diff options
Diffstat (limited to 'libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/ISimplexSolver.cs')
-rw-r--r-- | libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/ISimplexSolver.cs | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/ISimplexSolver.cs b/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/ISimplexSolver.cs new file mode 100644 index 0000000..71b1eaa --- /dev/null +++ b/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/ISimplexSolver.cs | |||
@@ -0,0 +1,48 @@ | |||
1 | /* | ||
2 | Bullet for XNA Copyright (c) 2003-2007 Vsevolod Klementjev http://www.codeplex.com/xnadevru | ||
3 | Bullet original C++ version Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | using System; | ||
23 | using System.Collections.Generic; | ||
24 | using System.Text; | ||
25 | using MonoXnaCompactMaths; | ||
26 | |||
27 | namespace XnaDevRu.BulletX | ||
28 | { | ||
29 | /// ISimplexSolver can incrementally calculate distance between origin and up to 4 vertices | ||
30 | /// Used by GJK or Linear Casting. Can be implemented by the Johnson-algorithm or alternative approaches based on | ||
31 | /// voronoi regions or barycentric coordinates | ||
32 | public interface ISimplexSolver | ||
33 | { | ||
34 | void Reset(); | ||
35 | void AddVertex(Vector3 w, Vector3 p, Vector3 q); | ||
36 | bool Closest(out Vector3 v); | ||
37 | |||
38 | int GetSimplex(out Vector3[] pBuf, out Vector3[] qBuf, out Vector3[] yBuf); | ||
39 | bool InSimplex(Vector3 w); | ||
40 | void BackupClosest(out Vector3 v); | ||
41 | void ComputePoints(out Vector3 pA, out Vector3 pB); | ||
42 | |||
43 | int NumVertices { get;} | ||
44 | bool EmptySimplex { get;} | ||
45 | float MaxVertex { get;} | ||
46 | bool FullSimplex { get;} | ||
47 | } | ||
48 | } \ No newline at end of file | ||