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-rw-r--r--bin/OpenSim.32BitLaunch.exebin4608 -> 4608 bytes
-rw-r--r--bin/OpenSim.32BitLaunch.pdbbin11776 -> 11776 bytes
-rw-r--r--bin/OpenSim.ini.example1
3 files changed, 1 insertions, 0 deletions
diff --git a/bin/OpenSim.32BitLaunch.exe b/bin/OpenSim.32BitLaunch.exe
index 64bef64..a3a00e8 100644
--- a/bin/OpenSim.32BitLaunch.exe
+++ b/bin/OpenSim.32BitLaunch.exe
Binary files differ
diff --git a/bin/OpenSim.32BitLaunch.pdb b/bin/OpenSim.32BitLaunch.pdb
index f444e0d..069afee 100644
--- a/bin/OpenSim.32BitLaunch.pdb
+++ b/bin/OpenSim.32BitLaunch.pdb
Binary files differ
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 7b2198b..49c93d3 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -145,6 +145,7 @@ script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll
145; Set it to number of seconds between refresh, for example 30. 145; Set it to number of seconds between refresh, for example 30.
146; Will allow you to change ScriptEngine settings while server is running just by editing this file. 146; Will allow you to change ScriptEngine settings while server is running just by editing this file.
147; For example to increase or decrease number of threads. 147; For example to increase or decrease number of threads.
148; NOTE! Disabled for now. Feature does not work.
148RefreshConfig=0 149RefreshConfig=0
149 150
150; Number of threads to use for script event execution 151; Number of threads to use for script event execution