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-rw-r--r--bin/OpenSim.ini.example19
1 files changed, 19 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 91f86c5..5f2b46a 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -1208,12 +1208,15 @@
1208 1208
1209[LLClient] 1209[LLClient]
1210 ; Resend packets markes as reliable until they are received 1210 ; Resend packets markes as reliable until they are received
1211 ;
1211 ;ReliableIsImportant = false 1212 ;ReliableIsImportant = false
1212 1213
1213 ; Maximum number of times to resend packets marked reliable 1214 ; Maximum number of times to resend packets marked reliable
1215 ;
1214 ;MaxReliableResends = 3 1216 ;MaxReliableResends = 3
1215 1217
1216 ; Configures how ObjectUpdates are compressed. 1218 ; Configures how ObjectUpdates are compressed.
1219 ;
1217 ;TerseUpdatesPerPacket=10 1220 ;TerseUpdatesPerPacket=10
1218 ;FullUpdatesPerPacket=14 1221 ;FullUpdatesPerPacket=14
1219 ;TerseUpdateRate=10 1222 ;TerseUpdateRate=10
@@ -1221,6 +1224,22 @@
1221 1224
1222 ;PacketMTU = 1400 1225 ;PacketMTU = 1400
1223 1226
1227 ; TextureUpdateRate (mS) determines how many times per second
1228 ; texture send processing will occur. The default is 100mS.
1229 ;
1230 ;TextureRequestRate = 100
1231
1232 ; TextureSendLimit determines how many different textures
1233 ; will be considered on each cycle. Textures are selected
1234 ; by priority. The old mechanism specified a value of 10 for
1235 ; this parameter.
1236 ;
1237 ;TextureSendLimit = 10
1238
1239 ; TextureDataLimit determines how many packets will be sent for
1240 ; each of the selected textures. Default is 5.
1241 ;
1242 ;TextureDataLimit = 5
1224 1243
1225;; 1244;;
1226;; These are defatuls that are overwritten below in [Architecture]. 1245;; These are defatuls that are overwritten below in [Architecture].