |||
1541 | /*! \defgroup GEOMETRIC_OPERATIONS | ||
1542 | */ | ||
1543 | //! @{ | ||
1544 | |||
1545 | |||
1546 | #define PLANEDIREPSILON 0.0000001f | ||
1547 | #define PARALELENORMALS 0.000001f | ||
1548 | |||
1549 | #define TRIANGLE_NORMAL(v1,v2,v3,n){\ | ||
1550 | vec3f _dif1,_dif2; \ | ||
1551 | VEC_DIFF(_dif1,v2,v1); \ | ||
1552 | VEC_DIFF(_dif2,v3,v1); \ | ||
1553 | VEC_CROSS(n,_dif1,_dif2); \ | ||
1554 | VEC_NORMALIZE(n); \ | ||
1555 | }\ | ||
1556 | |||
1557 | /// plane is a vec4f | ||
1558 | #define TRIANGLE_PLANE(v1,v2,v3,plane) {\ | ||
1559 | TRIANGLE_NORMAL(v1,v2,v3,plane);\ | ||
1560 | plane[3] = VEC_DOT(v1,plane);\ | ||
1561 | }\ | ||
1562 | |||
1563 | /// Calc a plane from an edge an a normal. plane is a vec4f | ||
1564 | #define EDGE_PLANE(e1,e2,n,plane) {\ | ||
1565 | vec3f _dif; \ | ||
1566 | VEC_DIFF(_dif,e2,e1); \ | ||
1567 | VEC_CROSS(plane,_dif,n); \ | ||
1568 | VEC_NORMALIZE(plane); \ | ||
1569 | plane[3] = VEC_DOT(e1,plane);\ | ||
1570 | }\ | ||
1571 | |||
1572 | #define DISTANCE_PLANE_POINT(plane,point) (VEC_DOT(plane,point) - plane[3]) | ||
1573 | |||
1574 | #define PROJECT_POINT_PLANE(point,plane,projected) {\ | ||
1575 | GREAL _dis;\ | ||
1576 | _dis = DISTANCE_PLANE_POINT(plane,point);\ | ||
1577 | VEC_SCALE(projected,-_dis,plane);\ | ||
1578 | VEC_SUM(projected,projected,point); \ | ||
1579 | }\ | ||
1580 | |||
1581 | #define POINT_IN_HULL(point,planes,plane_count,outside)\ | ||
1582 | {\ | ||
1583 | GREAL _dis;\ | ||
1584 | outside = 0;\ | ||
1585 | GUINT _i = 0;\ | ||
1586 | do\ | ||
1587 | {\ | ||
1588 | _dis = DISTANCE_PLANE_POINT(planes[_i],point);\ | ||
1589 | if(_dis>0.0f) outside = 1;\ | ||
1590 | _i++;\ | ||
1591 | }while(_i<plane_count&&outside==0);\ | ||
1592 | }\ | ||
1593 | |||
1594 | |||
1595 | #define PLANE_CLIP_SEGMENT(s1,s2,plane,clipped) {\ | ||
1596 | GREAL _dis1,_dis2;\ | ||
1597 | _dis1 = DISTANCE_PLANE_POINT(plane,s1);\ | ||
1598 | VEC_DIFF(clipped,s2,s1);\ | ||
1599 | _dis2 = VEC_DOT(clipped,plane);\ | ||
1600 | VEC_SCALE(clipped,-_dis1/_dis2,clipped);\ | ||
1601 | VEC_SUM(clipped,clipped,s1); \ | ||
1602 | }\ | ||
1603 | |||
1604 | //! Confirms if the plane intersect the edge or nor | ||
1605 | /*! | ||
1606 | intersection type must have the following values | ||
1607 | <ul> | ||
1608 | <li> 0 : Segment in front of plane, s1 closest | ||
1609 | <li> 1 : Segment in front of plane, s2 closest | ||
1610 | <li> 2 : Segment in back of plane, s1 closest | ||
1611 | <li> 3 : Segment in back of plane, s2 closest | ||
1612 | <li> 4 : Segment collides plane, s1 in back | ||
1613 | <li> 5 : Segment collides plane, s2 in back | ||
1614 | </ul> | ||
1615 | */ | ||
1616 | #define PLANE_CLIP_SEGMENT2(s1,s2,plane,clipped,intersection_type) \ | ||
1617 | {\ | ||
1618 | GREAL _dis1,_dis2;\ | ||
1619 | _dis1 = DISTANCE_PLANE_POINT(plane,s1);\ | ||
1620 | _dis2 = DISTANCE_PLANE_POINT(plane,s2);\ | ||
1621 | if(_dis1 >-G_EPSILON && _dis2 >-G_EPSILON)\ | ||
1622 | {\ | ||
1623 | if(_dis1<_dis2) intersection_type = 0;\ | ||
1624 | else intersection_type = 1;\ | ||
1625 | }\ | ||
1626 | else if(_dis1 <G_EPSILON && _dis2 <G_EPSILON)\ | ||
1627 | {\ | ||
1628 | if(_dis1>_dis2) intersection_type = 2;\ | ||
1629 | else intersection_type = 3; \ | ||
1630 | }\ | ||
1631 | else\ | ||
1632 | {\ | ||
1633 | if(_dis1<_dis2) intersection_type = 4;\ | ||
1634 | else intersection_type = 5;\ | ||
1635 | VEC_DIFF(clipped,s2,s1);\ | ||
1636 | _dis2 = VEC_DOT(clipped,plane);\ | ||
1637 | VEC_SCALE(clipped,-_dis1/_dis2,clipped);\ | ||
1638 | VEC_SUM(clipped,clipped,s1); \ | ||
1639 | }\ | ||
1640 | }\ | ||
1641 | |||
1642 | //! Confirms if the plane intersect the edge or not | ||
1643 | /*! | ||
1644 | clipped1 and clipped2 are the vertices behind the plane. | ||
1645 | clipped1 is the closest | ||
1646 | |||
1647 | intersection_type must have the following values | ||
1648 | <ul> | ||
1649 | <li> 0 : Segment in front of plane, s1 closest | ||
1650 | <li> 1 : Segment in front of plane, s2 closest | ||
1651 | <li> 2 : Segment in back of plane, s1 closest | ||
1652 | <li> 3 : Segment in back of plane, s2 closest | ||
1653 | <li> 4 : Segment collides plane, s1 in back | ||
1654 | <li> 5 : Segment collides plane, s2 in back | ||
1655 | </ul> | ||
1656 | */ | ||
1657 | #define PLANE_CLIP_SEGMENT_CLOSEST(s1,s2,plane,clipped1,clipped2,intersection_type)\ | ||
1658 | {\ | ||
1659 | PLANE_CLIP_SEGMENT2(s1,s2,plane,clipped1,intersection_type);\ | ||
1660 | if(intersection_type == 0)\ | ||
1661 | {\ | ||
1662 | VEC_COPY(clipped1,s1);\ | ||
1663 | VEC_COPY(clipped2,s2);\ | ||
1664 | }\ | ||
1665 | else if(intersection_type == 1)\ | ||
1666 | {\ | ||
1667 | VEC_COPY(clipped1,s2);\ | ||
1668 | VEC_COPY(clipped2,s1);\ | ||
1669 | }\ | ||
1670 | else if(intersection_type == 2)\ | ||
1671 | {\ | ||
1672 | VEC_COPY(clipped1,s1);\ | ||
1673 | VEC_COPY(clipped2,s2);\ | ||
1674 | }\ | ||
1675 | else if(intersection_type == 3)\ | ||
1676 | {\ | ||
1677 | VEC_COPY(clipped1,s2);\ | ||
1678 | VEC_COPY(clipped2,s1);\ | ||
1679 | }\ | ||
1680 | else if(intersection_type == 4)\ | ||
1681 | { \ | ||
1682 | VEC_COPY(clipped2,s1);\ | ||
1683 | }\ | ||
1684 | else if(intersection_type == 5)\ | ||
1685 | { \ | ||
1686 | VEC_COPY(clipped2,s2);\ | ||
1687 | }\ | ||
1688 | }\ | ||
1689 | |||
1690 | |||
1691 | //! Finds the 2 smallest cartesian coordinates of a plane normal | ||
1692 | #define PLANE_MINOR_AXES(plane, i0, i1)\ | ||
1693 | {\ | ||
1694 | GREAL A[] = {fabs(plane[0]),fabs(plane[1]),fabs(plane[2])};\ | ||
1695 | if(A[0]>A[1])\ | ||
1696 | {\ | ||
1697 | if(A[0]>A[2])\ | ||
1698 | {\ | ||
1699 | i0=1; /* A[0] is greatest */ \ | ||
1700 | i1=2;\ | ||
1701 | }\ | ||
1702 | else \ | ||
1703 | {\ | ||
1704 | i0=0; /* A[2] is greatest */ \ | ||
1705 | i1=1; \ | ||
1706 | }\ | ||
1707 | }\ | ||
1708 | else /* A[0]<=A[1] */ \ | ||
1709 | {\ | ||
1710 | if(A[2]>A[1]) \ | ||
1711 | { \ | ||
1712 | i0=0; /* A[2] is greatest */ \ | ||
1713 | i1=1; \ | ||
1714 | }\ | ||
1715 | else \ | ||
1716 | {\ | ||
1717 | i0=0; /* A[1] is greatest */ \ | ||
1718 | i1=2; \ | ||
1719 | }\ | ||
1720 | } \ | ||
1721 | }\ | ||
1722 | |||
1723 | //! Ray plane collision | ||
1724 | #define RAY_PLANE_COLLISION(plane,vDir,vPoint,pout,tparam,does_intersect)\ | ||
1725 | {\ | ||
1726 | GREAL _dis,_dotdir; \ | ||
1727 | _dotdir = VEC_DOT(plane,vDir);\ | ||
1728 | if(_dotdir<PLANEDIREPSILON)\ | ||
1729 | {\ | ||
1730 | does_intersect = 0;\ | ||
1731 | }\ | ||
1732 | else\ | ||
1733 | {\ | ||
1734 | _dis = DISTANCE_PLANE_POINT(plane,vPoint); \ | ||
1735 | tparam = -_dis/_dotdir;\ | ||
1736 | VEC_SCALE(pout,tparam,vDir);\ | ||
1737 | VEC_SUM(pout,vPoint,pout); \ | ||
1738 | does_intersect = 1;\ | ||
1739 | }\ | ||
1740 | }\ | ||
1741 | |||
1742 | //! Bidireccional ray | ||
1743 | #define LINE_PLANE_COLLISION(plane,vDir,vPoint,pout,tparam, tmin, tmax)\ | ||
1744 | {\ | ||
1745 | tparam = -DISTANCE_PLANE_POINT(plane,vPoint);\ | ||
1746 | tparam /= VEC_DOT(plane,vDir);\ | ||
1747 | tparam = CLAMP(tparam,tmin,tmax);\ | ||
1748 | VEC_SCALE(pout,tparam,vDir);\ | ||
1749 | VEC_SUM(pout,vPoint,pout); \ | ||
1750 | }\ | ||
1751 | |||
1752 | /*! \brief Returns the Ray on which 2 planes intersect if they do. | ||
1753 | Written by Rodrigo Hernandez on ODE convex collision | ||
1754 | |||
1755 | \param p1 Plane 1 | ||
1756 | \param p2 Plane 2 | ||
1757 | \param p Contains the origin of the ray upon returning if planes intersect | ||
1758 | \param d Contains the direction of the ray upon returning if planes intersect | ||
1759 | \param dointersect 1 if the planes intersect, 0 if paralell. | ||
1760 | |||
1761 | */ | ||
1762 | #define INTERSECT_PLANES(p1,p2,p,d,dointersect) \ | ||
1763 | { \ | ||
1764 | VEC_CROSS(d,p1,p2); \ | ||
1765 | GREAL denom = VEC_DOT(d, d);\ | ||
1766 | if (IS_ZERO(denom)) \ | ||
1767 | { \ | ||
1768 | dointersect = 0; \ | ||
1769 | } \ | ||
1770 | else \ | ||
1771 | { \ | ||
1772 | vec3f _n;\ | ||
1773 | _n[0]=p1[3]*p2[0] - p2[3]*p1[0]; \ | ||
1774 | _n[1]=p1[3]*p2[1] - p2[3]*p1[1]; \ | ||
1775 | _n[2]=p1[3]*p2[2] - p2[3]*p1[2]; \ | ||
1776 | VEC_CROSS(p,_n,d); \ | ||
1777 | p[0]/=denom; \ | ||
1778 | p[1]/=denom; \ | ||
1779 | p[2]/=denom; \ | ||
1780 | dointersect = 1; \ | ||
1781 | }\ | ||
1782 | }\ | ||
1783 | |||
1784 | //***************** SEGMENT and LINE FUNCTIONS **********************************/// | ||
1785 | |||
1786 | /*! Finds the closest point(cp) to (v) on a segment (e1,e2) | ||
1787 | */ | ||
1788 | #define CLOSEST_POINT_ON_SEGMENT(cp,v,e1,e2) \ | ||
1789 | { \ | ||
1790 | vec3f _n;\ | ||
1791 | VEC_DIFF(_n,e2,e1);\ | ||
1792 | VEC_DIFF(cp,v,e1);\ | ||
1793 | GREAL _scalar = VEC_DOT(cp, _n); \ | ||
1794 | _scalar/= VEC_DOT(_n, _n); \ | ||
1795 | if(_scalar <0.0f)\ | ||
1796 | {\ | ||
1797 | VEC_COPY(cp,e1);\ | ||
1798 | }\ | ||
1799 | else if(_scalar >1.0f)\ | ||
1800 | {\ | ||
1801 | VEC_COPY(cp,e2);\ | ||
1802 | }\ | ||
1803 | else \ | ||
1804 | {\ | ||
1805 | VEC_SCALE(cp,_scalar,_n);\ | ||
1806 | VEC_SUM(cp,cp,e1);\ | ||
1807 | } \ | ||
1808 | }\ | ||
1809 | |||
1810 | |||
1811 | /*! \brief Finds the line params where these lines intersect. | ||
1812 | |||
1813 | \param dir1 Direction of line 1 | ||
1814 | \param point1 Point of line 1 | ||
1815 | \param dir2 Direction of line 2 | ||
1816 | \param point2 Point of line 2 | ||
1817 | \param t1 Result Parameter for line 1 | ||
1818 | \param t2 Result Parameter for line 2 | ||
1819 | \param dointersect 0 if the lines won't intersect, else 1 | ||
1820 | |||
1821 | */ | ||
1822 | #define LINE_INTERSECTION_PARAMS(dir1,point1, dir2, point2,t1,t2,dointersect) {\ | ||
1823 | GREAL det;\ | ||
1824 | GREAL e1e1 = VEC_DOT(dir1,dir1);\ | ||
1825 | GREAL e1e2 = VEC_DOT(dir1,dir2);\ | ||
1826 | GREAL e2e2 = VEC_DOT(dir2,dir2);\ | ||
1827 | vec3f p1p2;\ | ||
1828 | VEC_DIFF(p1p2,point1,point2);\ | ||
1829 | GREAL p1p2e1 = VEC_DOT(p1p2,dir1);\ | ||
1830 | GREAL p1p2e2 = VEC_DOT(p1p2,dir2);\ | ||
1831 | det = e1e2*e1e2 - e1e1*e2e2;\ | ||
1832 | if(IS_ZERO(det))\ | ||
1833 | {\ | ||
1834 | dointersect = 0;\ | ||
1835 | }\ | ||
1836 | else\ | ||
1837 | {\ | ||
1838 | t1 = (e1e2*p1p2e2 - e2e2*p1p2e1)/det;\ | ||
1839 | t2 = (e1e1*p1p2e2 - e1e2*p1p2e1)/det;\ | ||
1840 | dointersect = 1;\ | ||
1841 | }\ | ||
1842 | }\ | ||
1843 | |||
1844 | //! Find closest points on segments | ||
1845 | #define SEGMENT_COLLISION(vA1,vA2,vB1,vB2,vPointA,vPointB)\ | ||
1846 | {\ | ||
1847 | vec3f _AD,_BD,_N;\ | ||
1848 | vec4f _M;\ | ||
1849 | VEC_DIFF(_AD,vA2,vA1);\ | ||
1850 | VEC_DIFF(_BD,vB2,vB1);\ | ||
1851 | VEC_CROSS(_N,_AD,_BD);\ | ||
1852 | VEC_CROSS(_M,_N,_BD);\ | ||
1853 | _M[3] = VEC_DOT(_M,vB1);\ | ||
1854 | float _tp; \ | ||
1855 | LINE_PLANE_COLLISION(_M,_AD,vA1,vPointA,_tp,0.0f, 1.0f);\ | ||
1856 | /*Closest point on segment*/ \ | ||
1857 | VEC_DIFF(vPointB,vPointA,vB1);\ | ||
1858 | _tp = VEC_DOT(vPointB, _BD); \ | ||
1859 | _tp/= VEC_DOT(_BD, _BD); \ | ||
1860 | _tp = CLAMP(_tp,0.0f,1.0f); \ | ||
1861 | VEC_SCALE(vPointB,_tp,_BD);\ | ||
1862 | VEC_SUM(vPointB,vPointB,vB1);\ | ||
1863 | }\ | ||
1864 | |||
1865 | //! @} | ||
1866 | |||
1867 | ///Additional Headers for Collision | ||
1868 | #include "GIMPACT/gim_tri_collision.h" | ||
1869 | #include "GIMPACT/gim_tri_sphere_collision.h" | ||
1870 | #include "GIMPACT/gim_tri_capsule_collision.h" | ||
1871 | |||
1872 | #endif // GIM_VECTOR_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_math.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_math.h new file mode 100644 index 0000000..68f226e --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_math.h | |||
@@ -0,0 +1,147 @@ | |||
1 | #ifndef GIM_MATH_H_INCLUDED | ||
2 | #define GIM_MATH_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_math.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | |||
35 | #include <math.h> | ||
36 | #include <float.h> | ||
37 | |||
38 | |||
39 | /*! \defgroup BASIC_TYPES | ||
40 | Basic types and constants | ||
41 | Conventions: | ||
42 | Types starting with G | ||
43 | Constants starting with G_ | ||
44 | */ | ||
45 | //! @{ | ||
46 | /*! Types */ | ||
47 | #define GREAL float | ||
48 | #define GINT long | ||
49 | #define GUINT unsigned long | ||
50 | /*! Constants for integers*/ | ||
51 | #define GUINT_BIT_COUNT 32 | ||
52 | #define GUINT_EXPONENT 5 | ||
53 | |||
54 | #define G_FASTMATH 1 | ||
55 | #define G_PI 3.14159265358979f | ||
56 | #define G_HALF_PI 1.5707963f | ||
57 | //267948966 | ||
58 | #define G_TWO_PI 6.28318530f | ||
59 | //71795864 | ||
60 | #define G_ROOT3 1.73205f | ||
61 | #define G_ROOT2 1.41421f | ||
62 | #define G_UINT_INFINITY 65534 | ||
63 | #define G_REAL_INFINITY FLT_MAX | ||
64 | #define G_SIGN_BITMASK 0x80000000 | ||
65 | #define G_USE_EPSILON_TEST | ||
66 | #define G_EPSILON 0.0000001f | ||
67 | //! @} | ||
68 | |||
69 | /*! \defgroup MATH_FUNCTIONS | ||
70 | mathematical functions | ||
71 | */ | ||
72 | //! @{ | ||
73 | #define G_DEGTORAD(X) ((X)*3.1415926f/180.0f) | ||
74 | #define G_RADTODEG(X) ((X)*180.0f/3.1415926f) | ||
75 | |||
76 | //! Integer representation of a floating-point value. | ||
77 | #define IR(x) ((GUINT&)(x)) | ||
78 | |||
79 | //! Signed integer representation of a floating-point value. | ||
80 | #define SIR(x) ((GINT&)(x)) | ||
81 | |||
82 | //! Absolute integer representation of a floating-point value | ||
83 | #define AIR(x) (IR(x)&0x7fffffff) | ||
84 | |||
85 | //! Floating-point representation of an integer value. | ||
86 | #define FR(x) ((GREAL&)(x)) | ||
87 | |||
88 | #define MAX(a,b) (a<b?b:a) | ||
89 | #define MIN(a,b) (a>b?b:a) | ||
90 | |||
91 | #define MAX3(a,b,c) MAX(a,MAX(b,c)) | ||
92 | #define MIN3(a,b,c) MIN(a,MIN(b,c)) | ||
93 | |||
94 | #define IS_ZERO(value) (value < G_EPSILON && value > -G_EPSILON) | ||
95 | |||
96 | #define IS_NEGATIVE(value) (value <= -G_EPSILON) | ||
97 | |||
98 | #define IS_POSISITVE(value) (value >= G_EPSILON) | ||
99 | |||
100 | ///returns a clamped number | ||
101 | #define CLAMP(number,minval,maxval) (number<minval?minval:(number>maxval?maxval:number)) | ||
102 | |||
103 | ///Swap numbers | ||
104 | #define SWAP_NUMBERS(a,b){ \ | ||
105 | a = a+b; \ | ||
106 | b = a-b; \ | ||
107 | a = a-b; \ | ||
108 | }\ | ||
109 | |||
110 | #define GIM_INV_SQRT(va,isva)\ | ||
111 | {\ | ||
112 | if(va<=0.0000001f)\ | ||
113 | {\ | ||
114 | isva = G_REAL_INFINITY;\ | ||
115 | }\ | ||
116 | else\ | ||
117 | {\ | ||
118 | GREAL _x = va * 0.5f;\ | ||
119 | GUINT _y = 0x5f3759df - ( IR(va) >> 1);\ | ||
120 | isva = FR(_y);\ | ||
121 | isva = isva * ( 1.5f - ( _x * isva * isva ) );\ | ||
122 | }\ | ||
123 | }\ | ||
124 | |||
125 | #define GIM_SQRT(va,sva)\ | ||
126 | {\ | ||
127 | GIM_INV_SQRT(va,sva);\ | ||
128 | sva = 1.0f/sva;\ | ||
129 | }\ | ||
130 | |||
131 | //! Computes 1.0f / sqrtf(x). Comes from Quake3. See http://www.magic-software.com/3DGEDInvSqrt.html | ||
132 | GREAL gim_inv_sqrt(GREAL f); | ||
133 | |||
134 | //! Computes sqrtf(x) faster. | ||
135 | /*! | ||
136 | \sa gim_inv_sqrt | ||
137 | */ | ||
138 | GREAL gim_sqrt(GREAL f); | ||
139 | |||
140 | //!Initializes mathematical functions | ||
141 | void gim_init_math(); | ||
142 | |||
143 | //! Generates an unit random | ||
144 | GREAL gim_unit_random(); | ||
145 | //! @} | ||
146 | |||
147 | #endif // GIM_MATH_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_memory.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_memory.h new file mode 100644 index 0000000..58661f1 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_memory.h | |||
@@ -0,0 +1,1040 @@ | |||
1 | #ifndef GIM_MEMORY_H_INCLUDED | ||
2 | #define GIM_MEMORY_H_INCLUDED | ||
3 | /*! \file gim_memory.h | ||
4 | \author Francisco León | ||
5 | */ | ||
6 | /* | ||
7 | ----------------------------------------------------------------------------- | ||
8 | This source file is part of GIMPACT Library. | ||
9 | |||
10 | For the latest info, see http://gimpact.sourceforge.net/ | ||
11 | |||
12 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
13 | email: projectileman@yahoo.com | ||
14 | |||
15 | This library is free software; you can redistribute it and/or | ||
16 | modify it under the terms of EITHER: | ||
17 | (1) The GNU Lesser General Public License as published by the Free | ||
18 | Software Foundation; either version 2.1 of the License, or (at | ||
19 | your option) any later version. The text of the GNU Lesser | ||
20 | General Public License is included with this library in the | ||
21 | file GIMPACT-LICENSE-LGPL.TXT. | ||
22 | (2) The BSD-style license that is included with this library in | ||
23 | the file GIMPACT-LICENSE-BSD.TXT. | ||
24 | |||
25 | This library is distributed in the hope that it will be useful, | ||
26 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
27 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
28 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
29 | |||
30 | ----------------------------------------------------------------------------- | ||
31 | */ | ||
32 | |||
33 | |||
34 | #include "GIMPACT/gim_math.h" | ||
35 | #include <memory.h> | ||
36 | |||
37 | //#define PREFETCH 1 | ||
38 | //! \defgroup PREFETCH | ||
39 | //! @{ | ||
40 | #ifdef PREFETCH | ||
41 | #include <xmmintrin.h> // for prefetch | ||
42 | #define pfval 64 | ||
43 | #define pfval2 128 | ||
44 | //! Prefetch 64 | ||
45 | #define pf(_x,_i) _mm_prefetch((void *)(_x + _i + pfval), 0) | ||
46 | //! Prefetch 128 | ||
47 | #define pf2(_x,_i) _mm_prefetch((void *)(_x + _i + pfval2), 0) | ||
48 | #else | ||
49 | //! Prefetch 64 | ||
50 | #define pf(_x,_i) | ||
51 | //! Prefetch 128 | ||
52 | #define pf2(_x,_i) | ||
53 | #endif | ||
54 | //! @} | ||
55 | |||
56 | /*! \defgroup ARRAY_UTILITIES | ||
57 | \brief | ||
58 | Functions for manip packed arrays of numbers | ||
59 | */ | ||
60 | //! @{ | ||
61 | #define GIM_COPY_ARRAYS(dest_array,source_array,element_count)\ | ||
62 | {\ | ||
63 | GUINT _i_;\ | ||
64 | for (_i_=0;_i_<element_count ;_i_++)\ | ||
65 | {\ | ||
66 | dest_array[_i_] = source_array[_i_];\ | ||
67 | }\ | ||
68 | }\ | ||
69 | |||
70 | #define GIM_COPY_ARRAYS_1(dest_array,source_array,element_count,copy_macro)\ | ||
71 | {\ | ||
72 | GUINT _i_;\ | ||
73 | for (_i_=0;_i_<element_count ;_i_++)\ | ||
74 | {\ | ||
75 | copy_macro(dest_array[_i_],source_array[_i_]);\ | ||
76 | }\ | ||
77 | }\ | ||
78 | |||
79 | |||
80 | #define GIM_ZERO_ARRAY(array,element_count)\ | ||
81 | {\ | ||
82 | GUINT _i_;\ | ||
83 | for (_i_=0;_i_<element_count ;_i_++)\ | ||
84 | {\ | ||
85 | array[_i_] = 0;\ | ||
86 | }\ | ||
87 | }\ | ||
88 | |||
89 | #define GIM_CONSTANT_ARRAY(array,element_count,constant)\ | ||
90 | {\ | ||
91 | GUINT _i_;\ | ||
92 | for (_i_=0;_i_<element_count ;_i_++)\ | ||
93 | {\ | ||
94 | array[_i_] = constant;\ | ||
95 | }\ | ||
96 | }\ | ||
97 | //! @} | ||
98 | |||
99 | /*! \defgroup MEMORY_FUNCTION_PROTOTYPES | ||
100 | Function prototypes to allocate and free memory. | ||
101 | */ | ||
102 | //! @{ | ||
103 | typedef void * gim_alloc_function (size_t size); | ||
104 | typedef void * gim_alloca_function (size_t size);//Allocs on the heap | ||
105 | typedef void * gim_realloc_function (void *ptr, size_t oldsize, size_t newsize); | ||
106 | typedef void gim_free_function (void *ptr, size_t size); | ||
107 | //! @} | ||
108 | |||
109 | /*! \defgroup MEMORY_FUNCTION_HANDLERS | ||
110 | \brief | ||
111 | Memory Function Handlers | ||
112 | set new memory management functions. if fn is 0, the default handlers are | ||
113 | used. */ | ||
114 | //! @{ | ||
115 | void gim_set_alloc_handler (gim_alloc_function *fn); | ||
116 | void gim_set_alloca_handler (gim_alloca_function *fn); | ||
117 | void gim_set_realloc_handler (gim_realloc_function *fn); | ||
118 | void gim_set_free_handler (gim_free_function *fn); | ||
119 | //! @} | ||
120 | |||
121 | /*! \defgroup MEMORY_FUNCTION_GET_HANDLERS | ||
122 | \brief | ||
123 | get current memory management functions. | ||
124 | */ | ||
125 | //! @{ | ||
126 | gim_alloc_function *gim_get_alloc_handler (void); | ||
127 | gim_alloca_function *gim_get_alloca_handler(void); | ||
128 | gim_realloc_function *gim_get_realloc_handler (void); | ||
129 | gim_free_function *gim_get_free_handler (void); | ||
130 | //! @} | ||
131 | |||
132 | /*! \defgroup MEMORY_FUNCTIONS | ||
133 | Standar Memory functions | ||
134 | */ | ||
135 | //! @{ | ||
136 | void * gim_alloc(size_t size); | ||
137 | void * gim_alloca(size_t size); | ||
138 | void * gim_realloc(void *ptr, size_t oldsize, size_t newsize); | ||
139 | void gim_free(void *ptr, size_t size); | ||
140 | //! @} | ||
141 | |||
142 | /*! \defgroup DYNAMIC_ARRAYS | ||
143 | \brief | ||
144 | Dynamic Arrays. Allocated from system memory. | ||
145 | <ul> | ||
146 | <li> For initializes a dynamic array, use GIM_DYNARRAY_CREATE or GIM_DYNARRAY_CREATE_SIZED. | ||
147 | <li> When an array is no longer used, must be terminated with the macro GIM_DYNARRAY_DESTROY. | ||
148 | </ul> | ||
149 | */ | ||
150 | //! @{ | ||
151 | #define G_ARRAY_GROW_SIZE 100 | ||
152 | |||
153 | //! Dynamic array handle. | ||
154 | struct GDYNAMIC_ARRAY | ||
155 | { | ||
156 | char * m_pdata; | ||
157 | GUINT m_size; | ||
158 | GUINT m_reserve_size; | ||
159 | }; | ||
160 | //typedef struct _GDYNAMIC_ARRAY GDYNAMIC_ARRAY; | ||
161 | |||
162 | //! Creates a dynamic array zero sized | ||
163 | #define GIM_DYNARRAY_CREATE(type,array_data,reserve_size) \ | ||
164 | { \ | ||
165 | array_data.m_pdata = (char *)gim_alloc(reserve_size*sizeof(type)); \ | ||
166 | array_data.m_size = 0; \ | ||
167 | array_data.m_reserve_size = reserve_size; \ | ||
168 | }\ | ||
169 | |||
170 | //! Creates a dynamic array with n = size elements | ||
171 | #define GIM_DYNARRAY_CREATE_SIZED(type,array_data,size) \ | ||
172 | { \ | ||
173 | array_data.m_pdata = (char *)gim_alloc(size*sizeof(type)); \ | ||
174 | array_data.m_size = size; \ | ||
175 | array_data.m_reserve_size = size; \ | ||
176 | }\ | ||
177 | |||
178 | //! Reserves memory for a dynamic array. | ||
179 | #define GIM_DYNARRAY_RESERVE_SIZE(type,array_data,reserve_size) \ | ||
180 | { \ | ||
181 | if(reserve_size>array_data.m_reserve_size )\ | ||
182 | { \ | ||
183 | array_data.m_pdata = (char *) gim_realloc(array_data.m_pdata,array_data.m_size*sizeof(type),reserve_size*sizeof(type));\ | ||
184 | array_data.m_reserve_size = reserve_size; \ | ||
185 | }\ | ||
186 | }\ | ||
187 | |||
188 | //! Set the size of the array | ||
189 | #define GIM_DYNARRAY_SET_SIZE(type,array_data,size) \ | ||
190 | { \ | ||
191 | GIM_DYNARRAY_RESERVE_SIZE(type,array_data,size);\ | ||
192 | array_data.m_size = size;\ | ||
193 | }\ | ||
194 | |||
195 | //! Gets a pointer from the beginning of the array | ||
196 | #define GIM_DYNARRAY_POINTER(type,array_data) (type *)(array_data.m_pdata) | ||
197 | |||
198 | //! Gets a pointer from the last elemento of the array | ||
199 | #define GIM_DYNARRAY_POINTER_LAST(type,array_data) (((type *)array_data.m_pdata)+array_data.m_size-1) | ||
200 | |||
201 | //! Inserts an element at the last position | ||
202 | #define GIM_DYNARRAY_PUSH_ITEM(type,array_data,item)\ | ||
203 | {\ | ||
204 | if(array_data.m_reserve_size<=array_data.m_size)\ | ||
205 | {\ | ||
206 | GIM_DYNARRAY_RESERVE_SIZE(type,array_data,(array_data.m_size+G_ARRAY_GROW_SIZE));\ | ||
207 | }\ | ||
208 | type * _pt = GIM_DYNARRAY_POINTER(type,array_data);\ | ||
209 | memcpy(&_pt[array_data.m_size],&item,sizeof(type));\ | ||
210 | array_data.m_size++; \ | ||
211 | }\ | ||
212 | |||
213 | //! Inserts an element at the last position | ||
214 | #define GIM_DYNARRAY_PUSH_EMPTY(type,array_data)\ | ||
215 | {\ | ||
216 | if(array_data.m_reserve_size<=array_data.m_size)\ | ||
217 | {\ | ||
218 | GIM_DYNARRAY_RESERVE_SIZE(type,array_data,(array_data.m_size+G_ARRAY_GROW_SIZE));\ | ||
219 | }\ | ||
220 | array_data.m_size++; \ | ||
221 | }\ | ||
222 | |||
223 | //! Inserts an element | ||
224 | #define GIM_DYNARRAY_INSERT_ITEM(type,array_data,item,index) \ | ||
225 | { \ | ||
226 | if(array_data.m_reserve_size<=array_data.m_size)\ | ||
227 | {\ | ||
228 | GIM_DYNARRAY_RESERVE_SIZE(type,array_data,(array_data.m_size+G_ARRAY_GROW_SIZE));\ | ||
229 | }\ | ||
230 | type * _pt = GIM_DYNARRAY_POINTER(type,array_data);\ | ||
231 | if(index<array_data.m_size-1) \ | ||
232 | { \ | ||
233 | memcpy(&_pt[index+1],&_pt[index],(array_data.m_size-index)*sizeof(type));\ | ||
234 | } \ | ||
235 | memcpy(&_pt[index],&item,sizeof(type));\ | ||
236 | array_data.m_size++; \ | ||
237 | }\ | ||
238 | |||
239 | //! Removes an element | ||
240 | #define GIM_DYNARRAY_DELETE_ITEM(type,array_data,index) \ | ||
241 | { \ | ||
242 | if(index<array_data.m_size-1) \ | ||
243 | { \ | ||
244 | type * _pt = GIM_DYNARRAY_POINTER(type,array_data);\ | ||
245 | memcpy(&_pt[index],&_pt[index+1],(array_data.m_size-index-1)*sizeof(type));\ | ||
246 | } \ | ||
247 | array_data.m_size--; \ | ||
248 | }\ | ||
249 | |||
250 | //! Removes an element at the last position | ||
251 | #define GIM_DYNARRAY_POP_ITEM(array_data) \ | ||
252 | { \ | ||
253 | if(array_data.m_size>0) \ | ||
254 | { \ | ||
255 | array_data.m_size--; \ | ||
256 | } \ | ||
257 | }\ | ||
258 | |||
259 | //! Destroys the array | ||
260 | void GIM_DYNARRAY_DESTROY(GDYNAMIC_ARRAY & array_data); | ||
261 | //! @} | ||
262 | |||
263 | /*! \defgroup BITSET | ||
264 | \brief | ||
265 | Bitsets , based on \ref DYNAMIC_ARRAYS . | ||
266 | <ul> | ||
267 | <li> For initializes a bitset array, use \ref GIM_BITSET_CREATE or \ref GIM_BITSET_CREATE_SIZED. | ||
268 | <li> When the bitset is no longer used, must be terminated with the macro \ref GIM_DYNARRAY_DESTROY. | ||
269 | <li> For putting a mark on the bitset, call \ref GIM_BITSET_SET | ||
270 | <li> For clearing a mark on the bitset, call \ref GIM_BITSET_CLEAR | ||
271 | <li> For retrieving a bit value from a bitset, call \ref GIM_BITSET_GET- | ||
272 | </ul> | ||
273 | */ | ||
274 | //! @{ | ||
275 | |||
276 | //! Creates a bitset | ||
277 | #define GIM_BITSET_CREATE(array_data) GIM_DYNARRAY_CREATE(GUINT,array_data,G_ARRAY_GROW_SIZE) | ||
278 | |||
279 | //! Creates a bitset, with their bits set to 0. | ||
280 | #define GIM_BITSET_CREATE_SIZED(array_data,bits_count)\ | ||
281 | {\ | ||
282 | array_data.m_size = bits_count/GUINT_BIT_COUNT + 1;\ | ||
283 | GIM_DYNARRAY_CREATE(GUINT,array_data,array_data.m_size);\ | ||
284 | GUINT * _pt = GIM_DYNARRAY_POINTER(GUINT,array_data);\ | ||
285 | memset(_pt,0,sizeof(GUINT)*(array_data.m_size));\ | ||
286 | }\ | ||
287 | |||
288 | //! Gets the bitset bit count. | ||
289 | #define GIM_BITSET_SIZE(array_data) (array_data.m_size*GUINT_BIT_COUNT) | ||
290 | |||
291 | //! Resizes a bitset, with their bits set to 0. | ||
292 | #define GIM_BITSET_RESIZE(array_data,new_bits_count)\ | ||
293 | { \ | ||
294 | GUINT _oldsize = array_data.m_size;\ | ||
295 | array_data.m_size = new_bits_count/GUINT_BIT_COUNT + 1; \ | ||
296 | if(_oldsize<array_data.m_size)\ | ||
297 | {\ | ||
298 | if(array_data.m_size > array_data.m_reserve_size)\ | ||
299 | {\ | ||
300 | GIM_DYNARRAY_RESERVE_SIZE(GUINT,array_data,array_data.m_size+G_ARRAY_GROW_SIZE);\ | ||
301 | }\ | ||
302 | GUINT * _pt = GIM_DYNARRAY_POINTER(GUINT,array_data);\ | ||
303 | memset(&_pt[_oldsize],0,sizeof(GUINT)*(array_data.m_size-_oldsize));\ | ||
304 | }\ | ||
305 | }\ | ||
306 | |||
307 | //! Sets all bitset bit to 0. | ||
308 | #define GIM_BITSET_CLEAR_ALL(array_data)\ | ||
309 | {\ | ||
310 | memset(array_data.m_pdata,0,sizeof(GUINT)*array_data.m_size);\ | ||
311 | }\ | ||
312 | |||
313 | //! Sets all bitset bit to 1. | ||
314 | #define GIM_BITSET_SET_ALL(array_data)\ | ||
315 | {\ | ||
316 | memset(array_data.m_pdata,0xFF,sizeof(GUINT)*array_data.m_size);\ | ||
317 | }\ | ||
318 | |||
319 | ///Sets the desired bit to 1 | ||
320 | #define GIM_BITSET_SET(array_data,bit_index)\ | ||
321 | {\ | ||
322 | if(bit_index>=GIM_BITSET_SIZE(array_data))\ | ||
323 | {\ | ||
324 | GIM_BITSET_RESIZE(array_data,bit_index);\ | ||
325 | }\ | ||
326 | GUINT * _pt = GIM_DYNARRAY_POINTER(GUINT,array_data);\ | ||
327 | _pt[bit_index >> GUINT_EXPONENT] |= (1 << (bit_index & (GUINT_BIT_COUNT-1)));\ | ||
328 | }\ | ||
329 | |||
330 | ///Return 0 or 1 | ||
331 | #define GIM_BITSET_GET(array_data,bit_index,get_value) \ | ||
332 | {\ | ||
333 | if(bit_index>=GIM_BITSET_SIZE(array_data))\ | ||
334 | {\ | ||
335 | get_value = 0;\ | ||
336 | }\ | ||
337 | else\ | ||
338 | {\ | ||
339 | GUINT * _pt = GIM_DYNARRAY_POINTER(GUINT,array_data);\ | ||
340 | get_value = _pt[bit_index >> GUINT_EXPONENT] & (1 << (bit_index & (GUINT_BIT_COUNT-1)));\ | ||
341 | }\ | ||
342 | }\ | ||
343 | |||
344 | ///Sets the desired bit to 0 | ||
345 | #define GIM_BITSET_CLEAR(array_data,bit_index) \ | ||
346 | {\ | ||
347 | if(bit_index<GIM_BITSET_SIZE(array_data))\ | ||
348 | {\ | ||
349 | GUINT * _pt = GIM_DYNARRAY_POINTER(GUINT,array_data);\ | ||
350 | _pt[bit_index >> GUINT_EXPONENT] &= ~(1 << (bit_index & (GUINT_BIT_COUNT-1)));\ | ||
351 | }\ | ||
352 | }\ | ||
353 | //! @} | ||
354 | |||
355 | /*! \defgroup MEMORY_ACCESS_CONSTANTS | ||
356 | \brief | ||
357 | Memory Access constants. | ||
358 | \sa BUFFERS | ||
359 | */ | ||
360 | //! @{ | ||
361 | #define G_MA_READ_ONLY 1 | ||
362 | #define G_MA_WRITE_ONLY 2 | ||
363 | #define G_MA_READ_WRITE 3 | ||
364 | //! @} | ||
365 | |||
366 | /*! \defgroup MEMORY_USAGE_CONSTANTS | ||
367 | \brief | ||
368 | Memory usage constants. | ||
369 | \sa BUFFERS | ||
370 | */ | ||
371 | //! @{ | ||
372 | /// Don't care how memory is used | ||
373 | #define G_MU_EITHER 0 | ||
374 | /// specified once, doesn't allow read information | ||
375 | #define G_MU_STATIC_WRITE 1 | ||
376 | /// specified once, allows to read information from a shadow buffer | ||
377 | #define G_MU_STATIC_READ 2 | ||
378 | /// write directly on buffer, allows to read information from a shadow buffer | ||
379 | #define G_MU_STATIC_READ_DYNAMIC_WRITE 3 | ||
380 | /// upload data to buffer from the shadow buffer, allows to read information from a shadow buffer | ||
381 | #define G_MU_STATIC_READ_DYNAMIC_WRITE_COPY 4 | ||
382 | /// specified once, allows to read information directly from memory | ||
383 | #define G_MU_STATIC_WRITE_DYNAMIC_READ 5 | ||
384 | /// write directly on buffer, allows to read information directly from memory | ||
385 | #define G_MU_DYNAMIC_READ_WRITE 6 | ||
386 | //! @} | ||
387 | |||
388 | /*! \defgroup BUFFER_ERRORS | ||
389 | \brief | ||
390 | Buffer operation errors | ||
391 | \sa BUFFERS | ||
392 | */ | ||
393 | //! @{ | ||
394 | #define G_BUFFER_OP_SUCCESS 0 | ||
395 | #define G_BUFFER_OP_INVALID 1 | ||
396 | #define G_BUFFER_OP_STILLREFCOUNTED 2 | ||
397 | //! @} | ||
398 | |||
399 | /*! \defgroup BUFFER_MANAGER_IDS | ||
400 | \brief | ||
401 | Buffer manager identifiers | ||
402 | \sa BUFFERS, BUFFER_MANAGERS | ||
403 | */ | ||
404 | //! @{ | ||
405 | #define G_BUFFER_MANAGER_SYSTEM 0 | ||
406 | #define G_BUFFER_MANAGER_SHARED 1 | ||
407 | #define G_BUFFER_MANAGER_USER 2 | ||
408 | //! @} | ||
409 | |||
410 | /*! \defgroup BUFFERS | ||
411 | \brief | ||
412 | Buffer operations and structs. | ||
413 | <ul> | ||
414 | <li> Before using buffers you must initializes GIMPACT buffer managers by calling \ref gimpact_init. | ||
415 | <li> For initializes a buffer, use \ref gim_create_buffer, \ref gim_create_buffer_from_data , \ref gim_create_common_buffer, \ref gim_create_common_buffer_from_data or \ref gim_create_shared_buffer_from_data. | ||
416 | <li> For accessing to the buffer memory, you must call \ref gim_lock_buffer, and then \ref gim_unlock_buffer for finish the access. | ||
417 | <li> When a buffer is no longer needed, you must free it by calling \ref gim_buffer_free. | ||
418 | <li> You must call \ref gimpact_terminate when finish your application. | ||
419 | <li> For a safe manipulation of buffers, use \ref BUFFER_ARRAYS | ||
420 | </ul> | ||
421 | \sa BUFFER_MANAGERS, BUFFER_ARRAYS | ||
422 | */ | ||
423 | //! @{ | ||
424 | |||
425 | //! Buffer handle. | ||
426 | struct GBUFFER_ID | ||
427 | { | ||
428 | GUINT m_buffer_id; | ||
429 | GUINT m_buffer_manager_id; | ||
430 | }; | ||
431 | //typedef struct _GBUFFER_ID GBUFFER_ID; | ||
432 | |||
433 | //! Buffer internal data | ||
434 | struct GBUFFER_DATA | ||
435 | { | ||
436 | GUINT m_buffer_handle;//!< if 0, buffer doesn't exists | ||
437 | GUINT m_size; | ||
438 | GUINT m_usage; | ||
439 | GINT m_access; | ||
440 | GUINT m_lock_count; | ||
441 | char * m_mapped_pointer; | ||
442 | GBUFFER_ID m_shadow_buffer; | ||
443 | GUINT m_refcount;//! Reference counting for safe garbage collection | ||
444 | }; | ||
445 | //typedef struct _GBUFFER_DATA GBUFFER_DATA; | ||
446 | //! @} | ||
447 | |||
448 | /*! \defgroup BUFFERS_MANAGER_PROTOTYPES | ||
449 | \brief | ||
450 | Function prototypes to allocate and free memory for buffers | ||
451 | \sa BUFFER_MANAGERS, BUFFERS | ||
452 | */ | ||
453 | //! @{ | ||
454 | |||
455 | //! Returns a Buffer handle | ||
456 | typedef GUINT gim_buffer_alloc_function(GUINT size,int usage); | ||
457 | |||
458 | //! Returns a Buffer handle, and copies the pdata to the buffer | ||
459 | typedef GUINT gim_buffer_alloc_data_function(const void * pdata,GUINT size,int usage); | ||
460 | |||
461 | //! Changes the size of the buffer preserving the content, and returns the new buffer id | ||
462 | typedef GUINT gim_buffer_realloc_function(GUINT buffer_handle,GUINT oldsize,int old_usage,GUINT newsize,int new_usage); | ||
463 | |||
464 | //! It changes the m_buffer_handle member to 0/0 | ||
465 | typedef void gim_buffer_free_function(GUINT buffer_handle,GUINT size); | ||
466 | |||
467 | //! It maps the m_mapped_pointer. Returns a pointer | ||
468 | typedef char * gim_lock_buffer_function(GUINT buffer_handle,int access); | ||
469 | |||
470 | //! It sets the m_mapped_pointer to 0 | ||
471 | typedef void gim_unlock_buffer_function(GUINT buffer_handle); | ||
472 | |||
473 | typedef void gim_download_from_buffer_function( | ||
474 | GUINT source_buffer_handle, | ||
475 | GUINT source_pos, | ||
476 | void * destdata, | ||
477 | GUINT copysize); | ||
478 | |||
479 | typedef void gim_upload_to_buffer_function( | ||
480 | GUINT dest_buffer_handle, | ||
481 | GUINT dest_pos, | ||
482 | void * sourcedata, | ||
483 | GUINT copysize); | ||
484 | |||
485 | typedef void gim_copy_buffers_function( | ||
486 | GUINT source_buffer_handle, | ||
487 | GUINT source_pos, | ||
488 | GUINT dest_buffer_handle, | ||
489 | GUINT dest_pos, | ||
490 | GUINT copysize); | ||
491 | //! @} | ||
492 | |||
493 | |||
494 | /*! \defgroup BUFFER_MANAGERS | ||
495 | \brief | ||
496 | Buffer Manager operations | ||
497 | */ | ||
498 | //! @{ | ||
499 | //! Buffer manager prototype | ||
500 | struct GBUFFER_MANAGER_PROTOTYPE | ||
501 | { | ||
502 | gim_buffer_alloc_function * alloc_fn; | ||
503 | gim_buffer_alloc_data_function *alloc_data_fn; | ||
504 | gim_buffer_realloc_function * realloc_fn; | ||
505 | gim_buffer_free_function * free_fn; | ||
506 | gim_lock_buffer_function * lock_buffer_fn; | ||
507 | gim_unlock_buffer_function * unlock_buffer_fn; | ||
508 | gim_download_from_buffer_function * download_from_buffer_fn; | ||
509 | gim_upload_to_buffer_function * upload_to_buffer_fn; | ||
510 | gim_copy_buffers_function * copy_buffers_fn; | ||
511 | }; | ||
512 | //typedef struct _GBUFFER_MANAGER_PROTOTYPE GBUFFER_MANAGER_PROTOTYPE; | ||
513 | |||
514 | //! Buffer manager | ||
515 | struct GBUFFER_MANAGER_DATA | ||
516 | { | ||
517 | GDYNAMIC_ARRAY m_buffer_array;//!< Array of GBUFFER_DATA objects | ||
518 | GDYNAMIC_ARRAY m_free_positions;//!< Array of GUINT elements. Free positions | ||
519 | GBUFFER_MANAGER_PROTOTYPE m_prototype;//! Prototype of functions | ||
520 | GUINT m_active; //!< 0 or 1 | ||
521 | }; | ||
522 | //typedef struct _GBUFFER_MANAGER_DATA GBUFFER_MANAGER_DATA; | ||
523 | |||
524 | //! Adds a buffer Manager to the Memory Singleton | ||
525 | void gim_create_buffer_manager(GBUFFER_MANAGER_PROTOTYPE * prototype,GUINT buffer_manager_id); | ||
526 | //! Gets buffer manager | ||
527 | GUINT gim_get_buffer_manager_count(); | ||
528 | //! Destroys a buffer manager | ||
529 | void gim_destroy_buffer_manager(GUINT buffer_manager_id); | ||
530 | void gim_get_buffer_manager_data(GUINT buffer_manager_id,GBUFFER_MANAGER_DATA ** pbm_data); | ||
531 | void gim_init_buffer_managers(); | ||
532 | void gim_terminate_buffer_managers(); | ||
533 | |||
534 | //! @} | ||
535 | |||
536 | |||
537 | /*! \addtogroup BUFFERS | ||
538 | */ | ||
539 | //! @{ | ||
540 | |||
541 | //!Creates a buffer on the buffer manager specified by buffer_manager_id | ||
542 | /*! | ||
543 | \param buffer_manager_id | ||
544 | \param buffer_size | ||
545 | \param usage An usage constant. Use G_MU_DYNAMIC_READ_WRITE as default. | ||
546 | \param buffer_id a pointer for receive the new buffer id | ||
547 | \return An error code. 0 if success. | ||
548 | \post m_refcount = 0 | ||
549 | */ | ||
550 | GUINT gim_create_buffer( | ||
551 | GUINT buffer_manager_id, | ||
552 | GUINT buffer_size, | ||
553 | int usage, | ||
554 | GBUFFER_ID * buffer_id); | ||
555 | |||
556 | //!Creates a buffer on the buffer manager specified by buffer_manager_id | ||
557 | /*! | ||
558 | \param buffer_manager_id | ||
559 | \param pdata Data for allocating | ||
560 | \param buffer_size Size of the data buffer | ||
561 | \param usage An usage constant. Use G_MU_DYNAMIC_READ_WRITE as default. | ||
562 | \param buffer_id a pointer for receive the new buffer id | ||
563 | \return An error code. 0 if success. | ||
564 | \post m_refcount = 0 | ||
565 | */ | ||
566 | GUINT gim_create_buffer_from_data( | ||
567 | GUINT buffer_manager_id, | ||
568 | const void * pdata, | ||
569 | GUINT buffer_size, | ||
570 | int usage, | ||
571 | GBUFFER_ID * buffer_id); | ||
572 | |||
573 | //!Allocates on the G_BUFFER_MANAGER_SYSTEM | ||
574 | GUINT gim_create_common_buffer(GUINT buffer_size, GBUFFER_ID * buffer_id); | ||
575 | //!Allocates on the G_BUFFER_MANAGER_SYSTEM, and copies the data | ||
576 | GUINT gim_create_common_buffer_from_data( | ||
577 | const void * pdata, GUINT buffer_size, GBUFFER_ID * buffer_id); | ||
578 | //!Creates a buffer with shared data | ||
579 | GUINT gim_create_shared_buffer_from_data( | ||
580 | const void * pdata, GUINT buffer_size, GBUFFER_ID * buffer_id); | ||
581 | |||
582 | |||
583 | //! Add reference counting to buffer. | ||
584 | GINT gim_buffer_add_ref(GBUFFER_ID * buffer_id); | ||
585 | |||
586 | //! Function for resize buffer, preserving the content | ||
587 | /*! | ||
588 | \param buffer_id | ||
589 | \param newsize | ||
590 | \return An error code. 0 if success. | ||
591 | \post If m_refcount>0 then it decrements it. | ||
592 | */ | ||
593 | GINT gim_buffer_realloc(GBUFFER_ID * buffer_id,GUINT newsize); | ||
594 | |||
595 | //! Eliminates the buffer. | ||
596 | /*! | ||
597 | If the buffer reference counting is <= 1 and is unlocked, then it eliminates the buffer. | ||
598 | */ | ||
599 | GINT gim_buffer_free(GBUFFER_ID * buffer_id); | ||
600 | |||
601 | //! Locks the buffer for memory access. | ||
602 | /*! | ||
603 | \param buffer_id Id from buffer. | ||
604 | \param access Must have the following values: G_MA_READ_ONLY,G_MA_WRITE_ONLY or G_MA_READ_WRITE. | ||
605 | \param map_pointer Dest Pointer of the memory address from buffer. | ||
606 | \post m_lock_count increases. | ||
607 | */ | ||
608 | GINT gim_lock_buffer(GBUFFER_ID * buffer_id,int access,char ** map_pointer); | ||
609 | |||
610 | //! Unlocks the buffer for memory access. | ||
611 | GINT gim_unlock_buffer(GBUFFER_ID * buffer_id); | ||
612 | |||
613 | //! Gets the buffer size in bytes | ||
614 | GINT gim_get_buffer_size(GBUFFER_ID * buffer_id,GUINT * buffer_size); | ||
615 | |||
616 | //! Determines if the buffer is locked | ||
617 | GINT gim_get_buffer_is_locked(GBUFFER_ID * buffer_id,GUINT * lock_count); | ||
618 | |||
619 | //! Copies the content of the buffer to a dest pointer | ||
620 | GINT gim_download_from_buffer( | ||
621 | GBUFFER_ID * buffer_id, | ||
622 | GUINT source_pos, | ||
623 | void * destdata, | ||
624 | GUINT copysize); | ||
625 | |||
626 | //! Copies the content of a memory pointer to the buffer | ||
627 | GINT gim_upload_to_buffer( | ||
628 | GBUFFER_ID * buffer_id, | ||
629 | GUINT dest_pos, | ||
630 | void * sourcedata, | ||
631 | GUINT copysize); | ||
632 | |||
633 | //! Copies two buffers. | ||
634 | GINT gim_copy_buffers( | ||
635 | GBUFFER_ID * source_buffer_id, | ||
636 | GUINT source_pos, | ||
637 | GBUFFER_ID * dest_buffer_id, | ||
638 | GUINT dest_pos, | ||
639 | GUINT copysize); | ||
640 | //! @} | ||
641 | |||
642 | |||
643 | /*! \defgroup BUFFER_ARRAYS | ||
644 | |||
645 | \brief | ||
646 | Buffered Arrays, for manip elements on a buffer and treat it as an array. | ||
647 | <ul> | ||
648 | <li> Before using buffer arrays you must initializes GIMPACT buffer managers by calling gimpact_init. | ||
649 | <li> Before creating buffer arrays, you must create a buffer. see \ref BUFFERS. | ||
650 | <li> Create a buffer narray by calling \ref GIM_BUFFER_ARRAY_INIT_TYPE, \ref GIM_BUFFER_ARRAY_INIT_TYPE_OFFSET or \ref GIM_BUFFER_ARRAY_INIT_OFFSET_STRIDE. | ||
651 | <li> For accessing to the array elements, you must call \ref gim_buffer_array_lock, and then \ref gim_buffer_array_unlock for finish the access. | ||
652 | <li> When a buffer array is no longer needed, you must free it by calling \ref GIM_BUFFER_ARRAY_DESTROY. | ||
653 | </ul> | ||
654 | The following example shows how Buffer arrays can be used: | ||
655 | |||
656 | \code | ||
657 | int main() | ||
658 | { | ||
659 | //init gimpact | ||
660 | gimpact_init(); | ||
661 | |||
662 | //Buffer handle to use | ||
663 | GBUFFER_ID bufferhandle; | ||
664 | |||
665 | //Create a memory buffer of 100 float numbers | ||
666 | gim_create_common_buffer(100*sizeof(float), &bufferhandle); | ||
667 | |||
668 | //Create a buffer array from the bufferhandle | ||
669 | GBUFFER_ARRAY buffer_float_array; | ||
670 | GIM_BUFFER_ARRAY_INIT_TYPE(float,buffer_float_array,bufferhandle,100); | ||
671 | |||
672 | ////Access to the buffer data, set all elements of the array | ||
673 | |||
674 | int i, count; | ||
675 | count = buffer_float_array.m_element_count; | ||
676 | //Locks the array | ||
677 | gim_buffer_array_lock(&buffer_float_array,G_MA_READ_WRITE); | ||
678 | float * pelements = GIM_BUFFER_ARRAY_POINTER(float, buffer_float_array, 0); // A pointer to the buffer memory | ||
679 | |||
680 | //fill the array with random numbers | ||
681 | for (i = 0;i < count;i++ ) | ||
682 | { | ||
683 | pelements[i] = gim_unit_random(); | ||
684 | } | ||
685 | //unlock buffer | ||
686 | gim_buffer_array_unlock(&buffer_float_array); | ||
687 | |||
688 | //Program code | ||
689 | .... | ||
690 | .... | ||
691 | |||
692 | //Destroy array | ||
693 | GIM_BUFFER_ARRAY_DESTROY(buffer_float_array); | ||
694 | |||
695 | //terminate gimpact | ||
696 | gimpact_terminate(); | ||
697 | } | ||
698 | \endcode | ||
699 | |||
700 | \sa BUFFERS | ||
701 | */ | ||
702 | //! @{ | ||
703 | |||
704 | //! Buffer managed array struct. | ||
705 | struct GBUFFER_ARRAY | ||
706 | { | ||
707 | GBUFFER_ID m_buffer_id; | ||
708 | char * m_buffer_data; | ||
709 | char m_byte_stride; | ||
710 | GUINT m_byte_offset; | ||
711 | GUINT m_element_count; | ||
712 | }; | ||
713 | //typedef struct _GBUFFER_ARRAY GBUFFER_ARRAY; | ||
714 | |||
715 | //! Sets offset for a buffered array. | ||
716 | #define GIM_BUFFER_ARRAY_SET_OFFSET(_array_data,_offset) (_array_data).m_byte_offset = _offset*(_array_data).m_byte_stride; | ||
717 | |||
718 | //! Sets offset for a buffered array. | ||
719 | #define GIM_BUFFER_ARRAY_GET_OFFSET(_array_data,_offset) _offset = (_array_data).m_byte_offset/(_array_data).m_byte_stride; | ||
720 | |||
721 | //!Return a pointer of the element at the _index | ||
722 | #define GIM_BUFFER_ARRAY_POINTER(_type,_array_data,_index) (_type *)((_array_data).m_buffer_data + _index*(_array_data).m_byte_stride) | ||
723 | |||
724 | //! Sets stride for a buffered array. | ||
725 | #define GIM_BUFFER_ARRAY_SET_STRIDE(_type,_array_data) (_array_data).m_byte_stride = sizeof(_type); | ||
726 | |||
727 | //! Is array stride equal to the size of the type ? | ||
728 | #define GIM_BUFFER_ARRAY_IS_ALIGNED(_type,_array_data) ((_array_data).m_byte_stride == sizeof(_type)) | ||
729 | |||
730 | ///Verify if two arrays have the same data | ||
731 | #define GIM_BUFFER_ARRAY_ARE_SAME(_array_data1,_array_data2,aresame)\ | ||
732 | {\ | ||
733 | aresame = 1;\ | ||
734 | if((_array_data1).m_buffer_id.m_buffer_id != (_array_data2).m_buffer_id.m_buffer_id || (_array_data1).m_buffer_id.m_buffer_manager_id != (_array_data2).m_buffer_id.m_buffer_manager_id || (_array_data1).m_byte_offset != (_array_data2).m_byte_offset)\ | ||
735 | {\ | ||
736 | aresame = 0;\ | ||
737 | }\ | ||
738 | }\ | ||
739 | |||
740 | //! Reserve size for a buffered array. | ||
741 | /*! | ||
742 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
743 | */ | ||
744 | #define GIM_BUFFER_ARRAY_RESERVE_SIZE(type,array_data,reserve_size)\ | ||
745 | { \ | ||
746 | if(reserve_size>(array_data).m_element_count)\ | ||
747 | {\ | ||
748 | GUINT _buffer_size,_newarray_size;\ | ||
749 | gim_get_buffer_size(&(array_data).m_buffer_id,_buffer_size);\ | ||
750 | _newarray_size = reserve_size*(array_data).m_byte_stride;\ | ||
751 | if(_newarray_size>_buffer_size)\ | ||
752 | { \ | ||
753 | _newarray_size += G_ARRAY_GROW_SIZE*(array_data).m_byte_stride;\ | ||
754 | gim_buffer_realloc(&(array_data).m_buffer_id,_newarray_size);\ | ||
755 | }\ | ||
756 | }\ | ||
757 | }\ | ||
758 | |||
759 | //! Pushes an element at last position | ||
760 | /*! | ||
761 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
762 | */ | ||
763 | #define GIM_BUFFER_ARRAY_PUSH_ITEM(type,array_data,item)\ | ||
764 | {\ | ||
765 | GIM_BUFFER_ARRAY_RESERVE_SIZE(type,array_data,(array_data).m_element_count+1);\ | ||
766 | gim_buffer_array_lock(&array_data,G_MA_WRITE_ONLY);\ | ||
767 | type * _pt = GIM_BUFFER_ARRAY_POINTER(type,array_data,(array_data).m_element_count);\ | ||
768 | memcpy(_pt,&item,sizeof(type));\ | ||
769 | gim_buffer_array_unlock(&array_data);\ | ||
770 | (array_data)->m_element_count++; \ | ||
771 | }\ | ||
772 | |||
773 | //! Pushes a new element at last position | ||
774 | /*! | ||
775 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
776 | */ | ||
777 | #define GIM_BUFFER_ARRAY_PUSH_EMPTY(type,array_data)\ | ||
778 | {\ | ||
779 | GIM_BUFFER_ARRAY_RESERVE_SIZE(type,array_data,(array_data).m_element_count+1);\ | ||
780 | array_data->m_element_count++; \ | ||
781 | }\ | ||
782 | |||
783 | //! Inserts an element | ||
784 | /*! | ||
785 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
786 | */ | ||
787 | #define GIM_BUFFER_ARRAY_INSERT_ITEM(type,array_data,item,index) \ | ||
788 | { \ | ||
789 | GIM_BUFFER_ARRAY_RESERVE_SIZE(type,array_data,(array_data).m_element_count+1);\ | ||
790 | gim_buffer_array_lock(&array_data,G_MA_WRITE_ONLY);\ | ||
791 | type * _pt = GIM_BUFFER_ARRAY_POINTER(type,array_data,0);\ | ||
792 | if(index<(array_data)->m_element_count-1) \ | ||
793 | { \ | ||
794 | memcpy(&_pt[index+1],&_pt[index],((array_data).m_element_count-index)*sizeof(type));\ | ||
795 | } \ | ||
796 | memcpy(&_pt[index],&item,sizeof(type));\ | ||
797 | gim_buffer_array_unlock(&array_data);\ | ||
798 | (array_data).m_element_count++; \ | ||
799 | }\ | ||
800 | |||
801 | //! Deletes an element | ||
802 | /*! | ||
803 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
804 | */ | ||
805 | #define GIM_BUFFER_ARRAY_DELETE_ITEM(type,array_data,index) \ | ||
806 | { \ | ||
807 | if(index<(array_data).m_element_count-1) \ | ||
808 | { \ | ||
809 | gim_buffer_array_lock(&array_data,G_MA_WRITE_ONLY);\ | ||
810 | type * _pt = GIM_BUFFER_ARRAY_POINTER(type,array_data,0);\ | ||
811 | memcpy(&_pt[index],&_pt[index+1],((array_data).m_element_count-index-1)*sizeof(type));\ | ||
812 | gim_buffer_array_unlock(&array_data);\ | ||
813 | } \ | ||
814 | (array_data).m_element_count--; \ | ||
815 | }\ | ||
816 | |||
817 | //! Deletes an element at last position | ||
818 | /*! | ||
819 | \pre array_data must be unlocked, and must be the aligned (GIM_BUFFER_ARRAY_IS_ALIGNED ) | ||
820 | */ | ||
821 | #define GIM_BUFFER_ARRAY_POP_ITEM(array_data) \ | ||
822 | { \ | ||
823 | if((array_data).m_element_count>0) \ | ||
824 | { \ | ||
825 | (array_data).m_element_count--; \ | ||
826 | } \ | ||
827 | }\ | ||
828 | |||
829 | |||
830 | //! Initializes an GBUFFER_ARRAY object from a buffer ID | ||
831 | /*! | ||
832 | m_buffer_data will be 0, for acces to the elements, you'd need to call lock_array | ||
833 | \param array_data Array structure to be filled | ||
834 | \param buffer_id A GBUFFER_ID structure which this array_daya will refer to | ||
835 | \param element_count Number of elements | ||
836 | \param offset element offset, it isn't byte offset. 0 is recomended | ||
837 | \param byte_stride size of each element. 0 is recomended. | ||
838 | \post Adds reference to the buffer | ||
839 | \sa gim_buffer_add_ref | ||
840 | */ | ||
841 | #define GIM_BUFFER_ARRAY_INIT_OFFSET_STRIDE(array_data,buffer_id,element_count,offset,byte_stride)\ | ||
842 | {\ | ||
843 | (array_data).m_buffer_id.m_buffer_id = (buffer_id).m_buffer_id;\ | ||
844 | (array_data).m_buffer_id.m_buffer_manager_id = (buffer_id).m_buffer_manager_id;\ | ||
845 | (array_data).m_buffer_data = 0;\ | ||
846 | (array_data).m_element_count = element_count;\ | ||
847 | (array_data).m_byte_stride = byte_stride;\ | ||
848 | GIM_BUFFER_ARRAY_SET_OFFSET(array_data,offset);\ | ||
849 | gim_buffer_add_ref(&(buffer_id));\ | ||
850 | }\ | ||
851 | |||
852 | //! Initializes an GBUFFER_ARRAY object from a buffer ID and a Given type | ||
853 | /*! | ||
854 | m_buffer_data will be 0, for acces to the elements, you'd need to call lock_array | ||
855 | \param type Type of the Array. It determines the stride. | ||
856 | \param array_data Array structure to be filled | ||
857 | \param buffer_id A GBUFFER_ID structure which this array_daya will refer to | ||
858 | \param element_count Number of elements | ||
859 | \param offset element offset, it isn't byte offset. 0 is recomended | ||
860 | \post Adds reference to the buffer | ||
861 | \sa gim_buffer_add_ref | ||
862 | */ | ||
863 | #define GIM_BUFFER_ARRAY_INIT_TYPE_OFFSET(type,array_data,buffer_id,element_count,offset)\ | ||
864 | {\ | ||
865 | (array_data).m_buffer_id.m_buffer_id = (buffer_id).m_buffer_id;\ | ||
866 | (array_data).m_buffer_id.m_buffer_manager_id = (buffer_id).m_buffer_manager_id;\ | ||
867 | (array_data).m_buffer_data = 0;\ | ||
868 | (array_data).m_element_count = element_count;\ | ||
869 | GIM_BUFFER_ARRAY_SET_STRIDE(type,array_data);\ | ||
870 | GIM_BUFFER_ARRAY_SET_OFFSET(array_data,offset);\ | ||
871 | gim_buffer_add_ref(&(buffer_id));\ | ||
872 | }\ | ||
873 | |||
874 | //! Initializes a buffer array giving a data type and a buffer id | ||
875 | /*! | ||
876 | m_buffer_data will be 0, for acces to the elements, you'd need to call lock_array. | ||
877 | \param type Type of the Array. It determines the stride. | ||
878 | \param array_data Array structure to be filled | ||
879 | \param buffer_id A GBUFFER_ID structure which this array_daya will refer to | ||
880 | \param element_count Number of elements | ||
881 | \post Adds reference to the buffer | ||
882 | \sa gim_buffer_add_ref | ||
883 | */ | ||
884 | #define GIM_BUFFER_ARRAY_INIT_TYPE(type,array_data,buffer_id,element_count) GIM_BUFFER_ARRAY_INIT_TYPE_OFFSET(type,array_data,buffer_id,element_count,0) | ||
885 | |||
886 | //! Gain access to the array buffer through the m_buffer_data element | ||
887 | /*! | ||
888 | m_buffer_data pointer will be located at the m_byte_offset position of the buffer m_buffer | ||
889 | Then, You'd need to call unlock_array when finish to using the array access. | ||
890 | |||
891 | \pre if m_buffer_data != 0, the function returns | ||
892 | \param array_data Array structure to be locked | ||
893 | \param access A constant for access to the buffer. can be G_MA_READ_ONLY,G_MA_WRITE_ONLY or G_MA_READ_WRITE | ||
894 | \return an Buffer error code | ||
895 | */ | ||
896 | GINT gim_buffer_array_lock(GBUFFER_ARRAY * array_data, int access); | ||
897 | |||
898 | //! close the access to the array buffer through the m_buffer_data element | ||
899 | /*! | ||
900 | \param array_data Array structure to be locked | ||
901 | \return an Buffer error code | ||
902 | */ | ||
903 | GINT gim_buffer_array_unlock(GBUFFER_ARRAY * array_data); | ||
904 | |||
905 | //! Copy an array by reference | ||
906 | /*! | ||
907 | \post A reference to the m_buffer_id is increased. | ||
908 | */ | ||
909 | void gim_buffer_array_copy_ref(GBUFFER_ARRAY * source_data,GBUFFER_ARRAY * dest_data); | ||
910 | |||
911 | |||
912 | //! Copy an array by value | ||
913 | /*! | ||
914 | \post A new buffer is created | ||
915 | */ | ||
916 | void gim_buffer_array_copy_value(GBUFFER_ARRAY * source_data,GBUFFER_ARRAY * dest_data, GUINT buffer_manager_id,int usage); | ||
917 | |||
918 | //! Destroys an GBUFFER_ARRAY object | ||
919 | /*! | ||
920 | \post Attemps to destroy the buffer, decreases reference counting | ||
921 | */ | ||
922 | void GIM_BUFFER_ARRAY_DESTROY(GBUFFER_ARRAY & array_data); | ||
923 | |||
924 | //! Copy the content of the array to a pointer | ||
925 | /*! | ||
926 | \pre dest_data must have the same size as the array_data | ||
927 | \param type | ||
928 | \param array_data A GBUFFERED_ARRAY structure | ||
929 | \param dest_data A type pointer | ||
930 | */ | ||
931 | #define GIM_BUFFER_ARRAY_DOWNLOAD(type,array_data,dest_data)\ | ||
932 | {\ | ||
933 | if(GIM_BUFFER_ARRAY_IS_ALIGNED(type,array_data))\ | ||
934 | {\ | ||
935 | gim_download_from_buffer(&(array_data).m_buffer_id, (array_data).m_byte_offset,(void *) dest_data, (array_data).m_element_count*(array_data).m_byte_stride);\ | ||
936 | }\ | ||
937 | else\ | ||
938 | {\ | ||
939 | GUINT _k_, _ecount_= (array_data).m_element_count;\ | ||
940 | type * _source_vert_;\ | ||
941 | type * _dest_vert_ = dest_data;\ | ||
942 | gim_buffer_array_lock(&(array_data),G_MA_READ_ONLY);\ | ||
943 | for (_k_ = 0;_k_< _ecount_; _k_++)\ | ||
944 | {\ | ||
945 | _source_vert_ = GIM_BUFFER_ARRAY_POINTER(type,array_data,_k_);\ | ||
946 | memcpy(_dest_vert_,_source_vert_,sizeof(type));\ | ||
947 | _dest_vert_++;\ | ||
948 | }\ | ||
949 | gim_buffer_array_unlock(&(array_data));\ | ||
950 | }\ | ||
951 | }\ | ||
952 | |||
953 | //! Upload the content of a a pointer to a buffered array | ||
954 | /*! | ||
955 | \pre source_data must have the same size as the array_data | ||
956 | \param type | ||
957 | \param array_data A GBUFFERED_ARRAY structure | ||
958 | \param source_data A void pointer | ||
959 | */ | ||
960 | #define GIM_BUFFER_ARRAY_UPLOAD(type,array_data,source_data)\ | ||
961 | {\ | ||
962 | if(GIM_BUFFER_ARRAY_IS_ALIGNED(type,array_data))\ | ||
963 | {\ | ||
964 | gim_upload_to_buffer(&(array_data).m_buffer_id, (array_data).m_byte_offset,(void *) source_data, (array_data).m_element_count*(array_data).m_byte_stride);\ | ||
965 | }\ | ||
966 | else\ | ||
967 | {\ | ||
968 | GUINT _k_, _ecount_= (array_data).m_element_count;\ | ||
969 | type * _source_vert_ = source_data;\ | ||
970 | type * _dest_vert_;\ | ||
971 | gim_buffer_array_lock(&(array_data),G_MA_WRITE_ONLY);\ | ||
972 | for (_k_ = 0;_k_< _ecount_; _k_++)\ | ||
973 | {\ | ||
974 | _dest_vert_ = GIM_BUFFER_ARRAY_POINTER(type,array_data,_k_);\ | ||
975 | memcpy(_dest_vert_,_source_vert_,sizeof(type));\ | ||
976 | _source_vert_++;\ | ||
977 | }\ | ||
978 | gim_buffer_array_unlock(&(array_data));\ | ||
979 | }\ | ||
980 | }\ | ||
981 | |||
982 | |||
983 | //!Kernel function prototype for process streams, given a buffered array as source and | ||
984 | /*! | ||
985 | \param 1 the uniform arguments | ||
986 | \param 2 the source stream | ||
987 | \param 3 the destination stream | ||
988 | */ | ||
989 | typedef void (* gim_kernel_func)(void *,GBUFFER_ARRAY *,GBUFFER_ARRAY *); | ||
990 | |||
991 | //! Generic Stream Processingp loop | ||
992 | /*! | ||
993 | |||
994 | This macro executes a kernel macro or function for each element of the streams | ||
995 | \pre _src_array->m_count <= _dst_array->m_count | ||
996 | |||
997 | \param _uniform_data An argument to be passed to the Kernel function | ||
998 | \param _src_array An GBUFFER_ARRAY structure passed as the source stream | ||
999 | \param _dst_array An GBUFFER_ARRAY structure passed as the source stream | ||
1000 | \param _kernel Macro or function of the kernel | ||
1001 | \param _src_type Required. Type of all elements of the source stream | ||
1002 | \param _dst_type Required. Type of all elements of the dest stream | ||
1003 | */ | ||
1004 | #define GIM_PROCESS_BUFFER_ARRAY(_uniform_data,_src_array,_dst_array,_kernel,_src_type,_dst_type) {\ | ||
1005 | \ | ||
1006 | gim_buffer_array_lock(&_src_array,G_MA_READ_ONLY);\ | ||
1007 | gim_buffer_array_lock(&_dst_array,G_MA_WRITE_ONLY);\ | ||
1008 | \ | ||
1009 | GUINT _i_, _count_=(_src_array).m_element_count;\ | ||
1010 | \ | ||
1011 | _src_type * _source_vert_;\ | ||
1012 | _dst_type * _dest_vert_;\ | ||
1013 | if(GIM_BUFFER_ARRAY_IS_ALIGNED(_src_type,_src_array) && GIM_BUFFER_ARRAY_IS_ALIGNED(_dst_type,_dst_array))\ | ||
1014 | {\ | ||
1015 | \ | ||
1016 | _source_vert_ = GIM_BUFFER_ARRAY_POINTER(_src_type,_src_array,0);\ | ||
1017 | _dest_vert_ = GIM_BUFFER_ARRAY_POINTER(_dst_type,_dst_array,0);\ | ||
1018 | for (_i_ = 0;_i_< _count_; _i_++)\ | ||
1019 | {\ | ||
1020 | _kernel(_uniform_data,(*_source_vert_),(*_dest_vert_));\ | ||
1021 | _source_vert_++;\ | ||
1022 | _dest_vert_++;\ | ||
1023 | }\ | ||
1024 | }\ | ||
1025 | else\ | ||
1026 | {\ | ||
1027 | for (_i_ = 0;_i_< _count_; _i_++)\ | ||
1028 | {\ | ||
1029 | _source_vert_ = GIM_BUFFER_ARRAY_POINTER(_src_type,_src_array,_i_);\ | ||
1030 | _dest_vert_ = GIM_BUFFER_ARRAY_POINTER(_dst_type,_dst_array,_i_);\ | ||
1031 | _kernel(_uniform_data,(*_source_vert_),(*_dest_vert_));\ | ||
1032 | }\ | ||
1033 | }\ | ||
1034 | gim_buffer_array_unlock(&_src_array);\ | ||
1035 | gim_buffer_array_unlock(&_dst_array);\ | ||
1036 | }\ | ||
1037 | |||
1038 | //! @} | ||
1039 | |||
1040 | #endif // GIM_MEMORY_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_radixsort.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_radixsort.h new file mode 100644 index 0000000..a5f8e12 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_radixsort.h | |||
@@ -0,0 +1,258 @@ | |||
1 | #ifndef GIM_RADIXSORT_H_INCLUDED | ||
2 | #define GIM_RADIXSORT_H_INCLUDED | ||
3 | /*! \file gim_radixsort.h | ||
4 | \author Francisco León. | ||
5 | Based on the work of Michael Herf : "fast floating-point radix sort" | ||
6 | Avaliable on http://www.stereopsis.com/radix.html | ||
7 | */ | ||
8 | /* | ||
9 | ----------------------------------------------------------------------------- | ||
10 | This source file is part of GIMPACT Library. | ||
11 | |||
12 | For the latest info, see http://gimpact.sourceforge.net/ | ||
13 | |||
14 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
15 | email: projectileman@yahoo.com | ||
16 | |||
17 | This library is free software; you can redistribute it and/or | ||
18 | modify it under the terms of EITHER: | ||
19 | (1) The GNU Lesser General Public License as published by the Free | ||
20 | Software Foundation; either version 2.1 of the License, or (at | ||
21 | your option) any later version. The text of the GNU Lesser | ||
22 | General Public License is included with this library in the | ||
23 | file GIMPACT-LICENSE-LGPL.TXT. | ||
24 | (2) The BSD-style license that is included with this library in | ||
25 | the file GIMPACT-LICENSE-BSD.TXT. | ||
26 | |||
27 | This library is distributed in the hope that it will be useful, | ||
28 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
29 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
30 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
31 | |||
32 | ----------------------------------------------------------------------------- | ||
33 | */ | ||
34 | |||
35 | #include "GIMPACT/gim_memory.h" | ||
36 | |||
37 | /*! \defgroup SORTING | ||
38 | \brief | ||
39 | Macros for sorting. | ||
40 | */ | ||
41 | //! @{ | ||
42 | struct GIM_RSORT_TOKEN | ||
43 | { | ||
44 | GUINT m_key; | ||
45 | GUINT m_value; | ||
46 | }; | ||
47 | //typedef struct _GIM_RSORT_TOKEN GIM_RSORT_TOKEN; | ||
48 | |||
49 | //comparator for sorting | ||
50 | #define RSORT_TOKEN_COMPARATOR(x, y) ((int)((x.m_key) - (y.m_key))) | ||
51 | |||
52 | // ---- utils for accessing 11-bit quantities | ||
53 | #define D11_0(x) (x & 0x7FF) | ||
54 | #define D11_1(x) (x >> 11 & 0x7FF) | ||
55 | #define D11_2(x) (x >> 22 ) | ||
56 | |||
57 | |||
58 | //COMMON FUNCTIONS FOR ACCESSING THE KEY OF AN ELEMENT | ||
59 | |||
60 | |||
61 | //For the type of your array, you need to declare a macro for obtaining the key, like these: | ||
62 | #define SIMPLE_GET_FLOAT32KEY(e,key) {key =(GREAL)(e);} | ||
63 | |||
64 | #define SIMPLE_GET_INTKEY(e,key) {key =(GINT)(e);} | ||
65 | |||
66 | #define SIMPLE_GET_UINTKEY(e,key) {key =(GUINT)(e);} | ||
67 | |||
68 | //For the type of your array, you need to declare a macro for copy elements, like this: | ||
69 | |||
70 | #define SIMPLE_COPY_ELEMENTS(dest,src) {dest = src;} | ||
71 | |||
72 | #define kHist 2048 | ||
73 | |||
74 | ///Radix sort for unsigned integer keys | ||
75 | |||
76 | #define GIM_RADIX_SORT_RTOKENS(array,sorted,element_count)\ | ||
77 | {\ | ||
78 | GUINT i;\ | ||
79 | GUINT b0[kHist * 3];\ | ||
80 | GUINT *b1 = b0 + kHist;\ | ||
81 | GUINT *b2 = b1 + kHist;\ | ||
82 | for (i = 0; i < kHist * 3; i++)\ | ||
83 | {\ | ||
84 | b0[i] = 0;\ | ||
85 | }\ | ||
86 | GUINT fi;\ | ||
87 | GUINT pos;\ | ||
88 | for (i = 0; i < element_count; i++)\ | ||
89 | {\ | ||
90 | fi = array[i].m_key;\ | ||
91 | b0[D11_0(fi)] ++;\ | ||
92 | b1[D11_1(fi)] ++;\ | ||
93 | b2[D11_2(fi)] ++;\ | ||
94 | }\ | ||
95 | {\ | ||
96 | GUINT sum0 = 0, sum1 = 0, sum2 = 0;\ | ||
97 | GUINT tsum;\ | ||
98 | for (i = 0; i < kHist; i++)\ | ||
99 | {\ | ||
100 | tsum = b0[i] + sum0;\ | ||
101 | b0[i] = sum0 - 1;\ | ||
102 | sum0 = tsum;\ | ||
103 | tsum = b1[i] + sum1;\ | ||
104 | b1[i] = sum1 - 1;\ | ||
105 | sum1 = tsum;\ | ||
106 | tsum = b2[i] + sum2;\ | ||
107 | b2[i] = sum2 - 1;\ | ||
108 | sum2 = tsum;\ | ||
109 | }\ | ||
110 | }\ | ||
111 | for (i = 0; i < element_count; i++)\ | ||
112 | {\ | ||
113 | fi = array[i].m_key;\ | ||
114 | pos = D11_0(fi);\ | ||
115 | pos = ++b0[pos];\ | ||
116 | sorted[pos].m_key = array[i].m_key;\ | ||
117 | sorted[pos].m_value = array[i].m_value;\ | ||
118 | }\ | ||
119 | for (i = 0; i < element_count; i++)\ | ||
120 | {\ | ||
121 | fi = sorted[i].m_key;\ | ||
122 | pos = D11_1(fi);\ | ||
123 | pos = ++b1[pos];\ | ||
124 | array[pos].m_key = sorted[i].m_key;\ | ||
125 | array[pos].m_value = sorted[i].m_value;\ | ||
126 | }\ | ||
127 | for (i = 0; i < element_count; i++)\ | ||
128 | {\ | ||
129 | fi = array[i].m_key;\ | ||
130 | pos = D11_2(fi);\ | ||
131 | pos = ++b2[pos];\ | ||
132 | sorted[pos].m_key = array[i].m_key;\ | ||
133 | sorted[pos].m_value = array[i].m_value;\ | ||
134 | }\ | ||
135 | }\ | ||
136 | |||
137 | /// Get the sorted tokens from an array. For generic use. Tokens are GIM_RSORT_TOKEN | ||
138 | #define GIM_RADIX_SORT_ARRAY_TOKENS(array, sorted_tokens, element_count, get_uintkey_macro)\ | ||
139 | {\ | ||
140 | GIM_RSORT_TOKEN * _unsorted = (GIM_RSORT_TOKEN *) gim_alloc(sizeof(GIM_RSORT_TOKEN )*element_count);\ | ||
141 | GUINT _i;\ | ||
142 | for (_i=0;_i<element_count;_i++)\ | ||
143 | {\ | ||
144 | get_uintkey_macro(array[_i],_unsorted[_i].m_key);\ | ||
145 | _unsorted[_i].m_value = _i;\ | ||
146 | }\ | ||
147 | GIM_RADIX_SORT_RTOKENS(_unsorted,sorted_tokens,element_count);\ | ||
148 | gim_free(_unsorted,sizeof(GIM_RSORT_TOKEN )*element_count);\ | ||
149 | }\ | ||
150 | |||
151 | /// Sorts array in place. For generic use | ||
152 | #define GIM_RADIX_SORT(type,array,element_count,get_uintkey_macro,copy_elements_macro)\ | ||
153 | {\ | ||
154 | GIM_RSORT_TOKEN * _sorted = (GIM_RSORT_TOKEN *) gim_alloc(sizeof(GIM_RSORT_TOKEN )*element_count);\ | ||
155 | GIM_RADIX_SORT_ARRAY_TOKENS(array,_sorted,element_count,get_uintkey_macro);\ | ||
156 | type * _original_array = (type *) gim_alloc(sizeof(type)*element_count); \ | ||
157 | memcpy(_original_array,array,sizeof(type)*element_count);\ | ||
158 | GUINT _i;\ | ||
159 | for (_i=0;_i<element_count;_i++)\ | ||
160 | {\ | ||
161 | copy_elements_macro(array[_i],_original_array[_sorted[_i].m_value]);\ | ||
162 | }\ | ||
163 | gim_free(_original_array,sizeof(type)*element_count);\ | ||
164 | gim_free(_sorted,sizeof(GIM_RSORT_TOKEN )*element_count);\ | ||
165 | }\ | ||
166 | |||
167 | /// Sorts array in place using quick sort | ||
168 | #define GIM_QUICK_SORT_ARRAY(type, array, array_count, comp_macro, exchange_macro) \ | ||
169 | {\ | ||
170 | GINT _i_, _j_, _p_, _stack_index_, _start_, _end_;\ | ||
171 | GINT _start_stack_[64]; \ | ||
172 | GINT _end_stack_[64];\ | ||
173 | _start_stack_[0] = 0;\ | ||
174 | _end_stack_[0] = (array_count);\ | ||
175 | _stack_index_ = 1;\ | ||
176 | while (_stack_index_ > 0)\ | ||
177 | {\ | ||
178 | _stack_index_ --;\ | ||
179 | _start_ = _start_stack_[_stack_index_];\ | ||
180 | _end_ = _end_stack_[_stack_index_];\ | ||
181 | while (_end_ - _start_ > 2)\ | ||
182 | {\ | ||
183 | _p_ = _start_;\ | ||
184 | _i_ = _start_ + 1;\ | ||
185 | _j_ = _end_ - 1;\ | ||
186 | while (_i_<_j_) \ | ||
187 | {\ | ||
188 | for(; _i_<=_j_ && comp_macro(((array)[_i_]),((array)[_p_]))<=0; _i_++) ;\ | ||
189 | if (_i_ > _j_) \ | ||
190 | {\ | ||
191 | exchange_macro(type, array, _j_, _p_);\ | ||
192 | _i_ = _j_;\ | ||
193 | }\ | ||
194 | else\ | ||
195 | {\ | ||
196 | for(; _i_<=_j_ && comp_macro(((array)[_j_]),((array)[_p_]))>=0; _j_--) ;\ | ||
197 | if (_i_ > _j_) \ | ||
198 | {\ | ||
199 | exchange_macro(type, array, _j_, _p_);\ | ||
200 | _i_ = _j_;\ | ||
201 | }\ | ||
202 | else if (_i_ < _j_)\ | ||
203 | {\ | ||
204 | exchange_macro(type, array, _i_, _j_);\ | ||
205 | if (_i_+2 < _j_) {_i_++; _j_--;}\ | ||
206 | else if (_i_+1 < _j_) _i_++;\ | ||
207 | }\ | ||
208 | }\ | ||
209 | }\ | ||
210 | if (_i_-_start_ > 1 && _end_-_j_ > 1) \ | ||
211 | {\ | ||
212 | if (_i_-_start_ < _end_-_j_-1) \ | ||
213 | {\ | ||
214 | _start_stack_[_stack_index_] = _j_+1;\ | ||
215 | _end_stack_[_stack_index_] = _end_;\ | ||
216 | _stack_index_ ++;\ | ||
217 | _end_ = _i_;\ | ||
218 | }\ | ||
219 | else\ | ||
220 | {\ | ||
221 | _start_stack_[_stack_index_] = _start_;\ | ||
222 | _end_stack_[_stack_index_] = _i_;\ | ||
223 | _stack_index_ ++;\ | ||
224 | _start_ = _j_+1;\ | ||
225 | }\ | ||
226 | }\ | ||
227 | else\ | ||
228 | {\ | ||
229 | if (_i_-_start_ > 1)\ | ||
230 | {\ | ||
231 | _end_ = _i_;\ | ||
232 | }\ | ||
233 | else \ | ||
234 | {\ | ||
235 | _start_ = _j_+1;\ | ||
236 | }\ | ||
237 | }\ | ||
238 | }\ | ||
239 | if (_end_ - _start_ == 2) \ | ||
240 | {\ | ||
241 | if (comp_macro(((array)[_start_]),((array)[_end_-1])) > 0) \ | ||
242 | {\ | ||
243 | exchange_macro(type, array, _start_, _end_-1);\ | ||
244 | }\ | ||
245 | }\ | ||
246 | }\ | ||
247 | }\ | ||
248 | |||
249 | #define GIM_DEF_EXCHANGE_MACRO(type, _array, _i, _j)\ | ||
250 | {\ | ||
251 | type _e_tmp_ =(_array)[(_i)];\ | ||
252 | (_array)[(_i)]=(_array)[(_j)];\ | ||
253 | (_array)[(_j)]= _e_tmp_;\ | ||
254 | }\ | ||
255 | |||
256 | #define GIM_COMP_MACRO(x, y) ((GINT)((x) - (y))) | ||
257 | //! @} | ||
258 | #endif // GIM_RADIXSORT_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_capsule_collision.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_capsule_collision.h new file mode 100644 index 0000000..2b31604 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_capsule_collision.h | |||
@@ -0,0 +1,111 @@ | |||
1 | #ifndef GIM_TRI_CAPSULE_COLLISION_H_INCLUDED | ||
2 | #define GIM_TRI_CAPSULE_COLLISION_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_tri_capsule_collision.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | #include "GIMPACT/gim_memory.h" | ||
35 | |||
36 | /*! \addtogroup GEOMETRIC_OPERATIONS | ||
37 | */ | ||
38 | //! @{ | ||
39 | |||
40 | //! Capsule struct | ||
41 | struct GIM_CAPSULE_DATA | ||
42 | { | ||
43 | GREAL m_radius; | ||
44 | vec3f m_point1; | ||
45 | vec3f m_point2; | ||
46 | }; | ||
47 | //typedef struct _GIM_CAPSULE_DATA GIM_CAPSULE_DATA; | ||
48 | |||
49 | #define CALC_CAPSULE_AABB(capsule,aabb)\ | ||
50 | {\ | ||
51 | if(capsule.m_point1[0]<capsule.m_point2[0])\ | ||
52 | {\ | ||
53 | aabb.minX = capsule.m_point1[0] - capsule.m_radius;\ | ||
54 | aabb.maxX = capsule.m_point2[0] + capsule.m_radius;\ | ||
55 | }\ | ||
56 | else\ | ||
57 | {\ | ||
58 | aabb.minX = capsule.m_point2[0] - capsule.m_radius;\ | ||
59 | aabb.maxX = capsule.m_point1[0] + capsule.m_radius;\ | ||
60 | }\ | ||
61 | if(capsule.m_point1[1]<capsule.m_point2[1])\ | ||
62 | {\ | ||
63 | aabb.minY = capsule.m_point1[1] - capsule.m_radius;\ | ||
64 | aabb.maxY = capsule.m_point2[1] + capsule.m_radius;\ | ||
65 | }\ | ||
66 | else\ | ||
67 | {\ | ||
68 | aabb.minY = capsule.m_point2[1] - capsule.m_radius;\ | ||
69 | aabb.maxY = capsule.m_point1[1] + capsule.m_radius;\ | ||
70 | }\ | ||
71 | if(capsule.m_point1[2]<capsule.m_point2[2])\ | ||
72 | {\ | ||
73 | aabb.minZ = capsule.m_point1[2] - capsule.m_radius;\ | ||
74 | aabb.maxZ = capsule.m_point2[2] + capsule.m_radius;\ | ||
75 | }\ | ||
76 | else\ | ||
77 | {\ | ||
78 | aabb.minZ = capsule.m_point2[2] - capsule.m_radius;\ | ||
79 | aabb.maxZ = capsule.m_point1[2] + capsule.m_radius;\ | ||
80 | }\ | ||
81 | }\ | ||
82 | |||
83 | //! Utility function for find the closest point between a segment and a triangle | ||
84 | /*! | ||
85 | |||
86 | \param triangle | ||
87 | \param s1 | ||
88 | \param s2 | ||
89 | \param contacts Contains the closest points on the segment (1,2), and the normal points to segment, and m_depth contains the distance | ||
90 | |||
91 | \post The contacts array is not set to 0. It adds aditional contacts | ||
92 | */ | ||
93 | void gim_closest_point_triangle_segment(GIM_TRIANGLE_DATA * triangle, vec3f s1,vec3f s2, GDYNAMIC_ARRAY * contacts); | ||
94 | |||
95 | |||
96 | |||
97 | |||
98 | |||
99 | //! Utility function for find the closest point between a capsule and a triangle | ||
100 | /*! | ||
101 | |||
102 | \param triangle | ||
103 | \param capsule | ||
104 | \param contacts Contains the closest points on the capsule, and the normal points to triangle | ||
105 | \return 1 if the triangle collides the capsule | ||
106 | \post The contacts array is not set to 0. It adds aditional contacts | ||
107 | */ | ||
108 | int gim_triangle_capsule_collision(GIM_TRIANGLE_DATA * triangle, GIM_CAPSULE_DATA * capsule, GDYNAMIC_ARRAY * contacts); | ||
109 | //! @} | ||
110 | |||
111 | #endif // GIM_TRI_CAPSULE_COLLISION_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_collision.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_collision.h new file mode 100644 index 0000000..80b34eb --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_collision.h | |||
@@ -0,0 +1,253 @@ | |||
1 | #ifndef GIM_TRI_COLLISION_H_INCLUDED | ||
2 | #define GIM_TRI_COLLISION_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_tri_collision.h | ||
5 | \author Francisco León Nájera | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | /*! \addtogroup GEOMETRIC_OPERATIONS | ||
35 | */ | ||
36 | //! @{ | ||
37 | |||
38 | |||
39 | #define MAX_TRI_CLIPPING 8 | ||
40 | |||
41 | //! Clips a polygon by a plane | ||
42 | #define PLANE_CLIP_POLYGON(plane,polygon_points,polygon_point_count,clipped,clipped_count,max_clipped) \ | ||
43 | { \ | ||
44 | clipped_count = 0; \ | ||
45 | GUINT _i, _vi, _prevclassif=32000, _classif; \ | ||
46 | GREAL _d; \ | ||
47 | for(_i=0;_i<=polygon_point_count;_i++) \ | ||
48 | { \ | ||
49 | _vi = _i%polygon_point_count; \ | ||
50 | _d = DISTANCE_PLANE_POINT(plane,polygon_points[_vi]); \ | ||
51 | _classif = _d>G_EPSILON ?1:0; \ | ||
52 | if(_classif == 0) \ | ||
53 | { \ | ||
54 | if(_prevclassif==1) \ | ||
55 | {\ | ||
56 | if(clipped_count<max_clipped) \ | ||
57 | {\ | ||
58 | PLANE_CLIP_SEGMENT(polygon_points[_i-1],polygon_points[_vi],plane,clipped[clipped_count]); \ | ||
59 | clipped_count++; \ | ||
60 | } \ | ||
61 | } \ | ||
62 | if(clipped_count<max_clipped&&_i<polygon_point_count) \ | ||
63 | { \ | ||
64 | VEC_COPY(clipped[clipped_count],polygon_points[_vi]); \ | ||
65 | clipped_count++; \ | ||
66 | } \ | ||
67 | } \ | ||
68 | else \ | ||
69 | { \ | ||
70 | if(_prevclassif==0) \ | ||
71 | { \ | ||
72 | if(clipped_count<max_clipped) \ | ||
73 | { \ | ||
74 | PLANE_CLIP_SEGMENT(polygon_points[_i-1],polygon_points[_vi],plane,clipped[clipped_count]); \ | ||
75 | clipped_count++; \ | ||
76 | } \ | ||
77 | } \ | ||
78 | } \ | ||
79 | _prevclassif = _classif; \ | ||
80 | } \ | ||
81 | }\ | ||
82 | |||
83 | |||
84 | struct GIM_TRIPLANES_CACHE | ||
85 | { | ||
86 | /*! | ||
87 | Planes are: | ||
88 | 0 : Face normal plane (0,3) | ||
89 | 1 : Edge 1 plane (4,7) | ||
90 | 2 : Edge 2 plane (8,11) | ||
91 | 3 : Edge 3 plane (12,15) | ||
92 | */ | ||
93 | vec4f m_planes[4]; | ||
94 | }; | ||
95 | //typedef struct _GIM_TRIPLANES_CACHE GIM_TRIPLANES_CACHE; | ||
96 | |||
97 | |||
98 | struct GIM_TRIANGLE_DATA | ||
99 | { | ||
100 | vec3f m_vertices[3]; | ||
101 | GIM_TRIPLANES_CACHE m_planes; | ||
102 | }; | ||
103 | //typedef struct _GIM_TRIANGLE_DATA GIM_TRIANGLE_DATA; | ||
104 | |||
105 | //! tri_data is a GIM_TRIANGLE_DATA | ||
106 | #define GIM_CALC_TRIANGLE_DATA_PLANES(tri_data)\ | ||
107 | {\ | ||
108 | TRIANGLE_PLANE((tri_data).m_vertices[0],(tri_data).m_vertices[1],(tri_data).m_vertices[2],(tri_data).m_planes.m_planes[0]);\ | ||
109 | EDGE_PLANE((tri_data).m_vertices[0],(tri_data).m_vertices[1],((tri_data).m_planes.m_planes[0]),((tri_data).m_planes.m_planes[1]));\ | ||
110 | EDGE_PLANE((tri_data).m_vertices[1],(tri_data).m_vertices[2],((tri_data).m_planes.m_planes[0]),((tri_data).m_planes.m_planes[2]));\ | ||
111 | EDGE_PLANE((tri_data).m_vertices[2],(tri_data).m_vertices[0],((tri_data).m_planes.m_planes[0]), ((tri_data).m_planes.m_planes[3]));\ | ||
112 | }\ | ||
113 | |||
114 | //Structure for collision | ||
115 | |||
116 | struct GIM_TRIANGLE_CONTACT_DATA | ||
117 | { | ||
118 | GREAL m_penetration_depth; | ||
119 | GUINT m_point_count; | ||
120 | vec3f m_separating_normal; | ||
121 | vec3f m_points[MAX_TRI_CLIPPING]; | ||
122 | }; | ||
123 | //typedef struct _GIM_TRIANGLE_CONTACT_DATA GIM_TRIANGLE_CONTACT_DATA; | ||
124 | |||
125 | struct GIM_TRIANGLE_RAY_CONTACT_DATA | ||
126 | { | ||
127 | GREAL u; | ||
128 | GREAL v; | ||
129 | GREAL tparam; | ||
130 | GUINT m_face_id; | ||
131 | vec3f m_point; | ||
132 | vec3f m_normal; | ||
133 | }; | ||
134 | //typedef struct _GIM_TRIANGLE_RAY_CONTACT_DATA GIM_TRIANGLE_RAY_CONTACT_DATA; | ||
135 | |||
136 | //! Fast Triangle Triangle overlapping test | ||
137 | int gim_triangle_triangle_overlap( | ||
138 | GIM_TRIANGLE_DATA *tri1, | ||
139 | GIM_TRIANGLE_DATA *tri2); | ||
140 | |||
141 | |||
142 | //! Fast but inacurate conservative Triangle Triangle overlapping test | ||
143 | int gim_triangle_triangle_overlap_fast( | ||
144 | GIM_TRIANGLE_DATA *tri1, | ||
145 | GIM_TRIANGLE_DATA *tri2); | ||
146 | |||
147 | |||
148 | //! Finds the contact points from a collision of two triangles | ||
149 | /*! | ||
150 | Returns the contact points, the penetration depth and the separating normal of the collision | ||
151 | between two triangles. The normal is pointing toward triangle 1 from triangle 2 | ||
152 | */ | ||
153 | int gim_triangle_triangle_collision( | ||
154 | GIM_TRIANGLE_DATA *tri1, | ||
155 | GIM_TRIANGLE_DATA *tri2, | ||
156 | GIM_TRIANGLE_CONTACT_DATA * contact_data); | ||
157 | |||
158 | //Ray triangle | ||
159 | |||
160 | |||
161 | /*! | ||
162 | Solve the System for u,v parameters: | ||
163 | |||
164 | u*axe1[i1] + v*axe2[i1] = vecproj[i1] | ||
165 | u*axe1[i2] + v*axe2[i2] = vecproj[i2] | ||
166 | |||
167 | sustitute: | ||
168 | v = (vecproj[i2] - u*axe1[i2])/axe2[i2] | ||
169 | |||
170 | then the first equation in terms of 'u': | ||
171 | |||
172 | --> u*axe1[i1] + ((vecproj[i2] - u*axe1[i2])/axe2[i2])*axe2[i1] = vecproj[i1] | ||
173 | |||
174 | --> u*axe1[i1] + vecproj[i2]*axe2[i1]/axe2[i2] - u*axe1[i2]*axe2[i1]/axe2[i2] = vecproj[i1] | ||
175 | |||
176 | --> u*(axe1[i1] - axe1[i2]*axe2[i1]/axe2[i2]) = vecproj[i1] - vecproj[i2]*axe2[i1]/axe2[i2] | ||
177 | |||
178 | --> u*((axe1[i1]*axe2[i2] - axe1[i2]*axe2[i1])/axe2[i2]) = (vecproj[i1]*axe2[i2] - vecproj[i2]*axe2[i1])/axe2[i2] | ||
179 | |||
180 | --> u*(axe1[i1]*axe2[i2] - axe1[i2]*axe2[i1]) = vecproj[i1]*axe2[i2] - vecproj[i2]*axe2[i1] | ||
181 | |||
182 | --> u = (vecproj[i1]*axe2[i2] - vecproj[i2]*axe2[i1]) /(axe1[i1]*axe2[i2] - axe1[i2]*axe2[i1]) | ||
183 | |||
184 | if 0.0<= u+v <=1.0 then they are inside of triangle | ||
185 | |||
186 | */ | ||
187 | #define TRIANGLE_GET_UVPARAMETERS(point,vec1,vec2,vec3,tri_plane,u,v,outside)\ | ||
188 | {\ | ||
189 | vec3f _axe1, _axe2, _vecproj;\ | ||
190 | VEC_DIFF(_axe1,vec2,vec1);\ | ||
191 | VEC_DIFF(_axe2,vec3,vec1);\ | ||
192 | VEC_DIFF(_vecproj,point,vec1);\ | ||
193 | GUINT _i1,_i2;\ | ||
194 | PLANE_MINOR_AXES(tri_plane, _i1, _i2);\ | ||
195 | if(fabsf(_axe2[_i2])<G_EPSILON)\ | ||
196 | {\ | ||
197 | u = (_vecproj[_i2]*_axe2[_i1] - _vecproj[_i1]*_axe2[_i2]) /(_axe1[_i2]*_axe2[_i1] - _axe1[_i1]*_axe2[_i2]);\ | ||
198 | v = (_vecproj[_i1] - u*_axe1[_i1])/_axe2[_i1];\ | ||
199 | }\ | ||
200 | else\ | ||
201 | {\ | ||
202 | u = (_vecproj[_i1]*_axe2[_i2] - _vecproj[_i2]*_axe2[_i1]) /(_axe1[_i1]*_axe2[_i2] - _axe1[_i2]*_axe2[_i1]);\ | ||
203 | v = (_vecproj[_i2] - u*_axe1[_i2])/_axe2[_i2];\ | ||
204 | }\ | ||
205 | if(u<-G_EPSILON)\ | ||
206 | {\ | ||
207 | outside = 1;\ | ||
208 | }\ | ||
209 | else if(v<-G_EPSILON)\ | ||
210 | {\ | ||
211 | outside = 1;\ | ||
212 | }\ | ||
213 | else\ | ||
214 | {\ | ||
215 | float sumuv;\ | ||
216 | sumuv = u+v;\ | ||
217 | if(sumuv<-G_EPSILON)\ | ||
218 | {\ | ||
219 | outside = 1;\ | ||
220 | }\ | ||
221 | else if(sumuv-1.0f>G_EPSILON)\ | ||
222 | {\ | ||
223 | outside = 1;\ | ||
224 | }\ | ||
225 | else\ | ||
226 | {\ | ||
227 | outside = 0;\ | ||
228 | }\ | ||
229 | }\ | ||
230 | }\ | ||
231 | |||
232 | //! Finds the collision of a ray and a triangle. | ||
233 | #define RAY_TRIANGLE_INTERSECTION(vOrigin,vDir,vec1,vec2,vec3,tri_plane,pout,u,v,tparam,tmax,does_intersect)\ | ||
234 | {\ | ||
235 | RAY_PLANE_COLLISION(tri_plane,vDir,vOrigin,pout,tparam,does_intersect);\ | ||
236 | if(does_intersect != 0)\ | ||
237 | {\ | ||
238 | if(tparam<-G_EPSILON||tparam>tmax+G_EPSILON)\ | ||
239 | {\ | ||
240 | does_intersect = 0;\ | ||
241 | }\ | ||
242 | else\ | ||
243 | {\ | ||
244 | TRIANGLE_GET_UVPARAMETERS(pout,vec1,vec2,vec3,tri_plane,u,v,does_intersect);\ | ||
245 | does_intersect = !does_intersect;\ | ||
246 | }\ | ||
247 | }\ | ||
248 | }\ | ||
249 | |||
250 | |||
251 | //! @} | ||
252 | |||
253 | #endif // GIM_TRI_COLLISION_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_sphere_collision.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_sphere_collision.h new file mode 100644 index 0000000..a2a81d6 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_tri_sphere_collision.h | |||
@@ -0,0 +1,51 @@ | |||
1 | #ifndef GIM_TRI_SPHERE_COLLISION_H_INCLUDED | ||
2 | #define GIM_TRI_SPHERE_COLLISION_H_INCLUDED | ||
3 | |||
4 | /*! \file gim_tri_sphere_collision.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | /*! \addtogroup GEOMETRIC_OPERATIONS | ||
35 | */ | ||
36 | //! @{ | ||
37 | |||
38 | //! Finds the contact points from a collision of a triangle and a sphere | ||
39 | /*! | ||
40 | \param tri | ||
41 | \param center | ||
42 | \param radius | ||
43 | \param contact_data Contains the closest points on the Sphere, and the normal is pointing to triangle | ||
44 | */ | ||
45 | int gim_triangle_sphere_collision( | ||
46 | GIM_TRIANGLE_DATA *tri, | ||
47 | vec3f center, GREAL radius, | ||
48 | GIM_TRIANGLE_CONTACT_DATA * contact_data); | ||
49 | |||
50 | //! @} | ||
51 | #endif // GIM_TRI_SPHERE_COLLISION_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_trimesh.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_trimesh.h new file mode 100644 index 0000000..b1cdf7f --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gim_trimesh.h | |||
@@ -0,0 +1,539 @@ | |||
1 | #ifndef GIM_TRIMESH_H_INCLUDED | ||
2 | #define GIM_TRIMESH_H_INCLUDED | ||
3 | /*! \file gim_trimesh.h | ||
4 | \author Francisco León | ||
5 | */ | ||
6 | /* | ||
7 | ----------------------------------------------------------------------------- | ||
8 | This source file is part of GIMPACT Library. | ||
9 | |||
10 | For the latest info, see http://gimpact.sourceforge.net/ | ||
11 | |||
12 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
13 | email: projectileman@yahoo.com | ||
14 | |||
15 | This library is free software; you can redistribute it and/or | ||
16 | modify it under the terms of EITHER: | ||
17 | (1) The GNU Lesser General Public License as published by the Free | ||
18 | Software Foundation; either version 2.1 of the License, or (at | ||
19 | your option) any later version. The text of the GNU Lesser | ||
20 | General Public License is included with this library in the | ||
21 | file GIMPACT-LICENSE-LGPL.TXT. | ||
22 | (2) The BSD-style license that is included with this library in | ||
23 | the file GIMPACT-LICENSE-BSD.TXT. | ||
24 | |||
25 | This library is distributed in the hope that it will be useful, | ||
26 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
27 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
28 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
29 | |||
30 | ----------------------------------------------------------------------------- | ||
31 | */ | ||
32 | |||
33 | #include "GIMPACT/gim_boxpruning.h" | ||
34 | #include "GIMPACT/gim_contact.h" | ||
35 | |||
36 | |||
37 | ///MAsk defines | ||
38 | #define GIM_TRIMESH_TRANSFORMED_REPLY 1 | ||
39 | #define GIM_TRIMESH_NEED_UPDATE 2 | ||
40 | |||
41 | /*! \addtogroup TRIMESH | ||
42 | \brief | ||
43 | A Trimesh is the basic geometric structure for representing solid objects. | ||
44 | <p><strong>CREATING TRIMESHES</strong></p> | ||
45 | <ul> | ||
46 | <li> For creating trimeshes, you must initialize Buffer managers by calling \ref gimpact_init | ||
47 | <li> Then you must define the vertex and index sources by creating them with \ref BUFFER_ARRAYS routines, and then call \ref gim_trimesh_create_from_arrays. | ||
48 | <li> An alternative way for creaing trimesh objects is calling \ref gim_trimesh_create_from_data. | ||
49 | <li> For access to the trimesh data (vertices, triangle indices), you must call \ref gim_trimesh_locks_work_data , and \ref gim_trimesh_unlocks_work_data for finish the access. | ||
50 | <li> Each time when the trimesh data is modified, you must call \ref gim_trimesh_update after. | ||
51 | <li> When a trimesh is no longer needed, you must call \ref gim_trimesh_destroy. | ||
52 | </ul> | ||
53 | |||
54 | <p>This is an example of how to create a deformable trimesh that shares vertices with the user application:</p> | ||
55 | \code | ||
56 | //Declaration of vertices | ||
57 | vec3f trimeshvertices[200]; | ||
58 | //Declaration of indices | ||
59 | GUINT trimeshindices[100]; | ||
60 | |||
61 | ... Initializing vertices and triangle indices at beginning | ||
62 | |||
63 | //Then create trimesh | ||
64 | GIM_TRIMESH mytrimesh; | ||
65 | |||
66 | //Calling trimesh create function | ||
67 | |||
68 | gim_trimesh_create_from_data( | ||
69 | &mytrimesh, | ||
70 | trimeshvertices,200, | ||
71 | 0 ,//copy_vertices is 0 | ||
72 | trimeshindices, | ||
73 | 100, | ||
74 | 0, //copy_indices is 0 | ||
75 | 0 //transformed_reply is 0 | ||
76 | ); | ||
77 | \endcode | ||
78 | <p>Note that parameter transformed_reply is 0, that means that m_transformed_vertex_buffer is a reference to m_source_vertex on the trimesh, and transformations are not avaliable. Use that configuration if you have to simulate a deformable trimesh like cloth or elastic bodies.</p> | ||
79 | <p>When the trimesh is no longer needed, destroy it safely with gim_trimesh_destroy()</p> | ||
80 | <p><strong>UPDATING TRIMESHES</strong></p> | ||
81 | <p>On simulation loops, is needed to update trimeshes every time for update vertices althought updating triangle boxes and planes cache. There is two ways for update trimeshes: </p> | ||
82 | <ul> | ||
83 | <li> Updating vertices directly. You need to access to the \ref GIM_TRIMESH.m_source_vertex_buffer member; a vertex buffer which has access to the source vertices. | ||
84 | \code | ||
85 | // Access to the source vertices | ||
86 | gim_buffer_array_lock(&mytrimesh.m_source_vertex_buffer, G_MA_READ_WRITE); | ||
87 | |||
88 | //Get a pointer to the vertex buffer | ||
89 | vec3f * vertexpointer = GIM_BUFFER_ARRAY_POINTER(vec3f,mytrimesh.m_source_vertex_buffer,0); | ||
90 | |||
91 | //Get the amount of vertices | ||
92 | int veccount = mytrimesh.m_source_vertex_buffer.m_element_count; | ||
93 | |||
94 | //Modify vertices | ||
95 | for (int i=0;i<veccount ;i++ ) | ||
96 | { | ||
97 | ..... | ||
98 | ..... | ||
99 | processing vertices | ||
100 | ..... | ||
101 | ..... | ||
102 | } | ||
103 | |||
104 | // Don't forget to unlock the source vertex array | ||
105 | gim_buffer_array_unlock(&mytrimesh.m_source_vertex_buffer); | ||
106 | |||
107 | // Notify that the state of the trimesh is changed | ||
108 | gim_trimesh_post_update(&mytrimesh.m_source_vertex_buffer); | ||
109 | |||
110 | \endcode | ||
111 | For making trimeshes that allow to update their vertices, use \ref gim_trimesh_create_from_data with parameter <strong>transformed_reply</strong> = 0. | ||
112 | </ul> | ||
113 | <ul> | ||
114 | <li> Aplying a transformation. Simply use \ref gim_trimesh_set_tranform . Remember that with this method trimeshes must be created with \ref gim_trimesh_create_from_data with parameter <strong>transformed_reply</strong> = 1. | ||
115 | </ul> | ||
116 | <p> After updating vertices, you must call \ref gim_trimesh_update()</p> | ||
117 | <p><strong>TRIMESHES COLLISION</strong></p> | ||
118 | <p>Before collide trimeshes, you need to update them first.</p> | ||
119 | <p>Then you must use \ref gim_trimesh_trimesh_collision().</p> | ||
120 | |||
121 | */ | ||
122 | //! @{ | ||
123 | |||
124 | //! Prototype for updating vertices | ||
125 | typedef void * gim_update_trimesh_function(struct _GIM_TRIMESH *); | ||
126 | |||
127 | //! Trimesh | ||
128 | struct GIM_TRIMESH | ||
129 | { | ||
130 | ///Original | ||
131 | //@{ | ||
132 | GBUFFER_ARRAY m_source_vertex_buffer;//!< Buffer of vec3f coordinates | ||
133 | |||
134 | //! (GUINT) Indices of triangles,groups of three elements. | ||
135 | /*! | ||
136 | Array of GUINT. Triangle indices. Each triple contains indices of the vertices for each triangle. | ||
137 | \invariant must be aligned | ||
138 | */ | ||
139 | GBUFFER_ARRAY m_tri_index_buffer; | ||
140 | //@} | ||
141 | ///Allocated | ||
142 | //@{ | ||
143 | char m_mask;//!< Don't use directly | ||
144 | |||
145 | //! Allocated transformed vertices vec3f | ||
146 | /*! | ||
147 | Array of vec3f.If gim_trimesh_has_tranformed_reply(this) == 1 then it refers to the m_source_vertex_buffer | ||
148 | \invariant must be aligned | ||
149 | */ | ||
150 | GBUFFER_ARRAY m_transformed_vertex_buffer; | ||
151 | //@} | ||
152 | ///Auxiliary data | ||
153 | //@{ | ||
154 | GIM_AABB_SET m_aabbset; | ||
155 | GDYNAMIC_ARRAY m_planes_cache_buffer;//! Allocated GIM_TRIPLANES_CACHE | ||
156 | GDYNAMIC_ARRAY m_planes_cache_bitset; | ||
157 | gim_update_trimesh_function * m_update_callback;//! If null, then m_transform is applied. | ||
158 | mat4f m_transform; | ||
159 | //@} | ||
160 | }; | ||
161 | //typedef struct _GIM_TRIMESH GIM_TRIMESH; | ||
162 | |||
163 | /// Info about mesh | ||
164 | //! Return the trimesh triangle count | ||
165 | GUINT gim_trimesh_get_triangle_count(GIM_TRIMESH * trimesh); | ||
166 | |||
167 | //! Returns 1 if the m_transformed_vertex_buffer is a reply of m_source_vertex_buffer | ||
168 | char gim_trimesh_has_tranformed_reply(GIM_TRIMESH * trimesh); | ||
169 | |||
170 | //! Returns 1 if the trimesh needs to update their aabbset and the planes cache. | ||
171 | char gim_trimesh_needs_update(GIM_TRIMESH * trimesh); | ||
172 | |||
173 | //! Change the state of the trimesh for force it to update | ||
174 | /*! | ||
175 | Call it after made changes to the trimesh. | ||
176 | \post gim_trimesh_need_update(trimesh) will return 1 | ||
177 | \sa gim_trimesh_needs_update,gim_trimesh_has_tranformed_reply | ||
178 | */ | ||
179 | void gim_trimesh_post_update(GIM_TRIMESH * trimesh); | ||
180 | |||
181 | //! Creates the aabb set and the triangles cache | ||
182 | /*! | ||
183 | |||
184 | \param trimesh | ||
185 | \param vertex_array | ||
186 | \param triindex_array | ||
187 | \param transformed_reply If 1, then the m_transformed_vertices is a reply of the source vertices. Else it just be a reference to the original array. | ||
188 | \post it copies the arrays by reference, and creates the auxiliary data (m_aabbset,m_planes_cache_buffer) | ||
189 | */ | ||
190 | void gim_trimesh_create_from_arrays(GIM_TRIMESH * trimesh, GBUFFER_ARRAY * vertex_array, GBUFFER_ARRAY * triindex_array,char transformed_reply); | ||
191 | |||
192 | |||
193 | |||
194 | //! Create a trimesh from vertex array and an index array | ||
195 | /*! | ||
196 | \param trimesh An uninitialized GIM_TRIMESH structure | ||
197 | \param vertex_array A buffer to a vec3f array | ||
198 | \param vertex_count | ||
199 | \param triindex_array | ||
200 | \param index_count | ||
201 | \param copy_vertices If 1, it copies the source vertices in another buffer. Else (0) it constructs a reference to the data. | ||
202 | \param copy_indices If 1, it copies the source vertices in another buffer. Else (0) it constructs a reference to the data. | ||
203 | \param transformed_reply If 1, then the m_transformed_vertices is a reply of the source vertices. Else it just be a reference to the original array. Use 1 if you will apply transformations to the trimesh. See \ref gim_trimesh_set_tranform(). | ||
204 | */ | ||
205 | void gim_trimesh_create_from_data(GIM_TRIMESH * trimesh, vec3f * vertex_array, GUINT vertex_count,char copy_vertices, GUINT * triindex_array, GUINT index_count,char copy_indices,char transformed_reply); | ||
206 | |||
207 | //! Clears auxiliary data and releases buffer arrays | ||
208 | void gim_trimesh_destroy(GIM_TRIMESH * trimesh); | ||
209 | |||
210 | //! Copies two meshes | ||
211 | /*! | ||
212 | \param source_trimesh | ||
213 | \param dest_trimesh | ||
214 | \param copy_by_reference If 1, it attach a reference to the source vertices, else it copies the vertices | ||
215 | \param transformed_reply If 1, transformed vertices are reply of source vertives. 1 Is recommended | ||
216 | */ | ||
217 | void gim_trimesh_copy(GIM_TRIMESH * source_trimesh,GIM_TRIMESH * dest_trimesh, char copy_by_reference, char transformed_reply); | ||
218 | |||
219 | |||
220 | //! Locks the trimesh for working with it | ||
221 | /*! | ||
222 | \post locks m_tri_index_buffer and m_transformed_vertex_buffer. | ||
223 | \param trimesh | ||
224 | */ | ||
225 | void gim_trimesh_locks_work_data(GIM_TRIMESH * trimesh); | ||
226 | |||
227 | |||
228 | //! unlocks the trimesh | ||
229 | /*! | ||
230 | \post unlocks m_tri_index_buffer and m_transformed_vertex_buffer. | ||
231 | \param trimesh | ||
232 | */ | ||
233 | void gim_trimesh_unlocks_work_data(GIM_TRIMESH * trimesh); | ||
234 | |||
235 | //! Updates m_transformed_vertex_buffer | ||
236 | /*! | ||
237 | \pre m_transformed_vertex_buffer must be unlocked | ||
238 | */ | ||
239 | void gim_trimesh_update_vertices(GIM_TRIMESH * trimesh); | ||
240 | |||
241 | //! Updates m_aabbset and m_planes_cache_bitset | ||
242 | /*! | ||
243 | \pre gim_trimesh_locks_work_data must be called before | ||
244 | */ | ||
245 | void gim_trimesh_update_aabbset(GIM_TRIMESH * trimesh); | ||
246 | |||
247 | //! Calls before perfom collisions. Updates the trimesh if needed | ||
248 | /*! | ||
249 | \post If gim_trimesh_needs_update returns 1, then it calls gim_trimesh_update_vertices and gim_trimesh_update_aabbset | ||
250 | */ | ||
251 | void gim_trimesh_update(GIM_TRIMESH * trimesh); | ||
252 | |||
253 | //! Set the transform of a trimesh | ||
254 | /*! | ||
255 | \post This function calls to gim_trimesh_post_update | ||
256 | */ | ||
257 | void gim_trimesh_set_tranform(GIM_TRIMESH * trimesh, mat4f transform); | ||
258 | |||
259 | //! Fetch triangle data | ||
260 | /*! | ||
261 | \pre gim_trimesh_locks_work_data must be called before | ||
262 | */ | ||
263 | void gim_trimesh_get_triangle_data(GIM_TRIMESH * trimesh, GUINT triangle_index, GIM_TRIANGLE_DATA * tri_data); | ||
264 | |||
265 | //! Fetch triangle vertices | ||
266 | /*! | ||
267 | \pre gim_trimesh_locks_work_data must be called before | ||
268 | */ | ||
269 | void gim_trimesh_get_triangle_vertices(GIM_TRIMESH * trimesh, GUINT triangle_index, vec3f v1,vec3f v2,vec3f v3); | ||
270 | |||
271 | //! Trimesh Trimesh Collisions | ||
272 | /*! | ||
273 | Before use this function you must update each trimesh: | ||
274 | \code | ||
275 | gim_trimesh_update(TriMesh1); | ||
276 | gim_trimesh_update(TriMesh2); | ||
277 | \endcode | ||
278 | Then you must use the trimesh collision in this way: | ||
279 | \code | ||
280 | int collide_trimeshes(GIM_TRIMESH * TriMesh1, GIM_TRIMESH * TriMesh2) | ||
281 | { | ||
282 | //Create contact list | ||
283 | GDYNAMIC_ARRAY trimeshcontacts; | ||
284 | GIM_CREATE_CONTACT_LIST(trimeshcontacts); | ||
285 | |||
286 | //Collide trimeshes | ||
287 | gim_trimesh_trimesh_collision(TriMesh1,TriMesh2,&trimeshcontacts); | ||
288 | |||
289 | if(trimeshcontacts.m_size == 0) //do nothing | ||
290 | { | ||
291 | GIM_DYNARRAY_DESTROY(trimeshcontacts);//clean contact array | ||
292 | return 0; | ||
293 | } | ||
294 | |||
295 | //Getting a pointer to the contact array | ||
296 | GIM_CONTACT * ptrimeshcontacts = GIM_DYNARRAY_POINTER(GIM_CONTACT,trimeshcontacts); | ||
297 | |||
298 | int contactcount = trimeshcontacts.m_size; | ||
299 | int i; | ||
300 | //Process contacts | ||
301 | for (i=0;i<contactcount ;i++) | ||
302 | { | ||
303 | //Do something with the contact (ptrimeshcontacts) | ||
304 | ...... | ||
305 | ...... | ||
306 | // Like creating joints or anything else | ||
307 | ...... | ||
308 | ...... | ||
309 | ptrimeshcontacts++; | ||
310 | } | ||
311 | GIM_DYNARRAY_DESTROY(trimeshcontacts); | ||
312 | return contactcount; | ||
313 | } | ||
314 | \endcode | ||
315 | In each contact | ||
316 | <ul> | ||
317 | <li> m_handle1 points to trimesh1. | ||
318 | <li> m_handle2 points to trimesh2. | ||
319 | <li> m_feature1 Is a triangle index of trimesh1. | ||
320 | <li> m_feature2 Is a triangle index of trimesh2. | ||
321 | </ul> | ||
322 | |||
323 | \param trimesh1 Collider | ||
324 | \param trimesh2 Collidee | ||
325 | \param contacts A GIM_CONTACT array. Must be initialized | ||
326 | */ | ||
327 | void gim_trimesh_trimesh_collision(GIM_TRIMESH * trimesh1, GIM_TRIMESH * trimesh2, GDYNAMIC_ARRAY * contacts); | ||
328 | |||
329 | |||
330 | //! Trimesh Sphere Collisions | ||
331 | /*! | ||
332 | Before use this function you must update the trimesh: | ||
333 | \code | ||
334 | gim_trimesh_update(trimesh); | ||
335 | \endcode | ||
336 | Then you must use this function in this way: | ||
337 | \code | ||
338 | int collide_trimesh_sphere(GIM_TRIMESH * trimesh, vec3f center,GREAL radius) | ||
339 | { | ||
340 | //Create contact list | ||
341 | GDYNAMIC_ARRAY trimeshcontacts; | ||
342 | GIM_CREATE_CONTACT_LIST(trimeshcontacts); | ||
343 | |||
344 | //Collide trimeshes | ||
345 | gim_trimesh_sphere_collision(trimesh,center,radius,&trimeshcontacts); | ||
346 | |||
347 | if(trimeshcontacts.m_size == 0) //do nothing | ||
348 | { | ||
349 | GIM_DYNARRAY_DESTROY(trimeshcontacts);//clean contact array | ||
350 | return 0; | ||
351 | } | ||
352 | |||
353 | //Getting a pointer to the contact array | ||
354 | GIM_CONTACT * ptrimeshcontacts = GIM_DYNARRAY_POINTER(GIM_CONTACT,trimeshcontacts); | ||
355 | |||
356 | int contactcount = trimeshcontacts.m_size; | ||
357 | int i; | ||
358 | //Process contacts | ||
359 | for (i=0;i<contactcount ;i++) | ||
360 | { | ||
361 | //Do something with the contact (ptrimeshcontacts) | ||
362 | ...... | ||
363 | ...... | ||
364 | // Like creating joints or anything else | ||
365 | ...... | ||
366 | ...... | ||
367 | ptrimeshcontacts++; | ||
368 | } | ||
369 | GIM_DYNARRAY_DESTROY(trimeshcontacts); | ||
370 | return contactcount; | ||
371 | } | ||
372 | \endcode | ||
373 | |||
374 | In each contact | ||
375 | <ul> | ||
376 | <li> m_handle1 points to trimesh. | ||
377 | <li> m_handle2 points to NULL. | ||
378 | <li> m_feature1 Is a triangle index of trimesh. | ||
379 | </ul> | ||
380 | |||
381 | \param trimesh | ||
382 | \param center | ||
383 | \param radius | ||
384 | \param contacts A GIM_CONTACT array. Must be initialized | ||
385 | */ | ||
386 | void gim_trimesh_sphere_collision(GIM_TRIMESH * trimesh,vec3f center,GREAL radius, GDYNAMIC_ARRAY * contacts); | ||
387 | |||
388 | |||
389 | //! Trimesh Capsule collision | ||
390 | /*! | ||
391 | Find the closest primitive collided by the ray. | ||
392 | |||
393 | Before use this function you must update the trimesh: | ||
394 | \code | ||
395 | gim_trimesh_update(trimesh); | ||
396 | \endcode | ||
397 | Then you must use this function in this way: | ||
398 | \code | ||
399 | int collide_trimesh_capsule(GIM_TRIMESH * trimesh, GIM_CAPSULE_DATA * capsule) | ||
400 | { | ||
401 | //Create contact list | ||
402 | GDYNAMIC_ARRAY trimeshcontacts; | ||
403 | GIM_CREATE_CONTACT_LIST(trimeshcontacts); | ||
404 | |||
405 | //Collide trimeshes | ||
406 | gim_trimesh_capsule_collision(trimesh,capsule,&trimeshcontacts); | ||
407 | |||
408 | if(trimeshcontacts.m_size == 0) //do nothing | ||
409 | { | ||
410 | GIM_DYNARRAY_DESTROY(trimeshcontacts);//clean contact array | ||
411 | return 0; | ||
412 | } | ||
413 | |||
414 | //Getting a pointer to the contact array | ||
415 | GIM_CONTACT * ptrimeshcontacts = GIM_DYNARRAY_POINTER(GIM_CONTACT,trimeshcontacts); | ||
416 | |||
417 | int contactcount = trimeshcontacts.m_size; | ||
418 | int i; | ||
419 | //Process contacts | ||
420 | for (i=0;i<contactcount ;i++) | ||
421 | { | ||
422 | //Do something with the contact (ptrimeshcontacts) | ||
423 | ...... | ||
424 | ...... | ||
425 | // Like creating joints or anything else | ||
426 | ...... | ||
427 | ...... | ||
428 | ptrimeshcontacts++; | ||
429 | } | ||
430 | GIM_DYNARRAY_DESTROY(trimeshcontacts); | ||
431 | return contactcount; | ||
432 | } | ||
433 | \endcode | ||
434 | |||
435 | In each contact | ||
436 | <ul> | ||
437 | <li> m_handle1 points to trimesh. | ||
438 | <li> m_handle2 points to NULL. | ||
439 | <li> m_feature1 Is a triangle index of trimesh. | ||
440 | </ul> | ||
441 | |||
442 | \param trimesh | ||
443 | \param capsule | ||
444 | \param contacts A GIM_CONTACT array. Must be initialized | ||
445 | */ | ||
446 | void gim_trimesh_capsule_collision(GIM_TRIMESH * trimesh, GIM_CAPSULE_DATA * capsule, GDYNAMIC_ARRAY * contacts); | ||
447 | |||
448 | |||
449 | ///Function for create Trimesh Plane collision result | ||
450 | #define GIM_CREATE_TRIMESHPLANE_CONTACTS(dynarray) GIM_DYNARRAY_CREATE(vec4f,dynarray,G_ARRAY_GROW_SIZE) | ||
451 | |||
452 | //! Trimesh Plane Collisions | ||
453 | /*! | ||
454 | |||
455 | Before use this function you must update the trimesh: | ||
456 | \code | ||
457 | gim_trimesh_update(trimesh); | ||
458 | \endcode | ||
459 | Then you must use this function in this way: | ||
460 | \code | ||
461 | int collide_trimesh_plane(GIM_TRIMESH * trimesh, vec4f plane) | ||
462 | { | ||
463 | //Create contact list | ||
464 | GDYNAMIC_ARRAY tri_plane_contacts; | ||
465 | GIM_CREATE_TRIMESHPLANE_CONTACTS(tri_plane_contacts); | ||
466 | |||
467 | //Collide trimeshes | ||
468 | gim_trimesh_plane_collision(trimesh,plane,&tri_plane_contacts); | ||
469 | |||
470 | if(tri_plane_contacts.m_size == 0) //do nothing | ||
471 | { | ||
472 | GIM_DYNARRAY_DESTROY(tri_plane_contacts);//clean contact array | ||
473 | return 0; | ||
474 | } | ||
475 | |||
476 | //Getting a pointer to the contact array | ||
477 | vec4f * planecontacts = GIM_DYNARRAY_POINTER(vec4f,tri_plane_contacts); | ||
478 | |||
479 | int contactcount = tri_plane_contacts.m_size; | ||
480 | int i; | ||
481 | //Process contacts | ||
482 | for (i=0;i<contactcount ;i++) | ||
483 | { | ||
484 | vec3f contactpoint; | ||
485 | GREAL contactdis; | ||
486 | |||
487 | VEC_COPY(contactpoint,planecontacts[i]); //Get contact point | ||
488 | contactdis = planecontacts[i][3]; // Get distance depth | ||
489 | |||
490 | //Do something with the contact | ||
491 | ...... | ||
492 | ...... | ||
493 | // Like creating joints or anything else | ||
494 | ...... | ||
495 | ...... | ||
496 | } | ||
497 | GIM_DYNARRAY_DESTROY(tri_plane_contacts); | ||
498 | return contactcount; | ||
499 | } | ||
500 | \endcode | ||
501 | |||
502 | In each contact the 3 first coordinates refers to the contact point, the fourth refers to the distance depth and the normal is the normal of the plane. | ||
503 | |||
504 | \param trimesh | ||
505 | \param plane vec4f plane | ||
506 | \param contacts A vec4f array. Must be initialized (~100). Each element have the coordinate point in the first 3 elements, and vec4f[3] has the penetration depth. | ||
507 | */ | ||
508 | void gim_trimesh_plane_collision(GIM_TRIMESH * trimesh,vec4f plane, GDYNAMIC_ARRAY * contacts); | ||
509 | |||
510 | |||
511 | //! Trimesh Ray Collisions | ||
512 | /*! | ||
513 | \param trimesh | ||
514 | \param origin | ||
515 | \param dir | ||
516 | \param tmax | ||
517 | \param contact | ||
518 | \return 1 if the ray collides, else 0 | ||
519 | */ | ||
520 | int gim_trimesh_ray_collision(GIM_TRIMESH * trimesh,vec3f origin,vec3f dir, GREAL tmax, GIM_TRIANGLE_RAY_CONTACT_DATA * contact); | ||
521 | |||
522 | |||
523 | //! Trimesh Ray Collisions closest | ||
524 | /*! | ||
525 | Find the closest primitive collided by the ray | ||
526 | \param trimesh | ||
527 | \param origin | ||
528 | \param dir | ||
529 | \param tmax | ||
530 | \param contact | ||
531 | \return 1 if the ray collides, else 0 | ||
532 | */ | ||
533 | int gim_trimesh_ray_closest_collision(GIM_TRIMESH * trimesh,vec3f origin,vec3f dir, GREAL tmax, GIM_TRIANGLE_RAY_CONTACT_DATA * contact); | ||
534 | |||
535 | //! @} | ||
536 | |||
537 | |||
538 | |||
539 | #endif // GIM_TRIMESH_H_INCLUDED | ||
diff --git a/libraries/ode-0.9/GIMPACT/include/GIMPACT/gimpact.h b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gimpact.h new file mode 100644 index 0000000..bcd22a1 --- /dev/null +++ b/libraries/ode-0.9/GIMPACT/include/GIMPACT/gimpact.h | |||
@@ -0,0 +1,45 @@ | |||
1 | #ifndef GIMPACT_H_INCLUDED | ||
2 | #define GIMPACT_H_INCLUDED | ||
3 | |||
4 | /*! \file gimpact.h | ||
5 | \author Francisco León | ||
6 | */ | ||
7 | /* | ||
8 | ----------------------------------------------------------------------------- | ||
9 | This source file is part of GIMPACT Library. | ||
10 | |||
11 | For the latest info, see http://gimpact.sourceforge.net/ | ||
12 | |||
13 | Copyright (c) 2006 Francisco Leon. C.C. 80087371. | ||
14 | email: projectileman@yahoo.com | ||
15 | |||
16 | This library is free software; you can redistribute it and/or | ||
17 | modify it under the terms of EITHER: | ||
18 | (1) The GNU Lesser General Public License as published by the Free | ||
19 | Software Foundation; either version 2.1 of the License, or (at | ||
20 | your option) any later version. The text of the GNU Lesser | ||
21 | General Public License is included with this library in the | ||
22 | file GIMPACT-LICENSE-LGPL.TXT. | ||
23 | (2) The BSD-style license that is included with this library in | ||
24 | the file GIMPACT-LICENSE-BSD.TXT. | ||
25 | |||
26 | This library is distributed in the hope that it will be useful, | ||
27 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
28 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files | ||
29 | GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. | ||
30 | |||
31 | ----------------------------------------------------------------------------- | ||
32 | */ | ||
33 | |||
34 | |||
35 | #include "GIMPACT/gim_trimesh.h" | ||
36 | |||
37 | /*! \defgroup GIMPACT_INIT | ||
38 | */ | ||
39 | //! @{ | ||
40 | //! Call this for initialize GIMPACT system structures. | ||
41 | void gimpact_init(); | ||
42 | //! Call this for clean GIMPACT system structures. | ||
43 | void gimpact_terminate(); | ||
44 | //! @} | ||
45 | #endif // GIMPACT_H_INCLUDED | ||