aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/Regions/Regions.ini.example
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--bin/Regions/Regions.ini.example5
1 files changed, 3 insertions, 2 deletions
diff --git a/bin/Regions/Regions.ini.example b/bin/Regions/Regions.ini.example
index 57d503e..36ccd8c 100644
--- a/bin/Regions/Regions.ini.example
+++ b/bin/Regions/Regions.ini.example
@@ -66,7 +66,7 @@ ExternalHostName = "SYSTEMIP"
66 66
67; * Region Specific Static Maptiles from file: 67; * Region Specific Static Maptiles from file:
68; * It is also possible to create maptiles using external image files of the right size 68; * It is also possible to create maptiles using external image files of the right size
69; * and supported formats (bmp,tga,png,jpg in RGB 24bpp format) 69; * and supported formats (bmp,png,jpg in RGB 24bpp format)
70; * 70; *
71; * Important: To use any kind of texture *files* as a static maptile, the following 71; * Important: To use any kind of texture *files* as a static maptile, the following
72; * things must be set in the [Map] section of OpenSim.ini : 72; * things must be set in the [Map] section of OpenSim.ini :
@@ -76,7 +76,8 @@ ExternalHostName = "SYSTEMIP"
76; * 76; *
77; * The image must be the same size in pixels as the region or varregion is in meters. 77; * The image must be the same size in pixels as the region or varregion is in meters.
78; * i.e. 256x256 pixels for single region of 256x256m, or 1280x1280 pixels for a varregion 78; * i.e. 256x256 pixels for single region of 256x256m, or 1280x1280 pixels for a varregion
79; * of size 1280x1280m. The image is loaded from OpenSim's bin/maptiles/ directory. 79; * of size 1280x1280m. The image can be loaded from anywhere by setting the path
80; * ie: MaptileStaticFile = "maptiles/SomeFile.png"
80; * 81; *
81; * If this setting is used, then the base map is generated from this file instead of being 82; * If this setting is used, then the base map is generated from this file instead of being
82; * built using MapImageModule's terrain and prim renderer. Parcel 'for sale' overlays are 83; * built using MapImageModule's terrain and prim renderer. Parcel 'for sale' overlays are