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-rw-r--r--bin/OpenSim.GridServer.ini.example35
-rw-r--r--bin/OpenSim.ini.example2
2 files changed, 36 insertions, 1 deletions
diff --git a/bin/OpenSim.GridServer.ini.example b/bin/OpenSim.GridServer.ini.example
new file mode 100644
index 0000000..695bf9e
--- /dev/null
+++ b/bin/OpenSim.GridServer.ini.example
@@ -0,0 +1,35 @@
1; * The startup section lists all the connectors to start up in this server
2; * instance. This may be only one, or it may be the entire server suite.
3; * Multiple connectors should be seaprated by commas.
4; *
5; * These are the IN connectors the server uses, the in connectors
6; * read this config file and load the needed OUT and database connectors
7; *
8; *
9[Startup]
10 ServiceConnectors = "OpenSim.Server.Handlers.dll:GridServiceConnector"
11
12; * This is common for all services, it's the network setup for the entire
13; * server instance
14; *
15[Network]
16 port = 8002
17
18; * The following are for the remote console
19; * They have no effect for the local or basic console types
20; * Leave commented to diable logins to the console
21;ConsoleUser = Test
22;ConsolePass = secret
23
24; * As an example, the below configuration precisely mimicks the legacy
25; * asset server. It is read by the asset IN connector (defined above)
26; * and it then loads the OUT connector (a local database module). That,
27; * in turn, reads the asset loader and database connection information
28; *
29[GridService]
30 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
31 StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
32 ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
33 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
34 Realm = "regions"
35
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index e34378c..7a65efe 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -1311,7 +1311,7 @@
1311 ;NoticesEnabled = true 1311 ;NoticesEnabled = true
1312 1312
1313 ; This makes the Groups modules very chatty on the console. 1313 ; This makes the Groups modules very chatty on the console.
1314 ;DebugEnabled = true 1314 DebugEnabled = false
1315 1315
1316 ; Specify which messaging module to use for groups messaging and if it's enabled 1316 ; Specify which messaging module to use for groups messaging and if it's enabled
1317 ;MessagingModule = GroupsMessagingModule 1317 ;MessagingModule = GroupsMessagingModule