diff options
Diffstat (limited to 'bin/assets/NotecardsAssetSet')
-rw-r--r-- | bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml | 16 | ||||
-rw-r--r-- | bin/assets/NotecardsAssetSet/exampleNote.txt | 1 | ||||
-rw-r--r-- | bin/assets/NotecardsAssetSet/welcomeNote.txt | 4 |
3 files changed, 21 insertions, 0 deletions
diff --git a/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml b/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml new file mode 100644 index 0000000..2fbf28a --- /dev/null +++ b/bin/assets/NotecardsAssetSet/NoteCardsAssetSet.xml | |||
@@ -0,0 +1,16 @@ | |||
1 | <Nini> | ||
2 | <Section Name="Welcome notecard"> | ||
3 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000001" /> | ||
4 | <Key Name="name" Value="WelcomeNote" /> | ||
5 | <Key Name="assetType" Value="7" /> | ||
6 | <Key Name="inventoryType" Value="7" /> | ||
7 | <Key Name="fileName" Value="welcomeNote.txt" /> | ||
8 | </Section> | ||
9 | <Section Name="Example notecard"> | ||
10 | <Key Name="assetID" Value="8d1ada50-b9c7-11dc-95ff-0800200c9a66" /> | ||
11 | <Key Name="name" Value="WelcomeNote" /> | ||
12 | <Key Name="assetType" Value="7" /> | ||
13 | <Key Name="inventoryType" Value="7" /> | ||
14 | <Key Name="fileName" Value="exampleNote.txt" /> | ||
15 | </Section> | ||
16 | </Nini> | ||
diff --git a/bin/assets/NotecardsAssetSet/exampleNote.txt b/bin/assets/NotecardsAssetSet/exampleNote.txt new file mode 100644 index 0000000..77365e4 --- /dev/null +++ b/bin/assets/NotecardsAssetSet/exampleNote.txt | |||
@@ -0,0 +1 @@ | |||
This is a test, this is only a test. Had this been an actual emergency, I would have sent the LoLKat after you :-P...... | |||
diff --git a/bin/assets/NotecardsAssetSet/welcomeNote.txt b/bin/assets/NotecardsAssetSet/welcomeNote.txt new file mode 100644 index 0000000..39dd78b --- /dev/null +++ b/bin/assets/NotecardsAssetSet/welcomeNote.txt | |||
@@ -0,0 +1,4 @@ | |||
1 | |||
2 | Hello and thank you for using OpenSim. For more infomation visit http://opensimulator.org/wiki/Main_Page | ||
3 | |||
4 | In this Library you will find example items to play with and learn on. To use any of these items just double click and/or drag them to the respective folder in your base inventory. Then you can drag them to prims. | ||