diff options
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 103 |
1 files changed, 68 insertions, 35 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 5bac56e..390fe09 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -1,4 +1,22 @@ | |||
1 | ;; A note on the format of this file | 1 | ;; This is the main configuration file for OpenSimulator. If it's named OpenSim.ini |
2 | ;; then it will be loaded by OpenSimulator. If it's named OpenSim.ini.example then | ||
3 | ;; you will need to copy it to OpenSim.ini first (if that file does not already exist) | ||
4 | ;; | ||
5 | ;; If you are copying, then once you have copied OpenSim.ini.example to OpenSim.ini you will | ||
6 | ;; need to pick an architecture in the [Architecture] section at the end of this file. | ||
7 | ;; | ||
8 | ;; The settings in this file are in the form "<key> = <value>". For example, save_crashes = false | ||
9 | ;; in the [Startup] section below. | ||
10 | ;; | ||
11 | ;; All settings are initially commented out and the default value used, as found in | ||
12 | ;; OpenSimDefaults.ini. To change a setting, first uncomment it by deleting the initial semicolon (;) | ||
13 | ;; and then change the value. This will override the value in OpenSimDefaults.ini | ||
14 | ;; | ||
15 | ;; If you want to find out what configuration OpenSimulator has used then type "config get" on the | ||
16 | ;; region console command line. | ||
17 | ;; | ||
18 | ;; | ||
19 | ;; NOTES FOR DEVELOPERS REGARDING FORMAT OF TIHS FILE | ||
2 | ;; | 20 | ;; |
3 | ;; All leading white space is ignored, but preserved. | 21 | ;; All leading white space is ignored, but preserved. |
4 | ;; | 22 | ;; |
@@ -8,15 +26,14 @@ | |||
8 | ;; formatted as: | 26 | ;; formatted as: |
9 | ;; {option} {depends on} {question to ask} {choices} default value | 27 | ;; {option} {depends on} {question to ask} {choices} default value |
10 | ;; Any text comments following the declaration, up to the next blank line. | 28 | ;; Any text comments following the declaration, up to the next blank line. |
11 | ;; will be copied to the generated file. | 29 | ;; will be copied to the generated file (NOTE: generation is not yet implemented) |
12 | ;; A * in the choices list will allow an empty entry.\ | 30 | ;; A * in the choices list will allow an empty entry. |
13 | ;; An empty question will set the default if the dependencies are | 31 | ;; An empty question will set the default if the dependencies are |
14 | ;; satisfied. | 32 | ;; satisfied. |
15 | ;; | 33 | ;; |
16 | ;; ; denotes a commented out option. Uncomment it to actvate it | 34 | ;; ; denotes a commented out option. |
17 | ;; and change it to the desired value | 35 | ;; Any options added to OpenSim.ini.example should be initially commented out. |
18 | ;; Any options added to OpenSim.ini.exmaple must be commented out, | 36 | |
19 | ;; and their value must represent the default. | ||
20 | 37 | ||
21 | [Startup] | 38 | [Startup] |
22 | ;# {save_crashes} {} {Save crashes to disk?} {true false} false | 39 | ;# {save_crashes} {} {Save crashes to disk?} {true false} false |
@@ -35,7 +52,7 @@ | |||
35 | 52 | ||
36 | ;; Determine where OpenSimulator looks for the files which tell it | 53 | ;; Determine where OpenSimulator looks for the files which tell it |
37 | ;; which regions to server | 54 | ;; which regions to server |
38 | ;; Defaults to "filesystem" if this setting isn't present | 55 | ;; Default is "filesystem" |
39 | ; region_info_source = "filesystem" | 56 | ; region_info_source = "filesystem" |
40 | ; region_info_source = "web" | 57 | ; region_info_source = "web" |
41 | 58 | ||
@@ -131,6 +148,7 @@ | |||
131 | ;; ZeroMesher is faster but leaves the physics engine to model the mesh | 148 | ;; ZeroMesher is faster but leaves the physics engine to model the mesh |
132 | ;; using the basic shapes that it supports. | 149 | ;; using the basic shapes that it supports. |
133 | ;; Usually this is only a box. | 150 | ;; Usually this is only a box. |
151 | ;; Default is Meshmerizer | ||
134 | ; meshing = Meshmerizer | 152 | ; meshing = Meshmerizer |
135 | ; meshing = ZeroMesher | 153 | ; meshing = ZeroMesher |
136 | 154 | ||
@@ -138,6 +156,7 @@ | |||
138 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 156 | ;; OpenDynamicsEngine is by some distance the most developed physics engine |
139 | ;; basicphysics effectively does not model physics at all, making all | 157 | ;; basicphysics effectively does not model physics at all, making all |
140 | ;; objects phantom | 158 | ;; objects phantom |
159 | ;; Default is OpenDynamicsEngine | ||
141 | ; physics = OpenDynamicsEngine | 160 | ; physics = OpenDynamicsEngine |
142 | ; physics = basicphysics | 161 | ; physics = basicphysics |
143 | ; physics = POS | 162 | ; physics = POS |
@@ -154,7 +173,6 @@ | |||
154 | ;; permission checks (allowing anybody to copy | 173 | ;; permission checks (allowing anybody to copy |
155 | ;; any item, etc. This may not yet be implemented uniformally. | 174 | ;; any item, etc. This may not yet be implemented uniformally. |
156 | ;; If set to true, then all permissions checks are carried out | 175 | ;; If set to true, then all permissions checks are carried out |
157 | ;; Default is false | ||
158 | ; serverside_object_permissions = false | 176 | ; serverside_object_permissions = false |
159 | 177 | ||
160 | ;; This allows users with a UserLevel of 200 or more to assume god | 178 | ;; This allows users with a UserLevel of 200 or more to assume god |
@@ -188,6 +206,7 @@ | |||
188 | ;; server to send mail through. | 206 | ;; server to send mail through. |
189 | ; emailmodule = DefaultEmailModule | 207 | ; emailmodule = DefaultEmailModule |
190 | 208 | ||
209 | |||
191 | [SMTP] | 210 | [SMTP] |
192 | ;; The SMTP server enabled the email module to send email to external | 211 | ;; The SMTP server enabled the email module to send email to external |
193 | ;; destinations. | 212 | ;; destinations. |
@@ -214,6 +233,7 @@ | |||
214 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} | 233 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} |
215 | ; SMTP_SERVER_PASSWORD = "" | 234 | ; SMTP_SERVER_PASSWORD = "" |
216 | 235 | ||
236 | |||
217 | [Network] | 237 | [Network] |
218 | ;; Configure the remote console user here. This will not actually be used | 238 | ;; Configure the remote console user here. This will not actually be used |
219 | ;; unless you use -console=rest at startup. | 239 | ;; unless you use -console=rest at startup. |
@@ -247,6 +267,7 @@ | |||
247 | ;; " (Mozilla Compatible)" to the text where there are problems with a web server | 267 | ;; " (Mozilla Compatible)" to the text where there are problems with a web server |
248 | ; user_agent = "OpenSim LSL (Mozilla Compatible)" | 268 | ; user_agent = "OpenSim LSL (Mozilla Compatible)" |
249 | 269 | ||
270 | |||
250 | [ClientStack.LindenUDP] | 271 | [ClientStack.LindenUDP] |
251 | ;; See OpensSimDefaults.ini for the throttle options. You can copy the | 272 | ;; See OpensSimDefaults.ini for the throttle options. You can copy the |
252 | ;; relevant sections and override them here. | 273 | ;; relevant sections and override them here. |
@@ -263,17 +284,18 @@ | |||
263 | ;; building's lights to possibly not be rendered. | 284 | ;; building's lights to possibly not be rendered. |
264 | ; DisableFacelights = "false" | 285 | ; DisableFacelights = "false" |
265 | 286 | ||
287 | |||
266 | [Chat] | 288 | [Chat] |
267 | ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 | 289 | ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 |
268 | ;; Distance in meters that whispers should travel. Default is 10m | 290 | ;; Distance in meters that whispers should travel. |
269 | ; whisper_distance = 10 | 291 | ; whisper_distance = 10 |
270 | 292 | ||
271 | ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30 | 293 | ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30 |
272 | ;; Distance in meters that ordinary chat should travel. Default is 30m | 294 | ;; Distance in meters that ordinary chat should travel. |
273 | ; say_distance = 30 | 295 | ; say_distance = 30 |
274 | 296 | ||
275 | ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100 | 297 | ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100 |
276 | ;; Distance in meters that shouts should travel. Default is 100m | 298 | ;; Distance in meters that shouts should travel. |
277 | ; shout_distance = 100 | 299 | ; shout_distance = 100 |
278 | 300 | ||
279 | 301 | ||
@@ -337,13 +359,13 @@ | |||
337 | ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false | 359 | ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false |
338 | ;; set this variable to true if you want the create_region XmlRpc | 360 | ;; set this variable to true if you want the create_region XmlRpc |
339 | ;; call to unconditionally enable voice on all parcels for a newly | 361 | ;; call to unconditionally enable voice on all parcels for a newly |
340 | ;; created region [default: false] | 362 | ;; created region |
341 | ; create_region_enable_voice = false | 363 | ; create_region_enable_voice = false |
342 | 364 | ||
343 | ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false | 365 | ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false |
344 | ;; set this variable to false if you want the create_region XmlRpc | 366 | ;; set this variable to false if you want the create_region XmlRpc |
345 | ;; call to create all regions as private per default (can be | 367 | ;; call to create all regions as private per default (can be |
346 | ;; overridden in the XmlRpc call) [default: true] | 368 | ;; overridden in the XmlRpc call) |
347 | ; create_region_public = false | 369 | ; create_region_public = false |
348 | 370 | ||
349 | ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all | 371 | ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all |
@@ -372,15 +394,16 @@ | |||
372 | ;; default avatars | 394 | ;; default avatars |
373 | ; default_appearance = default_appearance.xml | 395 | ; default_appearance = default_appearance.xml |
374 | 396 | ||
397 | |||
375 | [Wind] | 398 | [Wind] |
376 | ;# {enabled} {} {Enable wind module?} {true false} true | 399 | ;# {enabled} {} {Enable wind module?} {true false} true |
377 | ;; Enables the wind module. Default is true | 400 | ;; Enables the wind module. |
378 | ;enabled = true | 401 | ; enabled = true |
379 | 402 | ||
380 | ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 | 403 | ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 |
381 | ;; How often should wind be updated, as a function of world frames. | 404 | ;; How often should wind be updated, as a function of world frames. |
382 | ;; Approximately 50 frames a second | 405 | ;; Approximately 50 frames a second |
383 | wind_update_rate = 150 | 406 | ; wind_update_rate = 150 |
384 | 407 | ||
385 | ;; The Default Wind Plugin to load | 408 | ;; The Default Wind Plugin to load |
386 | ; wind_plugin = SimpleRandomWind | 409 | ; wind_plugin = SimpleRandomWind |
@@ -396,9 +419,10 @@ | |||
396 | 419 | ||
397 | ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0 | 420 | ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0 |
398 | ;; This setting is specific to the SimpleRandomWind plugin | 421 | ;; This setting is specific to the SimpleRandomWind plugin |
399 | ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. Default is 1.0 | 422 | ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. |
400 | ; strength = 1.0 | 423 | ; strength = 1.0 |
401 | 424 | ||
425 | |||
402 | [LightShare] | 426 | [LightShare] |
403 | ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false | 427 | ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false |
404 | ;; This enables the transmission of Windlight scenes to supporting clients, | 428 | ;; This enables the transmission of Windlight scenes to supporting clients, |
@@ -406,7 +430,8 @@ | |||
406 | ;; It has no ill effect on viewers which do not support server-side | 430 | ;; It has no ill effect on viewers which do not support server-side |
407 | ;; windlight settings. | 431 | ;; windlight settings. |
408 | ;; Currently we only have support for MySQL databases. | 432 | ;; Currently we only have support for MySQL databases. |
409 | ; enable_windlight = false; | 433 | ; enable_windlight = false |
434 | |||
410 | 435 | ||
411 | [DataSnapshot] | 436 | [DataSnapshot] |
412 | ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false | 437 | ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false |
@@ -417,7 +442,6 @@ | |||
417 | ;; and you can ignore the rest of these search-related configs. | 442 | ;; and you can ignore the rest of these search-related configs. |
418 | ; index_sims = false | 443 | ; index_sims = false |
419 | 444 | ||
420 | |||
421 | ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum | 445 | ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum |
422 | ;; The variable data_exposure controls what the regions expose: | 446 | ;; The variable data_exposure controls what the regions expose: |
423 | ;; minimum: exposes only things explicitly marked for search | 447 | ;; minimum: exposes only things explicitly marked for search |
@@ -462,6 +486,7 @@ | |||
462 | ;; Money Unit fee to create groups | 486 | ;; Money Unit fee to create groups |
463 | ; PriceGroupCreate = 0 | 487 | ; PriceGroupCreate = 0 |
464 | 488 | ||
489 | |||
465 | [XEngine] | 490 | [XEngine] |
466 | ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true | 491 | ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true |
467 | ;; Enable this engine in this OpenSim instance | 492 | ;; Enable this engine in this OpenSim instance |
@@ -556,9 +581,9 @@ | |||
556 | ;; Default is ./bin/ScriptEngines | 581 | ;; Default is ./bin/ScriptEngines |
557 | ; ScriptEnginesPath = "ScriptEngines" | 582 | ; ScriptEnginesPath = "ScriptEngines" |
558 | 583 | ||
584 | |||
559 | [MRM] | 585 | [MRM] |
560 | ;; Enables the Mini Region Modules Script Engine. | 586 | ;; Enables the Mini Region Modules Script Engine. |
561 | ;; default is false | ||
562 | ; Enabled = false | 587 | ; Enabled = false |
563 | 588 | ||
564 | ;; Runs MRM in a Security Sandbox | 589 | ;; Runs MRM in a Security Sandbox |
@@ -580,6 +605,7 @@ | |||
580 | ;; May represent a security risk if you disable this. | 605 | ;; May represent a security risk if you disable this. |
581 | ; OwnerOnly = true | 606 | ; OwnerOnly = true |
582 | 607 | ||
608 | |||
583 | [FreeSwitchVoice] | 609 | [FreeSwitchVoice] |
584 | ;; In order for this to work you need a functioning FreeSWITCH PBX set up. | 610 | ;; In order for this to work you need a functioning FreeSWITCH PBX set up. |
585 | ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module | 611 | ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module |
@@ -593,6 +619,7 @@ | |||
593 | ;; If using a remote module, specify the server URL | 619 | ;; If using a remote module, specify the server URL |
594 | ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi | 620 | ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi |
595 | 621 | ||
622 | |||
596 | [FreeswitchService] | 623 | [FreeswitchService] |
597 | ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! | 624 | ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! |
598 | ;; !!!!!!STANDALONE ONLY!!!!!! | 625 | ;; !!!!!!STANDALONE ONLY!!!!!! |
@@ -611,6 +638,7 @@ | |||
611 | ; UserName = "freeswitch" | 638 | ; UserName = "freeswitch" |
612 | ; Password = "password" | 639 | ; Password = "password" |
613 | 640 | ||
641 | |||
614 | [Groups] | 642 | [Groups] |
615 | ;# {Enabled} {} {Enable groups?} {true false} false | 643 | ;# {Enabled} {} {Enable groups?} {true false} false |
616 | ;; Enables the groups module | 644 | ;; Enables the groups module |
@@ -634,7 +662,7 @@ | |||
634 | ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector | 662 | ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector |
635 | ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on | 663 | ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on |
636 | ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend | 664 | ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend |
637 | ; ServicesConnectorModule = SimianGroupsServicesConnector | 665 | ; ServicesConnectorModule = XmlRpcGroupsServicesConnector |
638 | 666 | ||
639 | ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} | 667 | ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} |
640 | ;; URI for the groups services | 668 | ;; URI for the groups services |
@@ -654,6 +682,7 @@ | |||
654 | ; XmlRpcServiceReadKey = 1234 | 682 | ; XmlRpcServiceReadKey = 1234 |
655 | ; XmlRpcServiceWriteKey = 1234 | 683 | ; XmlRpcServiceWriteKey = 1234 |
656 | 684 | ||
685 | |||
657 | [InterestManagement] | 686 | [InterestManagement] |
658 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | 687 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness |
659 | ;; This section controls how state updates are prioritized for each client | 688 | ;; This section controls how state updates are prioritized for each client |
@@ -661,24 +690,28 @@ | |||
661 | ;; SimpleAngularDistance, FrontBack | 690 | ;; SimpleAngularDistance, FrontBack |
662 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness | 691 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness |
663 | 692 | ||
693 | |||
664 | [MediaOnAPrim] | 694 | [MediaOnAPrim] |
665 | ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true | 695 | ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true |
666 | ;; Enable media on a prim facilities | 696 | ;; Enable media on a prim facilities |
667 | ; Enabled = true; | 697 | ; Enabled = true; |
668 | 698 | ||
699 | |||
669 | [Architecture] | 700 | [Architecture] |
670 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini | 701 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini |
671 | ;; Choose one of these architecture includes: | 702 | ;; Uncomment one of the following includes as required. For instance, to create a standalone OpenSim, |
672 | ;; Include-Architecture = "config-include/Standalone.ini" | 703 | ;; uncomment Include-Architecture = "config-include/Standalone.ini" |
673 | ;; Include-Architecture = "config-include/StandaloneHypergrid.ini" | 704 | ;; |
674 | ;; Include-Architecture = "config-include/Grid.ini" | 705 | ;; Then you will need to copy and edit the corresponding *Common.example file in config-include/ |
675 | ;; Include-Architecture = "config-include/GridHypergrid.ini" | 706 | ;; that the referenced .ini file goes on to include. |
676 | ;; Include-Architecture = "config-include/SimianGrid.ini" | 707 | ;; |
677 | ;; Include-Architecture = "config-include/HyperSimianGrid.ini" | 708 | ;; For instance, if you chose "config-include/Standalone.ini" then you will need to copy |
709 | ;; "config-include/StandaloneCommon.ini.example" to "config-include/StandaloneCommon.ini" before | ||
710 | ;; editing it to set the database and backend services that OpenSim will use. | ||
711 | ;; | ||
678 | ; Include-Architecture = "config-include/Standalone.ini" | 712 | ; Include-Architecture = "config-include/Standalone.ini" |
679 | 713 | ; Include-Architecture = "config-include/StandaloneHypergrid.ini" | |
680 | ;; Then choose | 714 | ; Include-Architecture = "config-include/Grid.ini" |
681 | ;; config-include/StandaloneCommon.ini.example (if you're in standlone) OR | 715 | ; Include-Architecture = "config-include/GridHypergrid.ini" |
682 | ;; config-include/GridCommon.ini.example (if you're connected to a grid) | 716 | ; Include-Architecture = "config-include/SimianGrid.ini" |
683 | ;; Copy to your own .ini there (without .example extension) and edit it | 717 | ; Include-Architecture = "config-include/HyperSimianGrid.ini" |
684 | ;; to customize your data | ||