diff options
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 11 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 9 | ||||
-rw-r--r-- | bin/Robust.HG.ini.example | 3 | ||||
-rw-r--r-- | bin/Robust.ini.example | 1 |
4 files changed, 14 insertions, 10 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 8742313..7f2cba6 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -204,11 +204,12 @@ | |||
204 | ; meshing = ZeroMesher | 204 | ; meshing = ZeroMesher |
205 | 205 | ||
206 | ;; Choose one of the physics engines below | 206 | ;; Choose one of the physics engines below |
207 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine | 207 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} BulletSim |
208 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 208 | ;; BulletSim is the default physics engine. It provides the best performance and most functionality. |
209 | ;; BulletSim is experimental and in active development. | 209 | ;; BulletSim supports varregions. |
210 | ;; basicphysics effectively does not model physics at all, making all | 210 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. |
211 | ;; objects phantom. | 211 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. |
212 | ;; basicphysics effectively does not model physics at all, making all objects phantom. | ||
212 | ;; Default is OpenDynamicsEngine | 213 | ;; Default is OpenDynamicsEngine |
213 | ; physics = OpenDynamicsEngine | 214 | ; physics = OpenDynamicsEngine |
214 | ; physics = BulletSim | 215 | ; physics = BulletSim |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index df332ca..cae2958 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -234,9 +234,12 @@ | |||
234 | ; to false if you have compatibility problems. | 234 | ; to false if you have compatibility problems. |
235 | ;CacheSculptMaps = true | 235 | ;CacheSculptMaps = true |
236 | 236 | ||
237 | ; Choose one of the physics engines below. | 237 | ;; BulletSim is the default physics engine. It provides the best performance and most functionality. |
238 | ; BulletSim is a high performance physics engine. It is the default OpenSimulator physics engine | 238 | ;; BulletSim supports varregions. |
239 | ; OpenDynamicsEngine is another developed physics engine that was the previous default in OpenSimulator 0.7.6 and before | 239 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. |
240 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. | ||
241 | ;; basicphysics effectively does not model physics at all, making all objects phantom. | ||
242 | ;; Default is OpenDynamicsEngine | ||
240 | physics = BulletSim | 243 | physics = BulletSim |
241 | ;physics = modified_BulletX | 244 | ;physics = modified_BulletX |
242 | ;physics = OpenDynamicsEngine | 245 | ;physics = OpenDynamicsEngine |
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 14e9bff..e385200 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -163,8 +163,6 @@ HGAssetServiceConnector = "HGAssetService@8002/OpenSim.Server.Handlers.dll:Asset | |||
163 | [GridService] | 163 | [GridService] |
164 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" | 164 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" |
165 | 165 | ||
166 | HypergridLinker = true | ||
167 | |||
168 | ; Realm = "regions" | 166 | ; Realm = "regions" |
169 | ; AllowDuplicateNames = "True" | 167 | ; AllowDuplicateNames = "True" |
170 | 168 | ||
@@ -284,6 +282,7 @@ HGAssetServiceConnector = "HGAssetService@8002/OpenSim.Server.Handlers.dll:Asset | |||
284 | GridService = "OpenSim.Services.GridService.dll:GridService" | 282 | GridService = "OpenSim.Services.GridService.dll:GridService" |
285 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | 283 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
286 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | 284 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
285 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
287 | 286 | ||
288 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 | 287 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 |
289 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. | 288 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. |
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 829e393..2f1a627 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example | |||
@@ -240,6 +240,7 @@ MapGetServiceConnector = "8002/OpenSim.Server.Handlers.dll:MapGetServiceConnecto | |||
240 | GridService = "OpenSim.Services.GridService.dll:GridService" | 240 | GridService = "OpenSim.Services.GridService.dll:GridService" |
241 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | 241 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
242 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | 242 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
243 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
243 | 244 | ||
244 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 | 245 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 |
245 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. | 246 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. |