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-rw-r--r--bin/OpenSim.ini.example19
1 files changed, 19 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index a403855..9b9a139 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -200,3 +200,22 @@ ScriptLoadUnloadLoopms=30
200; Async LL commands are LSL-commands that causes an event to be fired back with result 200; Async LL commands are LSL-commands that causes an event to be fired back with result
201AsyncLLCommandLoopms=50 201AsyncLLCommandLoopms=50
202 202
203; When script is converted from LSL to C#, or just plain compiled, a copy of the script source will be put in the ScriptEngine folder
204WriteScriptSourceToDebugFile=true
205
206; Specify default script compiler
207; If you do not specify //cs, //vb or //lsl tag as the first characters of your script then the default compiler will be chosen
208; Valid languages are: lsl, cs and vb
209DefaultCompileLanguage=lsl
210
211; Specify what compilers are allowed to be used
212; Valid languages are: lsl, cs and vb
213AllowedCompilers=lsl;cs;vb
214
215; Compile scripts with debugging
216; Probably a thousand times slower, but gives you a line number when something goes wrong.
217CompileWithDebugInformation=true
218
219; Remove old scripts on next startup
220CleanUpOldScriptsOnStartup=true
221