diff options
Diffstat (limited to 'bin/assets/ScriptsAssetSet/KanEd-Test03.lsl')
-rw-r--r-- | bin/assets/ScriptsAssetSet/KanEd-Test03.lsl | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl new file mode 100644 index 0000000..f371ee9 --- /dev/null +++ b/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl | |||
@@ -0,0 +1,49 @@ | |||
1 | integer counter; | ||
2 | integer second; | ||
3 | |||
4 | default | ||
5 | { | ||
6 | state_entry() | ||
7 | { | ||
8 | llSay( 0, "Hello, Avatar! Touch to change color and size."); | ||
9 | counter = 0; | ||
10 | } | ||
11 | |||
12 | touch_start(integer total_number) | ||
13 | { | ||
14 | counter = counter + 1; | ||
15 | |||
16 | llSay( 0, "Touched by angel number " + (string)counter); | ||
17 | |||
18 | llSetTimerEvent( 2 ); // create a "timer event" every 2 seconds. | ||
19 | } | ||
20 | |||
21 | timer() // do these instructions every time the timer event occurs. | ||
22 | { | ||
23 | second++; | ||
24 | |||
25 | // choose three random RGB color components between 0. and 1.0. | ||
26 | float red = llFrand( 1.0 ); | ||
27 | float green = llFrand( 1.0 ); | ||
28 | float blue = llFrand( 1.0 ); | ||
29 | |||
30 | // combine color components into a vector and use that vector | ||
31 | // to set object color. | ||
32 | vector prim_color = < red, green, blue >; | ||
33 | llSetColor( prim_color, ALL_SIDES ); // set object color to new color. | ||
34 | |||
35 | // a choose random number between 0. and 10 for use as a scale factor. | ||
36 | float new_scale = llFrand( 10.0 ); | ||
37 | llSetScale(< new_scale, new_scale, new_scale > ); // set object scale. | ||
38 | |||
39 | if ( second > 19 ) // then time to wrap this up. | ||
40 | { | ||
41 | // turn object black, print "resting" message, and reset object.... | ||
42 | llSetColor( < 0, 0, 0 >, ALL_SIDES ); | ||
43 | |||
44 | llSay( 0, "Object now resting and resetting script." ); | ||
45 | llResetScript(); // return object to ready state. | ||
46 | } | ||
47 | } | ||
48 | } | ||
49 | |||