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-rw-r--r--bin/OpenSim.addin.xml8
-rw-r--r--bin/OpenSim.ini.example13
2 files changed, 20 insertions, 1 deletions
diff --git a/bin/OpenSim.addin.xml b/bin/OpenSim.addin.xml
index 122a1a8..707eaf3 100644
--- a/bin/OpenSim.addin.xml
+++ b/bin/OpenSim.addin.xml
@@ -3,7 +3,13 @@
3 <Import assembly="OpenSim.exe"/> 3 <Import assembly="OpenSim.exe"/>
4 <Import assembly="OpenSim.Framework.dll"/> 4 <Import assembly="OpenSim.Framework.dll"/>
5 </Runtime> 5 </Runtime>
6 <ExtensionPoint path = "/OpenSim/Startup"> 6 <ExtensionPoint path="/OpenSim/Startup">
7 <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.IApplicationPlugin"/> 7 <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.IApplicationPlugin"/>
8 </ExtensionPoint> 8 </ExtensionPoint>
9 <ExtensionPoint path="/OpenSim/AssetCache" name="Region Asset Cache Plugin-point" >
10 <ExtensionNode name="Cache" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Framework.IAssetCache"/>
11 </ExtensionPoint>
12 <ExtensionPoint path="/OpenSim/AssetServerClient" name="Region Asset Cache Server Interface Plugin-point">
13 <ExtensionNode name="ServerClient" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Framework.IAssetServer"/>
14 </ExtensionPoint>
9</Addin> 15</Addin>
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 0e1958e..3469c2a 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -110,6 +110,8 @@
110 ; 110 ;
111 ; If set to local then the local database based asset service will be used in standalone and grid modes 111 ; If set to local then the local database based asset service will be used in standalone and grid modes
112 ; If set to grid then the grid based asset service will be used in standalone and grid modes 112 ; If set to grid then the grid based asset service will be used in standalone and grid modes
113 ; All other values will cause a search for a matching assembly that contains an asset server client.
114 ; See also: AssetCache
113 asset_database = "default" 115 asset_database = "default"
114 116
115 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to 117 ; Persistence of changed objects happens during regular sweeps. The following control that behaviour to
@@ -197,6 +199,17 @@
197 ;WorldMapModule = "WorldMap" 199 ;WorldMapModule = "WorldMap"
198 ;MapImageModule = "MapImageModule" 200 ;MapImageModule = "MapImageModule"
199 201
202 ; ##
203 ; ## Customized Cache Implementation
204 ; ##
205 ;
206 ; The AssetCache value allows the name of an alternative caching
207 ; implementation to be specified. This can normally be omitted.
208 ; This value corresponds to the provider value associated with the
209 ; intended cache implementation plugin.
210 ; See also: asset_database
211
212 ; AssetCache = "OpenSim.Framework.Communications.Cache.AssetCache"
200 213
201 ; ## 214 ; ##
202 ; ## EMAIL MODULE 215 ; ## EMAIL MODULE