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1/*************************************************************************
2 * *
3 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
4 * All rights reserved. Email: russ@q12.org Web: www.q12.org *
5 * *
6 * This library is free software; you can redistribute it and/or *
7 * modify it under the terms of EITHER: *
8 * (1) The GNU Lesser General Public License as published by the Free *
9 * Software Foundation; either version 2.1 of the License, or (at *
10 * your option) any later version. The text of the GNU Lesser *
11 * General Public License is included with this library in the *
12 * file LICENSE.TXT. *
13 * (2) The BSD-style license that is included with this library in *
14 * the file LICENSE-BSD.TXT. *
15 * *
16 * This library is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
19 * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
20 * *
21 *************************************************************************/
22
23#ifndef _ODE_ODE_H_
24#define _ODE_ODE_H_
25
26/* include *everything* here */
27
28#include <ode/config.h>
29#include <ode/compatibility.h>
30#include <ode/common.h>
31#include <ode/contact.h>
32#include <ode/error.h>
33#include <ode/memory.h>
34#include <ode/odemath.h>
35#include <ode/matrix.h>
36#include <ode/timer.h>
37#include <ode/rotation.h>
38#include <ode/mass.h>
39#include <ode/misc.h>
40#include <ode/objects.h>
41#include <ode/odecpp.h>
42#include <ode/collision_space.h>
43#include <ode/collision.h>
44#include <ode/odecpp_collision.h>
45#include <ode/export-dif.h>
46
47#endif