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1; * FOR TESTS ONLY -- DO NOT USE THIS FILE
2[Const]
3
4 ; The URL of the Robust server
5 BaseURL = "http://127.0.0.1"
6
7 ; The public port of the Robust server
8 PublicPort = "8888"
9
10 ; The private port of the Robust server, same for testing
11 PrivatePort = "8888"
12
13
14; * The startup section lists all the connectors to start up in this server
15; * instance. This may be only one, or it may be the entire server suite.
16; * Multiple connectors should be separated by commas.
17; *
18; * These are the IN connectors the server uses, the in connectors
19; * read this config file and load the needed service and database connectors
20; *
21; * The full syntax of a connector string is:
22; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
23; *
24[Startup]
25 ; Place to create a PID file
26 ; If no path if specified then a PID file is not created.
27 ; PIDFile = "/tmp/Robust.exe.pid"
28
29 ; Plugin Registry Location
30 ; Set path to directory for plugin registry. Information
31 ; about the registered repositories and installed plugins
32 ; will be stored here
33 ; The Robust.exe process must have R/W access to the location
34 RegistryLocation = "."
35
36 ; Modular configurations
37 ; Set path to directory for modular ini files...
38 ; The Robust.exe process must have R/W access to the location
39 ConfigDirectory = "."
40
41 console = "rest"
42
43 ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
44 ConsoleHistoryFileEnabled = false
45
46 ; The history file can be just a filename (relative to OpenSim's bin/ directory
47 ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
48 ConsoleHistoryFile = "RobustConsoleHistory.txt"
49
50 ; How many lines of command history should we keep? (default is 100)
51 ConsoleHistoryFileLines = 100
52
53[ServiceList]
54 GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
55 PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
56 InstantMessageServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:InstantMessageServerConnector"
57 UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
58 InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
59
60 ;; Uncomment as more tests are added
61 ;AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
62 ;GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
63 ;AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
64 ;OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
65 ;AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
66 ;LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
67 ;GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
68 ;FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
69 ;MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
70 ;MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
71 ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
72 ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
73 ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
74 ;UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
75 ;EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
76
77; * This is common for all services, it's the network setup for the entire
78; * server instance, if none is specified above
79; *
80[Network]
81 port = ${Const|PrivatePort}
82
83 ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
84 ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
85 ;; but you want to protect them from unauthorized access.
86 ; AuthType = "BasicHttpAuthentication"
87 ; HttpAuthUsername = "some_username"
88 ; HttpAuthPassword = "some_password"
89 ;;
90 ;; AuthType above can be overriden in any of the service sections below by
91 ; AuthType = "None"
92 ;; This is useful in cases where you want to protect most of the services,
93 ;; but unprotect individual services. Username and Password can also be
94 ;; overriden if you want to use different credentials for the different services.
95
96 ;; By default, scripts are not allowed to call private services via llHttpRequest()
97 ;; Such calls are detected by the X-SecondLife-Shared HTTP header
98 ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
99 ;; (remember scripts can also be in visiting avatar attachments).
100 ;; This can be overriden in individual private service sections if necessary
101 AllowllHTTPRequestIn = false
102
103 ; * The following are for the remote console
104 ; * They have no effect for the local or basic console types
105 ; * Leave commented to diable logins to the console
106 ;ConsoleUser = Test
107 ;ConsolePass = secret
108 ;ConsolePort = 0
109
110
111[DatabaseService]
112 ; PGSQL
113 ; Uncomment these lines if you want to use PGSQL storage
114 ; Change the connection string to your db details
115 ;StorageProvider = "OpenSim.Data.PGSQL.dll"
116 ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
117
118 ; Null
119 ; Uncomment these lines if you want to use MySQL storage
120 ; Change the connection string to your db details
121 StorageProvider = "OpenSim.Data.Null.dll"
122 ConnectionString = ""
123
124
125; * As an example, the below configuration precisely mimicks the legacy
126; * asset server. It is read by the asset IN connector (defined above)
127; * and it then loads the OUT connector (a local database module). That,
128; * in turn, reads the asset loader and database connection information
129; *
130[AssetService]
131 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
132 DefaultAssetLoader = ""
133
134 ; Allow maptile assets to remotely deleted by remote calls to the asset service.
135 ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
136 ; This only applies to maptiles served via the version 1 viewer mechanisms
137 ; Default is false
138 AllowRemoteDelete = false
139
140 ; Allow all assets to be remotely deleted.
141 ; Only set this to true if you are operating a grid where you control all calls to the asset service
142 ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
143 ; If set to true, AllowRemoteDelete = true is required as well.
144 ; Default is false.
145 AllowRemoteDeleteAllTypes = false
146
147
148; * This configuration loads the inventory server modules. It duplicates
149; * the function of the legacy inventory server
150; *
151[InventoryService]
152 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
153
154 StorageProvider = "OpenSim.Tests.Common.dll:TestXInventoryDataPlugin"
155 ConnectionString = ""
156
157 ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
158 ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
159 AllowDelete = true
160
161
162; * This is the new style grid service.
163; * "Realm" is the table that is used for user lookup.
164; * It defaults to "regions", which uses the legacy tables
165; *
166[GridService]
167 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
168 ; Realm = "regions"
169 ; AllowDuplicateNames = "True"
170
171 ;; Next, we can specify properties of regions, including default and fallback regions
172 ;; The syntax is: Region_<RegionName> = "<flags>"
173 ;; or: Region_<RegionID> = "<flags>"
174 ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
175 ;;
176 ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
177 ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
178 ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
179 ;; an explicit region.
180 ;;
181 ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
182 ;; region will be used.
183 ;;
184 ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
185 ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
186 ;;
187 ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
188 ;;
189 ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
190 ;;
191 ;; Example specification:
192 ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
193 ; (replace spaces with underscore)
194
195 ;; Allow supporting viewers to export content
196 ;; Set to false to prevent export
197 ExportSupported = true
198
199
200
201
202; * This is the new style authentication service. Currently, only MySQL
203; * is implemented.
204; *
205[AuthenticationService]
206 ; for the server connector
207 LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
208
209 ;; Allow the service to process HTTP getauthinfo calls.
210 ;; Default is false.
211 ; AllowGetAuthInfo = false
212
213 ;; Allow the service to process HTTP setauthinfo calls.
214 ;; Default is false.
215 ; AllowSetAuthInfo = false
216
217 ;; Allow the service to process HTTP setpassword calls.
218 ;; Default is false.
219 ; AllowSetPassword = false
220
221
222; * This is the new style authentication service. Currently, only MySQL
223; * is implemented. "Realm" is the table that is used for user lookup.
224; * It defaults to "useraccounts", which uses the new style.
225; * Realm = "users" will use the legacy tables as an authentication source
226; *
227[UserAccountService]
228 StorageProvider = "OpenSim.Data.Null.dll"
229 ConnectionString = ""
230
231 ; for the server connector
232 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
233 ; Realm = "useraccounts"
234
235 ; These are for creating new accounts by the service
236 ;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
237 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
238 GridService = "OpenSim.Services.GridService.dll:GridService"
239 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
240 ;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
241 ;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
242
243 ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
244 ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
245 ;; Default is false
246 CreateDefaultAvatarEntries = true
247
248 ;; Allow the service to process HTTP createuser calls.
249 ;; Default is false.
250 AllowCreateUser = true
251
252 ;; Allow the service to process HTTP setaccount calls.
253 ;; Default is false.
254 AllowSetAccount = true
255
256
257[GridUserService]
258 ; for the server connector
259 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
260
261
262[PresenceService]
263 ; for the server connector
264 LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
265 ; Set this to true to allow the use of advanced web services and multiple
266 ; bots using one account
267 AllowDuplicatePresences = false;
268
269
270[AvatarService]
271 ; for the server connector
272 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
273
274
275[FriendsService]
276 ; for the server connector
277 LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
278
279[EstateService]
280 LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
281
282[LibraryService]
283 LibraryName = "OpenSim Library"
284 DefaultLibrary = "./inventory/Libraries.xml"
285
286
287[LoginService]
288 ; for the server connector
289 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
290 ; for the service
291 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
292 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
293 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
294 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
295 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
296 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
297 GridService = "OpenSim.Services.GridService.dll:GridService"
298 SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
299 LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
300 FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
301
302 ; The minimum user level required for a user to be able to login. 0 by default
303 ; If you disable a particular user's account then you can set their login level below this number.
304 ; You can also change this level from the console though these changes will not be persisted.
305 ; MinLoginLevel = 0
306
307 ; Ask co-operative viewers to use a different currency name
308 ;Currency = ""
309
310 ;; Set minimum fee to publish classified
311 ; ClassifiedFee = 0
312
313 WelcomeMessage = "Welcome, Avatar!"
314 AllowRemoteSetLoginLevel = "false"
315
316 ; For V2 map
317 MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
318
319 ; Url to search service
320 ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
321
322 ; For V3 destination guide
323 ; DestinationGuide = "${Const|BaseURL}/guide"
324
325 ; For V3 avatar picker (( work in progress ))
326 ; AvatarPicker = "${Const|BaseURL}/avatars"
327
328 ; If you run this login server behind a proxy, set this to true
329 ; HasProxy = false
330
331 ;; Regular expressions for controlling which client versions are accepted/denied.
332 ;; An empty string means nothing is checked.
333 ;;
334 ;; Example 1: allow only these 3 types of clients (any version of them)
335 ;; AllowedClients = "Imprudence|Hippo|Second Life"
336 ;;
337 ;; Example 2: allow all clients except these
338 ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
339 ;;
340 ;; Note that these are regular expressions, so every character counts.
341 ;; Also note that this is very weak security and should not be trusted as a reliable means
342 ;; for keeping bad clients out; modified clients can fake their identifiers.
343 ;;
344 ;;
345 ;AllowedClients = ""
346 ;DeniedClients = ""
347
348 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
349 ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
350 ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
351 ;; would result in time inconsistencies between grids (during summer and around DST transition period)
352 ;; default let OpenSim calculate US Pacific DST
353 ;; "none" disable DST (equivallent to "local" with system set to GMT)
354 ;; "local" force legacy behaviour (using local system time to calculate DST)
355 ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
356
357 ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
358 ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
359 ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
360 ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
361 ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
362 ;; Options are
363 ;; "none" no DST
364 ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
365 ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
366 ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
367 DSTZone = "America/Los_Angeles;Pacific Standard Time"
368
369 ;Basic Login Service Dos Protection Tweaks
370 ;;
371 ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
372 ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
373 ;; get around this basic DOS protection.
374 ;DOSAllowXForwardedForHeader = false
375 ;;
376 ;; The protector adds up requests during this rolling period of time, default 10 seconds
377 ;DOSRequestTimeFrameMS = 10000
378 ;;
379 ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
380 ;DOSMaxRequestsInTimeFrame = 5
381 ;;
382 ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
383 ;DOSForgiveClientAfterMS = 120000
384 ;;
385 ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
386
387
388[MapImageService]
389 LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
390
391 ; Set this if you want to change the default
392 ; TilesStoragePath = "maptiles"
393 ;
394 ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
395 ; you may want to set this. Otherwise, don't set it, because it's already protected.
396 ; GridService = "OpenSim.Services.GridService.dll:GridService"
397 ;
398 ; Additionally, if you run this server behind a proxy, set this to true
399 ; HasProxy = false
400
401
402[Messaging]
403 ; OfflineIM
404 OfflineIMService = ""
405
406
407[GridInfoService]
408 ; These settings are used to return information on a get_grid_info call.
409 ; Client launcher scripts and third-party clients make use of this to
410 ; autoconfigure the client and to provide a nice user experience. If you
411 ; want to facilitate that, you should configure the settings here according
412 ; to your grid or standalone setup.
413 ;
414 ; See http://opensimulator.org/wiki/GridInfo
415
416 ; login uri: for grid this is the login server URI
417 login = ${Const|BaseURL}:${Const|PublicPort}/
418
419 ; long grid name: the long name of your grid
420 gridname = "the lost continent of hippo"
421
422 ; short grid name: the short name of your grid
423 gridnick = "hippogrid"
424
425 ; login page: optional: if it exists it will be used to tell the client to use
426 ; this as splash page
427 ;welcome = ${Const|BaseURL}/welcome
428
429 ; helper uri: optional: if it exists if will be used to tell the client to use
430 ; this for all economy related things
431 ;economy = ${Const|BaseURL}:${Const|PublicPort}/
432
433 ; web page of grid: optional: page providing further information about your grid
434 ;about = ${Const|BaseURL}/about/
435
436 ; account creation: optional: page providing further information about obtaining
437 ; a user account on your grid
438 ;register = ${Const|BaseURL}/register
439
440 ; help: optional: page providing further assistance for users of your grid
441 ;help = ${Const|BaseURL}/help
442
443 ; password help: optional: page providing password assistance for users of your grid
444 ;password = ${Const|BaseURL}/password
445
446
447[UserProfilesService]
448 LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
449 Enabled = false
450 ;; Configure this for separate profiles database
451 ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
452 ;; Realm = UserProfiles
453 UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
454 AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
455
456
457[BakedTextureService]
458 LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
459 ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
460 BaseDirectory = "./bakes"
461
462[HGInstantMessageService]
463 LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
464 GridService = "OpenSim.Services.GridService.dll:GridService"
465 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
466 UserAgentService = ""
467 ; This should always be true in the Robust config
468 InGatekeeper = True